Front Office Football Central  

Go Back   Front Office Football Central > Main Forums > FOF9, FOF8, and TCY Discussion
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 12-31-2007, 07:04 PM   #1
sidthelid
Mascot
 
Join Date: Dec 2007
Help needed please for a newbie

A quick couple of questions

1) Do the coaches skills that are not in red have much of an affect on things, especially the Head Coach ?

2) Is it better to play a rookie say a 40/60 who is yet to reach his potential with low experience say blue or green or a Vet say 30/30 but it is on red experience, in a game you need to win ?

thank you in advance

sidthelid is offline   Reply With Quote
Old 12-31-2007, 07:13 PM   #2
JetsIn06
Pro Rookie
 
Join Date: Dec 2006
Location: Rahway, NJ
Welcome to the board!

1) I'm not 100% on this (and I'm not really sure, actually, if anyone is), but I don't think that the non-highlited areas affect anything. Again, not sure but that's always been my take on it.

2) My take on this is you should start the 40/60 guy. Even though the 30/30 guy's experience is higher, the 40/60 guy is still better than him.

I've actually never even paid attention to their experience colors unless I'm switching someone's position.

Again, welcome!
JetsIn06 is offline   Reply With Quote
Old 12-31-2007, 07:14 PM   #3
sidthelid
Mascot
 
Join Date: Dec 2007
thanks for the help
sidthelid is offline   Reply With Quote
Old 12-31-2007, 07:37 PM   #4
Vinatieri for Prez
College Starter
 
Join Date: Feb 2003
Location: Seattle
Jim has confirmed recently that the non red-highlighted ratings do not affect the game play.

I also would start the 40/60 guy.
Vinatieri for Prez is offline   Reply With Quote
Old 12-31-2007, 07:39 PM   #5
sidthelid
Mascot
 
Join Date: Dec 2007
Quote:
Originally Posted by Vinatieri for Prez View Post
Jim has confirmed recently that the non red-highlighted ratings do not affect the game play.

I also would start the 40/60 guy.

Can I ask why ?
sidthelid is offline   Reply With Quote
Old 12-31-2007, 07:40 PM   #6
AlexB
Pro Starter
 
Join Date: Nov 2004
Location: Newbury, England
i may be wrong, but I thing the 40 vs. 30 is the critical rating, rather than the experience rating...

My understanding is that the current rating is exactly what it says on the tin, how good the guy is at that particular time. The experience grade is in my mind linked to the green bars - and how much potential he has left...
__________________
'A song is a beautiful lie', Idlewild, Self Healer.
When you're smiling, the whole world smiles with you.
Sports!
AlexB is offline   Reply With Quote
Old 12-31-2007, 07:45 PM   #7
Vinatieri for Prez
College Starter
 
Join Date: Feb 2003
Location: Seattle
Quote:
Originally Posted by sidthelid View Post
Can I ask why ?

I just value giving young guys the nod when there is not much separating them. Personal preference.
Vinatieri for Prez is offline   Reply With Quote
Old 12-31-2007, 07:46 PM   #8
sidthelid
Mascot
 
Join Date: Dec 2007
I thought maybe the experience had to do with knowing the position ,reading the signs being able to react so too speak.

So what happens if the bars are filled out fully and he is not at the top experience ?

Sorry just trying to understand there is a lot to take in
sidthelid is offline   Reply With Quote
Old 12-31-2007, 07:50 PM   #9
larrymcg421
Head Coach
 
Join Date: Oct 2002
Location: Georgia
I would also say it depends on the specific bars and how they fit into your gameplan. Beware of guys that are maxed out in endurance and special teams which inflates their overall rating. Also, if you have a QB with low timing, you may start the 30/30 guy is he has good Adjust to Ball skills and the other guy is really poor in that area. I generally find that the overall rating is just a very basic guide and should never be used to compare players. When I'm making trades/FA pickups, I don't bother considering the overall ratings.
__________________
Top 10 Songs of the Year 1955-Present (1976 Added)

Franchise Portfolio Draft Winner
Fictional Character Draft Winner
Television Family Draft Winner
Build Your Own Hollywood Studio Draft Winner
larrymcg421 is offline   Reply With Quote
Old 12-31-2007, 08:00 PM   #10
sidthelid
Mascot
 
Join Date: Dec 2007
Quote:
Originally Posted by larrymcg421 View Post
I would also say it depends on the specific bars and how they fit into your gameplan. Beware of guys that are maxed out in endurance and special teams which inflates their overall rating. Also, if you have a QB with low timing, you may start the 30/30 guy is he has good Adjust to Ball skills and the other guy is really poor in that area. I generally find that the overall rating is just a very basic guide and should never be used to compare players. When I'm making trades/FA pickups, I don't bother considering the overall ratings.

So you pick up FA's depending on how they fit your scheme, so if you play Man Coverage a CB that has say 75 man and 0 Zone is as good as a player that has 75 Man and 50 zone as long as you only play Man ?

The one i don't get is Courage for WR's, i have used Solevision so far as I want to learn how to plan and it seems i have no control over whether my WR's run deep patterns or cross patterns etc, I presume if i wish to play a shorter passing gme Courage would be more important as they will get hit that much more by the LB's etc ?
sidthelid is offline   Reply With Quote
Old 12-31-2007, 09:58 PM   #11
CraigSca
Pro Starter
 
Join Date: Jul 2001
Location: Not Delaware - hurray!
This definitely won't be a panacea for you, but there's a little file in your installation directory called csv.txt. It goes into at least SOME detail regarding what the individual ratings mean. Might be a help (?).
__________________
She loves you, yeah, yeah, yeah, yeah!
She loves you, yeah!
how do you know?
how do you know?

CraigSca is offline   Reply With Quote
Old 12-31-2007, 10:13 PM   #12
sovereignstar
Pro Starter
 
Join Date: Feb 2004
are you british?
sovereignstar is offline   Reply With Quote
Old 01-01-2008, 02:51 AM   #13
JetsIn06
Pro Rookie
 
Join Date: Dec 2006
Location: Rahway, NJ
Quote:
Originally Posted by sidthelid View Post
I thought maybe the experience had to do with knowing the position ,reading the signs being able to react so too speak.

So what happens if the bars are filled out fully and he is not at the top experience ?

Sorry just trying to understand there is a lot to take in

I believe that it doesn't really make a difference. Others may believe differently. Actually, I think the only way a player wouldn't have full experience, but be maxed out in his bars, would be if he switched positions. Am I correct in my assumption?

I only say this because after this thread I checked out some of my guys position experience and the only players who didn't have maxed out experience had green showing.
JetsIn06 is offline   Reply With Quote
Old 01-01-2008, 09:55 AM   #14
Julio Riddols
College Prospect
 
Join Date: Feb 2001
Location: Bryson Shitty, NC
A lot of times, players with maxed out bars that aren't full on experience at their primary position will continue to improve beyond those bars. Its like the scout is underestimating the potential of the player in those cases.

Another thing about young players is that playing time helps them improve much faster than riding the bench- Usually if I have a young player within a few points of a veteran who he is competing for playing time with, I give the rookie first crack at the starting job. If he doesn't perform well, maybe you make the switch back to the veteran.

In those situations where it is too close to call, go with the guy who fits your scheme better. With WR, if you like throwing deep, the main ratings to value seem to be big play receiving, route running and avoid drops. If you like an underneath passing game, a guy with good skill getting downfield with route running and maybe a little courage seems to be a good combo- If you like to pound the ball on 1st and 2nd down, a guy with good 3rd down receiving, route running and courage seems to be able to get you those key catches on 3rd downs.

This is only in my experience, others may have different preferences.. The best way to figure things out is to test various team building and game planning strategies and see what works best for you.

The csv.txt is also a great help, there is a lot of good info in there for beginners.
__________________
Recklessly enthused, stubbornly amused.

FUCK EA
Julio Riddols is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 12:25 AM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.