sterlingice
10-13-2003, 06:10 PM
This was the suggestion I was toying around with in chat and posted it in Kraftworks
I'm assuming this has been brought up before, but I figure that I'd float it here and get some GM input and also see what everyone thinks in a controlled environment. I know if something like this gets thrown out in the main forums, it will just get a lot of public support piling on and no attention from admin. But I want more than just populist sentiment- I'm curious about a debate for the idea.
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I just won a game that will probably put me in 4th place and if things hold, I'll finish ahead of the team I beat today, but who is a better team. However, I wasn't sure I wanted to win it. My reward will be $30K. He will get a qualification game and probably $80K-$100K from the crowd there and an extra week training? Not only that, but like my team, he'd beat all but the best Div V teams.
So why shouldn't I have tried to finish 5th instead? The rewards are better and the risk is very low. Where's the motivation to finish 4th? Shouldn't my reward be greater than the guy who finishes 5th or 6th, for that matter (who gets the same as someone who finishes 5th)?
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I know, in the end, the simple answer is: "your reward is knowing you will stay in your series next year". But that's a public relations-esque answer and doesn't answer the actual issue. There is a serious idealogical problem if this 5th place team with 4th place talent is throwing games because the reward is greater.
I'm not chastising the team I beat, either. For one, I don't know if this is what is on his mind. However, he could have PIC'd the two games leading up to this and can PIC the next two so I was very suprised he didn't MotS. This leads me to believe that either he is sandbagging games (perfectly within the rules) or playing conservative so that if he does have a qualification game, he'll crush his opponent with POE spirit on top of a pretty good Div IV team already. But my point still remains- if he is laying up because the rewards are better for 5th and 6th than 4th or 3rd, then the system is flawed.
Much more important to me than the loss of $80K (which isn't chicken feed, but it's not huge money, either) is the loss of a week of training. In the end, that's hundreds of thousands of bucks lost and lost as a punishment for playing *better* than the team below me. Not only that, but in the offseason, with 2 straight weeks of only one game per week, a lot of form can be destroyed going into next year.
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Now, I don't want to be one to bring up a problem without a solution so I propose this: a friendly-esque game for everyone not involved in a qualification game. It would be implemented the exact same as the cup games (i.e. anyone not with a qualification game is open to find a "rival team" to play).
Typically, between season, a lot of FOFC teams will pick a supported team or other friend and play starters since you need to keep their form up. And aren't there things like the USA-Canada cup and stuff during that week, too? This would be the same thing, but with a big Sunday game, better crowd, and still leaving time for a Wednesday friendly to keep the form of all of your players up.
First, this solves the problem of a week of training lost. Second, it helps with the offseason form drops because suddenly, there is only one week where a large chunk of your team doesn't play. Lastly, it gives a monetary reward to those teams in 2-4 which makes up for the low money currently awarded.
The following are just sketchy details for implementing it, tho I'd leave the specifics for someone who knew better. Maybe have crowds like a cup game or fixture and have it so that money is split 50-50. Also, have maybe half league game experience so it's more than a friendly but less than a fixture. Or possibly 1.5 times fixture experience and a larger crowd to emphasize the new rivalry game. That opens up a problem in that it would penalize those ... (looks like it got cut off)
This was the response I got from one of the GMs:
its a gamble plain and simple. If you think you can win a qualifier, go for it. If you would rather not take the risk, don't.
And as far as I know, the idea is still 'cooking' behind the scenes that was mentioned by Steve
It's kindof an unsatisfying answer so I'm looking for ideas for a rebuttal. However, it has to be well thought out and reasonable. Any thoughts?
(EDIT: BTW, the idea mentioned in the GM quote was that this was already suggested and has been put before the dev team)
SI
I'm assuming this has been brought up before, but I figure that I'd float it here and get some GM input and also see what everyone thinks in a controlled environment. I know if something like this gets thrown out in the main forums, it will just get a lot of public support piling on and no attention from admin. But I want more than just populist sentiment- I'm curious about a debate for the idea.
--------------------
I just won a game that will probably put me in 4th place and if things hold, I'll finish ahead of the team I beat today, but who is a better team. However, I wasn't sure I wanted to win it. My reward will be $30K. He will get a qualification game and probably $80K-$100K from the crowd there and an extra week training? Not only that, but like my team, he'd beat all but the best Div V teams.
So why shouldn't I have tried to finish 5th instead? The rewards are better and the risk is very low. Where's the motivation to finish 4th? Shouldn't my reward be greater than the guy who finishes 5th or 6th, for that matter (who gets the same as someone who finishes 5th)?
--------------------
I know, in the end, the simple answer is: "your reward is knowing you will stay in your series next year". But that's a public relations-esque answer and doesn't answer the actual issue. There is a serious idealogical problem if this 5th place team with 4th place talent is throwing games because the reward is greater.
I'm not chastising the team I beat, either. For one, I don't know if this is what is on his mind. However, he could have PIC'd the two games leading up to this and can PIC the next two so I was very suprised he didn't MotS. This leads me to believe that either he is sandbagging games (perfectly within the rules) or playing conservative so that if he does have a qualification game, he'll crush his opponent with POE spirit on top of a pretty good Div IV team already. But my point still remains- if he is laying up because the rewards are better for 5th and 6th than 4th or 3rd, then the system is flawed.
Much more important to me than the loss of $80K (which isn't chicken feed, but it's not huge money, either) is the loss of a week of training. In the end, that's hundreds of thousands of bucks lost and lost as a punishment for playing *better* than the team below me. Not only that, but in the offseason, with 2 straight weeks of only one game per week, a lot of form can be destroyed going into next year.
--------------------
Now, I don't want to be one to bring up a problem without a solution so I propose this: a friendly-esque game for everyone not involved in a qualification game. It would be implemented the exact same as the cup games (i.e. anyone not with a qualification game is open to find a "rival team" to play).
Typically, between season, a lot of FOFC teams will pick a supported team or other friend and play starters since you need to keep their form up. And aren't there things like the USA-Canada cup and stuff during that week, too? This would be the same thing, but with a big Sunday game, better crowd, and still leaving time for a Wednesday friendly to keep the form of all of your players up.
First, this solves the problem of a week of training lost. Second, it helps with the offseason form drops because suddenly, there is only one week where a large chunk of your team doesn't play. Lastly, it gives a monetary reward to those teams in 2-4 which makes up for the low money currently awarded.
The following are just sketchy details for implementing it, tho I'd leave the specifics for someone who knew better. Maybe have crowds like a cup game or fixture and have it so that money is split 50-50. Also, have maybe half league game experience so it's more than a friendly but less than a fixture. Or possibly 1.5 times fixture experience and a larger crowd to emphasize the new rivalry game. That opens up a problem in that it would penalize those ... (looks like it got cut off)
This was the response I got from one of the GMs:
its a gamble plain and simple. If you think you can win a qualifier, go for it. If you would rather not take the risk, don't.
And as far as I know, the idea is still 'cooking' behind the scenes that was mentioned by Steve
It's kindof an unsatisfying answer so I'm looking for ideas for a rebuttal. However, it has to be well thought out and reasonable. Any thoughts?
(EDIT: BTW, the idea mentioned in the GM quote was that this was already suggested and has been put before the dev team)
SI