View Full Version : NL hold 'em home game
CleBrownsfan
09-25-2009, 04:36 PM
I'm having a home game tourney tomorrow. Around 15 players. I'm trying to get the game to be around 3 to 3.5 hours. Here is the structure I have in place for now.
20 min blinds
3000 in Tchips
10/20
20/40
30/60
50/100
100/200(changed from 150/300)
200/400
300/600
400/800
500/1000
2000/4000
I really like the structure but maybe the starting chips could be cut to 2500?
What do you guys think?
Radii
09-25-2009, 04:44 PM
I'm having a home game tourney tomorrow. Around 15 players. I'm trying to get the game to be around 3 to 3.5 hours. Here is the structure I have in place for now.
20 min blinds
3000 in Tchips
10/20
20/40
30/60
50/100
150/300
200/400
300/600
400/800
500/1000
2000/4000
I really like the structure but maybe the starting chips could be cut to 2500?
What do you guys think?
I've not set these kinds of things up to have a feel for the timeframe, but as a player the bolded jump bothers me greatly. If you want a harsh jump that puts a lot of pressure on people then go 50/100 -> 100/200 -> 200/400 and make level 6 the level of doom where the blinds double. But you just can't have them triple between levels 4 and 5.
stevew
09-25-2009, 04:44 PM
50/100 to 150/300 seems like a really large leap. I'd consider going to 100/200 in between, or 75/150 then 100/200.
Maybe shorten up the blinds then to say 15 mins.
Also might want to define an Ante at some point as well. Just to try to blind some people out quicker.
stevew
09-25-2009, 04:45 PM
heh-
Radii beat me.
CleBrownsfan
09-25-2009, 04:56 PM
I've not set these kinds of things up to have a feel for the timeframe, but as a player the bolded jump bothers me greatly. If you want a harsh jump that puts a lot of pressure on people then go 50/100 -> 100/200 -> 200/400 and make level 6 the level of doom where the blinds double. But you just can't have them triple between levels 4 and 5.
EDIT:
20 min blinds
3000 in Tchips
10/20
20/40
30/60
50/100
100/200
200/400
300/600
400/800
500/1000
2000/4000
Yeah, my mistake. Didn't mean to much such a big bump there...
Comey
09-25-2009, 08:11 PM
There is also a skip past 1000/2000. That's your likely ending point...it would be almost bingo there, but still some wiggle room. 45000 total in chips (if 15 players), and 3000 in the pot before cards are dealt...average raise to 6k, which puts, if hypothetically the stacks are even, a little over 1/4 of their stack at risk before a flop is seen.
There will be many rivers being seen during that level...if it even gets there.
Mizzou B-ball fan
09-26-2009, 09:23 AM
General rule of thumb in a home tourney is that the tourney will end when the BB are roughly 1/2-2/3 the starting stack. So just time out your blinds so the blind levels reach that level after 3 1/2 hours. I've run a monthly home tourney for 6 years now with 20-25 players and that rule of thumb generally proves to be accurate.
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