View Full Version : WW CXLI - The Legend Of Zelda The Village Wins
Zinto
10-27-2011, 01:50 AM
The land of Hyrule is headed for dark times as Ganon has come from the dark realm once again to try and take over the land. Disguised as Ganondorf, king of the Gerudos he has gained access to the King in an attempt to feign peace and search for the key to his success the Triforce.
In order to take over Hyrule, Ganon knows that he must collect the three pieces of Triforce made by the goddesses who shaped the land. Power, wisdom, and courage and then the world will be conquered by him.
Only Link and Zelda can hope to save Hyrule but they will need help from the villagers of all races to help them see through Ganon's trickery.
Basic Werewolf Rules:
1. No editing of posts
2. No quoting of private messages
3. No discussion of the game outside of the thread
Voting:
To vote for someone bold your vote and put it into a separate line
Vote Zinto
To change your vote simply post an unvote and a new vote
Unvote Zinto
Vote Zinito
You may vote nightfall but once you do you can not change it
Vote Nightfall
You may vote No Lynch
Vote No Lynch
Deadlines:
Lynch:10 PM
Nigh Deadline:2 AM
No votes marked 10:01 will be accepted
Zinto
10-27-2011, 01:50 AM
Good guys:
Link(The Martyr)- The hero of our story. He has reappeared time after time to stop Gannon each time he threatens Hyrule. Though inexperienced to begin his courage and will power have led him to victory every time he has been reincarnated.
Zelda(The Seer)- The princess of Hyrule. She has gone from damsel in distress to one of the most helpful people in Link's quest. She is the wisest of all the royalty in Hyrule and the only one who can see through Ganon's disguise.
The Citizens of Hyrule(The Village)- You maybe more concerned with games, horse riding, and a mysterious youth who keeps smashing your pots then the future of Hyrule but today your kingdom needs you will you be able to answer the call?
Bad Guys:
Ganondorf- The pig beast is a powerful sorcerer from the Dark World. He has the ability to shape shift and is currently disguised as the first male Gerudo in 100 years destined to be their king.
Gohma- One of Ganondorf's many minions. A giant arthropod with one eye.
Victory Conditions:
Good Guys win when all baddies have been eliminated.
Baddies win when they achieve a 1 to 1 ratio with the village.
Order of Night Actions:
1. Lynch
2. Night Actions that are not the kill
3. Night Kill
4. Item Pass
Zinto
10-27-2011, 01:50 AM
List of the Awesome People Playing:
1.Mauboy-Martyred Night Two(Link)
2.CrimsonFox
3.Autumn-Lynched Day One(Gohma)
4.Tyrith
5.The Jackal
6.Danny
7.Chubby-Lynched Day Two(Villager)
8.Raiders Army
9.Narcizo-Night Killed Night One(Villager)
Narcizo
10-27-2011, 02:13 AM
Vote the guy who was saying "Well eeexcuuuuuse me Princess" all the frigging time in that YouTube clip
CrimsonFox
10-27-2011, 02:20 AM
Steve Martin?
Zinto
10-27-2011, 02:31 AM
I am glad I accidentally deleted my rules and had to do that from memory so we shall see if I did not forget anything.
Zinto
10-27-2011, 02:31 AM
Vote the guy who was saying "Well eeexcuuuuuse me Princess" all the frigging time in that YouTube clip
Just so everyone knows what this means:
<iframe width="420" height="315" src="http://www.youtube.com/embed/FPxY8lpYAUM" frameborder="0" allowfullscreen></iframe>
mauchow
10-27-2011, 07:52 AM
in
CrimsonFox
10-27-2011, 08:03 AM
in
But mau! It's Dangerous To Go Alone!
In :D
Autumn
10-27-2011, 08:30 AM
Looks like fun. I'm in. I only played the original one so I will be imagining you all in 8-bit glory.
hoopsguy
10-27-2011, 08:31 AM
Just so everyone knows what this means:
<iframe src="http://www.youtube.com/embed/FPxY8lpYAUM" allowfullscreen="" width="420" frameborder="0" height="315"></iframe>
I want that 1:49 of my life back.
Tyrith
10-27-2011, 09:59 AM
I'll play. I may not be super active on some days next week - I'm off work, so I won't be at a computer all day.
The Jackal
10-27-2011, 10:03 AM
I want that 1:49 of my life back.
You really watched the whole video? I got tired of it after about the fifth time he said it.
hoopsguy
10-27-2011, 10:16 AM
You really watched the whole video? I got tired of it after about the fifth time he said it.
It was the "car wreck" phenomenon ... I wanted to look away, but for whatever reason I didn't.
CrimsonFox
10-27-2011, 10:18 AM
It was the "car wreck" phenomenon ... I wanted to look away, but for whatever reason I didn't.
Here ya go, Hoops.
<iframe width="480" height="360" src="http://www.youtube.com/embed/0ixDTxAUdQU" frameborder="0" allowfullscreen></iframe>
Autumn
10-27-2011, 10:37 AM
It was the "car wreck" phenomenon ... I wanted to look away, but for whatever reason I didn't.
You guys apparently don't know the Golden Rule of Werewolf - never click on a video CF posts.
The Jackal
10-27-2011, 10:52 AM
You're a weird cat, CF. I like it.
And I'll join up for this game, I didn't get that job so I still have free time in my days.
Autumn
10-27-2011, 11:20 AM
Maybe CF could run a game where he posts videos and we vote on which ones to lynch.
Chief Rum
10-27-2011, 11:22 AM
Maybe CF could run a game where he posts videos and we vote on which ones to lynch.
In that case, can't we just go straight to voting CF for lynching?
Narcizo
10-27-2011, 12:50 PM
In
CrimsonFox
10-27-2011, 04:50 PM
You're a weird cat, CF. I like it.
And I'll join up for this game, I didn't get that job so I still have free time in my days.
Isn't that mesmerizing? People kept posting it when I was a forum moderator. As it is just a closed circuit there were various lengths of it. There's even a 10 hour version :).
It's a real polish song by a quartet of singers "animated with one of the (busty) characters from the anime "Bleach".
And hooray about the job, now you can play WW! I still think hoops should give me his job.
CrimsonFox
10-27-2011, 05:19 PM
Maybe CF could run a game where he posts videos and we vote on which ones to lynch.
I could just do that as a dynasty! :)
Danny
10-27-2011, 05:25 PM
ill play
Chief Rum
10-27-2011, 05:33 PM
And hooray about the job, now you can play WW! I still think hoops should give me his job.
Heh... yeah, 'cuz not getting a job is a "hooray" moment, lol. :)
CrimsonFox
10-27-2011, 05:36 PM
Oh so contigency scan orders are worthless then...
So if my scan order is: Danny/Jackal and Danny gets NKed then my scan choice was still Danny. right?
Also will we know what the named characcters do before the game starts or is that hidden? (although I can kinda guess the good guys)
And all the vanillas are actually bodyguard dukes right?
Zinto
10-27-2011, 06:50 PM
Oh so contigency scan orders are worthless then...
So if my scan order is: Danny/Jackal and Danny gets NKed then my scan choice was still Danny. right?
Also will we know what the named characcters do before the game starts or is that hidden? (although I can kinda guess the good guys)
And all the vanillas are actually bodyguard dukes right?
Is the contingency scan order common in these games because if that is more the norm then I will put it in the game.
You will not know the bad guys(they will be random bosses from the games) and depending on how many players we have then there will be a couple villagers with powers with generic names like Mayor or Judge and I will change the rules if they are inserted into the game.
Zinto
10-27-2011, 06:52 PM
I am planning on sending out roles on Sunday night with the first deadline Monday. Depending on how may people join I might make this a more basic werewolf game.
Autumn
10-27-2011, 06:55 PM
I'm not sure where CF saw anything about contingency orders, but I think conditional orders are up to you. I would tend to use conditional orders for games with one deadline, so yo'ure not scanning someone who was lynched. But with a four hour later night deadline, I don't think you necessarily need them.
CrimsonFox
10-27-2011, 08:11 PM
I said that becvause of THIS:
Order of Night Actions:
1. Lynch
2. Night Actions that are not the kill
3. Night Kill
4. Item Pass
Thus scans happen BEFORE kills so it's very easy to waste a scan.
I think typically games have the NKs first and thus use the backup as the scan. Although I could be mistaken. There really isn't a "usually" anymore :) It's whatever you wanna do.
Autumn
10-27-2011, 08:15 PM
I think it's usual to do kills last. That's what I've always considered "normal" at least. I'll be interested to see what others do.
Narcizo
10-28-2011, 12:42 AM
Sorry Zinto - I've looked at my schedule next week and there's no way I can play - you'll have to pull me from the game.
Danny
10-28-2011, 03:49 AM
yep, kills typically happen last
Abe Sargent
10-28-2011, 09:10 AM
Was Listening to: Pristina, feat Annabel Adams, Can You Hear Us?
Now Listening To: Erasure, Take a Chance on Me
Next in Random Queue: Deep Forest, Sweet Lullaby
Abe Sargent
10-28-2011, 09:10 AM
This stuff will not end, because I was killed poorly. It is my vengeance! :)
Autumn
10-28-2011, 09:18 AM
How many days do we have to keep you alive before you stop? Because I'm willing to make this deal.
CrimsonFox
10-28-2011, 10:21 AM
Abe HAS to join the game now! And I'm in on this deal! :)
CrimsonFox
10-28-2011, 10:22 AM
I'll even stop posting movies.
Abe Sargent
10-28-2011, 10:24 AM
I would just like to point out that lynching a guy day one under these circumstances is weak strategy:
1). 50/50 chance of any villager having a role
2). They post saying they are heading out for a dinner with friends for at last most of the night a few hours before deadline, and all of the movement comes afterwards, leaving little chance for a reveal.
Sad sad sad
CrimsonFox
10-28-2011, 10:25 AM
You haven't been around lately but both of those things usually guarantee your lynching nowadays because no one believes anything anyone with the rash of fake reveals and wolves using real life as a reason they do ANYTHING. It's a new era. :)
Abe Sargent
10-28-2011, 10:27 AM
Was Listening to: Pet Shop Boys, Integral
Now Listening to: Morcheeba, Wonders Never Cease
Next in Queue: Roxette, The Look
Abe Sargent
10-28-2011, 10:30 AM
I said that becvause of THIS:
Thus scans happen BEFORE kills so it's very easy to waste a scan.
I think typically games have the NKs first and thus use the backup as the scan. Although I could be mistaken. There really isn't a "usually" anymore :) It's whatever you wanna do.
I do kills after scans, blocks, making items, interdictions, soothsaying, crazy granny and stuff.
Abe Sargent
10-28-2011, 10:36 AM
The real question is whether to do scans pre- or post- conversion. I love conversion as a mechanic as long as you tell people it can happen in the opening rules. I've used it in Fightin' Fundies vs Them Gays, Red Death, Mine Wars, and more. But the real question is what to do when someone seers a person who is also targeted by a conversion. Who goes first, and in what order? Rough question, because either answer screws a side.
Do the wolves want to convert only to find that their precious conversion is outed before they can do anything?
Do the villagers want to find out that a person scanned by a seer has been a wolf on the same night scanned?
Ick.
Abe Sargent
10-28-2011, 10:38 AM
Was Listening To: Chicago, Mongonucleosis
Now listening to: Sophie B Hawkins, Damn I wish I Was Your Lover
Next in Random Queue: Duran Duran, Notorius
CrimsonFox
10-28-2011, 10:39 AM
Wolves usually have it hard enough I think. I'd give it to the wolves and let the village know ahead of time that's the order. That way they can argue about that possibility ad nauseum.
CrimsonFox
10-28-2011, 10:43 AM
And this is good to know that's how it usually works. I never really thought much about it as I don't think it's ever come up except for Narcizo scanning people and then going to bed and they reveal. ;)
This stuff will not end, because I was killed poorly. It is my vengeance! :)
I'm tempted to sign up for the game to simply vote you for this, even if I don't have time to actively participate. :)
Abe Sargent
10-28-2011, 12:17 PM
I haven't signed up, so HA! ;)
CrimsonFox
10-28-2011, 12:24 PM
danny,m can you set something up to keep people from posting anything but the word "in"?
and once they do that THEN they can yammer? :)
Zinto
10-28-2011, 02:23 PM
Yeah everyone should join!
Zinto
10-28-2011, 02:24 PM
Sorry Zinto - I've looked at my schedule next week and there's no way I can play - you'll have to pull me from the game.
No worries Narcizo.
Danny
10-28-2011, 05:15 PM
danny,m can you set something up to keep people from posting anything but the word "in"?
and once they do that THEN they can yammer? :)
Not officially, but I can threaten to send them nude pictures of myself.
Abe Sargent
10-28-2011, 10:11 PM
Vote Hot Danny
CrimsonFox
10-29-2011, 08:00 AM
That's true. Danny IS Hot.
VOTE HOT DANNY
Chubby
10-29-2011, 10:27 AM
sure why not, i'm in
CrimsonFox
10-31-2011, 08:53 AM
3536
This Halloween I went as a villager! :D
Autumn
10-31-2011, 09:28 AM
Very nice, CF.
Zinto, I think you'll want to advertise on the off topic forum. Maybe tomorrow after Halloween we'll pick up some folks.
Abe Sargent
10-31-2011, 09:41 AM
Was Listening To: Berri, Sunshine After the Rain
Now Listening To: Pet Shop Boys, Flamboyant
Next in Random Queue: Ani Lorak, Shady Lady
Zinto
10-31-2011, 01:48 PM
Very nice, CF.
Zinto, I think you'll want to advertise on the off topic forum. Maybe tomorrow after Halloween we'll pick up some folks.
Will do. Crimson pmed me to do so but this weekend was super busy for me so I have not got a chance to do so yet. Honestly if we get one more person I will run a small game instead of a full size one.
Raiders Army
10-31-2011, 05:00 PM
Got pinged by CF. I'll take a look at my schedule and see if I can play.
CrimsonFox
10-31-2011, 06:46 PM
Anyone else think they can squeeze in a game? Come on, we need more peeps. (peep peep peep). Abe? You've been superlurking. :) Got time for a game?
mauchow
10-31-2011, 10:36 PM
How do we go from 20 person games to minimal interest? Huh...
CrimsonFox
11-01-2011, 12:07 AM
Let's blame Autumn! Yeah!
Autumn
11-01-2011, 12:24 PM
Yeah, I scared them off pretty good.
In defense it was one of my games a year or so ago that sparked a new series of 20+ games. So I come out neutral.
Zinto
11-01-2011, 01:14 PM
Alright so we are sitting at seven, so if two more people would like to join we can start today!
Abe Sargent
11-01-2011, 01:16 PM
Anyone else think they can squeeze in a game? Come on, we need more peeps. (peep peep peep). Abe? You've been superlurking. :) Got time for a game?
I prefer "MEGALURKING!!!!!!!OMG!!!!!!"
CrimsonFox
11-01-2011, 08:23 PM
Yeah, I scared them off pretty good.
In defense it was one of my games a year or so ago that sparked a new series of 20+ games. So I come out neutral.
Okay guys he's sorry and if you come back and join this game, Autumn promises NOT to dance naked in the thread.
Autumn
11-01-2011, 09:36 PM
Also, CF promises not to post anything for the whole first day.
CrimsonFox
11-01-2011, 10:13 PM
Then I'm out :(
Abe Sargent
11-01-2011, 11:11 PM
These are very disappointing promises. I want naked dancing, I want CF to be super-mega-annoying poster and I need Danny's nude pics.
CrimsonFox
11-02-2011, 12:05 AM
Okay I won't post any movies the whole game. I'll get theme out of the way now. In all it's great 8-bit glory, the best game theme ever:
<iframe width="480" height="360" src="http://www.youtube.com/embed/uyMKWJ5e1kg" frameborder="0" allowfullscreen></iframe>
CrimsonFox
11-02-2011, 12:24 AM
For those unfamiliar with the theme especially the original, here's a good example:
<iframe width="480" height="360" src="http://www.youtube.com/embed/c4bvZZa5Mtg" frameborder="0" allowfullscreen></iframe>
I did find a complete max/min walkthru of it but the guy talks over it and is mega-annoying.
Danny
11-02-2011, 05:27 AM
Maybe we would be best off running a small game or two as a break before we hit it back up with the long games. We've had one great big game after another, so it makes sense we would hit a lull at some point.
Zinto, let me know if this is ok with you. If you are someone else runs a small game, that does not impact your place on the signup list, so you can come back to this game.
CrimsonFox
11-02-2011, 05:47 AM
Maybe we would be best off running a small game or two as a break before we hit it back up with the long games. We've had one great big game after another, so it makes sense we would hit a lull at some point.
Zinto, let me know if this is ok with you. If you are someone else runs a small game, that does not impact your place on the signup list, so you can come back to this game.
Confused at this. Zinto is running a small game, isn't he?
Danny
11-02-2011, 06:47 AM
I don't know his plans for the game, but I don't see anything about it supposed to be a small game. Small games are usually 9-11 people and are simple in nature.
CrimsonFox
11-02-2011, 08:32 AM
I don't know his plans for the game, but I don't see anything about it supposed to be a small game. Small games are usually 9-11 people and are simple in nature.
Ah, well he keeps saying he'll run it as a small game in the 9-11 people realm. Either in this thread or the one in the offtopic forum. I know he said it somewhere. But I think I see what you're saying.
Autumn
11-02-2011, 08:45 AM
I promise to do role reveals next time everybody!
CrimsonFox
11-02-2011, 09:09 AM
Okay Autumn, I challenge you to a 1 on 1 WW game, winner take all.
Let's go!
VOTE Autumn,
Zinto
11-02-2011, 11:18 AM
Maybe we would be best off running a small game or two as a break before we hit it back up with the long games. We've had one great big game after another, so it makes sense we would hit a lull at some point.
Zinto, let me know if this is ok with you. If you are someone else runs a small game, that does not impact your place on the signup list, so you can come back to this game.
Yeah I am planning on making this a small game I just haven't got around to changing the rule set on the first page
Autumn
11-02-2011, 11:57 AM
Okay Autumn, I challenge you to a 1 on 1 WW game, winner take all.
Let's go!
VOTE Autumn,
Damn, I hope first vote isn't the tiebreaker.
I'd jump in and play if I had some time to spare, but I'm getting crushed at work right now.
hoopsguy
11-02-2011, 01:02 PM
I'd jump in and play if I had some time to spare, but I'm getting crushed at work right now.
I'm in same boat - won't be able to do WW for a couple of weeks.
Raiders Army
11-02-2011, 06:59 PM
I'll play.
Abe Sargent
11-02-2011, 08:30 PM
http://www.sarna.net/wiki/images/7/73/Lexington_Combat_Group.jpg
Zinto
11-02-2011, 09:26 PM
We only need one more person!
Narcizo
11-03-2011, 01:56 PM
This week is pretty much over so I can play.
Zinto
11-03-2011, 02:19 PM
:)
Zinto
11-03-2011, 02:20 PM
I am studying for an exam right now but once I finish class at around 6:45 I will update the rules and send out roles.
Zinto
11-03-2011, 10:25 PM
Rules are updates and roles are going out now!
Zinto
11-03-2011, 10:38 PM
Roles are all sent out vanilla PM looks like this:
You are a villager. You know something sinister is happening and you want to figure out what it is.
Zinto
11-03-2011, 10:39 PM
First day deadline is Friday at 10 PM!
Zinto
11-03-2011, 10:46 PM
<iframe width="420" height="315" src="http://www.youtube.com/embed/UOa4tXG4EQo" frameborder="0" allowfullscreen></iframe>
The Jackal
11-03-2011, 11:02 PM
Something sinister is happening! Give me an ocarina!
CrimsonFox
11-03-2011, 11:09 PM
That a serious theme there! :)
Chubby
11-04-2011, 04:15 AM
plain old villager for once, working til 6pm EST today so i'll catch up on any rules changes and vote then
Raiders Army
11-04-2011, 05:41 AM
I'm a villager. I know something sinister is happening and I want to figure out what it is.
Checking in. I don't have FOFC access at work but I can check in on my phone. Let's get a wolf today!
Raiders Army
11-04-2011, 05:42 AM
Just a random vote right now:
VOTE CRIMSON FOX
Thanks for sending me the note to join!
Narcizo
11-04-2011, 06:23 AM
Vote Raiders Army
Either you're a wolf trying to buy trust by quoting the villager PM that has been given a bit earlier in the thread or you're quoting the villager PM you got, which is just as bad.
Or, you know, you're just messing around somehow, so sorry about that one.
CrimsonFox
11-04-2011, 07:21 AM
Just a random vote right now:
VOTE CRIMSON FOX
Thanks for sending me the note to join!
I guess I need to stop doing that. :)
mauchow
11-04-2011, 07:22 AM
Good morning everyone, villager checking in.
CrimsonFox
11-04-2011, 07:32 AM
Since I am a villager, need not worry. My friends will protect me.
Throwin out a random vote in the spirit of Autumn's vote early vote autu, I mean vote often policy...
VOTE TYRITH
Autumn
11-04-2011, 08:19 AM
Hey, glad we're going already. I'm going to get some food and check to see any rule changes since I first read. Nine person game, this will be fast and furious! (no, don't anyone get the idea to make a Fast and Furious WW game).
Danny
11-04-2011, 08:25 AM
Vote Autumn
For his dark knight game, haha
Autumn
11-04-2011, 08:26 AM
All right, glad to see it's confirmed we have two bad guys. Had to be two, but I like when we're given the information and don't have to waste posts debating it. A martyr and a seer. Not a lot of firepower on the villager side, and if we vote wrong three times straight we're done, so we've got to really focus. Which means we need plenty of posting these first few days, I hope people step up. Looking at the player list I suspect we will.
Danny
11-04-2011, 08:27 AM
And his masterful wolf performance the game before. He killed us all as the red death and then killed werewolf
Autumn
11-04-2011, 08:28 AM
And his masterful wolf performance the game before. He killed us all as the red death and then killed werewolf
lol, I am the meta-werewolf! You thought me an innocent werewolf player, but no!
Danny
11-04-2011, 08:28 AM
Wow no BG. I really hope there is no cunning wolf. It would make the seer worthless. For that matter, I think we have to hope neither wolf has a role as that would make the game awfully tough
The Jackal
11-04-2011, 08:28 AM
Bad Guys:
Ganondorf- The pig beast is a powerful sorcerer from the Dark World. He has the ability to shape shift and is currently disguised as the first male Gerudo in 100 years destined to be their king.
Do we think this means cunning? I would doubt it in a small game, and the shapeshifting is probably just flavor, but wanted to throw it out there.
Autumn
11-04-2011, 08:29 AM
Zinto forgot to mention ... no role reveals!
Autumn
11-04-2011, 08:30 AM
Do we think this means cunning? I would doubt it in a small game, and the shapeshifting is probably just flavor, but wanted to throw it out there.
I think it's just the flavor for why we don't know he's the bad guy. Why we don't notice the bug guy is beyond me.
And the seer specifically says she can look through is disguise, so it's definitely not cunning.
Danny
11-04-2011, 08:30 AM
Do we think this means cunning? I would doubt it in a small game, and the shapeshifting is probably just flavor, but wanted to throw it out there.
I really hope not. I really hate cunning wolves in a small two wolf game. It makes the seer have null value as he is just as likely to clear a wolf as to find one.
Autumn
11-04-2011, 08:31 AM
I think we've got a very basic, two wolves, a seer. We've got the martyr who can keep the seer alive one more night. Werewolf, straight up.
I think the thing we have to avoid in these small games is anyone idling through. This is the sort of game where we can't afford to "remember" three days in that someone's playing.
The Jackal
11-04-2011, 08:35 AM
I think it's just the flavor for why we don't know he's the bad guy. Why we don't notice the bug guy is beyond me.
And the seer specifically says she can look through is disguise, so it's definitely not cunning.
Good call on the seer description, looks like it's straightforward.
The Jackal
11-04-2011, 08:35 AM
I will
vote mau
Autumn
11-04-2011, 08:41 AM
CF - RA
RA - Narcizo
Tyrith - CrimsonFox
Autumn - Danny
Mauboy - The Jackal
Yay, more than half the roster has a vote!
Tyrith
11-04-2011, 09:26 AM
Whee, we're all over the place so far. I'll just reciprocate the vote I took; this is a placeholder vote.
VOTE CRIMSONFOX
Tyrith
11-04-2011, 09:27 AM
Vote Raiders Army
Either you're a wolf trying to buy trust by quoting the villager PM that has been given a bit earlier in the thread or you're quoting the villager PM you got, which is just as bad.
Or, you know, you're just messing around somehow, so sorry about that one.
I don't really get this vote at all, personally.
CrimsonFox
11-04-2011, 09:34 AM
Do we think this means cunning? I would doubt it in a small game, and the shapeshifting is probably just flavor, but wanted to throw it out there.
I was thinking it meant that as well Jackal. The whole disguise thing. That smacks of cunning. I don't think it's Abe;s shapeshiufter unless autumn has managed to shift INTO another game. That would be brilliant.
CrimsonFox
11-04-2011, 09:37 AM
We're almost on our way to having each person receive a vote from someone else. Way to spoil it Tyrith. I should vote for you for spoiling that.
The Jackal
11-04-2011, 09:49 AM
The seer description allays my fears about a cunning role, CF.
Tyrith
11-04-2011, 09:54 AM
We're almost on our way to having each person receive a vote from someone else. Way to spoil it Tyrith. I should vote for you for spoiling that.
Feel free. :p
Narcizo
11-04-2011, 10:16 AM
Aye I expect two vanilla wolves, a basic seer and martyr to allow the seer to reveal and survive one night. Bodyguards are considered a bit of a luxury in your standard games elsewhere, they're not the norm they seem to be here it would be a real advantage in a small game like this.
Agree - we have 3 days to hit a wolf or we lose. Matyr instead of bodyguard means that the game has a maximum of 4 nights or so.
Autumn
11-04-2011, 10:20 AM
I was thinking it meant that as well Jackal. The whole disguise thing. That smacks of cunning. I don't think it's Abe;s shapeshiufter unless autumn has managed to shift INTO another game. That would be brilliant.
That would be an awesome idea, feeding into my meta-Werewolf game.
Narcizo
11-04-2011, 10:20 AM
Added to that if we don't hit a wolf on day one or two there's really no margin for error on day three - as 3:2 means that only one villager has to be wrong and we lose. Don't think we can count on getting a wolfie on day one which makes day two a clutch day for us.
Narcizo
11-04-2011, 10:24 AM
I hate small games because they're so unforgiving in terms of misses. Well that and the fact that you really need to be around to react to things during the day which I can't be. And the roads. And indoor plumbing.
Raiders Army
11-04-2011, 11:20 AM
Sometimes my humor is missed. :(
Raiders Army
11-04-2011, 11:21 AM
Hopefully we can get lucky today or wolf will misstep in the voting. I agree with such a small number of players we're going to have to hit a wolf on day 1 or 2. There's little room for error.
CrimsonFox
11-04-2011, 11:57 AM
I hate small games because they're so unforgiving in terms of misses. Well that and the fact that you really need to be around to react to things during the day which I can't be. And the roads. And indoor plumbing.
(and peace)
CrimsonFox
11-04-2011, 11:58 AM
Sometimes my humor is missed. :(
Which part should I think is funny? The part where you voted for me or the part... no, I kind of stopped there. :)
Tyrith
11-04-2011, 12:08 PM
The smaller the game, the higher the variance. But that's okay - it's just inherent in the setup. It's a nice change of pace to not have to commit to something for two weeks.
Tyrith
11-04-2011, 12:10 PM
I do think at some point today we need to consolidate. The lynch happening on someone with three votes is going to guarantee a bad result for us.
CrimsonFox
11-04-2011, 12:20 PM
I do think at some point today we need to consolidate. The lynch happening on someone with three votes is going to guarantee a bad result for us.
Well that much is obvious but you seem a little overzealous to get me lynched. It's still morning.
Narcizo
11-04-2011, 12:21 PM
I do think at some point today we need to consolidate. The lynch happening on someone with three votes is going to guarantee a bad result for us.
Not necessarily. And there's a long way to go (for the rest of you). I think with Autumn and Danny onboard there's little chance of someone getting lynched with three votes.
Autumn
11-04-2011, 12:21 PM
Deadlines are EST, Zinto?
Autumn
11-04-2011, 12:22 PM
We'll certainly have to consolidate but I think all of us are hoping to see something to give us a vote. Five out of nine have votes, so we've probably got a wolf out there somewhere.
Autumn
11-04-2011, 12:23 PM
I don't think we've seen Chubby, right?
Autumn
11-04-2011, 12:24 PM
Or Mauboy?
CrimsonFox
11-04-2011, 12:26 PM
I've seen mauboy he just hasn't voted. He said hi I think.
Narcizo
11-04-2011, 12:27 PM
I don't really get this vote at all, personally.
What's not to get?
2. No quoting of private messages
You are a villager. You know something sinister is happening and you want to figure out what it is.
I'm a villager. I know something sinister is happening and I want to figure out what it is.
Either Raiders is a wolf, the seer, the martyr or a big fat cheaty cheater. ;)
Narcizo
11-04-2011, 12:28 PM
Chubby checked in and then said he'd be around later or some such.
Narcizo
11-04-2011, 12:29 PM
Unvote Raiders
Vote Tyrith
Autumn
11-04-2011, 12:40 PM
I'm hoping to hear from Chubby and Mauboy before I vote. We need to make sure not to consolidate so early in a small game that the wolves don't have to sweat anything.
Zinto
11-04-2011, 02:50 PM
Deadlines are EST, Zinto?
Yes they are.
CrimsonFox
11-04-2011, 02:55 PM
We should rename the game. It's now: The Legend of Zinto
Autumn
11-04-2011, 03:28 PM
I think we shoudl name it I Can't Believe Nobody's Posted. That's what I've been calling it for the past three hours.
CrimsonFox
11-04-2011, 03:43 PM
But it's not butter either.
Narcizo
11-04-2011, 03:45 PM
Aye Crimson's being very quiet. Obviously something up with that.
Tyrith
11-04-2011, 03:46 PM
What's not to get?
Either Raiders is a wolf, the seer, the martyr or a big fat cheaty cheater. ;)
He didn't quote his PM, he quoted the post Zinto put as the default villager PM. I just took it as him saying he was a vanilla villager.
CrimsonFox
11-04-2011, 03:46 PM
I'm too busy posting in the child abuse thread and the not hot poppy montgomery thread.
Tyrith
11-04-2011, 03:47 PM
Well that much is obvious but you seem a little overzealous to get me lynched. It's still morning.
Did I say anything about consolidating on you? :P It's a Friday in a small game, I don't think we can safely assume everyone is still going to be around this evening. I'd rather not let everything hang out until an hour before the deadline.
Autumn
11-04-2011, 04:17 PM
I'd rather not too, but I was hoping to hear more from everybody before we bothered consolidating. I should be around tonight so I'll continue holding on. Chubby at least should have plenty to say when he shows up ;-)
CrimsonFox
11-04-2011, 05:07 PM
if we make it to 500 posts, i'll be impressed.
Chubby
11-04-2011, 05:46 PM
Vote Raiders Army
it's a crapshoot and Narc unvoted him so why not?
Zinto
11-04-2011, 05:56 PM
if we make it to 500 posts, i'll be impressed.
Getting to 500 posts is over rated
Zinto
11-04-2011, 06:01 PM
<!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:DontVertAlignCellWithSp/> <w:DontBreakConstrainedForcedTables/> <w:DontVertAlignInTxbx/> <w:Word11KerningPairs/> <w:CachedColBalance/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> Crimson-Raiders(96), Tyrith(115)
Raiders-Chubby(152)
Tyrith-Crimson(100), Narcizo(140)
Autumn-Danny(102)
Mauboy-Jackal(113)
Yet to Vote: Mauboy, Autumn
mauchow
11-04-2011, 06:02 PM
Hey guys, sorry about that. Had a busy day at work.
Raiders Army
11-04-2011, 06:23 PM
Either Raiders is a wolf, the seer, the martyr or a big fat cheaty cheater. ;)
Technically, I didn't quote anything verbatim. Jeez, sometimes you can't say anything...
Raiders Army
11-04-2011, 06:24 PM
Which part should I think is funny? The part where you voted for me or the part... no, I kind of stopped there. :)
Okay...I was going to move my vote off you, but now it's going to have to stick in self-defense! I would be willing to look in Narcizo's direction though...
Raiders Army
11-04-2011, 06:31 PM
Oops. I thought I had two votes. I'll move off CF.
UNVOTE CRIMSON FOX
VOTE NARCIZO
For giving me crap about trying (unsuccessfully) to be humorous and also because I had a feeling you were a wolf in the last game I played with you!
Raiders Army
11-04-2011, 06:44 PM
Hrm. Pretty quiet in here.
mauchow
11-04-2011, 06:58 PM
vote narcizo
I'm going on what his initial post was, which Tyrith also pointed out. THat's about the only thing I've seen all day thats pinged interesting to me.
Autumn
11-04-2011, 07:17 PM
Well, you guys have failed to do anything interesting to help me out. On to vote in a moment.
Autumn
11-04-2011, 07:21 PM
What was it about Narc's initial post? that he voted RA?
Frankly, I'm not likely to vote Narc, since he's not around at deadline. Kind of a problem if he's a wolf, but I think if people want to vote him they need to do it early in the day so he has a chance to talk.
Should be a quick read through the day's posts and see if anything jumps out at me.
Tyrith
11-04-2011, 07:25 PM
Okay, this isn't what I was hoping for today - no one has more than two votes at this point.
Autumn
11-04-2011, 07:26 PM
Well, nothing really, of course. But two people rubbed me the wrong way somehow, CF and Jackal. And since CF has a vote, I'll go there for now. He's hard to figure out, so not bad to put some pressure early anyway.
<b>VOTE CRIMSON FOX</b>
Tyrith
11-04-2011, 07:27 PM
My vote is going somewhere more productive than this.
UNVOTE CRIMSONFOX
Tyrith
11-04-2011, 07:28 PM
Wow, cross-post fail...so if I vote for CF, I have two, CF has two, and Narc has two. Self defense vote then, it seems.
VOTE NARCIZO
Autumn
11-04-2011, 07:29 PM
grrr
Autumn
11-04-2011, 07:29 PM
Well, we have some time for others to show up and consolidate. I don't really get a wolf vibe from Tyrith, but I am not likely to vote Narc when he could be one of our roled villagers just as easily as a wolf, and isn't here to say so.
Tyrith
11-04-2011, 07:32 PM
Outside of meta reasons I'm pretty content with my vote. I'd also switch back to CF. Rather not kill RA today because of meta reasons also.
Autumn
11-04-2011, 07:36 PM
Rather not kill RA today because of meta reasons also.
Are we still in the Al Davis mourning period?
Autumn
11-04-2011, 07:58 PM
Oh man, for real? This quiet on day one? I've got some stuff I want to do and I guess if nobody's in here talking I'll go do it.
Raiders Army
11-04-2011, 08:23 PM
Outside of meta reasons I'm pretty content with my vote. I'd also switch back to CF. Rather not kill RA today because of meta reasons also.
Awww...thanks! I'm not sure what those reasons are though!
Raiders Army
11-04-2011, 08:24 PM
but I am not likely to vote Narc when he could be one of our roled villagers just as easily as a wolf, and isn't here to say so.
Did he say he wasn't going to be here? I didn't catch that.
Raiders Army
11-04-2011, 08:28 PM
Ahhhh...it doesn't matter to me much anyhow. I'm going to stick on him. I don't have a better candidate at this point.
mauchow
11-04-2011, 08:29 PM
Narcizo lives on the other side of the world.
Raiders Army
11-04-2011, 08:30 PM
Oh, I didn't know that.
mauchow
11-04-2011, 08:30 PM
unvote narcizo
vote autumn
I'm getting the feeling he's a wolf. I'm gonna go ahead and go all in on this one. I usually get pretty good reads of Autumn
Raiders Army
11-04-2011, 08:32 PM
Okay...three way tie...right?
Raiders Army
11-04-2011, 08:34 PM
Wow, cross-post fail...so if I vote for CF, I have two, CF has two, and Narc has two. Self defense vote then, it seems.
VOTE NARCIZO
Okay, going back to this post. I get this then. It seemed weird you voted with me and then moved with me again. I see from this post why.
Raiders Army
11-04-2011, 08:36 PM
Chubby or Jackal can break the tie. I'll sit it out for another ten minutes, but if they don't show up, I'll switch my vote and break it.
Raiders Army
11-04-2011, 08:46 PM
C'mon villagers! We can't let the wolves win due to apathy!
Zinto
11-04-2011, 08:48 PM
<!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:DontVertAlignCellWithSp/> <w:DontBreakConstrainedForcedTables/> <w:DontVertAlignInTxbx/> <w:Word11KerningPairs/> <w:CachedColBalance/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> Vote Count:
Crimson- Autumn(164)
Raiders-Chubby(152)
Tyrith-Crimson(100), Narcizo(140)
Autumn-Danny(102),Mauboy(177)
Mauboy-Jackal(113)
Narcizo-Raiders(158), Tyrith(166)
Tyrith
11-04-2011, 08:49 PM
Self-defense again.
UNVOTE NARCIZO
VOTE AUTUMN
Raiders Army
11-04-2011, 08:55 PM
Okay...I got engrossed in the Survivor Thread. Thanks Tyrith for breaking the tie. I'll leave it alone then.
mauchow
11-04-2011, 08:55 PM
Did we determine what the tie-breaker is? No lynch
mauchow
11-04-2011, 08:55 PM
No lynch? I meant to say..
Raiders Army
11-04-2011, 08:56 PM
I'm out for the night. Good luck to us!
mauchow
11-04-2011, 08:56 PM
RA, go ahead and assume Autumn is a self defense vote as well.
Raiders Army
11-04-2011, 08:57 PM
Huh?
mauchow
11-04-2011, 08:58 PM
If autumn was here he'd vote tyrith, so it'd be tied again.
Raiders Army
11-04-2011, 08:59 PM
Oh. I see. :)
UNVOTE NARCIZO
VOTE AUTUMN
Raiders Army
11-04-2011, 08:59 PM
Okay, for real, I'm out.
mauchow
11-04-2011, 08:59 PM
Thanks.
mauchow
11-04-2011, 09:00 PM
*crosses fingers*
Zinto
11-04-2011, 09:01 PM
Deadline
Zinto
11-04-2011, 09:03 PM
Vote Count:
Crimson- Autumn(164)
Raiders-Chubby(152)
Tyrith-Crimson(100), Narcizo(140)
Autumn-Danny(102),Mauboy(177),Tyrith(183),Raiders(191)
Mauboy-Jackal(113)
Autumn
11-04-2011, 09:04 PM
Wow, guys, that was bs. I leave because noone but me is around to discuss and you blindside me?
Autumn
11-04-2011, 09:04 PM
Honestly, the one night in several months I'm not sitting here at my computer working and decided to go relax. That's lame.
mauchow
11-04-2011, 09:05 PM
Sorry man, I saw your ID online at 8:45..
Autumn
11-04-2011, 09:06 PM
I was keeping it reloading on the iPad while I was playing Madden, to see if anybody was doing anything. I never saw any activity and stopped paying attnetion.
Autumn
11-04-2011, 09:07 PM
How do you guys know I'm not the seer? That's a pretty ridiculous move by the village, really. It's no wonder we have killed off our major roles in almost every game lately. Oh well, I guess I'll go back to what I was doing.
Zinto
11-04-2011, 09:09 PM
After a day of deliberation, you decide there is something sinister about Autumn, not only has he laughed at each and every one of you about your pots being smashed but he has been leaving weird eggs everywhere. So with that you take Autumn to the guillotine and discover:
Autumn was Gohma
Zinto
11-04-2011, 09:10 PM
Night actions due at 2 AM
mauchow
11-04-2011, 09:12 PM
Fuck yeah. Sorry Autumn, I swear, for some reason I can read you.
mauchow
11-04-2011, 09:14 PM
And now for me to die.
mauchow
11-04-2011, 09:16 PM
If I die - please take a look at Raiders Army.
mauchow
11-04-2011, 09:26 PM
In my opinion for now...
Good:
Me
Tyrith
Okay:
Danny
Unknown:
The rest..
mauchow
11-04-2011, 09:33 PM
I think we could also agree Autumn's vote of CF could put him in the okay category, leaving us with these to look at for tomorrow:
Jackal, Chubby, RA and Narcizo.
mauchow
11-04-2011, 10:05 PM
Now I know how Autumn feels, talking to himself - except I'm not a wolf. Na-nana-boo-boo.
Danny
11-04-2011, 10:53 PM
Sweet! Sorry for not being around much
Danny
11-04-2011, 11:45 PM
I had gut feeling with autums first post or two but really just luck
CrimsonFox
11-05-2011, 12:03 AM
back. sorry i flaked. had to go to bed. was up > 24 hours. Trying to get my sleep schedule back. That was kinda crappy doing that to autumn especially when he was trying to generate some chatter but at least he was a wolf. :)
We COULD be done by tomorrow.
Zinto
11-05-2011, 01:00 AM
Deadline
Zinto
11-05-2011, 01:05 AM
You awake to find Narcizo's lifeless body surrounded by a bunch of chickens. Some of you think that he made the mistake of kicking one chicken too many times, till it called his friends and they made short work of Narcizo, while others think that something much, much worse happened.
Narcizo was a villager.
CrimsonFox
11-05-2011, 01:12 AM
Well mau, Gannon shortened your list for you. Thanks GannoN!
CrimsonFox
11-05-2011, 01:16 AM
Was going to vote Raiders, but because of his total driveby
VOTE CHUBBY
Danny
11-05-2011, 02:28 AM
back. sorry i flaked. had to go to bed. was up > 24 hours. Trying to get my sleep schedule back. That was kinda crappy doing that to autumn especially when he was trying to generate some chatter but at least he was a wolf. :)
We COULD be done by tomorrow.
Nothing crappy in a 9 person game. No one gets leeway as there is no time to see how things work out.
Danny
11-05-2011, 02:29 AM
Narc seems like an odd choice with Mau, Tyrith and I out there. I guess they thought he was the seer?
Danny
11-05-2011, 02:31 AM
The wolf is not raiders army, he was around made posts between the second and third vote for Autumn. I think if he was Autumns wolf buddy he puts down his vote there for sure, either on Autumn to buy trust or on someone else to help Autumn.
Danny
11-05-2011, 02:32 AM
So going with the idea that Mau, Tyrith, Raiders and I are unlikely to be wolves, that leaves three people.
Chubby, Crimson and Jackal
Danny
11-05-2011, 02:37 AM
Well, nothing really, of course. But two people rubbed me the wrong way somehow, CF and Jackal. And since CF has a vote, I'll go there for now. He's hard to figure out, so not bad to put some pressure early anyway.
<b>VOTE CRIMSON FOX</b>
This leads me to eliminate Crimson. That would leave Jackal and Chubby. Right now leaning Jackal based on this, but will look some more.
Danny
11-05-2011, 02:41 AM
Vote Jackal
I think Autumn mentions his fellow wolf along with his vote target to potentially set something up for later. I see that done and do it myself. Bring up your ally as someone suspicious, but not drop the vote there.
CrimsonFox
11-05-2011, 03:20 AM
Now I know how Autumn feels, talking to himself - except I'm not a wolf. Na-nana-boo-boo.
stick your head in doo doo
Chubby
11-05-2011, 07:23 AM
I'm plain Jane villager so I don't mind being offed to save Link or Zelda.
Vote Jackal
self defense
mauchow
11-05-2011, 08:19 AM
When is the next deadline?
CrimsonFox
11-05-2011, 09:18 AM
heh. Ah yes it IS Saturday.
mauchow
11-05-2011, 09:24 AM
I might be going against my own logic today - We'll see. I'll keep an eye out on everything before voting.
Raiders Army
11-05-2011, 09:53 AM
Well, I'm glad we got Gohma...although my vote had little to do with it in the end. Sorry you're gone Narc, although it's a strange kill. I would've voted for him today.
Are we doing a vote today?
We only have Gannon left; I've never played Zelda so all I can think of is Rich Gannon. I don't particularly like him so much any more because he has been saying a lot of bad things about the Raiders since he retired...so it works for me that he's a bad guy. :)
The Jackal
11-05-2011, 11:39 AM
Sorry for missing the time leading up to the deadline, had a kitchen problem to take care of and my girlfriend and I are both sick. Dang ear infection. Turns out to be a pretty good result and if I have to die it's alright because I'm not the seer or martyr, so the village is in good shape.
When is the next deadline?
The Jackal
11-05-2011, 11:40 AM
I guess if I'm going between CF and Chubby I should roll with Chubby based on Autumn's vote.
vote chubby
mauchow
11-05-2011, 12:17 PM
I'm curious to hear the results of the seer last night. I wonder if that person chose one of the three being discussed today so that this list may be cut down by one more person.
mauchow
11-05-2011, 12:18 PM
I would not be surprised if the seer scanned Narcizo, too. Which of course would suck.
Zinto
11-05-2011, 01:58 PM
The next deadline is up to you guys, I assumed Monday would probably be the preferred choice.
The Jackal
11-05-2011, 02:16 PM
Yeah I'm guessing Monday is best.
Tyrith
11-05-2011, 03:19 PM
Yeah, I would rather wait until Monday as well.
Zinto
11-05-2011, 07:29 PM
Monday it is
Danny
11-06-2011, 01:29 AM
The wolf is jackal. Game, set, match
Danny
11-06-2011, 01:29 AM
Just for the record though I am not the seer
CrimsonFox
11-06-2011, 08:26 AM
93 bots. :( This poor forum. :(
mauchow
11-06-2011, 09:06 AM
The wolf is jackal. Game, set, match
Care to expand?
The Jackal
11-06-2011, 09:08 AM
The wolf is jackal. Game, set, match
Sorry Danny, your gut is off on this one
The Jackal
11-06-2011, 09:10 AM
I'll take a look at the vote chart tomorrow when I have more time, I'm not necessarily convinced the wolves avoided each other D1. I remember the last small game I was in I was a wolf with mau and we avoided each other D1 and it really should have cost us the game if not for stubborn play by the village.
In general you are always tempted as a wolf with only one partner to avoid that person as long as possible for preservation sake, but when Autumn was on the block like that it may be interesting to go back and look at how it happened.
CrimsonFox
11-06-2011, 09:21 AM
I'm sticking with Chubby. I think he's our man.
mauchow
11-06-2011, 09:34 AM
I'd personally like to add Danny into the mix of things. He's the one I was talking about going against the grain with. Just odd behavior all around. I'm not ready to vote him today but I'll definitely have him in the back of my mind.
Danny
11-06-2011, 03:20 PM
I'd personally like to add Danny into the mix of things. He's the one I was talking about going against the grain with. Just odd behavior all around. I'm not ready to vote him today but I'll definitely have him in the back of my mind.
I always like when someone points out me having odd behavior as a reason for me being a wolf when I am much, much more likely to avoid that as a wolf.
That said, I was not around yesterday and it's certainly not out of the realm of possibility that I laid down an early vote on a fellow wolf. That said, you can bet I would have checked back in if I was a wolf.
Danny
11-06-2011, 03:21 PM
I'd personally like to add Danny into the mix of things. He's the one I was talking about going against the grain with. Just odd behavior all around. I'm not ready to vote him today but I'll definitely have him in the back of my mind.
And quite frankly, a vote for anyone other than Jackal or Chubby seems like a bad play today.
And people still don't get it that I say certain things to see how people react.
mauchow
11-06-2011, 03:23 PM
And quite frankly, a vote for anyone other than Jackal or Chubby seems like a bad play today.
And people still don't get it that I say certain things to see how people react.
vote danny
Danny
11-06-2011, 03:25 PM
vote danny
Yeah, great vote :rolleyes:
Danny
11-06-2011, 03:27 PM
I'd have to believe that the remaining wolf likely jump on Chubby or Jackal after the initial vote was placed. It's interesting that both Jackal and Chubby jumped on each other after the initial vote was placed. I strongly believe the last wolf is among those two. I'm actually not 100% sold on Jackal and may be switching.
For the record, I 100% believe Mau is a villager.
Danny
11-06-2011, 03:39 PM
Looking more into the night kill choice. I have to believe our wolf did not check in between the lynch and the night kill. In this small a game, there is no way a wolf leaves the trusted players (such as Mau) alive and killing someone who will be a primary suspect the following day. Most likely the wolf had no idea Autumn was going to be lynched and they had a standing pre lynch order.
This fits both Chubby and Jackal as well and would eliminate Mau, Crimson and I. Even take me out if you want, this is is more evidence Crimson is not the wolf. I also don't believe the wolf jumps out with the first vote the following day.
vBulletin v3.6.0, Copyright ©2000-2026, Jelsoft Enterprises Ltd.