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#1 | ||
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n00b
Join Date: Apr 2009
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Multiplayer league
i am starting a multiplayer league with 10 friends.. meaning 22 computer teams
will that be a problem 10 human 22 cpu's ? ALSO what about trading in a league format like that? thanks |
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#2 |
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n00b
Join Date: Apr 2009
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NO ONE has an answer to this?
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#3 |
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Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Missed this earlier. I ran an office league for a long time on 2k4/2k7 that varied between 5 and 9 human owners. No issues other than we dominated our divisions, so spread out the humans as much as possible between divisions.
For trading we had a good, trustworthy group, so if a human wanted to trade with an AI they'd post the trade and everyone else would discuss it and decide if they'd take the trade from the AI's perspective. If your group can't handle that, then no trading with AIs, period.
__________________
-- Greg -- Author of various FOF utilities |
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