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View Full Version : (FOFC FBCB) Problem Solved. Sim Tonight.


SirFozzie
06-30-2004, 06:13 AM
Thanks to HR's early 1.10 patch, I have fixed a freeze in FOFC FBCB, and will run the sim tonight. Thanks for being patient :)

Chief Rum
06-30-2004, 06:30 AM
Will the exports we have sent you work okay? I hope they do, as I don't remember if I saved it after I did my export last time (pretty sure I did, but not absoltuely sure).

CR

SirFozzie
06-30-2004, 06:30 AM
They look fine. shouldn't be a problem ;)

MrBug708
06-30-2004, 12:04 PM
This isn't a recruiting sim right?

Godzilla Blitz
06-30-2004, 12:27 PM
Wow! This league looks it's come along great.

I usually stay away from MP games because I get so wrapped up in them that I don't get anything else done, but this looks more manageable time-wise, especially since there's no trading involved. I was wondering...

Can people still sign up?

If so, are we limited to selecting teams from a particular set of conferences? I was thinking on taking a relatively low-level program and trying to use them as a stepping stone to get into a better conference, etc.

Are people finding the time demands pretty manageable?

Can we accept new job offers in the off-season?

I assume that the promotion/relegation option is "off"?

SirFozzie
06-30-2004, 12:36 PM
Wow! This league looks it's come along great.

I usually stay away from MP games because I get so wrapped up in them that I don't get anything else done, but this looks more manageable time-wise, especially since there's no trading involved. I was wondering...

Can people still sign up?

If so, are we limited to selecting teams from a particular set of conferences? I was thinking on taking a relatively low-level program and trying to use them as a stepping stone to get into a better conference, etc.

Are people finding the time demands pretty manageable?

Can we accept new job offers in the off-season?

I assume that the promotion/relegation option is "off"?

1) Sure, people can always sign up

2) I've pretty much dropped the idea of set conferences for human teams. We do set up a lot of human human scheduled matchups. Easy Mac got fired at Memphis, so he took over Furman ;)

3) Time demands are nearly negligible on the player side. It does take more of an investment to run a league (the website updating and file updating can be a pain in the ass sometimes.. I wish FBCB has a psuedo-OOTP FTP update program inside it instead of doing it manually), but to own a team, it's about 5 minutes 2-3 times a week.

4) Sure, you can accept new job offers.

5) Yup, no team movement from conferences

Godzilla Blitz
06-30-2004, 12:45 PM
Sir Fozzie: Thanks for the quick reply. Sounds perfect. I'm going away for a week, but I think I'll try to download the file and pick a team when I get back.

I'll be back in touch either way to let you know.

Looks like fun!