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#1 | ||
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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6.0b CTD
Just quick simming through from a 1970 start - 1970-1972 seasons went fine, mid 1973 sim had a CTD
Started with yabanci's 1970 fictional roster file, have used gstelmacks suite to add Ivy's lettered experience ratings, used game generated drafts throughout, nothing else running other than IE. Saved after the first seaon, so will run through and see if it happens again.
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'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! Last edited by AlexB : 11-19-2006 at 09:49 AM. |
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#2 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Maybe nothing - I hadn't saved since 1971, after saving at the end of each season, no problems in 1973 2nd run through
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'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#3 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Another one in 1983...
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'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#4 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Again 2nd time, no probs.
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'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#5 |
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College Benchwarmer
Join Date: Oct 2003
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I think the protocol for crashes is to upload the save game somewhere online so Jim can check it out, and send him the link in a support email.
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#6 | |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
But maybe that's just me.
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#7 | |
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College Benchwarmer
Join Date: Oct 2003
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Quote:
I missed the modified execute part, but 'third party' rosters and draft files should be supported. |
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#8 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Just wow.
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#9 |
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College Benchwarmer
Join Date: Oct 2003
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#10 |
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College Starter
Join Date: Oct 2000
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Skydog is the Dwight Schrute to Jim's Michael Scott.
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#11 |
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College Benchwarmer
Join Date: Oct 2003
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#12 |
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College Benchwarmer
Join Date: Jun 2003
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If third party rosters are not supported, why does the game come with a player file creator and the option to start with an alternative player file? A roster file is a roster file, just different letters and numbers in the various fields. Having the name Smith instead of Jones isn't going to crash the game. If anything were out of permissible range, the player file creator wouldn't convert the csv to fdt. |
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#13 | |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#14 |
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Pro Starter
Join Date: Mar 2004
Location: Oakland, CA
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I have had no problems simming with Y's rosters and with a modified EXE.
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#15 |
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College Starter
Join Date: Nov 2003
Location: CT via PA via CA via PA
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Does that suite modify the exe? Is that how skydog knows it's modified?
In all honesty, I don't know what that does. Could someone enlighten me? |
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#16 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Why is there the ability to convert a csv to fdt? |
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#17 | |
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College Benchwarmer
Join Date: Jun 2003
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Quote:
Well, the "import draft" feature would lead one to expect that draft files are supported for this version. |
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#18 | |
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College Benchwarmer
Join Date: Oct 2003
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Quote:
When did this become unprecedented? Every version had the ability to support roster and draft files, and has done so. FOF2k4 didn't have CTDs with draft files (commonly anyway), so what exactly gave you the impression this was now not supported with 2k7? If it's an issue with the game and the way the files are handled, and not the draft files themselves - I'm sure Jim would like to fix it. |
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#19 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Fixed.
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#20 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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jb, is that you?
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#21 | |
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College Benchwarmer
Join Date: Jun 2003
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See help file: Quote:
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#22 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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#23 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Maybe so. Wish it wasn't. [Morgado]shurg[/Morgado]
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#24 | |
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College Benchwarmer
Join Date: Jun 2003
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Quote:
Obviously. That's what I said. But SkyDog is shocked that someone would have the audacity to assume that third party rosters are supported. Maybe you inteded to direct this at him, not me. |
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#25 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Ok, now you see what I was getting at. You said... Quote:
While the former is likely not supported, the latter would be since it is using an in-game utility. (For the record: I have probably played more SP seasons using the 1970 roster/draft files than any other way (as well as had followed HFL). It's a cool option to have.) |
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#26 | ||
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
Quote:
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#27 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Yes, it was but I wanted to ask you the leading question since SD would have come back with a snappy quip (as he did anyway). [shurg] |
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#28 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Probably. One would assume, however, that it wouldn't CTD on using such files. |
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#29 |
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College Benchwarmer
Join Date: Oct 2003
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Basically this was just Skydog wanting to be a prick, then resisting admiting he was wrong (shock) while having the truth stomped in and reluctantly 'kind of' admitting he was in the wrong.
And that may sound harsh, but I just don't appreciate prick responses, by the board 'leader' of all people when I'm just trying to help a guy out. Despite his smartass response I still didn't say anything negative to him, but that wasn't enough. |
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#30 |
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Solecismic Software
Join Date: Oct 2000
Location: Canton, OH
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While I appreciate attempts to provide bug reports, this report is very vague. When there's a crash, there's usually some information available. A report that you can get more information about. The first 20 or so lines of that information report are very useful. Obviously, don't bother sending it to Microsoft. But there is good stuff there.
Also, some sort of description of what happened. I'm gathering this was fast-sim, but is there anything repeatable? Anything notable about when the crash took place? The report as given is the proverbial needle in a haystack - there's just nothing to investigate - I've run hundreds and hundreds of seasons without crashing once. As far parameters. FOF should handle player files and draft files created by the game's utilities. I can't vouch for files created by third-party utilities because the game's utilities (and TCY itself) set limits to each field. This res-hacking worries me. Could it cause problems? Absolutely. I wouldn't do it. But is it definitely the problem here? No idea. Let me give an example. I took a look at the How Acquired crash today, because my back is hurting pretty badly from yesterday's surge of moving activity, and I'm worried that if I push it, it will develop its own bug and I'll end up needing several days in bed when I can't afford that. I went through line-by-line and there's no bug in the code. It's actually a bug in Microsoft's code, having to do with variable alignment - something that really should be long in the past with today's compilers. Something about the 6.0b compile placed a variable in the wrong spot, and the game perceived a buffer override when the variable was simply defined and not yet even used or changed yet. The fix was to initialize it to zero. Which there was no need for, programmatically. But it fixed the crash. That scares the hell out of me. That is what's know as hacking a fix. I'm using a relatively new compiler in Visual Studio 2005. I had been using Visual Studio 6.0 for almost eight years, which had been patched a few times. How many problems like this are there? Bugs that only pop up on compile? I knew how to fix this one quickly because I hit a similar one in development elsewhere. |
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#31 |
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College Starter
Join Date: Feb 2003
Location: Seattle
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Excellent! Will there be a quicky 6.0c patch to avoid this crash.
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#32 | |
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College Benchwarmer
Join Date: Oct 2003
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Quote:
This is good to know. I thought about doing this when first experiencing the 'how aquired' crash (obviously moot now) but the report looked like such jibberish I didn't think it'd be any use to you. |
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#33 | |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Quote:
Whoa! (To the posts before Jim's) Didn't mean to create controversy, just to report an occurrence - I realised that by using outside parties this may well affect things, which is why I listed them. Jim - nothing in particular on the two occasions, but I amnot paying much attention to the game as a whole - just franchising players, resigning FAs to keep some sort of roster consistency, and trying to generate a history. So something might have happened both times but I likely wouldn't know. All I can add is that it seemed to be in the season itself rather than pre-season. FWIW I am finding that for often when simming the entire season, the screen sticks on week 1-2, as does the standings screen on the 'simulation window', and will only update after the bowl game. Both times it CTDd this happened, but it has also happened many more times without a CTD. I appreciate this is still pretty vague. When I get to 2006 the freezing won't be a problem as I will stop the quick sim and take over on a week by week basis, so it doesn't bother me in the slightest. It wasn't a complaint, but was stating that it happened in case it was any use - if it happens again I will post the report code.
__________________
'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#34 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Ran 6-7 sdeasons without any problems or temporary display freezngs this morning. Thinking about it, when I switched off last night there were some Windows Updates, so maybe that was the root cause, downloading those in the background may have eaten up too much of my memory (I have 1GB).
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'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#35 |
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Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
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I've noticed the simulation windows sticking when I fast sim a season, but only if I swap out to IE to surf the web. When I come back, it seems to be stuck at the first week, but if I give it some time, it will pop-up with the last game of the playoffs and will have finished.
Are you moving from one app to another when simming? I've also found problems when doing an initial allocation draft and moving to a new app while it mulls over that process. Again, it doesn't seem to update the display when I come back to FOF2k7. However, I don't really feel this is a bug. FOF 2K7 is such a huge program, I just have to pick and choose my spots when I alt-tab out of it.
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She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
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#36 |
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College Prospect
Join Date: May 2005
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I also had the simulation window get stuck once and only once. FOF 2007 6.0b did not CTD. I had several other applications running. I was quick simming the entire season. The simulation window advanced from week to week normally until week 5 of the preseason then it got stuck there until it finished simming the season. It then jumped to the last week of the season and updated the simulation window with the championship game information.
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#37 | |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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Quote:
Neither do I - I mentioned it because Jim asked for more info - that was all I had ![]() On a season sim, when ALT+TABbing out of FOF, yep, you get a blank screen until it stops processing, but on occasion I have basically the same as two three describes. Again, I don't mind, I was just trying to add to the description of the CTD. However, I am now up to 1997, and haven;t had anything else - I'm inclined to think it was the effect of Windows Update.
__________________
'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#38 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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The "sticking" thing has been happening since TCY, if not before then. It comes back once the game is finished whatever it is doing, and is heavily (if not always) related to multi-tasking when simming.
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#39 | |
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Hokie, Hokie, Hokie, Hi
Join Date: Mar 2001
Location: Kennesaw, GA
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Quote:
Short version - It happens with a ton of things when processing power is maxed out, so I don't think it's an issue specific to FOF. Last edited by VPI97 : 11-18-2006 at 08:59 AM. Reason: spelling |
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#40 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Ah. That would explain my comment about TCY being the first game I remember having that issue with, then.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#41 |
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Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
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Yeah, I was about to mention that there are some apps that don't even update enough to allow you to swap out at all. This certainly is not an FOF-specific problem.
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She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
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#42 |
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Solecismic Software
Join Date: Oct 2000
Location: Canton, OH
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You can force an update/paint message in there. I do that in week 17 because the process of updating the career and single-season records takes a lot of time now with the expanded record books.
In general, it's better to let Windows queue the messages. Last thing you need is a crash in a graphics element initialization routine for something completely unnecessary. I have noticed that the "not responding" message that Windows slaps on a window title is rather misleading. It's not responding because it's processing data and Windows has chosen not to process the display message queue. There needs to be a more precise message, akin to the hourglass cursor (which I try to use whenever the game is doing something that takes more than a second) that a programmer can force Windows to use in these instances. Just to say "yeah, I know it seems like a while, but it's intentional." |
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#43 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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OK, happened again - I repeat, I know the third party stuff probably has an effect, but Jim asked for the info.
Screenshot of when the game crashed ![]() Contents of txt file referred to by the error reporting screens:
__________________
'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#44 |
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Pro Starter
Join Date: Nov 2004
Location: Newbury, England
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The obvious answer is to reinstall the main exe, but the downside is that I can't distinguish between most of the colours.
The previous way of indicating experience was simple to me, but like many, it was too many clicks away. Now it's on every player card, but the colour bases are not as informative, which is why I have used Icy's lettered indicators.
__________________
'A song is a beautiful lie', Idlewild, Self Healer. When you're smiling, the whole world smiles with you. Sports! |
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#45 |
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Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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So has the mod anything to do with this? i really doubt it but if you guys have proofs it should be made public, else i would prefer the thread title to be changed before everybody pulls the gun towards the mods. I have seen that already in another board about another game and another mod and it really makes me wonder if i should waste my time anymore.
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#46 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
I understand the desire to do this (res-hacking) but this should be a huge red-flag. That's why I have advocated (with all games) to use developer's utilities and to support more open-source file exchanges - but not to @%#$! around with compiled executables and dlls. I am really intrigued with Firaxis not only support Pythin scripting but making a SDK available as well. It gets the best of both worlds (I believe) - secure, supported code with supported utilities. |
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#47 |
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College Prospect
Join Date: May 2005
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I just wanted to note that when my game got stuck on preseason week 5, I was not using a modified executable.
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#48 |
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Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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Jari Rantanen's Shorts, can you please do us a favour? can you install the original exe and run the same text with same rosters etc but without the mod and tell us if you have the crashes?
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#49 |
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Solecismic Software
Join Date: Oct 2000
Location: Canton, OH
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I don't know the answer. Intuitively, I'd say res-hacking isn't bad. I would require that anyone providing new resources NOT re-distribute the executable for legal reasons as well as for customer support reasons (versioning, primarily). Instead, provide a tool to add the new resources.
So, there's a text file referring to elic40.dll? That's bizarre. That library is not accessed in the middle of a week. It must be a false report of some kind - I would imagine that if that library is really being called at the time of the crash, you'd have a tough time even getting the game to run. Is there more information, under a heading like technical information, that provides a little bit more? I know there's a report that's several pages long that maps out the memory. The first 20 or so lines of that report contain some register addresses from the primary executable at the time of the crash - that's what's most useful. After that first section, it starts cycling through all the loaded libraries, which isn't needed information. |
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#50 | |
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Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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Quote:
Fair enought, i'm going to remove the modded .exe and just keep the graphics in case anybody wants to use them.
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