NawlinsFan
11-10-2023, 08:06 AM
There are some here that are much more analytical and efficient in their research processes than I and understanding that I am interested in what or how some are doing to develop their universes.
I am trying to determine the exact relationship between various csv files. So to atart I have taken the following, simple, approach.
- determine my league structure: 16/4/16. Intent for this one is to sim the future spring league next year. Here I set the exhibtion games to 0.
- I deleted everything in the team_info file except for the information needed for these teams.
- I deleted everything in the league_info file except fot the information needed for this league format.
- I did not alter the schedule file.
- I reviewed my UFL_info file used during league construction.
First run:
- league format is fine, teams aligned, locations in place. The financial summary is pretty much aligned with a league year one CAP of $60M.
- The top compensation page shows the highest players are recieving $750k. Higher then I wanted but it's Ok. Still there is something off, see the note below on team CAP cost.
- The brand screen shows a reasonable result for this financial setting, the high being $13M, the low $5M.
- Negative: The stadium format data didn't take. Still don't know why.
- Negative: Ticket prices for a league with this CAP structure are way high and completely undoable to sustain it.
- CAP report. To be expected, every team is slightly over the CAP but by a reasonable amount. I'm sure this will be corrected as the season plays out.
- Negative: The schedule. For this league format I set the, and based of the actual league, I set the season to NOT have any exhibition games. Here thoug hare two things that are screwed up. 1st - the game still formatted having exhibition games BUT it did so by adding these games and altered the overall structure. See the pic below. I totally have no idea why yet other than the schedule file needs to be altered. That's next.
- Team CAP cost. An interesting result. Each teams CAP cost is identical. I mean exactly the same. The high, $590K down to a low of $50k. Now when I say exactly the same I mean exactly. The same numbers of players have the same CAP cost on each of the 16 teams and the 53 players that were created during a preference draft. A problem? I don't think so and assume this will change next season.
- Staff salaries are in line with what I set.
Ok, I am off now to redo the schedule file and check the others to again try and determine why the stadium structures are not being appled.
https://i.imgur.com/oBOxtPn.png
I am trying to determine the exact relationship between various csv files. So to atart I have taken the following, simple, approach.
- determine my league structure: 16/4/16. Intent for this one is to sim the future spring league next year. Here I set the exhibtion games to 0.
- I deleted everything in the team_info file except for the information needed for these teams.
- I deleted everything in the league_info file except fot the information needed for this league format.
- I did not alter the schedule file.
- I reviewed my UFL_info file used during league construction.
First run:
- league format is fine, teams aligned, locations in place. The financial summary is pretty much aligned with a league year one CAP of $60M.
- The top compensation page shows the highest players are recieving $750k. Higher then I wanted but it's Ok. Still there is something off, see the note below on team CAP cost.
- The brand screen shows a reasonable result for this financial setting, the high being $13M, the low $5M.
- Negative: The stadium format data didn't take. Still don't know why.
- Negative: Ticket prices for a league with this CAP structure are way high and completely undoable to sustain it.
- CAP report. To be expected, every team is slightly over the CAP but by a reasonable amount. I'm sure this will be corrected as the season plays out.
- Negative: The schedule. For this league format I set the, and based of the actual league, I set the season to NOT have any exhibition games. Here thoug hare two things that are screwed up. 1st - the game still formatted having exhibition games BUT it did so by adding these games and altered the overall structure. See the pic below. I totally have no idea why yet other than the schedule file needs to be altered. That's next.
- Team CAP cost. An interesting result. Each teams CAP cost is identical. I mean exactly the same. The high, $590K down to a low of $50k. Now when I say exactly the same I mean exactly. The same numbers of players have the same CAP cost on each of the 16 teams and the 53 players that were created during a preference draft. A problem? I don't think so and assume this will change next season.
- Staff salaries are in line with what I set.
Ok, I am off now to redo the schedule file and check the others to again try and determine why the stadium structures are not being appled.
https://i.imgur.com/oBOxtPn.png