MikeVick7
11-28-2004, 03:36 PM
I was just reading some info at the hattrix website and when I got to the Experience section...the way your players gain experience kind of confused me.
"experience raising
based on counting 1 point for a league game...
friendly: 0.1 points
international friendly: 0.2 points ( its also an international friendly if a foreign team visits you at your stadium )
league: 1 point
cup: 2 points
national team: 3 points
after every match an experience update will take place.
every player that scored a goal, got injured or received a card gains the above points.
all other fielded players have a 33% chance to get 3 points. (i have to say that i am not 100% sure about that, see info link on top right)"
Why does the game choose to only give players who scored a goal...got injured or received a card to gain experience? How does getting injured or receiving a card automatically guarantee someone experience?
My other question is what do they mean by a player has 33% chance to get 3 points? Is this only in a national team game?
And approximately how many "points" must a player gain to go up a level in experience?
"experience raising
based on counting 1 point for a league game...
friendly: 0.1 points
international friendly: 0.2 points ( its also an international friendly if a foreign team visits you at your stadium )
league: 1 point
cup: 2 points
national team: 3 points
after every match an experience update will take place.
every player that scored a goal, got injured or received a card gains the above points.
all other fielded players have a 33% chance to get 3 points. (i have to say that i am not 100% sure about that, see info link on top right)"
Why does the game choose to only give players who scored a goal...got injured or received a card to gain experience? How does getting injured or receiving a card automatically guarantee someone experience?
My other question is what do they mean by a player has 33% chance to get 3 points? Is this only in a national team game?
And approximately how many "points" must a player gain to go up a level in experience?