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#1 | ||
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Mascot
Join Date: Oct 2000
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Preseason Playing Time
One of my minor, albeit lingering, frustrations with FOF in any version is how the AI handles playing time in the preseason, i.e. starters play too much.
Lately I've been going into camp with 60-ish players. I inactivate my 14 best players for the first two games and then activate them for the final 2 games to knock off the rust (rust factor is one my favorite new additions to FOF 2007). I usually leave my playing percentages at the default 50%. Do any of you use different percentages for playing or attack this issue differently? |
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#2 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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One minor thought -- put your starters in for the *first* two games to shake off the rust, rather than the last two. That way, if anyone important picks up a minor injury, they have time to shake it off before the real games start.
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