View Full Version : Different Coaching Qualities
arahe
07-25-2004, 05:12 AM
Alright, a question to the great minds...
You have all these options when recruiting an external coach ... but what do all the options really do for you?
Type of Trainer:
Defensive Minded
Fond of Attacking
Neither Attack nor Defense Minded
Leadership:
Poor
Weak
Inadequate
Passable
Solid
Skill Level:
Weak
Inadequate
Passable
Solid
Excellent
I guess what I am getting at ... what do you really get for the money? Is it better to have more skill or more leadership?
daedalus
07-25-2004, 08:36 AM
Do a search in this forum for a poster name OldGiant, a lot of good information went around when he started and asked questions and we had a lot of good discussions. Read sterlingice's FAQ thread at the top of the forum. With a nod to the great RTFM God, I would advise reading the Rules page on Hattrick. Once you are done, I would read it again. There are a lot of information in there that people miss.
Back to the question at hand . . .
Coach's skill level is an indication of how well they train. That is, how much progress they make in training your player each week. It is one of the most important thing in the game, if not THE most important thing in the game.
On the other hand, their leadership lets them help maintain Team Spirit during the week. If Team Spirit is high, then they slow down the rate of drop. Vice versa, if it is low then they help it raise. Information seems to be kind of iffy on the latter, though. Never quite got confirmation on that.
Mr. Wednesday
07-25-2004, 11:47 PM
Type of trainer provides a boost to certain sector ratings. It really comes down to personal preference as to which you choose.
Coaching skill determines how quickly your players are trained, and it also has an effect on form (although we don't know how significant). Since training is critical to your long-term economic success, you should start out by getting the best-skilled coach you can afford (typically passable with poor leadership for ~$80 000); you're unlikely to be trying to do more than stay afloat in your series for the first season or so, and thus the economic consideration is your overriding concern.
Leadership determine's your coach's effect on team spirit. It's a nice thing to have to give you a boost when you're trying to win a tight series, but it's prohibitively expensive to pay for it in an external recruit. The best way to get a coach with good leadership is to convert one of your own players. This isn't cheap and requires the right kind of player, so it's not something you do until you get well-established. You may not want to burn your future coach until you go into a season expecting to need the TS boost to either win or stay up.
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