Haiku
01-03-2024, 05:17 AM
1. Can we have 'New, Load, Save, and Settings' added somewhere in the top menu so that those who prefer can remove the sidebar? I think they will fit best under the GAME drop-down menu at the bottom of the list.
2. Can we make the League Overview more easily accessible by moving it out of the submenu with the maps? I prefer using buttons instead of the drop-down menu and would like easy access to both league and team overviews. It would be better for me if clicking on League and Team would lead to their respective Overview screens instead of opening the drop-down menu. If adding an option in settings to turn off the drop-down menu from League and Team is not possible, I think adding the League Overview at the top of the list with no submenu would be an easy solution.
3. Can you add support for PNG files? The current BMP files do not carry a transparent background, and the logos can't be cut seamlessly.
4. The game book summary screen scales the logos beyond their actual size of 150x150px and that makes them appear blurry. Can you keep the size at 150x150 on this screen? I think there's a similar issue with the Solecismic logo displayed on the League screen.
5. Can key controls be added? I'm especially interested in having dedicated keys for 'go back' and 'go forward' as that significantly speeds up navigation.
6.There's a college football game called Football Coach: College Dynasty, developed by a single person. While it doesn't match the depth of FOF9, it still stands out as a very fun casual game with lots of nice features. One aspect I particularly prefer in this game over FOF is the play-calling functionality. It opens up a window displaying a graphical representation of each play in the playbook, allowing the user to choose. I find it much more intuitive and easier to use compared to the hover functionality in FOF9, as it enables you to quickly glance through the plays and select the one that suits you.
https://i.gyazo.com/6c70141939abfeaba67e5777529da84b.png
Another feature that I appreciate in this game is that, during defensive plays, it displays the offensive formation of the opponent without revealing the player assignments. Once again, having that visual makes it much easier to choose the right defensive play. Please see the attached image in the lower right corner for reference.
https://i.gyazo.com/adb9d4b4c6cd0f80b7052404fa5387d8.png
7. When playing out games, the text describing the play disappears the very moment the play is over. I'm playing at quick speed and have no time to read what happened. Could we have it stick around until the next play is called?
8. Can we have an option to turn off recommended play? I prefer to rely solely on my own decisions, and the recommendations are distracting and influence my choices because I can't ignore them.
2. Can we make the League Overview more easily accessible by moving it out of the submenu with the maps? I prefer using buttons instead of the drop-down menu and would like easy access to both league and team overviews. It would be better for me if clicking on League and Team would lead to their respective Overview screens instead of opening the drop-down menu. If adding an option in settings to turn off the drop-down menu from League and Team is not possible, I think adding the League Overview at the top of the list with no submenu would be an easy solution.
3. Can you add support for PNG files? The current BMP files do not carry a transparent background, and the logos can't be cut seamlessly.
4. The game book summary screen scales the logos beyond their actual size of 150x150px and that makes them appear blurry. Can you keep the size at 150x150 on this screen? I think there's a similar issue with the Solecismic logo displayed on the League screen.
5. Can key controls be added? I'm especially interested in having dedicated keys for 'go back' and 'go forward' as that significantly speeds up navigation.
6.There's a college football game called Football Coach: College Dynasty, developed by a single person. While it doesn't match the depth of FOF9, it still stands out as a very fun casual game with lots of nice features. One aspect I particularly prefer in this game over FOF is the play-calling functionality. It opens up a window displaying a graphical representation of each play in the playbook, allowing the user to choose. I find it much more intuitive and easier to use compared to the hover functionality in FOF9, as it enables you to quickly glance through the plays and select the one that suits you.
https://i.gyazo.com/6c70141939abfeaba67e5777529da84b.png
Another feature that I appreciate in this game is that, during defensive plays, it displays the offensive formation of the opponent without revealing the player assignments. Once again, having that visual makes it much easier to choose the right defensive play. Please see the attached image in the lower right corner for reference.
https://i.gyazo.com/adb9d4b4c6cd0f80b7052404fa5387d8.png
7. When playing out games, the text describing the play disappears the very moment the play is over. I'm playing at quick speed and have no time to read what happened. Could we have it stick around until the next play is called?
8. Can we have an option to turn off recommended play? I prefer to rely solely on my own decisions, and the recommendations are distracting and influence my choices because I can't ignore them.