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#1 | ||
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n00b
Join Date: Mar 2014
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Injuries
Hello
I'm wondering what is the effect of injuries that are labeled as Probable and Questionable? Do those affect player performance and if so, at what level? Is player labeled as Probable in better condition than Questionable? |
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#2 | |
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n00b
Join Date: Oct 2011
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Quote:
In most video games the system handles injuries by taking off a certain percentage of the players ability while they are injured. Probable might be 10%, Questionable might be 20-30%, Doubtful might be 40-50% so on and so on for instance. |
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#3 |
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General Manager
Join Date: Oct 2002
Location: The Mountains
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Does the AI sometimes decide not to play injured guys even if you have them in your depth chart? I've occasionally tried to start Questionable guys on the offensive line, and the AI plays the backup and the injured guy doesn't get a snap. My "AI willingness to play injured starters" probably plays a role (I think mine was right around 50). But is it possible that a guy who is questionable or doubtful just "can't go" come game time even if you've plugged him into the depth chart?
I'm also trying to decipher the "player will maintain an X level of performance" label for injured guys, where X = "good", or "very good", etc. I can't remember those off the top of my head but I think I was confused once about the order of those, in terms of how well a guy can play. And then they show you the risk of injury, I think its "none", "very low", "low", "moderate", and "very high". I've generally not played guys with a "moderate" or "very high" risk of injury unless its a critical game, but I've never actually seen anyone re-injured in a way that makes the injury worse. As in, I've seen the, "X is injured, this is an old injury and he's toughing it out", but I've never seen a guy with one of those never-healing hamstrings actually make the injury worse. Last edited by molson : 04-15-2014 at 11:24 AM. |
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#4 | |
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n00b
Join Date: Oct 2011
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Quote:
Yes I have seen a player get injured worse all the time. Probably depends on what the players tolerance level is to injuries. |
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#5 |
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High School Varsity
Join Date: Mar 2005
Location: Lynchburg, VA
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I had a guy listed as probable with a strained elbow ligament actually tear it in a game requiring surgery and ending his season.
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#6 | |
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Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
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#7 |
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Pro Rookie
Join Date: Oct 2000
Location: Los Angeles
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if you click on the injury it gives you more information
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#8 |
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n00b
Join Date: Mar 2014
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Thank you very much for the answers. Especially the tip about clicking the injury. Hadn't noticed that before. Very useful info there.
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