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#1 | ||
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College Prospect
Join Date: Sep 2010
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fof-capman | Cap Penalty Management Utility
fof-capman
currentversion: r0.1 capman is a new, beta utility for adjusting current-year cap penalty values for SP and MP FOF2k7 savegames, on a league-wide or individual basis. capman requires an additional piece of software to run, because I wrote it in PHP. I use XAMPP (link). Once installed, capman is run straight from the browser: localhost/fof-capman/ usage capman calculates a cap penalty based on a user defined % of the current salary cap, and adds the sum to existing cap penalties. Modifiers - also as % of the current salary cap - may be added to or subtracted from individual teams. Capman rewrites all cap penalties in one shot; however, you can apply a 0% new cap penalty and then adjust teams individually. Note that if the 0% new cap penalty isn't applied, all unmodified teams will be reset to 0. screenshots ![]() start page ![]() league management disclaimers This utility is provided as is. Use at your own risk! At this point it's been tested by only a handful of people. While I have confidence in it, always test rigorously before moving forward. Any MP leagues toying with the idea of using capman should deliberate very, very carefully. Cap crunch isn't for everyone. Lastly, please don't export with any modified FJU files if you aren't a commissioner. Enjoy! Last edited by aston217 : 04-16-2013 at 05:11 AM. |
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#2 |
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n00b
Join Date: Oct 2011
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Sounds like you've cracked what the community are begging for.
I haven't a clue what php is so I'll sit back while others give it a go Great work |
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#3 |
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College Prospect
Join Date: Sep 2010
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Hey prinzar, thanks!
No PHP knowledge is really necessary to run the utility. Once the XAMPP software is installed, and the download put into the right place, it can be treated as a website. The only difference is the URL you use to get there, which will look like localhost/fof-capman/. |
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#4 |
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n00b
Join Date: Oct 2011
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Ah, that sounds simple enough for me! I will give it a trial later.
The individual cap penalty is an interesting concept for some SP testing |
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#5 |
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H.S. Freshman Team
Join Date: Sep 2011
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+1
Good work.
__________________
"REDICULOUS PLAYER HOMETOWN ERROR" - ich22 "REDICULOUS :D" - MalcPow "To diculous again." - larrymcg421 |
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#6 |
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High School Varsity
Join Date: Dec 2007
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Score one for the good guys!
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#7 |
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Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Good job. Did you account for pre-existing dead cap space? I can't tell. Pretty big exploit if not.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
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#8 | |
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H.S. Freshman Team
Join Date: Sep 2011
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Quote:
In the copy he gave me, there was pre-existing cap recognition.
__________________
"REDICULOUS PLAYER HOMETOWN ERROR" - ich22 "REDICULOUS :D" - MalcPow "To diculous again." - larrymcg421 |
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#9 | |
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College Prospect
Join Date: Sep 2010
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Quote:
Yep, assigning a set % of the cap hit adds the calculated %(LEAGUECAP) to the current cap penalty. Of course, you aren't locked into doing that. |
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#10 |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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I had a chance to mess with this and its a very well done utility.
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#11 | |
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College Prospect
Join Date: Sep 2010
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Quote:
BIG thanks to Dutch for some extensive and thoughtful testing, by the way. Wouldn't have had nearly as much confidence in the tool without a trained set of eyes helping make sure things checked out and it was doing its job. |
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