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Bonegavel
11-12-2003, 10:55 AM
The added ability to lock players in the depth chart is stellar, but there is concern that the playing time seems to undermine that ability. (e.g., you place the AIs 3rd stringer to 1st and it just cuts that players time to a 1 or 2 - basically giving them 3rd string time). Can, or have, you added the ability to lock playing times?

Honolulu_Blue
11-12-2003, 10:59 AM
Originally posted by Bonegavel
The added ability to lock players in the depth chart is stellar, but there is concern that the playing time seems to undermine that ability. (e.g., you place the AIs 3rd stringer to 1st and it just cuts that players time to a 1 or 2 - basically giving them 3rd string time). Can, or have, you added the ability to lock playing times?

I think this was noticed by a few who played the demo. I think Jim was very responsive to this request (it had never occurred to him) and has promptly taken care of it.

Honolulu_Blue
11-12-2003, 11:03 AM
Originally posted by RPI-Fan
Where did you see that?

Hmmm... Maybe I dreamed it. Let me go check. :)

Honolulu_Blue
11-12-2003, 11:05 AM
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Solecismic
Solecismic Software

Member ID: 352
Registered: Oct 2000
Location: Amherst, NH
Posts: 552 [0.50/day]
Status: offline

I've updated the demo to remove the "copy protection" and make a couple of minor adjustments.

Never thought to include starter playing time with the position locks, so I added that. Also added formation choices to the save/load gameplans.

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That was taken from the "Demo" thread. I think that addresses the problem, no?

cuervo72
11-12-2003, 11:05 AM
It's addressed in the first page of the stickied demo thread.

RPI-Fan
11-12-2003, 11:10 AM
Yep - just missed it. Thanks!

Bonegavel
11-12-2003, 11:12 AM
Me too. Thank you, all.

sorry Jim.