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duff88
08-05-2006, 05:31 PM
World Championship Boxing Manager (WCBM) (http://www.neoseeker.com/Games/Products/PC/Boxing_Manager/screens.html)

I know it failed miserably, but is there still a version of the demo available to download anywhere? I would like to play again, but I've searched intensively without any results...

sovereignstar
08-05-2006, 05:55 PM
Try this:

http://web.archive.org/web/20030223095014/http://www.boxing.clara.net/wcbm/wcbm.exe

sovereignstar
08-05-2006, 06:05 PM
Something isn't quite right with that link. I think it's cutting it off short. I'll look around a little more.

cubboyroy1826
08-05-2006, 06:11 PM
I would say give this one a try also. There is a thread that goes into explaining how to setup a new universe in the forum.

http://www.ootpdevelopments.com/tb/

duff88
08-05-2006, 06:50 PM
Thanks guys, I wasn't even expecting answers! :D

I will try TB, but I remember not liking it that much when I did around that time last year.

I'm still looking for WCBM without much success.

I tried TB, it's pretty damn great (Did a Lucas-Beyer remake, but Lucas lost again by Unanimous decision...) but the lack of an ingame universe is a huge drawback cause it looks extremely complicated and time-consumming to setup your own.

duff88
08-05-2006, 08:16 PM
Anyone can help me?

When trying to install this new database to TBCB2 (http://www.ootpdevelopments.com/board/showthread.php?t=125223), it gives me a fatal error and tells me my data files are incorrect.

I'd try more but the demo is limited to 30 uses and I've just used 6 on trying to solve that problem...

PilotMan
08-05-2006, 09:12 PM
PM me your email and I will see what I can do. I ran a resonably successful dynasty with wcbm for a while. You can find it in my sig.

cubboyroy1826
08-05-2006, 10:15 PM
Duff you might not be able to install the new database to the demo. As for setting up a universe, it really isnt that rough but it can be a little time consuming the first time. Post over in the tech forum and someone should get back to you.

Icy
08-06-2006, 06:06 AM
World Championship Boxing Manager (WCBM) (http://www.neoseeker.com/Games/Products/PC/Boxing_Manager/screens.html)

I know it failed miserably, but is there still a version of the demo available to download anywhere? I would like to play again, but I've searched intensively without any results...

I liked this game but it ended being too simple. Too bad the ootpdevelopments game doesn't have a career mode as the engine looks great. They said they were going to develop a career game with that engine... but that was like 3 years ago or more, i lost my hope.

Karim
08-06-2006, 09:28 PM
I tried finding a version of WCBM a couple of weeks ago but with little luck. The "clara.net" domain seems to be gone. I wish I had registered this game when I had the chance because there really is a lack of a career boxing simulation.

Karim
08-06-2006, 09:32 PM
Here's a working link to version 1.0.3. I don't know if you can still register or not...
http://files.brothersoft.com/wcbm.exe

cartman
08-06-2006, 09:32 PM
I liked this game but it ended being too simple. Too bad the ootpdevelopments game doesn't have a career mode as the engine looks great. They said they were going to develop a career game with that engine... but that was like 3 years ago or more, i lost my hope.
The Trunzos have been promising a career mode for a LONG (at least 7 years) time now. I don't think it will ever be successfully included in their game. :(

sovereignstar
08-06-2006, 10:55 PM
I tried finding a version of WCBM a couple of weeks ago but with little luck. The "clara.net" domain seems to be gone. I wish I had registered this game when I had the chance because there really is a lack of a career boxing simulation.

Registering didn't get you far, especially if you had to re-install the game. The necessary codes would change and you'd have to get ahold of support to re-license the game. Unforunately, Alex's idea of support was complete ass.

Bee
08-07-2006, 05:54 AM
The Trunzos have been promising a career mode for a LONG (at least 7 years) time now. I don't think it will ever be successfully included in their game. :(

Yep, they should just go ahead and rename the game Maximum Career Boxing.

Grammaticus
08-07-2006, 07:48 AM
The Trunzos have been promising a career mode for a LONG (at least 7 years) time now. I don't think it will ever be successfully included in their game. :(
I passed on the upgrade for that very reason. It's just not as much fun trying to use a bunch of spreadsheets to track your own. So after I recreated a bunch of fights, I just moved on and TB goes into the digital dust bin.

I think they would sell a lot of copies if they included a career mode.

cubboyroy1826
08-07-2006, 11:09 AM
Check this out:

http://www.ootpdevelopments.com/board/showthread.php?t=128569

Galaril
08-07-2006, 07:48 PM
Where does it say they are including a career mode. All I am seeing is just more features that don't included what has been promised for years : a "career mode"

Deattribution
08-07-2006, 07:55 PM
Where does it say they are including a career mode. All I am seeing is just more features that don't included what has been promised for years : a "career mode"

It seems like they're more interested in keeping their current niche fans than tapping a larger fan base. I guess in a way it makes sense if you can release a game every year with minimum upgrades like 'improved cut system' (for a text sim wooo) and 'new rankings' and still sell it to some defensive saps.

I mean, don't get me wrong - the system they have is solid , but it's not a game... you can make it a game with a little imagination but this isn't 1985 anymore, games don't require imagination to make up for what they haven't added in 20 years.

sabotai
08-07-2006, 08:09 PM
Well, they don't release a new game every year, and they would probably have a game with career mode by now if they didn't have to share the only programmer working on TB with OOTP. For the last year, Andreas has probably spent about 90% of his time working on OOTP7. If they had a full time programmer on this thing, they could create something with a wider appeal. But they don't....

sabotai
08-07-2006, 08:53 PM
dola,

and if you like some drama, read the reas of the linked thread of that thread called Addressing the FUSION version of the game! (http://www.ootpdevelopments.com/board/showthread.php?t=129257)

cubboyroy1826
08-07-2006, 09:05 PM
I guess i am not sure what your issue is with the game. It does have career progression i guess if you are looking for a game that lets you manage a stable of fighters and manage them thru their career then this isnt for you. The game from a boxing commisioner universe idea does a very good job. If you are hoping for OOTP or ITP then your right this isnt it. If they did release a "career mode" and it came out like OOTP 2006 then people would bitch they shouldnt have changed things. I agree their was supposed to be a career mode at some point but perhaps it just isnt realistic right now. Who knows. I like the current game and i think the modules will help in scheduling which will eliminate the need for a speardsheet.

Grammaticus
08-07-2006, 10:21 PM
dola,

and if you like some drama, read the reas of the linked thread of that thread called Addressing the FUSION version of the game! (http://www.ootpdevelopments.com/board/showthread.php?t=129257)
:D The Bin-Lyin is classic.

Arctus
08-08-2006, 10:22 AM
I mean, don't get me wrong - the system they have is solid , but it's not a game... you can make it a game with a little imagination but this isn't 1985 anymore, games don't require imagination to make up for what they haven't added in 20 years.

Its funny you say this. I've been playing this game since 1985 (I think it was called Computer Boxing back then). At the time I considered it the greatest computer game ever made.

I continued playing through the APBA years and have purchased Title Bout 1 and 2. It seems like the only significant improvements made over the last 20 years is the rankings engine. Outside of that all we have gotten is some new fighter ratings, an auto scheduler, some filters, some enigine tweaks, and personalized corner men, judges, and referees.

I still enjoy the game, but I'm not optimistic that the Trunzo's will be able to deliver the features that they just went on record with, let alone an OOTP type career mode game.

mh2365
08-08-2006, 01:22 PM
just typed out a huge post about this and the board kicked me off .. will try it again tonight

MelKiper
08-08-2006, 05:46 PM
*edit*

sovereignstar
08-08-2006, 06:44 PM
*edit*

Are you a cop?

Cap
08-08-2006, 07:33 PM
*edit*

I have a cold bowl of porridge if anyone wants it....

Make way! The Canadians have landed! :)

Cap

MelKiper
08-08-2006, 11:46 PM
Are you a cop?

naa, draft guru

Code removed

Game piracy has always been a bannable offense around here.

Deetkills
08-09-2006, 11:02 AM
the code was voluntarily passed on by their own developers on their own website, Clara.net

no such piracy took place

easy with the trigger finger there slick

mh2365
08-09-2006, 11:23 AM
Okay going to try this again since my long post got fubared yesterday

Let me preface these comments by saying that I am a huge fanboy of TBCB (maybe the biggest), I am a beta tester for TBCB, and I am generally an ass.
These comments will reflect all three.

First of all WCBM was the biggest turd ever laid in text sports sims.

Now onto TBCB. It is quite simply put the ONLY boxing sim on the market. There may be others but it is the ONLY one.

I will admit that the game needs to take that next step and have a career mode. It will draw new people to it. It is ignorant to say that career mode has been promised for years. It has not. It has been talked about for years. As in "we would eventually like to do this". Jim Trunzo made his first post about 3 weeks ago saying "we are going to do this". He has always followed through on things when he says that.

Andreas is the best programmer working in text sims right now. But he works for OOTP and when his bosses say work on OOTP he has to let TBCB go untouched. That's just the way it is.

They have listened to their customers and added so much to this game for free that it isn't even funny. Here's just a small list since TBCB2 came out.

- two updated databases
- 6 ot 7 patches (lost count)
- a new aging system (the customers asked for this and they wanted to keep it for part of the RP version but gave in and gave it to us)
- a brand new ranking system from ground up that is dang near perfect. I ask anyone to find a better ranking system in any text sim game. not only is it near perfect, but it's also customizeable if you don't like it

Now there are some things still wrong with the game. The two biggest being a performance point problem where it sometimes doesn't record a fighters last pp when you shut down the game and reboot it, and a dreaded "no rating record" bug which I have not experienced but hear it's devestating (back up your database, as often as possible). Those will be fixed, Andreas should be back before too long to start working on it again.

The post above by deattribution is completely uniformed and I'd say ignorant but it's not it's just plain stupid. They have released 2 games since 2000 (not a new game every year), if he knew the first thing about boxing then he would know that an 'improved cut system" is possibly the most important thing. The new ranking system was a free add-on and is the best ranking system there is. Then he calls the customer base saps.

As far as the imagination goes. You absolutely need one for this game. It isn't a button masher, it isn't a game like OOTP that does everything but wipe your butt for you. I wouldn't play it if it was. The majority of people who play this game have the imagination to play it. They have been playing board games since the 70's and are used to the record keeping ... I wouldn't have it any other way. I get totally immersed in my universe. I can tell you who some of the 1 rated flyweights are in my universe, as opposed to not knowing anyone other then 45-50% of your own team in games like OOTP.

I have played every text sim out there ... every single one I enjoyed then got bored with shortly after I won 12 straight titles. TBCB is the only game I play now. I play it around 2 hours a day and my universe thread has been going strong for over 30 months.

It is totally engrossing .. I get elated over a huge upset (which TBCB does perfectly), I get pissed when all three judges give the decision to a guy who obviously lost (TBCB does this perfectly) ... and every now and then there are fights in someone's universe that people are still talking about a year later ... ask anyone over there about Ketchel-Ryan I in the LBA universe.

As far as a career mode goes that is what will be included in TBCB3. The best thing about it is every aspect will be optional, so if you want to use the new scheduling routine without using the "gym manager" mode then you can. If you want a career mode where you buy all the good fighters and win all the titles (like every other text sim out there) then you can do that to. I will pass on that and keep using my spread sheets and I guarentee those of us who do, our universes will still be the most popular. I hear every now and then that a new boxing text sim is coming out (they never do) and I wish they would because the more boxing the better. But none of them will come close to TBCB. TBCB just has this intagible feel to their bouts that will be hard to duplicate.

If you are interested in trying this game and using your imagination to set up your own world, feel free to PM me on the OOTP board and I will help you everyway I can. There are others over there that can help you if you have technical issues.

cartman
08-09-2006, 11:32 AM
Sorry mh2365, but is it far from ignorant to say that career mode has been promised for this game for a long time. Back in '98/'99, when they were still developing the game independently, the main reason Title Fight was delayed was problems getting their programmer to successfully implement the career mode. I have some emails I traded back and forth with Tom, trying to help him find another programmer to pick up where the other one left them high and dry. The decision was made then to release the game without career mode, and add it in with a later patch, or future version. Well, it has now been two full release cycles since then, and it is still not included.

I do enjoy firing up TBCB from time to time, but to me, without the immersion of a career mode, it is just a fun game to play from time to time, and not a game in my regular rotation.

Deattribution
08-09-2006, 11:38 AM
The post above by deattribution is completely uniformed and I'd say ignorant but it's not it's just plain stupid. They have released 2 games since 2000 (not a new game every year), if he knew the first thing about boxing then he would know that an 'improved cut system" is possibly the most important thing. The new ranking system was a free add-on and is the best ranking system there is. Then he calls the customer base saps.



They were releasing the game long before it was ever TBCB, but then again I'm the uninformed one. I wasn't saying they DO release a game every year, but that they can and could still keep their market because....

I called the customer base saps because you can read over just the thread posted in these forums alone and see how defensive people are over when people are JUST SUGGESTING things. So much so that it's led you here to defend the game (which is fine btw but get your own facts straight before questioning mine).

The game is a niche market, it's great for those who as you say - don't want 'their butt wiped for them', but for those who actually, you know, want a game - it gets boring after a while.

cubboyroy1826
08-09-2006, 12:00 PM
Deattribution what is your opinion of OOTP2006?

Deattribution
08-09-2006, 12:13 PM
Never played it (stuck with OOTP6). I read over some of the talk here about it (although never got around to finishing the thread), it just didn't sound like it would interest me enough to want to learn a new game and interface.

Although why the consistant comparisons between OOTP and TBCB?

OOTP has a defined goal right from the start, you start up the game start your league, pick your team, work your contracts - make trades, set your prices for the year, promotions, lineup for the upcoming game/season and then get in and coach the game if you'd like. Work your way thru the season, playoffs make deadline trades, hit free agency and try to keep your team together and make additions... draft..

Obviously, they are two totally different games, neither sport has much in common except competition so why the comparisons?

TBCB, you start up the game, goto your list of fighters - setup a tournament, a match or a card - watch the fight and also do what participation you can during a fight... repeat process..

And that's great - for those who want to play the game that way... it gives more freedom I guess. I just don't understand why even those who enjoy the game in it's current form can't still agree the game has alot of room for progress (which is a good thing) and take some criticism for the fact its been a slow process.

The simple fact that people even give a shit enough to want to talk about the game improving is a good thing.

mh2365
08-09-2006, 12:15 PM
They were releasing the game long before it was ever TBCB, but then again I'm the uninformed one. I wasn't saying they DO release a game every year, but that they can and could still keep their market because....

I called the customer base saps because you can read over just the thread posted in these forums alone and see how defensive people are over when people are JUST SUGGESTING things. So much so that it's led you here to defend the game (which is fine btw but get your own facts straight before questioning mine).

The game is a niche market, it's great for those who as you say - don't want 'their butt wiped for them', but for those who actually, you know, want a game - it gets boring after a while.

Been playing it since 1979 in every incarnation ... what about you?

I'm not the one who doesn't think a cut routine is important to a boxing game .. you sold yourself out on that one.

mh2365
08-09-2006, 12:22 PM
Sorry mh2365, but is it far from ignorant to say that career mode has been promised for this game for a long time. Back in '98/'99, when they were still developing the game independently, the main reason Title Fight was delayed was problems getting their programmer to successfully implement the career mode. I have some emails I traded back and forth with Tom, trying to help him find another programmer to pick up where the other one left them high and dry. The decision was made then to release the game without career mode, and add it in with a later patch, or future version. Well, it has now been two full release cycles since then, and it is still not included.

I do enjoy firing up TBCB from time to time, but to me, without the immersion of a career mode, it is just a fun game to play from time to time, and not a game in my regular rotation.

Been with them longer than that and I know they've had their problems with programmers. They have always hoped to release and RPG game ... it was never promised.

The immersion is what sells it for me ... where's the immersion when you only know 10% of the players in a league and by 3 years in you are winning 95% of your games and a title every year. That's a lot of fun. Maybe for the kids out there who have no intelligence or immagination .. but it's just not the thing for me. All other sports text sims are fun for about 3 weeks (unless you are in an on-line league)

Pumpy Tudors
08-09-2006, 12:34 PM
The immersion is what sells it for me ... where's the immersion when you only know 10% of the players in a league and by 3 years in you are winning 95% of your games and a title every year.
Excuse me, gaming god, but could you please teach me how to win 95% of my games and a title every year? I've been playing text sims for at least 12 years now (maybe as many as 15), and I don't recall ever winning a title. Maybe I've won one. It's hard to remember when there are so many non-championship seasons in there.

Anyway, I'm signing up for lessons if you're teaching. I like almost every sport, so whichever one is easiest to win 95% of games and a title every year in, sign me up.

Thanks.

-Pumpy Tudors

cubboyroy1826
08-09-2006, 01:45 PM
No the reason for my asking is this. If you really enjoy OOTP 2006 and its depth then TBCB may not be for you. Yes there are some things that can be improved but it is the best that is out there and a very good game. Your original post was more of a bash than a critisism which is still your right.

cartman
08-09-2006, 01:51 PM
Been with them longer than that and I know they've had their problems with programmers. They have always hoped to release and RPG game ... it was never promised.

The immersion is what sells it for me ... where's the immersion when you only know 10% of the players in a league and by 3 years in you are winning 95% of your games and a title every year. That's a lot of fun. Maybe for the kids out there who have no intelligence or immagination .. but it's just not the thing for me. All other sports text sims are fun for about 3 weeks (unless you are in an on-line league)

It may be semantics, but them saying that the delay on releasing Title Fight was to try and include a career mode (among other features), is about as close to a promise as you can get. I too have played their board game and all versions of computer games, so I'm not sure what point you were trying to make there. I was simply stating that career mode was first mentioned as a possible feature to be included as far back as 1998, and it has yet to make an appearance. Can we at least agree on that?

Why the ridicule for career mode in other games? Why the arrogance to call people who play them "kids with no intelligence or imagination"? That only serves to demean your position. Head on over to the dynasty forum, where you will see numerous examples that completely refute your claims. Sure, if you only focus on your team and exploit the AI weaknesses/cheat, then you will be the kind of person you are describing. But the immersion comes from evaluating rosters, doing upcoming scouting, etc. The addition of a multiplayer component just makes it that much more immersive.

Like I said, I play TBCB, but for me at least, it just doesn't hold up long-term against the other sporting text sims out there. I'm not going to ridicule your game/gameplay like you seemingly have done to others.

Deattribution
08-09-2006, 03:32 PM
I'm not the one who doesn't think a cut routine is important to a boxing game .. you sold yourself out on that one.

Boy, you really got me with that one :rolleyes: I hope they rework that system again for the next version, it seriously needs it again, screw any career aspects.

Cap
08-09-2006, 11:43 PM
I agree with everyone about everything they said. Isn't democracy wonderful? As for what I understand to be the career/role-play aspect of TBCB, I've never really engaged in that bit of fun with any sim, even baseball. Now TBCB is the only game I bother with.

Some years ago I created my own alternate universe which began with John L. Sullivan winning the vacant heavyweight championship of the world. I gradually populated my AU with dozens of historical prize fighters from the early glove era (i.e. Peter Jackson, George Godfrey, Frank Slavin, etc.), ranked contenders myself, before the game could do it, and had them challenge for the title. In this way men who never got a shot at the brass ring in real life, were given an opportunity. I re-enacted great historical battles and put together matches that should have been. Oddly enough, the champions of our universe's history gained the title in my alternate universe, and defended against many of the same challengers.

History is a major element in the sport of boxing, even more so than in any other sport. Fans are constantly arguing over who beat whom, and who was a better champion. That's why I have little interest in creating a fictitious fighter to train and manage into a title shot. I know others will disagree and claim that that is a vital missing piece in TBCB. For me it isn't, but I can see where others would agitate for it.

From what I've read lately, TBCB's design team will be introducing modules to be added to the present game that will allow role-play fans to do most of what they want. That should make some of them happy. But you can't please everyone. There will always be some who want more. I'd like to see improvements myself. The Perf Point system needs to be fixed, and I'd like to see the game indicate and track injuries to fighters. I'd also like upgrades in the interface, static screens and sound-effects.

I'll keep my fingers crossed that all these things will come. TBCB is still easily the best boxing game on the market, and every fan of sports sims should try it. One of your first stops should be Boxrec.com and the TBCB Forum.

Cap

JonInMiddleGA
08-10-2006, 12:10 AM
... but I'm not optimistic that the Trunzo's will be able to deliver

Ding Ding Ding.

Arctus
08-10-2006, 08:05 AM
Ding Ding Ding.

I'm pulling for them though. I think their in-game engine is as good as any sports sim out there.

Wildhawke11
08-10-2006, 08:55 PM
Hello Fellow Simulation Lovers.
Below is part of a post i did on OOTP boxing forum when people were talking about trying to increase sales on there boxing game.

The real problem is good as this game is the average buyer of computer games is not that interested in a pure simulation of boxing. They have been brought up on flashy graphics, first person shoot ups. Games that scare the **** out of you and loud bangs from sound cards and speakers. Next to these games our game seems very dull to them. If you really want to make money you have to give the average buyer what he wants. Look at it from the average persons point of view. They download the demo of our game. Then just sit there watching a page full of text strolling down. The names of Jack Dempsey, Joe Louis, Sugar Ray Robinson, Roberto Duran and fighters like Sam Langford mean nothing to them. After a while of watching pretty much the same text in a few fights. They are bored stiff and look for another game in which they can at least take part in some real time action. No sad to say most people would have no interest in wasting there lives watching text stroll by on a computer screen.

Our small band of boxing lovers see it entirely different, We dont just see the text strolling by. We use our imagination and see the crowd cheering as both fighters make there entrance into the arena. Before the bell even sounds in the game. We see Mike Tyson at his peak pacing up and down in the ring just waiting with hatred in his heart for the man they call the greatest Muhammad Ali in the opposite corner who is waving and playing up to his adoring fans. The text in itself is only part of it, to us we see it as if we were there at ringside. Our imagination does the rest because we understand the excitement that a big fight can bring. The average person who does not follow and love boxing can never experience this in his mind, and therefore most will never fall in love like we have with this game. The mind and your own imagination is so powerful The pictures that you can see in your own mind with a little help from a few words can never be beaten, That why so many great books when turned into a film never come up to the expectations that you were hoping for. How many times have you heard people say "Yes it was a good film but i thought the book itself was so much better"


Have to say though that i feel that add ons that will be hopefully coming will perhaps take Title Bout on to another level. and hopefully appeal to more then us die hard old time boxing lovers. I to am a tester on the boxing games and having done a little boxing myself as a young man as well as being a lover of the fight game for more years then i care to remember. I can with hand on heart tell you guys in my humble opinion right now there is nothing on the market at present that comes close to a decent boxing simulation as does Title Bout.


Thank You Gentlemen for hopefully taking the time to read this. Now i am off to check out the rest of your forums so hopefully if you can stand a new face i hope to be around to get to know some of you guys just a little better.
Cheers To You All From UK ------ Danny

JonInMiddleGA
08-10-2006, 09:09 PM
Be forewarned that this "free site" actually charges $4 for d'loading access for one day or $6 for 30 days access, and I haven't tried them at all so it's buyer beware, but ... they appear to have the full version of WCBM (http://free-game-downloads.mosw.com/abandonware/pc/sports/games_w_z/world_championship_boxing_manager.html)

sovereignstar
08-10-2006, 09:34 PM
Be forewarned that this "free site" actually charges $4 for d'loading access for one day or $6 for 30 days access, and I haven't tried them at all so it's buyer beware, but ... they appear to have the full version of WCBM (http://free-game-downloads.mosw.com/abandonware/pc/sports/games_w_z/world_championship_boxing_manager.html)

Not the same game.

JonInMiddleGA
08-10-2006, 09:45 PM
Not the same game.

My bad. I knew there were at least two games by that name, but I thought this one might be the one in question. Instead, this must be the one with the really cheesy blockhead graphic style.

cubboyroy1826
08-10-2006, 11:51 PM
Very good post Danny, well put.

Cap
08-11-2006, 08:07 AM
Hiya, Danny! Was wondering when you'd show up. Looks like it's our mission to go amongst the heathen and preach the beauty of "Oor wee game". Will be a difficult task to convert these children who refer to rugby with space helmets as "Football".

Title Bout Championship Boxing 2. The greatest game since Spear-Catching 3!

Cap


Hello Fellow Simulation Lovers.
Below is part of a post i did on OOTP boxing forum when people were talking about trying to increase sales on there boxing game.

The real problem is good as this game is the average buyer of computer games is not that interested in a pure simulation of boxing. They have been brought up on flashy graphics, first person shoot ups. Games that scare the **** out of you and loud bangs from sound cards and speakers. Next to these games our game seems very dull to them. If you really want to make money you have to give the average buyer what he wants. Look at it from the average persons point of view. They download the demo of our game. Then just sit there watching a page full of text strolling down. The names of Jack Dempsey, Joe Louis, Sugar Ray Robinson, Roberto Duran and fighters like Sam Langford mean nothing to them. After a while of watching pretty much the same text in a few fights. They are bored stiff and look for another game in which they can at least take part in some real time action. No sad to say most people would have no interest in wasting there lives watching text stroll by on a computer screen.

Our small band of boxing lovers see it entirely different, We dont just see the text strolling by. We use our imagination and see the crowd cheering as both fighters make there entrance into the arena. Before the bell even sounds in the game. We see Mike Tyson at his peak pacing up and down in the ring just waiting with hatred in his heart for the man they call the greatest Muhammad Ali in the opposite corner who is waving and playing up to his adoring fans. The text in itself is only part of it, to us we see it as if we were there at ringside. Our imagination does the rest because we understand the excitement that a big fight can bring. The average person who does not follow and love boxing can never experience this in his mind, and therefore most will never fall in love like we have with this game. The mind and your own imagination is so powerful The pictures that you can see in your own mind with a little help from a few words can never be beaten, That why so many great books when turned into a film never come up to the expectations that you were hoping for. How many times have you heard people say "Yes it was a good film but i thought the book itself was so much better"


Have to say though that i feel that add ons that will be hopefully coming will perhaps take Title Bout on to another level. and hopefully appeal to more then us die hard old time boxing lovers. I to am a tester on the boxing games and having done a little boxing myself as a young man as well as being a lover of the fight game for more years then i care to remember. I can with hand on heart tell you guys in my humble opinion right now there is nothing on the market at present that comes close to a decent boxing simulation as does Title Bout.


Thank You Gentlemen for hopefully taking the time to read this. Now i am off to check out the rest of your forums so hopefully if you can stand a new face i hope to be around to get to know some of you guys just a little better.
Cheers To You All From UK ------ Danny

Eaglesfan27
08-11-2006, 10:01 AM
Hiya, Danny! Was wondering when you'd show up. Looks like it's our mission to go amongst the heathen and preach the beauty of "Oor wee game". Will be a difficult task to convert these children who refer to rugby with space helmets as "Football".

Title Bout Championship Boxing 2. The greatest game since Spear-Catching 3!

Cap

Insulting the board. Excellent way to convert people to your "wee game."

Arctus
08-11-2006, 10:06 AM
Insulting the board. Excellent way to convert people to your "wee game."

I think this was just a benign attempt at humor that failed miserably.

Its not like he's calling anyone an utter & complete jackass.

twothree
08-11-2006, 10:10 AM
And now a look back in history to 2003...

http://www.ootpdevelopments.com/board/showpost.php?p=239465&postcount=43

sovereignstar
08-11-2006, 10:15 AM
Insulting the board. Excellent way to convert people to your "wee game."

Jesus man. Lighten the hell up.

Cap
08-11-2006, 10:25 AM
My gawd! The entire board? Please forgive the insult. Was it the remark about "children" that offended? I was led to understand that the general demographic here was 15 to 19 years old. When you're past fifty you tend to marginalize the wee folk.

Cap

cartman
08-11-2006, 10:28 AM
I was led to understand that the general demographic here was 15 to 19 years old.

Nope, more in the 30-35 range.

JonInMiddleGA
08-11-2006, 10:30 AM
My gawd! The entire board? Please forgive the insult. Was it the remark about "children" that offended? I was led to understand that the general demographic here was 15 to 19 years old. When you're past fifty you tend to marginalize the wee folk

Well, looks like you were mislead pretty badly.

The average age around here, give or take a little, is around 30, and quite a few of the more frequent posters are closer to 40. I'm not sure there's any regular posters here under 16, and only a handful under 21 AFAIK.

Much more similar to a tabletop game crowd than a PC game crowd.

Cap
08-11-2006, 10:35 AM
And now a look back in history to 2003...

http://www.ootpdevelopments.com/board/showpost.php?p=239465&postcount=43

That was then, this is now. Situations change when you don't have full control of a product. The new modules will please a portion of the rabid Role-Play/Career Game faction, just one of many wild-eyed tribes that follow this classic sports sim. I am looking forward to the module that will allow me to literally travel back in time and get punched out by a drink-sodden thumper at ringside of the Jeffries-Munroe fight.

Cap

JonInMiddleGA
08-11-2006, 10:45 AM
That was then, this is now. Situations change when you don't have full control of a product. The new modules will please a portion of the rabid Role-Play/Career Game faction, just one of many wild-eyed tribes that follow this classic sports sim. I am looking forward to the module that will allow me to literally travel back in time and get punched out by a drink-sodden thumper at ringside of the Jeffries-Munroe fight.

Cap

And you've really hit upon the reason that I don't believe you're going to have much success with this little crusade -- the difference is that you believe the new modules will accomplish those goals, the majority of the rest of us don't have that much confidence.

I've been following this game through various stages for quite a while now, since before the first PC iteration was released. I think the Trunzo's are really good guys at heart, well intentioned, and the victims of an above average amount of bad luck along the PC highway.

But I also don't believe they'll ever come close to fulfilling the promises they've made about the various game modules for years now. For whatever combination of underlying reasons, I just don't believe it will ever happen. They've failed too many times already and to be honest, I think they would have been better served in the long run to continue to develop & improve the tabletop version rather than building up their reputation for disappointment & failure on the computer. AFAIC, they're damaged goods on PC and they've lost any claim to some sort of benefit of the doubt.

At this point, I'm only going to believe any of the promised features when I see them and that they're actually working as intended. And I think hell has a better chance of freezing over than of that actually happening.

cubboyroy1826
08-11-2006, 01:03 PM
Jon you are definitely entitled to your opinion and make some very valid points. As we have come to find out though some of our favorite games have had things that were supposed to be fixed or added many versions ago (waiver wire, live multiplayer or head to head, etc). I have the same opinion you do when it comes to any future OOTP baseball games. I will wait and see and after some of the great testers on this board can confirm it works as it was supposed to then i will venture back into the water. For my money OOTP 6.5 is good enuff for me. If TBCB comes out with the aforementioned modules then i think they will be well done but as of right now that is an if. In its current incarnation TBCB is for the boxing fan and may not offer enough to interest those who really know nothing about boxing. I dont think the tabletop game would have been a good route to stay with the changing market of tabletop games vs PC games.

As for Cap go easy on him is one of the good guys and didnt mean anything by his comment. His is just very passionate about TBCB like many of the others are in the TBCB forum. They are a good bunch and have been very helpful helping me get my universe up and running. Shameless plug for the WWBA http://www.ootpdevelopments.com/board/showthread.php?t=129254

JonInMiddleGA
08-11-2006, 02:52 PM
Jon you are definitely entitled to your opinion and make some very valid points.

Thanks, especially since I really do mean what I said about thinking that the Trunzos are good guys & I wish they had encountered better luck over the past few years.

At the same time, I felt like what I said was a pretty fair representation of the feelings of a significant slice of this board as far as the game in concerned.

As for going easy on Cap, I'm content to give him the benefit of the doubt at this point, but I do think it'd be in his own best interest to maybe turn down the "evangelistic" tone (for lack of a better word) and be a little less over the top in his enthusiasm. I'm happy enough for now to take your word that he's well intentioned but rubbing people the wrong way would seem to defeat his apparent purpose.