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#1 | ||
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Pocket Planes - strategy, trading, discussion
There was some chatter about this iOS game on this forum earlier, and I suspect many have moved on.
My daughter and I remain engaged, and there seemed to be some action in the #FOFC group last I checked. So, I thought I'd toss this up and see if there's still a community here. |
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#2 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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FOFC User List and GameCenter handles
QuikSand = Quik$and Critch = CRITCH101 britrock88 = bri7r0ck88 finketr = tfrichards92 Last edited by QuikSand : 11-11-2012 at 09:40 AM. |
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#3 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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FYI, as I write, we are at level 27, 17 planes, and pretty global coverage. I am heavily barbelled, with most of my density in eastasia and the Americas. I'm running a few big planes on long routes, have smaller feeders (kangaroos) on either side, and have several 5-6 seaters that do flexible duties.
Last edited by QuikSand : 09-15-2012 at 02:41 PM. |
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#4 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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...and if anyone has parts to a Sea Knight, I would be very interested in a trade.
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#5 |
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Pro Starter
Join Date: Jan 2011
Location: Madison, WI
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I played a bit of this as a distraction during bar exam study, but could jump back in... I'm in Australia, high single-digit level. (bri7r0ck88)
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#6 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Well, here's my deal. My daughter digs the game, and i like what she is learning from it, so we are likely to keep playing, a least for a while. And if I'm going to play, I will have little choice but to think about it.
I'm not interested in the totally obvious stuff. How about going on to PP 401 or so? Here's the sort of thing I have in mind: My style of play is to pick up the game occasionally, set it down, and when i pick it up again, all my flights will have finished. That's probably 90% of my play. So, with that in mind, what really is the optimum profit strategy? Obviously, landing with full bonus-earning flights is ideal, but at what cost? Here's an example that hit me all the time -- I have a 4-seater flying out of Mexico City, and have 3 passengers to Rio and 1 to Sao Paolo (fill in your details as necessary - the important thing is the two destination cities are close to one another). Now, were I playing the game continuously, I think this is very easy -- I fly them all to SP, drop off the 1, and fill the 4th seat next cycle, and get the 25% bonus at the end. Another angle would be to fly all 4 to some other site closer to their final destinations (like La Paz, for me) and fly from there to get the bonus for all the passengers eventually. Now, thinking this through a bit more - maybe the obvious isn't as obvious. What are the real bounds of profit maximization? Profit per passenger? per flight? Or per day of real time? Some of it is definitely the last one -- and that intrigues me. If I'm in this situation, maybe the right call is just to deliver all 4 passengers bonus free and get my profits now, so my plane is empty and sitting at a heavy airport for the next time i pick up the game (i.e. sitting in Rio empty rather than in SP with 3 still waiting to go to Rio). My current leaning is that this approach might really be best for the smaller planes, but not for the larger ones. I have not really teased out any data, but I suspect the flight per unit of larger planes is higher than that of the smaller planes -- I have not found anyone who has pulled this information out, but the staggering travel costs of flying my 8- and 10-seaters suggest this to me. Anyway... that's the sort of thing that intrigues me at this point. i'm not having trouble making money overall, but I'm sort of fiddling around with the right mix of plane sizes, airport sizes, and flight strategies as a way to keep the game interesting. I don't feel like I have it solved, really, even though I'm doing well. |
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#7 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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One easy pointer for anyone here...
Forget trying to build up our own flight crew #FOFC, the game does not adequately reward our efforts. Get onto the winning team #TOUCHARCADE and you get 50 bux for each global event, that's easy money. |
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#8 |
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lolzcat
Join Date: Oct 2000
Location: Herndon, VA
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New convert to Pocket Planes this morning, level 4 and with a few 1 and 2 slot planes buzzing between Montreal/Ottawa/Boston/Detroit.
With this and CosmicColony, I'm spending too much time picking up the iPad when it bings instead of working. Critch = CRITCH101 Last edited by Critch : 09-16-2012 at 02:50 PM. |
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#9 |
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High School Varsity
Join Date: Nov 2000
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I played this for a week straight a month or two back and lost interest once I got to the higher levels. It just didn't have enough of the Aerobiz feel I was hoping it would to keep me going.
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#10 |
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Mascot
Join Date: Dec 2001
Location: Gainesville
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I have two Sea Knight engines that I am not using (already built my Sea Knight). Sent you a Game Center friend request.
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John "Wahoo" McDaniel UF Gator FB Fan / UK Wildcat BB Fan |
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#11 |
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Mascot
Join Date: Dec 2001
Location: Gainesville
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I am pretty high level in the game with 19 planes I think. I have graduated from the small airports, now I only use the Class 2 and Class 3 airports. I have also retired all of my smaller planes (except for a Sea Knight, which is good for bringing groups of 5 for some of the world events). On each of my largest planes, I have done the full upgrades to make them 15% lighter, as well as 15% more range (if needed). Haven't really upgraded the speed, except on my Sea Knight.
I usually run at one airport below what my level can handle, just so I can add an airport for a world event. I just re-opened my airport in Nairobi due to the world event. When it finishes, I will just close it. If the world event is to a small airport, I ignore it and try to do some of the other, lesser world events (if they are at a 2- or 3-Class airport). I have quite a few spare parts (enough to build a few of the smaller planes), if anyone needs some parts. Let me know and I'll see what I can do.
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John "Wahoo" McDaniel UF Gator FB Fan / UK Wildcat BB Fan |
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#12 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Anyone planning to hit Yellowknife? (It's well up into Canada, FYI, and is the location of the latest global event... there's a Bobcat part in it, apparently)
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#13 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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And on a related note - is there any reason to think the Bobcat is anything but useless? Seems it to me.
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#14 | |
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College Starter
Join Date: Sep 2002
Location: Bay Area
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Quote:
I'll do the 50 job minimum for Yellowknife just because I find that events keeps the game a bit more interesting. I also see no benefit to the Bobcat, but I'd like to get a least one of each of the special planes. |
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#15 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Out of pure bigger-must-be-better instinct, we are gathering parts for a Cloudliner (17 seats), but I can't imagine that plane being marginally productive. We have enough trouble keeping our 2x 8 seat Figbusters and our 10 seat Sequoia full and profitable.
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#16 | |
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Coordinator
Join Date: Nov 2003
Location: PNW
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Quote:
Do you have to contribute to the global event to get the money? |
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#17 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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There is a minimum number of jobs to qualify for the prize.
__________________
ABC's Game Giveaway list |
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#18 | |
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Coordinator
Join Date: Nov 2003
Location: PNW
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Quote:
I just started playing the game last night, I doubt I will get 50 done, but I guess I can try. |
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#19 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Tokyo event with part of Sea Kinght as the prize, 2 days to go
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#20 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Latest global event gives more $ for 2-10 than for #1... Anti TouchArcade move I guess. Odd.
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#21 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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...and now the global event in San Diego offers a seemingly worthless hot air balloon at its prize...but I'm totally locked in, guided by my 6yo co-pilot who already loves her blimp(and her dad). Fun stuff, really.
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#22 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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Yeah, I just went in, and did the minimum number of deliveries, and shut down the airport. What will I do with a hot air balloon? Dunno, maybe shuttle it between Honolulu and Hilo.
__________________
ABC's Game Giveaway list |
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#23 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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So, does anyone have any tradeable parts for a Sea Knight? I'm short the controls, and would love to make a swap of some sort.
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#24 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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I just started this game... how do people go about expanding? Increase range/speed on the small planes? Purchase the largest airport in your region (LA, in my case)? Upgrade to bigger/better planes immediately?
thanks in advnace, |
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#25 |
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Grizzled Veteran
Join Date: Jan 2005
Location: Appleton, WI
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I didn't upgrade the planes much at all in the beginning. Work on getting some level 2 (blue) airports and level 3 (red). That will give you more available jobs and allow you to keep the planes in the air more often. Hold off on upgrading airports as well. You may eventually get to a point where you only use red airports, so there is no use upgrading the black/blue ones.
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#26 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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so, you do go get the big airports, like LA is the red dot at 10.0m population served, too?
I can probably also get dallas shortly after that. is there a wikipage or something that shows the distances between airports? Oh.. to participate in an event, do you just need to complete flights to/from the targetted airports? That has me a bit confused. Last edited by finketr : 11-05-2012 at 12:57 PM. |
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#27 |
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Grizzled Veteran
Join Date: Jan 2005
Location: Appleton, WI
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LA would be a good airport to get. Phoenix, Dallas, Houston and Monterrey would be good also. You will soon struggle to fill a plane from the black airports, but Blue and Red will keep you full. You don't have to worry too much about your expansion route except to make sure you can always get to another airport from the new one. You can always do a multi-hop route, like taking someone from San Francisco to Miami via Phoenix, and Houston. As long as you can chain airports, you can go just about any distance.
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#28 |
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Grizzled Veteran
Join Date: Jan 2005
Location: Appleton, WI
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I forgot your events question.
To complete events, take trips to the targeted airports. For the "main event", the passengers/cargo should be blue. Special passengers/cargo will be in gold. Always take gold if possible. Secondary events won't give you a prize, you will just see more people looking to go to those areas. Primary events are on top of the list and will show in the "Flight Crew" area. I would suggest changing your active flight crew to be "toucharcade". If you make enough trips to qualify, you will always get the winning prize. Good way to make extra bux. |
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#29 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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Thanks for answering another question I had but forgot. I joined "toucharcade" on the advice of QS (way up there) about how to qualify for the prize. I don't think I have any planes that can make the flight to Iksi(?) or whatever as it is middle of nowhere.
When you close airports, do you get paid, or they are just mothballed? Just curious and trying to figure this mess out. |
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#30 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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I'm skipping the out-of-the-way event also, too much of a pain. But Team QuikSand does like the event as a driving and organizing force in playing the game long term.
When you close an airport, you get back half your investment, including the cost of any upgrades. Eventually, the cash won't be a major problem, and I now routinely open and close airports when needing to reach spot for the global events. But early on, those decisions are a lot tougher, obviously. |
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#31 | |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Quote:
Following up on this... So, here's what I now do, and I think this is best. When I want to fly a plane to a small or out-of-the-way airport, I fly full there, but then I fly that plane back empty to the nearest major airport of mine. Thinking is that I only pick this up and play it occasionally anyway, so it's a waste of my time to have a plane stuck in Perth or even Honolulu when I start it up. So, I pay the cost to fly it back to my nearby hubs (Jakarta and Mexico City, respectively) and am assured of having full loads to take from there then next time I want to fly the plane. Yes, I'm missing out on whatever haul I might have gotten from Perth... but I think it's worth it for enjoyability and even for profit/day as opposed to profit/flight. |
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#32 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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Here's my strategy:
I split the USA to halves, East and West, and use Dallas and Houston as my two main hubs down the center of the country. I lay over my deliveries to the Western half in Dallas, and deliveries to the Eastern half in Houston. When Dallas gets enough to fill a plane for a city, say Los Angeles, I'll pick up those LA passengers from Dallas and send the plane on to LA. When it reaches LA, that plane will pick up any passengers going to any eastern cities and drop them all off at Houson... try to fill a plane going to an eastern city (say Washington DC), send them off to DC, and collect anyone going to a western city for layover in Dallas. And the cycle continues. I found the need to upgrade both Dallas and Houston to accomodate for the high number of layovers, and it's worked so far. I've got 10 planes here, five all-passenger types and five all-cargo types (I don't care for mixed planes for some reason), all flying across the country, picking up/dropping off through Dallas and Houston. Then there's Honolulu, with a similar double-hub system in San Francisco/Los Angeles. Honolulu-bound deliveries are dropped off in LA, and those coming from Hono, are dropped off in SF and the plane is sent down to LA to pick up Hono passengers. My two largest planes (a 6-passenger and a 6-cargo), circle among Honolulu, SF and LA. I renamed these planes to HI001 and HI002 and painted them red so I don't send them anywhere else by mistake. Once I'm able to expand my fleet, I may use Monterey or Mexico City as a hub to South America.
__________________
ABC's Game Giveaway list Last edited by AnalBumCover : 11-05-2012 at 02:26 PM. |
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#33 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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thanks, abc.
so, for the hnl-sfo-lax triangle, you just cycle your two planes around the circle in opposite directions? hi0001 pick up for sfo in hnl go to sfo. deliver sfo, pick up LAX, go to LAX. deliver LAX, pick up HNL, go to hnl ? Backwards for the other direction? |
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#34 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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Quiksand: tfrichards92 for gamecenter here.
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#35 | |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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Quote:
i'm an idiot as one plane is cargo, and the other is passenger, but still the same though applies? Are all your airports Class2/3? (big ones) |
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#36 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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Both planes go clockwise, HNL to SFO to LAX. Mainland-bound fly from HNL and laid over at SFO. Plane then flies empty (unless there are any LAX or HNL to tag along) to LAX to pick up the HNL-bound layovers from the mainland, then fly to HNL.
Planes from the mainland will drop off HNL-bound at LAX then fly empty to SFO to pick up the stranded folks and cargo for final delivery to various mainland cities. I only have blue and red cities with Dallas, Houston and SFO fully upgraded. I plan to upgrade LAX next and possibly reverse the Hawaii routes to counterclockwise.
__________________
ABC's Game Giveaway list Last edited by AnalBumCover : 11-06-2012 at 09:07 PM. |
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#37 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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Global Event is now in Rio De Janeiro. 40 Bux to winning flight crew and also to top 10. Minimum 50 jobs to qualify.
This may very well be my entry into South America.
__________________
ABC's Game Giveaway list Last edited by AnalBumCover : 11-08-2012 at 01:40 PM. |
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#38 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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Likewise, ABC. i'm thinking getting SP and RdJ and a couple of planes.
and maybe get lima if i'm not in a distance problem. |
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#39 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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So, I'll dial back the strategy talk, and try again.
I never pay to complete a flight ahead of schedule. Anything I'm missing there that's a valid profit-making strategy? |
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#40 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Global event - 50 to Paris gets a complete Sea Knight!
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#41 | |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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Quote:
Use the hub system, and store your jobs at the hub city until you have enough jobs to get the 25% bonus. Select longer jobs (higher fares) to maximize the bonus increase. That said, my barbell strategy (east vs west with hub in the middle) seems to work best for me in terms of maximizing my profits. I only select jobs that want to go to the opposite coast and park them in the center until I get enough to get the bonus.
__________________
ABC's Game Giveaway list |
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#42 | |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Quote:
Right, i'm plenty good with the simple strategy. I am global now, and use a three tier hub system -- Mexico City and Rio as my main western portals, Delhi and Bangalore in Middle Asia, and Seoul and Jakarta and Tokyo in the East. I am very efficient at finding full flights and managing pattern so my overall advantage. This is the easy stuff, overall (it's a fun part of the game, but the strategy is fairly self-evident to me). What I'm on to now is the deeper less obvious stuff. Like... perhaps it would make sense for me, when I'm in a play-a-bit stint, to load up my plane with non-layover bux-paying flights and even be willing to pay the extra cost to advance them immediately, rather than wait? In theory, say I have a plane that I can fly 20 bux worth of fares... if I load it up, and then pay 12 bux to immediately finish the flight, I can then load up the same plane and fly again before I shut down for the day. I don't know how frequently this math would work out... most of the time I think I see insufficient bux-paying flights to make this effective, but I'm wondering if this is an effective strategy often enough to be looking for it (which I basically do not, now). |
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#43 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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So you're asking if the additional flight for the day is worth the cost to advance? I think it would require some forward planning at the destination city. Plus consider if you need the immediate bux (net +8 in the above case), or can wait it out for the 20 bux later. Unless I were hankering to buy a particular plane to fly to a remote location to participate in a global event that ends in 12 hours, I usually wait it out and browse FOFC until the flight lands.
__________________
ABC's Game Giveaway list Last edited by AnalBumCover : 11-11-2012 at 10:48 AM. |
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#44 |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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w00+, got a mystery part during the global event, and landed the piece we needed for a Sea Knight. We'll have two soon, and that should be a nice boon to our small-city network ability.
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#45 |
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Grizzled Veteran
Join Date: Jan 2005
Location: Appleton, WI
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For the minimum jobs for event prizes, does the number represent individuals delivered, or planes with a delivery? Do we currently need to deliver 50 people/packages to Paris, or do we have to have 50 planes land in Paris?
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#46 |
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College Starter
Join Date: Nov 2002
Location: La Mirada, CA
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One job is one passenger or cargo.
Is it just me or are everyone else's planes traveling at supersonic speed today?
__________________
ABC's Game Giveaway list |
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#47 |
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Pro Starter
Join Date: Apr 2003
Location: Alabama
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I just started as ntndeacon in Europe. and bought a few 1 star airports.
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#48 |
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Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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#49 |
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Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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I dunno, I turn the volume down when I play.
__________________
Pride and Prejudice -- an FOF9 Lions dynasty, starting 1966 |
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#50 |
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College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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I usually set my 8 planes to flying and go play some bejeweled blitz or something.. but i'm thinking of closing my class 1 airports and concentrate on class 2/3 airports.. but need to reconfigure my fleet first (and get some longer range planes)
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