Chief Rum
12-04-2003, 04:19 AM
All right, we're nearly two weeks and at least one (two?) patches into it.
Tell me how it is, folks. I want to keep tabs on this because I love CM and I would like to get it eventually, but I got burned the last time and I swore I would hold off until I was reasonably sure about the product I was getting.
I have heard about the time issues. They don't really concern me (I don't think), because I never played CM fast. There was just too much going on to ever just sim through a season.
I am looking for feedback on other issues. Old ones, for instance. Did they clean up the stuff that was still wrong with CM4 after EP5? How does it hold up long term, in terms of abilities? Are awards handed out correctly and to deserving individuals? Are transfer offers a realistic part of the game? How is the increased media interaction I have seen mentioned as a design addition since CM44, but still have never really seen (at least not to the extent I thought it was going to be)?
How are the new features? Are they clicking well? Is training much more intuitive now? And for American fans, does the lack of the American leagues have any appreciable affect on your impression of the realism of the game? And on that note, has anyone come close to working up a mod which adds American players and teams (if not MLS style rules, which I assume would have to be added by programmers at SI).
And now what overall new issues/bugs are you seeing? Is SI recognizing the problems and appears to be fixing them, or are they not acknowledging the problems? Are there any bugs that would be considered showstoppers by the normal fan (not as showstopper is defined by SI, but as a fan expecting a realistic soccer sim with certain features)?
Thanks for your input. I am certain I will be buying CM03/04 one day. But I may need to check up[ on things like this a time or two before I jump in.
Thanks in advance for any insights you can provide.
CR
Tell me how it is, folks. I want to keep tabs on this because I love CM and I would like to get it eventually, but I got burned the last time and I swore I would hold off until I was reasonably sure about the product I was getting.
I have heard about the time issues. They don't really concern me (I don't think), because I never played CM fast. There was just too much going on to ever just sim through a season.
I am looking for feedback on other issues. Old ones, for instance. Did they clean up the stuff that was still wrong with CM4 after EP5? How does it hold up long term, in terms of abilities? Are awards handed out correctly and to deserving individuals? Are transfer offers a realistic part of the game? How is the increased media interaction I have seen mentioned as a design addition since CM44, but still have never really seen (at least not to the extent I thought it was going to be)?
How are the new features? Are they clicking well? Is training much more intuitive now? And for American fans, does the lack of the American leagues have any appreciable affect on your impression of the realism of the game? And on that note, has anyone come close to working up a mod which adds American players and teams (if not MLS style rules, which I assume would have to be added by programmers at SI).
And now what overall new issues/bugs are you seeing? Is SI recognizing the problems and appears to be fixing them, or are they not acknowledging the problems? Are there any bugs that would be considered showstoppers by the normal fan (not as showstopper is defined by SI, but as a fan expecting a realistic soccer sim with certain features)?
Thanks for your input. I am certain I will be buying CM03/04 one day. But I may need to check up[ on things like this a time or two before I jump in.
Thanks in advance for any insights you can provide.
CR