sterlingice
01-06-2006, 02:19 PM
I divide hattie economics into 2 factors and you have to balance both to avoid economic calamity.
First: what kind of talent can you afford? Are you always scraping by to buy that next minor upgrade for your team? Why is it? Does your training program not make enough money? Do you try to make small incremental changes rather than big ones or vice versa? Maybe it's time to step back, scrap the old guys, and drop back for a couple of seasons into V or VI, building supporters and letting a training cycle go by where you just plow that cash back into your savings for that big talent boost later.
Second: what wages can you afford? You have to try and field the best team that fits into your wages. It's become very vogue now for teams to build up giant bankrolls, sell all of their players, sit on the cash, and then go buy super-teams to make all out cup runs and then kill their team. You can easily do that now because divines actually cost less than titanics of the same position because of the wage sweet spot. Sure, it costs you $1M less to buy that divine, but after 5 weeks of his 200K wage, you're looking at the same price.
It's difficult to get the best of both worlds and you will never have a super-elite team in MLS or anything, if you want to permanently maintain financial solubility. Even then, it's tough to find the talent and wage "sweet spot".
Using my team as an example, you can get my hattie ratings with less wages if you get older players or invest heavily in secondaries (ie go out and spend an insane amount for the only supernatural middie, world class passer in the game or super/super wingbacks, etc). Or, you can buy a better team for the same cost I have but it won't be sustainable because the wages are death.
But to be able to balance both of those factors, not even talking about age versus selling value, that is the hardest challenge in economics of the game: can you get enough talent, at a low enough cost, making a low enough wage, to compete at the level you are at and continue to grow without taking a major step back.
SI
First: what kind of talent can you afford? Are you always scraping by to buy that next minor upgrade for your team? Why is it? Does your training program not make enough money? Do you try to make small incremental changes rather than big ones or vice versa? Maybe it's time to step back, scrap the old guys, and drop back for a couple of seasons into V or VI, building supporters and letting a training cycle go by where you just plow that cash back into your savings for that big talent boost later.
Second: what wages can you afford? You have to try and field the best team that fits into your wages. It's become very vogue now for teams to build up giant bankrolls, sell all of their players, sit on the cash, and then go buy super-teams to make all out cup runs and then kill their team. You can easily do that now because divines actually cost less than titanics of the same position because of the wage sweet spot. Sure, it costs you $1M less to buy that divine, but after 5 weeks of his 200K wage, you're looking at the same price.
It's difficult to get the best of both worlds and you will never have a super-elite team in MLS or anything, if you want to permanently maintain financial solubility. Even then, it's tough to find the talent and wage "sweet spot".
Using my team as an example, you can get my hattie ratings with less wages if you get older players or invest heavily in secondaries (ie go out and spend an insane amount for the only supernatural middie, world class passer in the game or super/super wingbacks, etc). Or, you can buy a better team for the same cost I have but it won't be sustainable because the wages are death.
But to be able to balance both of those factors, not even talking about age versus selling value, that is the hardest challenge in economics of the game: can you get enough talent, at a low enough cost, making a low enough wage, to compete at the level you are at and continue to grow without taking a major step back.
SI