Havok
08-27-2003, 03:58 AM
I thought i'd throw something new at you guys :)
http://www.martialcombat.com
Martial combat is a online fighting sim similar to the boxing sim the Breeze is currently playing. I made a post about this game back in march and a few FOFC members signed up and started playing. Back then it was still in beta. Most (if not all) of the FOFC members that were playing have left expect for me and Daed i think.
Martial Combat went live June 1st (i think) and its been growing steadly ever since. Currently there are well over 6,000 fighters all fighting for 1 belt :)Basically the point of the game is to make fighters and work your way up to the top. Sounds simple right??? well it's not.
After you make a fighter, You start out in a random rookie league with a bunch of other rookies. After 10 fights you get promoted to another "random" league. Like Japan, Philippines, Africa, North America etc.... Then you try to work your way to number 1 in that league. If your number 1 when promotions happen (once every 6 fights) you get promoted to yet another league.
This league is were the big dogs play. I currently have a few fighters fighting this high up and i can tell ya its dam tough. Then, if you somehow make it to number one in this league and get promoted. You'll then enter the "World League". This is were the best of the best fight. If you reach number 1 here, your the world champian and 1 badass mofo. I currently don't have any fighters in the World league and probally won't for another month or so.
Confused yet??? good, im about to confuse you even more :)
Your charactor has 6 major category's. They are.......
Power = Basically how much damage you do
Smarts = A varity of things. Helps with attack, defense, etc....
Toughness = How much damage you can endure.
Agilty = mainly for defense, but also helps in attack some
Aggresiveness = helps attack
Fitness = Basically how long you can fight for.
These are all just basic run downs of each stat.
There are also 4 different kinds of attacks
Punch, Kick, throw and hold.
Each one has its advantages and disadvatages. But you only want to concentrate on one. Its best to only use one and put alot of your points into it. Then to use them all and spread your points thin.
Your fighter starts with a 10 points in every stat. You can take up to 5 away from each stat and add as much as 5 to any stat. So no stat can start with less then 5 or more then 15.
And finally each new fighter starts with a "Style" that you pick. There are a bunch of different ones and they each give you a plus to different attack skills. For Example.....
Kuk Sool Wan - gives you +3 kick, +1 throw, and +1 hold to start.
Moo Do - gives you +3 hold and +2 kick to start.
Once you make you fighter you set his strategy. You get 30 points to divide into Offensive, Defensive, and Technical. That will determine how he fights. Technical is more or less like counter-attack. You can make a fighter all offensive by putting all 30 points into offense or spread your points out equally. You can also change you strategy at anytime.
Fights are run 3 times a week. monday,wednesday and friday nights. With each win your fighters reputation increases and you get more money for each fight. With money you can buy training seminars or hire cutman and cornerman. Im nto gonna get to deep into this. I've babbled on about the rules enough as it is.
Check out the FAQ on the website for all the info http://www.martialcombat.com
http://www.martialcombat.com
Martial combat is a online fighting sim similar to the boxing sim the Breeze is currently playing. I made a post about this game back in march and a few FOFC members signed up and started playing. Back then it was still in beta. Most (if not all) of the FOFC members that were playing have left expect for me and Daed i think.
Martial Combat went live June 1st (i think) and its been growing steadly ever since. Currently there are well over 6,000 fighters all fighting for 1 belt :)Basically the point of the game is to make fighters and work your way up to the top. Sounds simple right??? well it's not.
After you make a fighter, You start out in a random rookie league with a bunch of other rookies. After 10 fights you get promoted to another "random" league. Like Japan, Philippines, Africa, North America etc.... Then you try to work your way to number 1 in that league. If your number 1 when promotions happen (once every 6 fights) you get promoted to yet another league.
This league is were the big dogs play. I currently have a few fighters fighting this high up and i can tell ya its dam tough. Then, if you somehow make it to number one in this league and get promoted. You'll then enter the "World League". This is were the best of the best fight. If you reach number 1 here, your the world champian and 1 badass mofo. I currently don't have any fighters in the World league and probally won't for another month or so.
Confused yet??? good, im about to confuse you even more :)
Your charactor has 6 major category's. They are.......
Power = Basically how much damage you do
Smarts = A varity of things. Helps with attack, defense, etc....
Toughness = How much damage you can endure.
Agilty = mainly for defense, but also helps in attack some
Aggresiveness = helps attack
Fitness = Basically how long you can fight for.
These are all just basic run downs of each stat.
There are also 4 different kinds of attacks
Punch, Kick, throw and hold.
Each one has its advantages and disadvatages. But you only want to concentrate on one. Its best to only use one and put alot of your points into it. Then to use them all and spread your points thin.
Your fighter starts with a 10 points in every stat. You can take up to 5 away from each stat and add as much as 5 to any stat. So no stat can start with less then 5 or more then 15.
And finally each new fighter starts with a "Style" that you pick. There are a bunch of different ones and they each give you a plus to different attack skills. For Example.....
Kuk Sool Wan - gives you +3 kick, +1 throw, and +1 hold to start.
Moo Do - gives you +3 hold and +2 kick to start.
Once you make you fighter you set his strategy. You get 30 points to divide into Offensive, Defensive, and Technical. That will determine how he fights. Technical is more or less like counter-attack. You can make a fighter all offensive by putting all 30 points into offense or spread your points out equally. You can also change you strategy at anytime.
Fights are run 3 times a week. monday,wednesday and friday nights. With each win your fighters reputation increases and you get more money for each fight. With money you can buy training seminars or hire cutman and cornerman. Im nto gonna get to deep into this. I've babbled on about the rules enough as it is.
Check out the FAQ on the website for all the info http://www.martialcombat.com