Ben E Lou
12-01-2003, 02:26 PM
I posted this in another thread early this morning that may have been a "dead" thread. I want some feedback on these thoughts, so I thought I'd start a new one. Sorry if you've already read this.
I've never done an extensive study, but I've imported a number of TCY drafts, and from what I can tell, the TCY import feature ranks players primarily by their "Future Potential" rating, not by "Current Value" rating or college performance. In other words, a guy rated 50/99 as a Senior because he only got to start one season is going to be imported as a stud, but your 3-year-starter Heisman Trophy winner who is rated 79/81 is going to be an average QB. This has always been acceptable to me, because in real life, college stats don't translate into pro performance. Talent, however, usually does.
If you accept the premise that this is how players are valued when imported, it makes sense that one would see many more backups than normal being valued above the guy they backup up. This is because in versions prior to 1.2a, AI teams would start a 40/40 guy over a 35/90 guy every time, causing many 35/90-type guys around the nation to never fully develop, never get to start, and never put up stats commensurate with their ability. However, upon importing, the 35/90 guys (who are theoretically MORE talented than their 79/81 Heisman-winning counterparts) become studs, and the 79/81 guys become average players.
One player in particular comes to mind from my old Kentucky TCY career to illustrate what I'm talking about, MLB Orlando Morton. Morton was the #568 player in the country when I recruited him, nothing to write home about, but he was very intelligent and got a lot of playing time, therefore he fully developed into all red bars by his Senior season. Morton was a 2-time All-SEC MLB, and was a 2nd-Team All American one year. However, upon importing Morton into the draft, he is rated a pitiful 5/18. An outrage for an All-American, you say? Well, not really. You see, Morton was only rated 58/58, but performed very well in my system despite the fact that he didn't have superstar talent. However, OLB Warren Fletcher, who never started a game in four years, comes into the draft rated 21/48--a guy who could end up being useful. Nonsense, you say? Well, not if NFL potential is talent-based. You see, I had very good OLB's during Fletcher's tenure at Kentucky, so Fletcher never started a game, and his 40/76 rating represents a pretty good player.
(Incidentally, I just did an import of a season into FOF5 from this old career, and I am more convinced than ever that I'm right about potential ratings being the key. My top five NFL potential-rated prospects from my Kentucky team in the draft were also the top 5 future estimate guys in the senior class in TCY, despite the fact that two of those five never started.)
Now, this next part is PURELY speculation. I haven't played enough TCY 1.2a to verify or test this at all. I suspect that we'll see this less and less when importing careers that were started with TCY 1.2a, because now the AI teams are starting the 35/90 Sophomores over even the 65/65 Seniors. I'm curious if anyone has imported a mature TCY 1.2a universe into FOF5. I'm betting that the problem wasn't in the import algorithm, but in the playing time algorithm.
I've never done an extensive study, but I've imported a number of TCY drafts, and from what I can tell, the TCY import feature ranks players primarily by their "Future Potential" rating, not by "Current Value" rating or college performance. In other words, a guy rated 50/99 as a Senior because he only got to start one season is going to be imported as a stud, but your 3-year-starter Heisman Trophy winner who is rated 79/81 is going to be an average QB. This has always been acceptable to me, because in real life, college stats don't translate into pro performance. Talent, however, usually does.
If you accept the premise that this is how players are valued when imported, it makes sense that one would see many more backups than normal being valued above the guy they backup up. This is because in versions prior to 1.2a, AI teams would start a 40/40 guy over a 35/90 guy every time, causing many 35/90-type guys around the nation to never fully develop, never get to start, and never put up stats commensurate with their ability. However, upon importing, the 35/90 guys (who are theoretically MORE talented than their 79/81 Heisman-winning counterparts) become studs, and the 79/81 guys become average players.
One player in particular comes to mind from my old Kentucky TCY career to illustrate what I'm talking about, MLB Orlando Morton. Morton was the #568 player in the country when I recruited him, nothing to write home about, but he was very intelligent and got a lot of playing time, therefore he fully developed into all red bars by his Senior season. Morton was a 2-time All-SEC MLB, and was a 2nd-Team All American one year. However, upon importing Morton into the draft, he is rated a pitiful 5/18. An outrage for an All-American, you say? Well, not really. You see, Morton was only rated 58/58, but performed very well in my system despite the fact that he didn't have superstar talent. However, OLB Warren Fletcher, who never started a game in four years, comes into the draft rated 21/48--a guy who could end up being useful. Nonsense, you say? Well, not if NFL potential is talent-based. You see, I had very good OLB's during Fletcher's tenure at Kentucky, so Fletcher never started a game, and his 40/76 rating represents a pretty good player.
(Incidentally, I just did an import of a season into FOF5 from this old career, and I am more convinced than ever that I'm right about potential ratings being the key. My top five NFL potential-rated prospects from my Kentucky team in the draft were also the top 5 future estimate guys in the senior class in TCY, despite the fact that two of those five never started.)
Now, this next part is PURELY speculation. I haven't played enough TCY 1.2a to verify or test this at all. I suspect that we'll see this less and less when importing careers that were started with TCY 1.2a, because now the AI teams are starting the 35/90 Sophomores over even the 65/65 Seniors. I'm curious if anyone has imported a mature TCY 1.2a universe into FOF5. I'm betting that the problem wasn't in the import algorithm, but in the playing time algorithm.