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Old 08-14-2007, 09:13 PM   #1
sf_49ers_49
n00b
 
Join Date: Aug 2007
Playaction Pass?

I am new to this game. Sorry if it is a stupid question.

Is playaction pass a feature in this game?

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Old 08-14-2007, 09:38 PM   #2
SFL Cat
College Starter
 
Join Date: Nov 2000
Location: South Florida
No. Although it should be.

Last edited by SFL Cat : 08-14-2007 at 09:43 PM.
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Old 08-15-2007, 01:37 PM   #3
Dutch
"Dutch"
 
Join Date: Oct 2000
Location: Tampa, FL
No play action pass, but you will find 108 different formation options across 6 screens, 96 "basic" offensive settings to manipulate, 163 offensive situational choices to refine your basic offensive settings, 23 miscellaneous choices that those basic and situationals will feed off of, all clearly defined, of course, in the magical help file (that in fewer words than choices) which explains that all that work gets blitzed in critical last minute play because, well, we're all too stupid to think for ourselves and the AI is the shit.

Quote:

Offensive Basic Game Plan Screen
The Basic Offensive Game Plan Screen allows you to set part of the game plan your team uses when simulating games. The settings on this screen determine how often you run and pass the ball in the specified game situations.
You choose how often to run, throw short passes (0-8 yards) and long passes (9+ yards) in each down and distance situation. A value of '60' in the run column for First Down, 8-10 yards to go means your team will run the ball 60% of the time in First-and-Ten situations.
Run, short pass and long pass percentages must add to 100 for each down and distance set. The screen automatically ensures that these percentages add up as you are entering data.
The percentages you choose are modified by the Offensive Game Plan Adjustments screen when those situations come into play.
The game will also abandon these choices right at the end of each half, depending on the situation.
Select the Recommend button to have your coach set the values on the screen.
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