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Qwikshot
06-21-2007, 09:15 AM
I'm playing with a group of fraternity brothers and god bless 'em, some of them completely lack the concept of what fair playing field means.

Case in point, the commish of our baseball league set our innings per week minimum to 10. I had to go ballastic when I found out (I was a late replacement) because what's the point of drafting pitching (or starting more than one) if it's only 10 innings.

So to counter my attitude and the fact that sometimes I just don't see well enough into things, I've decided to rope in a few experts from my favorite board.

First glance, at the rules:

It's looking to be

1 QB
2 RB
2 WR
1 TE
1 K
1 DEF

Seems okay so far...here's the points from the yahoo league, any help would be appreciated.

----------------------------------------------------
Passing Yards (20 yards per point)
Passing Touchdowns (6)
Interceptions (-1)
Sacks (-.5)

----------------------------------------------------
Rushing Yards (20 yards per point)
Rushing Touchdowns (6)
Reception Yards (10 yards per point) - Why is this just 10?
Reception Touchdowns (6)
Return Yards (20 yards per point)
Return Touchdowns (6)
2-Point Conversions (2)
Fumbles (-1)
Fumbles Lost (-1)
Offensive Fumble Return TD (6) - I'm going to check on this, I believe it should be a -6
----------------------------------------------------
Field Goals 0-19 Yards (1)
Field Goals 20-29 Yards (2)
Field Goals 30-39 Yards (3)
Field Goals 40-49 Yards (4)
Field Goals 50+ Yards (5)
Field Goals Missed 0-19 Yards (-5)
Field Goals Missed 20-29 Yards (-4)
Field Goals Missed 30-39 Yards (-3)
Field Goals Missed 40-49 Yards (-2)
Field Goals Missed 50+ Yards (-1)
Point After Attempt Made (1)

Whoa - does this overvalue kickers...
----------------------------------------------------
Sack (1)
Interception (2)
Fumble Recovery (2)
Touchdown (6)
Safety (2)
Block Kick (2)
Points Allowed 0 points (10)
Points Allowed 1-6 points (7)
Points Allowed 7-13 points (4)
Points Allowed 14-20 points (1)
Points Allowed 21-27 points (0)
Points Allowed 28-34 points (-1)
Points Allowed 35+ points (-4)

Defense make sense?
---------------------------------------------

Fractional Points: No


Any help would be appreciated...

rkmsuf
06-21-2007, 09:21 AM
doesn't look all that off the wall.

I'm not a big fan of 6pts a passing touchdown though.

Never really heard of 1 point per 20 yards rushing..that's a bit strange but not a huge deal.

I disagree with the overvaluing of kickers. Looks fine to me. We do 0-39 yards 3 points, 40-49 yards 5 points and 50+ 7 points and 1 point for PAT. Or something like that with no penalty for missing them.

Mustang
06-21-2007, 09:24 AM
Pretty standard.

Our league uses pretty much the same scoring system. The only thing I would have an issue with is the minus points for a kicker. Minus -5?? At most I'd just go with the missed FG attempt to be valued as a turnover at -2 and then only up to 39 yards.

Also, I'd agree.. 6 pts for a passing TD seems high. Typically, it is 4 in alot of leagues I've been in.

Qwikshot
06-21-2007, 09:27 AM
Many thanks, I'll pass them along...

Logan
06-21-2007, 09:31 AM
Way, way slanted in favor of a QB. I've never seen a league where passing yards = rushing yards. A 300 yard thrower (a very good game) gives you 15 points while a 200 yard rusher (an excellent, maybe once a season game) gives you 10 points. Add in the 6 pts per passing TD, and that places way too high a value on the QB. Dial the TDs down to 4 pts and put RB points at 1 per 10 yards. See no reason why there should be such a difference between rushing and receiving yards.

rowech
06-21-2007, 09:33 AM
You need to knock rushing yards down to 10 yards per point. Keep QB TDs as they are.

Toddzilla
06-21-2007, 09:46 AM
Way, way slanted in favor of a QB. I've never seen a league where passing yards = rushing yards. A 300 yard thrower (a very good game) gives you 15 points while a 200 yard rusher (an excellent, maybe once a season game) gives you 10 points. Add in the 6 pts per passing TD, and that places way too high a value on the QB. Dial the TDs down to 4 pts and put RB points at 1 per 10 yards. See no reason why there should be such a difference between rushing and receiving yards.Exactly. Whomever gets the best QB will win the league running away. The rule of thumb I've always used is:

QB yards = RB/WR yards * 3
QB TD = RB/WR TD * 2
QB TB = - QB INT * 2

flere-imsaho
06-21-2007, 09:54 AM
Draft Peyton Manning and Jeff Wilkins and you've won this league. :D

Logan
06-21-2007, 10:02 AM
Exactly. Whomever gets the best QB will win the league running away. The rule of thumb I've always used is:

QB yards = RB/WR yards * 3
QB TD = RB/WR TD * 2
QB TB = - QB INT * 2

Shouldn't that read "RB/WR TD / 2"?

Mustang
06-21-2007, 10:11 AM
Ouch... missed a few of those things

QB 260, 2 TD, 1 INT, 2 sacks = 22 pts
RB 100 yards rushing, 20 receiving, 1 TD = 13 pts
WR 100 yards receiving, 1 TD = 16 pts

Pretty standard days decent days IMHO.. way favors a QB.

4 pts per passing TD, 1 pt per 10 rushing and 1 pt per 25 passing makes it

QB - 15 pts
RB - 18 pts
WR - 16 pts

Logan
06-21-2007, 10:15 AM
Just for illustrative purposes, look at how Peyton Manning would've scored against LDT this past season using this system:

Manning:
4,397 yards = 219 pts
31 TDs = 186
9 INTs = (9)
14 Sacks = (7)
Total: 399 pts (and remember, this was nothing compared to what he did in 2005)

LT:
1815 rushing yards = 90 pts
31 TDs (rush/rec) = 186
508 rec yards = 50
Total: 326 pts (one of the greatest seasons a RB will ever have)

Moral of the story, Peyton contributed 22% more points than LDT.

New system...

Manning:
4,397 yards @ 30 yards/pt = 146 pts
31 TDs @ 4 pts ea = 124 pts
9 INTs @ (2) pts ea = (18)
Sacks we can keep the same = (9)
Total = 243 pts

LDT:
1815 rushing yards @ 10 yards/pt = 181 pts
31 TDs (rush/rec), kept at 6 pts ea = 186
508 rec yards, also @ 10 yards/pt = 50
Total: 417 pts

That looks like a huge difference, but it was deserved. He had a damn near perfect season.

edit: You can tweak it a bit by making QB points @ 25 yards/pt as Mustang said (I still like 30, but that's your call). But the biggest point is that you can see the difference in making QB and RB yards the same and QB and RB TDs the same.

molson
06-21-2007, 10:23 AM
I kind of like going heavier scoring on QBs (though maybe not as much as original post). To me, 9 our 10 1st round picks being RBs indicates a general scoring imbalance in default FFL leagues.

Carman Bulldog
06-21-2007, 10:53 AM
Personally, I'm somewhat partial to an altered version of The Huddle's Perfect Scoring System.

http://www.thehuddle.com/classics/03phs.php

Scroll down to the bottom for just a recap. I really like the way that the defense works as well as a single point for receptions. We go single point for receptions for both WR and TE (not two for TE as the article suggests).

BrianD
06-21-2007, 11:22 AM
This is kind of an aside, but I am interested in opinions. Would the point scoring system matter in an auction draft, or only a traditional draft? I like the look of the HPSS, but we run an auction draft and I'm not sure there would be much benefit to us.

Toddzilla
06-21-2007, 12:41 PM
Exactly. Whomever gets the best QB will win the league running away. The rule of thumb I've always used is:

QB yards = RB/WR yards * 3
QB TD = RB/WR TD * 2
QB TB = - QB INT * 2

Shouldn't that read "RB/WR TD / 2"?Indeed - thx!

Mustang
06-21-2007, 12:54 PM
This is kind of an aside, but I am interested in opinions. Would the point scoring system matter in an auction draft, or only a traditional draft? I like the look of the HPSS, but we run an auction draft and I'm not sure there would be much benefit to us.

Shouldn't matter either way.. I'm in a league that drafts and 1 that auctions. The top 10 expected scorers should go 1-10 in a regular draft and go for top 10 dollars in an auction.

(although my auction draft is a keeper league so.. a little different but, top players are top players in either format. LT/Gore/Maroney/Brees are my keepers this year.. daddy like...)

BrianD
06-21-2007, 03:07 PM
Shouldn't matter either way.. I'm in a league that drafts and 1 that auctions. The top 10 expected scorers should go 1-10 in a regular draft and go for top 10 dollars in an auction.

(although my auction draft is a keeper league so.. a little different but, top players are top players in either format. LT/Gore/Maroney/Brees are my keepers this year.. daddy like...)

Top players are the same in either format, but everybody has a shot at getting them. It would seem that the goal of the auction is getting the move value for your money. Any imbalance in the player values would be offset by inflated prices which would bring everything back to a level playing field. I can see where the league would be more interesting with the new scoring system, but all that really happens is the auction prices would be shifted more toward the middle.

Carman Bulldog
06-21-2007, 04:28 PM
I know The Huddle System vastly improves the value of Wide Receivers and Tight Ends, particularly the consistent possession type guys.

In turn, it will probably up the value of these guys. Everyone will still be going RB in first round but if you can get a consistent WR in round two he might be worth it.

Also, the best part about this system is the defensive structure. Top defenses are top defenses. Trying to play that rotating style of plugging in a different defense each week depending on match-ups will hurt you here as not only can a top defense get you points, a weak defense now takes points away. Whereas, under a lot of formats, 28 points and 500 yards against combined with four turnovers and a defensive touchdown would be considered a huge performance (despite the awful points and yardage against), in this format it results in about -10 points.