View Full Version : Coach loses leadership
Breeze
11-22-2004, 04:06 PM
My coach fell from solid leadership to passable. I know this deterioration occurs but he has only been the coach for just over 1 season. Is this rapid decline typical?
terpkristin
11-22-2004, 04:19 PM
Yes.
Each level though takes a little longer to drop from what I understand.
i.e. he'll stay at passable leadership a little longer than he did solid.
~tk
FrogMan
11-22-2004, 06:15 PM
I don't know from solid to passable, but my own coach took exactly two seasons, or 32 weeks, to drop from passable to inadequate...
FM
terpkristin
11-22-2004, 08:34 PM
Yeah, but some of how long it takes to drop leadership is based on "how high" the leadership was at first, I believe.
It's all sort of guesswork for that initial drop, since there's no real way to know how high it was to start with.
~tk
saintjo
11-23-2004, 08:08 AM
yeah, i have heard something similar in that the higher the leadership, the faster it drops.
Ajaxab
11-23-2004, 11:49 AM
This seems really counter-intuitive (one of the many counter-intuitive aspects of Hattrick). If Hattrick was making any attempt to model some semblance of reality, wouldn't a coach's leadership improve over time as he learns what works and what doesn't? Of course, the game might be modelling the idea that teams get complacent after having a coach for awhile. But try telling that to Man United or Arsenal with Ferguson and Wenger. It just seems silly to have to purchase a new coach every few years.
terpkristin
11-23-2004, 12:47 PM
Wait a sec, HT make sense compared with RL!?!?
I agree it makes no sense but I think they felt a need to add a way to require a cost every other season or so and thus require budget management as a part of the game.
FWIW, in my experience you can do OK with a coach with inadequate leadership, so it's really about keeping one from solid until they drop to weak...which should take a fair amount of time.
Personally I always that the coach things was one of the most retarded HT things ever. Alas, I don't count.
~tk
Ajaxab
11-23-2004, 01:30 PM
I guess I need to emphasize Hattrick making an attempt at some semblance of reality. ;)
Hattrick is far from reality, but at least I would hope they're trying to work towards some representation of real world soccer. :D
rickJ
11-23-2004, 05:22 PM
I think it sort of fits with logic, Wenger and Fergusson are exceptions to the rule, but the longer a coach stays somewhere often the less players listen or are motivated by him. Also, opponents learn all about the little things he teaches them on the pitch so that they'll tend to end up less effective.
The thing that bothers me is not being able to anything but fire a coach, coaches rarely stay with one team, often rising through the ranks then in old age falling back through them. It'd be hard to come up with a way to have one rise through the divisions ahead of a team, but a lot of lower league teams would/should gladly take those solid/weak's and excellent/wretched's when the TS penalties become too much for the higher level teams.
Also, now that there's the player/coach phenomenon by turning a good player into a coach you're ripping yourself off on the re-sale value. So an upper division team turning a starting forward into a coach will likely later have to fire a player worth millions when he's no longer a worthwhile coach or player.
mckerney
11-23-2004, 06:05 PM
Also, now that there's the player/coach phenomenon by turning a good player into a coach you're ripping yourself off on the re-sale value. So an upper division team turning a starting forward into a coach will likely later have to fire a player worth millions when he's no longer a worthwhile coach or player.
I don't think so. I believe when they added the ability to turn your own players into coaches they made it so that when you hire a new coach the old one remains on your team and is the same as he was before, with the exception that he can't become a coach again. Therefore a player could become a coach, and once leadership drops enough just go back to being just a player.
Ah, nevermind. Just rechecked the rules and saw that this is the case, though the player can also not be sold.
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