PDA

View Full Version : FOF 2004: Functional Fixes Need?


thetrilogy
12-22-2003, 09:18 AM
A frustrating, time consuming observation that I have is:

Every time I open my league and proceed to open all of the windows (Roster Commands, Simulation Window, Depth Chart and Game Plan, E-mail, and Almanac) I have to RESIZE and MOVE all of the windows so I can see them all at the same time.

Is there a way to fix this? So that the default is whichever way I choose to leave the FOF 'desktop'?

Also, why is it when I open my roster, is the default view 'Standard'? I use Contract View and never use Standard view. Is there a way to change this as a default view?

3ric
12-22-2003, 09:59 AM
You can do that with ResHacker. If you open the FOF2k4 executable and choose "Dialog" among the available resources in the left-hand menu, click on the dialog named "157". That's the roster command window at the top left in FOF2k4.

Now, the first line in the script ends with four numbers:
0, 0, 125, 110

The four numbers control the left position, top position, width, height in that order.

The other dialogs are 158, 206, 208, 226, 283 and 290.

Play around with the numbers to set the default positions to your own choice.

-Mojo Jojo-
12-22-2003, 04:29 PM
Awesome tip, thanks 3ric!

Peregrine
12-22-2003, 04:31 PM
3ric, wow! You've just made my day, moving around those windows has been bugging me since I got FOF4!

Tasan
12-22-2003, 04:31 PM
anyone want to post their resolutions and what they picked for locations?

3ric
12-22-2003, 04:41 PM
Here's mine:
I moved the mail window to the far right:
206 DIALOGEX 374, 80, 161, 190

The multi-player window in the bottom left corner:
283 DIALOGEX 0, 200, 125, 62

And finally the depth chart window stretched up to the top of the window:
290 DIALOGEX 364, 0, 130, 270

The mail window on top overlaps the depth chart window, which in turn partly covers the almanac window at the bottom, but everything's that's used every week is still visible.

Tasan
12-22-2003, 04:42 PM
Whats your screensize 3ric?

Peregrine
12-22-2003, 07:48 PM
Wow, a few minutes of messing with ResHacker and I get rid of the constant aggravation of putting the windows where I want them. Personally, I left the Roster Commands, Sim Window, and Almanac alone. I moved the Email to the top right, and moved the Depth Chart to just below the Roster Commands.

206 DIALOGEX 445, 0, 161, 190

290 DIALOGEX 0, 125, 130, 190


Thanks again 3ric!

yabanci
12-22-2003, 08:16 PM
damn! This is great. Between this and the pbp viewer, I heart you.

Tasan
12-22-2003, 09:53 PM
Hey Skydog, can this get a link in the all inclusive thread?

3ric
12-23-2003, 01:50 AM
Originally posted by Tasan
Whats your screensize 3ric?

The default screen size, I don't maximize or anything.

Ben E Lou
12-23-2003, 04:07 AM
Originally posted by Tasan
Hey Skydog, can this get a link in the all inclusive thread? You got it.

ozias
12-23-2003, 01:34 PM
Hi

Thanks for the tips.

I have a question for you. After I resized the window for the Depth Chart to the size and place I want it on the screen, all of the information inside the window dosen't expand to fit the window until I click the bottom of the box and drag it down a mm or so.

Is there a way to have the information automatically resize itself to fit the measurements I have?

I am using these numbers for the 290 DIALOGX 169,0,180,335 which moves my Depth Chart to the left of the screen right next to the Roster/Global/Email windows(all on the very left), then my Depth Chart window, which I resized to be open completely, then the Simulation and Almanac Windows to the right, with the Multi-Player Window just under the Simulation Window.

Those allow me to have every Window open and not overlap any other Window using the Default FOF2004 game size.

If anyone is interested in the settings I used, here they are

Roster 157Dialogex 0,0,161,110 (used 161 on width to match email width)

Global 158Dialogex 0,128,161,58(same as above)

Email 206Dialogex 0,203,161,190

Simulation 208Dialogex 357,0,155,234

Alamanac 226Dialogex 520,0,120,250

Multi-Player 283Dialogex 364,250,131,62

Depth Chart 290Dialogex 169,0,180,335

thetrilogy
12-23-2003, 01:47 PM
For Dialog# 290

You must also edit the end of the line beginning with:

CONTROL "List1", 1011, "SysListView32", . . . .

at the end, match the numbers with your other data for that
dialog, but change the first number to a 0.

it should be:

| WS_TABSTOP, 0, 0, 180, 355

ozias
12-23-2003, 01:54 PM
thetrilogy


Thank you, That worked like a charm...the screen setup is awesome for me now.:D

Thanks again.

ozias
12-23-2003, 02:21 PM
I made a couple of more changes to my setup if anyone is interested.

Roster

157DIALOGEX 0, 0, 161, 110 then edit the line with CONTROL"list1" the end of that line to the same 0, 0, 161, 110

Global Options

158DIALOGEX 0, 128, 161, 58 then edit the end of the line(same as above) to 0, 0, 161, 58

Email

206 DIALOGEX 0, 203, 161, 190

Simulation

208 DIALOGEX 357, 0, 155, 234

Alamnac

226 DIALOGEX 520, 0, 120, 250

Multi-Player

283 DIALOGEX 357, 250, 154, 62

Depth Chart

290 DIALOGEX 169, 0, 180, 345 then edit the line with CONTROL"list1" the very end of that line to this 0, 0, 180, 345


Thanks goes to thetrilogy for the headsup on the

CONTROL "List1", 1011, "SysListView32".....WS_TABSTOP

section of the line above that also needed changes.
:cool:

Enjoy:)

edited-for changes to a couple of numbers due to the latest "D" patch. Screen shot is posted further down.

korme
12-27-2003, 02:18 PM
WOW, sweet! Just saw this on the All-Inclusive!

bigdawg2003
01-08-2004, 04:12 PM
Is there a way where you can setup the dialogs in your prefered location in the game and figure out where they are without guessing?

JeeberD
01-11-2004, 04:59 PM
Good lord...I need to pay better attention to the Reference thread!!! I just saw this and now my screen finally looks great without tons of screwing around with it!

Once again, thanks 3ric! You are so the man...

sebastian0622
01-19-2004, 09:49 PM
anybody find a way to make the roster open in a different view? I use scout view/contract view but never standard.

Castlerock
02-22-2004, 01:30 PM
I made the following changes so that all windows (except multi) are fully visible (no overlapped windows and no scrolling) at a resolution of 1024 x 768 when FOF is maximized.

Roster Commands - 157 DIALOGEX 20, 210, 125, 110
Global Game Options - 158 DIALOGEX 180, 260, 130, 58
Electronic Mail - 206 DIALOGEX 0, 0, 161, 190
Simulation Window - 208 DIALOGEX 175, 0, 155, 234
Almanac - 226 DIALOGEX 540, 0, 120, 260
also edit the end of CONTROL "List1", 1011, .... WS_TABSTOP, 0, 0, 120, 260
Depth Chart - 290 DIALOGEX 340, 0, 190, 350
also edit the end of CONTROL "List1", 1011, .... WS_TABSTOP, 0, 0, 190, 350

MizzouRah
02-22-2004, 01:43 PM
Can any of you post some screen shots? I want to edit this as well, but I like where I put my windows and would like to see where you have yours.


Thanks,

Todd

ozias
02-22-2004, 02:22 PM
here is the one I am using...with the default window size.
the numbers I am using are listed a few posts above this one. :)

http://jupiter.walagata.com/w/ozias/screen.JPG

Dutch
02-22-2004, 02:32 PM
At some point I am going to HAVE to do this.

MizzouRah
02-22-2004, 02:34 PM
Thanks for the screenie!


Todd

ozias
02-22-2004, 02:42 PM
Your welcome!

I just made the Multi-Player window a little wider....same size as the Simulation window...better on the eyes as far as looks go.

The sizes are listed above a few posts (10 to be exact)

Ben E Lou
12-16-2004, 04:40 PM
Can I get step-by-step instructions on this before I endeavor to give it a shot?

JeeberD
12-16-2004, 04:45 PM
1. Open ResHacker
2. Go to Open, then find and click on frfoot2004.exe
3. Click the dialogue folder
4. Click on the individual file numbers shown above, click on the flower (or whatever it is) that says 1033, then change the coordinates (top row) to your specifications.
5. Click "compile script"
6. Move to the next file (dialogue box), rinse, repeat.
7. When you have them all edited, save and you're all done.

JeeberD
12-16-2004, 04:51 PM
Dola-

The coordinates that I like to use are...

157 (Roster window) - 0, 0, 130, 110
158 (Global options) - 140, 250, 130, 58
206 (E-Mail window) - 434, 0, 161, 190
208 (Simulation window) - 140, 0, 155, 234
226 (Almanac window) - 304, 0, 120, 260
283 (Multiplayer window) - 434, 207, 131, 62
290 (Depth chart & Game plan) - 0, 128, 130, 190

That gives me a layout that looks like this:

http://home.comcast.net/~jeeberd2/Image2.jpg

Ben E Lou
12-16-2004, 05:31 PM
Thanks!

MikeVic
12-16-2004, 09:09 PM
Dola-

The coordinates that I like to use are...

157 (Roster window) - 0, 0, 130, 110
158 (Global options) - 140, 250, 130, 58
206 (E-Mail window) - 434, 0, 161, 190
208 (Simulation window) - 140, 0, 155, 234
226 (Almanac window) - 304, 0, 120, 260
283 (Multiplayer window) - 434, 207, 131, 62
290 (Depth chart & Game plan) - 0, 128, 130, 190

That gives me a layout that looks like this:

http://home.comcast.net/~jeeberd/HFL.jpg


Whoa. When's the last time I saw an e-mail with reminders on what to do at each stage. :D

MizzouRah
12-16-2004, 09:56 PM
Still nobody likes it the way I do.


Todd

jbmagic
12-18-2004, 12:43 PM
Still nobody likes it the way I do.


Todd

what setting do you use?

and you have a screenshot?

thanks

korme
12-18-2004, 01:02 PM
am i the only one that doesn't open up fof to full screen? i leave it default and can still manage to fit all the winodws on the screen, only resizing one... but i have to do it everytime, i'm too lazy to figure out all the coordinates to make it perfect

MizzouRah
12-18-2004, 01:09 PM
what setting do you use?

and you have a screenshot?

thanks

Nope, I manually do it everytime I play. I usually open FOF up first thing in the AM, then it's open all day long as I play a game here and there.

I wish I knew how to make it so it would open up to the way I like it.

I'll post a screenie of the way I play.


Todd

MizzouRah
12-18-2004, 01:13 PM
This is how I like my game setup:

http://img91.exs.cx/img91/5868/fofod8vm.jpg

jbmagic
12-18-2004, 01:50 PM
Nope, I manually do it everytime I play. I usually open FOF up first thing in the AM, then it's open all day long as I play a game here and there.

I wish I knew how to make it so it would open up to the way I like it.

I'll post a screenie of the way I play.


Todd


will those setting by jeeber above, make it open it like that every time?

damn your rams are 0-2 :)

MizzouRah
12-18-2004, 02:12 PM
will those setting by jeeber above, make it open it like that every time?

damn your rams are 0-2 :)

Yep, just like Jeeber has it.

I'm in the preseason, no worries. :)


Todd

JeeberD
12-19-2004, 03:13 AM
This is how I like my game setup:

http://img91.exs.cx/img91/5868/fofod8vm.jpg


INSANITY!!!!!!!!!! :eek:

MizzouRah
12-19-2004, 08:50 AM
INSANITY!!!!!!!!!! :eek:

That's a name of a hot sauce. :D


Todd

NYURDRMS
01-06-2005, 11:18 AM
This is how I like my game setup:

http://img91.exs.cx/img91/5868/fofod8vm.jpg


Hey Mizz,

How did you change the background?

Thanks,
Chad

azjoe_02
01-06-2005, 12:08 PM
You can change the background with Resource Hacker.

NYURDRMS
01-06-2005, 12:13 PM
You can change the background with Resource Hacker.


Thanks Azjoe, I know you can change with Rezhacker, I just am not sure where?

THanks,

azjoe_02
01-06-2005, 12:20 PM
Using ResHacker, open the .exe for FOF2k4, then open the bitmap folder. The 2 that you have to change are numbers 284 and 285. You can do that by using the "action" tab at the top. Hope this helps.

NYURDRMS
01-06-2005, 12:22 PM
Using ResHacker, open the .exe for FOF2k4, then open the bitmap folder. The 2 that you have to change are numbers 284 and 285. You can do that by using the "action" tab at the top. Hope this helps.

Perfect, that is what I was looking for.

Thanks Azjoe.

JeeberD
01-06-2005, 12:37 PM
Using ResHacker, open the .exe for FOF2k4, then open the bitmap folder. The 2 that you have to change are numbers 284 and 285. You can do that by using the "action" tab at the top. Hope this helps.

Do the bitmaps have to be a certain size or dimension?

Cap Ologist
01-06-2005, 12:41 PM
Do the bitmaps have to be a certain size or dimension?
I think they need to be 800 X 600. At least that's what I've used and it works.

JeeberD
01-06-2005, 12:48 PM
Cool, thanks... :)

MizzouRah
01-06-2005, 01:02 PM
..and I'm now using Jeebs setup... so much easier then moving them everytime.


Thanks!


Todd

JeeberD
01-06-2005, 01:05 PM
My pleasure... :)

Lonnie
02-01-2005, 05:58 PM
Well with 5.1c, I decided I wanted to make some layout changes, since I had to load up reshack anyway. So I messed around with it enough that I figured it all out... sort of. I wanted to make the e-mail window much larger, so I can see all those injuries when I play single player. Here's what I came up with.

http://home.comcast.net/~lonnie352/FOF_Windows.jpg

And here are the items that need to be changed if you want to try this out. I just copied and pasted each one so you can paste them over the regular settings rather quickly.


157 DIALOGEX 0, 0, 125, 114
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Roster Commands"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 0, 0, 125, 103
}


158 DIALOGEX 318, 250, 155, 63
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Global Game Options"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 0, 0, 155, 52
}


206 DIALOGEX 480, 0, 196, 391
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Electronic Mail"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 4, 4, 188, 50
CONTROL "&Prev", 1202, BUTTON, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 111, 373, 40, 14
CONTROL "&Next", 1203, BUTTON, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 151, 373, 40, 14
CONTROL "&Delete", 1204, BUTTON, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 373, 50, 14
CONTROL "&Action", 1205, BUTTON, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 73, 57, 51, 14
CONTROL "", 1510, "RICHEDIT", ES_LEFT | ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_HSCROLL | WS_TABSTOP, 4, 74, 188, 295 , 0x00000001
}


208 DIALOGEX 318, 0, 155, 234
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Simulation Window"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOSORTHEADER | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 4, 4, 147, 50
CONTROL "List1", 1012, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOSORTHEADER | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 4, 58, 147, 50
CONTROL "List1", 1220, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOSORTHEADER | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 4, 112, 147, 50
CONTROL "List1", 1224, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 4, 166, 147, 64
}


226 DIALOGEX 0, 130, 125, 260
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Almanac"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 0, 0, 125, 249
}


283 DIALOGEX 318, 329, 155, 61
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Multi-Player Controls"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 0, 0, 155, 61
}


290 DIALOGEX 132, 0, 180, 391
STYLE WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE
CAPTION "Depth Chart and Game Plan"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Arial"
{
CONTROL "List1", 1011, "SysListView32", LVS_REPORT | LVS_SINGLESEL | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 0, 0, 180, 391
}


You don't get to see your background, but I never change mine anyway.

Enjoy!

jbmagic
02-01-2005, 06:04 PM
5.3 is out?

i tought latest is 5.1c :)

Lonnie
02-01-2005, 06:08 PM
There, fixed that for you.

Fonzie
02-05-2005, 11:28 PM
Thanks Lonnie!

BucDawg40
02-06-2005, 08:21 AM
Nice job, Lonnie. Thanks!

gottimd
02-06-2005, 08:26 AM
Great work Lonnie, thank you!

Emiliano
05-08-2005, 09:02 AM
Wow Lonnie, great job! Thanks.

MizzouRah
05-08-2005, 09:06 AM
Very nice Lonnie!


Todd

Lonnie
06-16-2005, 01:16 PM
I knew this would come in handy. I have my windows set back to the way I like them in under 2 minutes.

JeeberD
06-16-2005, 02:59 PM
My layout is better... :p

Damn, looks like I need to upload a new screenshot. Damn Comcast...

MizzouRah
06-16-2005, 03:06 PM
That's the only thing I hate about FOF patches. :)

Reshacking everything once again....


Todd

jbmagic
06-16-2005, 03:09 PM
My layout is better... :p

Damn, looks like I need to upload a new screenshot. Damn Comcast...


Jeeber that will be cool. also you number in the copy and paste format for reshack. to make it easier :)


thanks

jbmagic
06-16-2005, 03:11 PM
Lonnie looks nice.

does this layout work for multiplayer too?

hukarez
06-16-2005, 04:58 PM
Does this apply to a certain screen resolution? http://dynamic.gamespy.com/%7Efof/forums/images/smilies/confused.gif

Emiliano
06-16-2005, 05:35 PM
That's the only thing I hate about FOF patches. :)

Reshacking everything once again....


Todd

Me too! But this time, I copied my last settings in a text file. :)

Lonnie
06-16-2005, 06:59 PM
Lonnie looks nice.

does this layout work for multiplayer too?


Sure it works fine for multiplayer, I only made the email box bigger for single player since you get more emails.

I think I made my version running 1280x1024, but it only takes up like 2/3 of the screen. I don't know if it works at lower resolutions or not.

cthomer5000
08-07-2005, 02:49 AM
does anyone know how to edit the default window size (of the entire game)?

JeeberD
11-15-2006, 11:46 AM
While FOF2k7 has a better initial layout than FOF2k4, I still wasn't totally happy with it. So here are my Reshacked settings for the FOF2k7 dialog windows:

157 (Roster window) - 0, 0, 135, 142
158 (Global options) - 145, 262, 135, 58
206 (E-Mail window) - 449, 0, 161, 240
208 (Simulation window) - 145, 0, 155, 246
226 (Almanac window) - 309, 0, 130, 270
283 (Multiplayer window) - 449, 256, 135, 72
290 (Depth chart & Game plan) - 0, 159, 135, 200

And it looks like this:

http://www.fof-ihof.com/upload/JeeberD/reshacked.jpg

DougWyatt
12-22-2006, 06:32 PM
Thanks Azjoe, I know you can change with Rezhacker, I just am not sure where?

THanks,

You can change the background with Resource Hacker.

Using ResHacker, open the .exe for FOF2k4, then open the bitmap folder. The 2 that you have to change are numbers 284 and 285. You can do that by using the "action" tab at the top. Hope this helps.
328 & 329 for 2k7