View Full Version : Gamespot reviews fof 2004
ageofquarrel
02-02-2004, 06:50 PM
I don't know if this has already been posted. I saw gamespot gave fof 2004 a 7.8.
http://www.gamespot.com/pc/sports/frontofficefootball2004/review.html
Kodos
02-02-2004, 07:23 PM
Cool. Nice find!
Dutch
02-02-2004, 07:34 PM
That's a very honest assessment of FOF in my mind. Glad to see FOF get a review. :)
tucker342
02-02-2004, 08:06 PM
But in the two important categories it got a 9 for Gameplay, and a 10 for value
hukarez
02-02-2004, 08:22 PM
But in the two important categories it got a 9 for Gameplay, and a 10 for value
Very true!
I think that's the first review I've seen of FOF2K4..
Eaglesfan27
02-02-2004, 10:31 PM
Very cool. They have TPF on their site as well, but haven't reviewed that yet. I wonder what score it will get (assuming it is eventually reviewed.)
fantastic flying froggies
02-03-2004, 02:12 AM
Great find ! Pretty good review. One comment though : a "1 hour learning curve" ??? That must be a pretty smart reviewer...
A very useful 1st post deserves a welcome to the board.
Skydog, worthy of the reference thread, methinks ?
Deattribution
02-03-2004, 02:18 AM
Great find ! Pretty good review. One comment though : a "1 hour learning curve" ??? That must be a pretty smart reviewer...
A very useful 1st post deserves a welcome to the board.
Skydog, worthy of the reference thread, methinks ?
You can pretty much get the basics down rather quickly, so an hour sounds fair, but yes it certainly takes alot longer to really get the complete depth of the game for first time users.
yabanci
02-03-2004, 02:27 AM
This was a great line from the review:
"The graphics are an antediluvian artifact of the DOS era."
QuikSand
02-03-2004, 08:07 AM
How do you decide that the game deserves exactly 4 out of 10 for sound?
Ummmm.... there is no sound.
I find it amazing that these review sites can't fathom a circumstance where their little cookie-cutter five-category system doesn't truly apply. Should "sound" be worth 20% of the rating for a game that doesn't have any sound and clearly doesn't need any sound, nor want any sound? It's patently absurd.
I think the review is well done, and very fair... but the scoring system they use is at least as obtuse as anything they find in FOF 2004.
corbes
02-03-2004, 08:19 AM
Apparently, to get a 1 out of 10 for sound, your game needs to emit a continous, horrible, piercing squelch for the duration of gameplay.
Maple Leafs
02-03-2004, 08:25 AM
Should "sound" be worth 20% of the rating for a game that doesn't have any sound and clearly doesn't need any sound, nor want any sound? It's patently absurd.I don't think sound is worth 20% of the rating. It's one of the five categories, sure, but the final score is a separate rating and not just an average of the first five.
As for whether a sound rating is even appropriate, I think you could make a case for it. The game could potentially benefit from the use of sound in some places, but the lack of sound doesn't make it unplayable. A mark somewhere in the middle sounds about right.
corbes
02-03-2004, 08:26 AM
A mark somewhere in the middle sounds about right.
or a N/A.
Ben E Lou
02-03-2004, 08:31 AM
Skydog, worthy of the reference thread, methinks ?Yes, most definitely.
The graphics are an antediluvian artifact of the DOS era.
Greatest line ever. Give me an antediluvian artifact of the DOS era ANY day, baby! Weeds out the shallow gamers... ;)
Ben E Lou
02-03-2004, 08:31 AM
or a N/A.Bingo.
QuikSand
02-03-2004, 08:31 AM
I don't think sound is worth 20% of the rating. It's one of the five categories, sure, but the final score is a separate rating and not just an average of the first five.
Good point - ididn't even bother to verify my assertion, which was incorrect.
Still...the game rates a 9 in game play, a 10 in value, and an 8 in "tilt" (whatever that is)... but the lousy ratings for graphics and sound have to be what pull its overall rating below any of those. Whatever the weighting system, that still seems unfair to me, for a game like this. For a text-based sim, I'd think that gameply and value would be the overwheling components of what I'm looking for.
But then, judging from the gaga reaction to the slick TPF screenshots, maybe I'm wrong...
StormcloudCreations
02-03-2004, 10:42 AM
Well, just because its a text-based sim doesn't mean it can't be slick and attractive and modern looking (i.e. many of the .400 products, which are very nice to look at).
Even with my own stuff, I try to make it attractive and creative, for the most part, and give it some "atmosphere" (and succeed most of the time, I hope :)).
albionmoonlight
02-03-2004, 10:57 AM
Apparently, to get a 1 out of 10 for sound, your game needs to emit a continous, horrible, piercing squelch for the duration of gameplay.
I'm laughing more at this than I probably should. Every time I picture it, I laugh out loud.
Barkeep49
02-03-2004, 11:23 AM
It's a great (by that I mean well written and fair) review and FOFC even gets a nod which is nice.
MikeVic
02-03-2004, 11:24 AM
Good point - ididn't even bother to verify my assertion, which was incorrect.
Still...the game rates a 9 in game play, a 10 in value, and an 8 in "tilt" (whatever that is)... but the lousy ratings for graphics and sound have to be what pull its overall rating below any of those. Whatever the weighting system, that still seems unfair to me, for a game like this. For a text-based sim, I'd think that gameply and value would be the overwheling components of what I'm looking for.
But then, judging from the gaga reaction to the slick TPF screenshots, maybe I'm wrong...
I'm pretty sure tilt is either the readers' reviews, or how much the reviewer liked playing it? That's what I always took it for.
Barkeep49
02-03-2004, 11:27 AM
Tilt is the reviewer's way of tilting the score to combat other scores which don't accurately reflect the game. In this case the tilt score was used to combat the poor graphic and sound scores to get the overall score in the right range for the overall score. It can also be used to lower the overall score of a game with pretty graphics and sound that isn't that terrific of a game.
Samdari
02-03-2004, 11:45 AM
Well congratulations to Jim for getting the review on a major site. That should help the visibility of the game tremendously. I myself first heard of the game in a Computer Gaming World (published by ZD, who also run gamespot).
Congrats again for getting such a positive review. I think the review accurately captured the game - in both strengths and weaknesses.
Maple Leafs
02-03-2004, 12:19 PM
or a N/A.No, that wouldn't work. Sound can enhance a game, even a text sim, so the fact that a game chooses not to include it is not N/A. It's a factor in the quality of the game.
I think the fact that the reviewer still gave it a 4 even though there is no sound at all is a good indication that he recognizes that sound isn't crucial to the game, just a "nice to have".
rkmsuf
02-03-2004, 12:20 PM
No, that wouldn't work. Sound can enhance a game, even a text sim, so the fact that a game chooses not to include it is not N/A. It's a factor in the quality of the game.
I think the fact that the reviewer still gave it a 4 even though there is no sound at all is a good indication that he recognizes that sound isn't crucial to the game, just a "nice to have".
But if there's no sound wouldn't it be a zero then?
Maple Leafs
02-03-2004, 12:29 PM
But if there's no sound wouldn't it be a zero then?If the game really needs sound, yes. If not, then you figure out how much the lack of sound hurts the game and find your rating that way.
corbes
02-03-2004, 12:30 PM
No, that wouldn't work. Sound can enhance a game, even a text sim, so the fact that a game chooses not to include it is not N/A. It's a factor in the quality of the game.
I think the fact that the reviewer still gave it a 4 even though there is no sound at all is a good indication that he recognizes that sound isn't crucial to the game, just a "nice to have".
But I don't understand why you would grade something that doesn't exist. It would be fair to say, "I think this game could benefit from having sound." That is fair, but that doesn't translate to a 4 to me. That translates as N/A. As in, there is no sound, so it is not applicable to grade its quality.
McSweeny
02-03-2004, 12:31 PM
If the game really needs sound, yes. If not, then you figure out how much the lack of sound hurts the game and find your rating that way.
there's always great background music whenever i play FOF, so i say give it a 10!
rkmsuf
02-03-2004, 12:36 PM
If the game really needs sound, yes. If not, then you figure out how much the lack of sound hurts the game and find your rating that way.
OK then in that scenario since the game doesn't need sound at all it would be 10 then...the lack of sound is perfect for a game not needing sound...
Ben E Lou
02-03-2004, 12:36 PM
Well, just because its a text-based sim doesn't mean it can't be slick and attractive and modern looking (i.e. many of the .400 products, which are very nice to look at).
Weeds out the shallow gamers... http://dynamic2.gamespy.com/~fof/forums/images/smilies/wink.gif<!-- / message --><!-- sig -->
HornedFrog Purple
02-03-2004, 12:37 PM
I find FOF5 the ultimate in customization of sound.... hello winamp. :D
corbes
02-03-2004, 12:40 PM
the lack of sound is perfect for a game not needing sound...
brilliant.
corbes
02-03-2004, 12:41 PM
dola-
if FOF made a little ding everytime I clicked on something, that would be damn close to the aforementioned piercing squelch.
Solecismic
02-03-2004, 12:45 PM
Well, just because its a text-based sim doesn't mean it can't be slick and attractive and modern looking (i.e. many of the .400 products, which are very nice to look at).
Even with my own stuff, I try to make it attractive and creative, for the most part, and give it some "atmosphere" (and succeed most of the time, I hope :)).
Good for you, Derek. A gold star.
As someone who remembers the DOS era of gaming (and never programmed in it), I've hoped people would recognize the work I've put into creating graphics classes that present massive amounts of information. In most cases, the reason I don't add pictures is that to do so, I'd have to remove information.
I think most of the people here understand that - they're looking for a game which allows them to express their own imagination. The attraction is not a fleeting glance at a piece of clip art, but the story they create on their own from the information I present. Look at the dynasties on this forum. Do any of them mention the original artwork on my splash screen?
Although I thought the DOS line was a little over the top, Brett gets it. He wouldn't have wanted to review the game if he didn't. I just hope I'm not forced to go full screen and waste valuable development time integrating a lot of artwork. I don't think the text sim which looks like a 1998 presentation is obsolete in 2004 any more than a book written in the 19th Century is obsolete.
rkmsuf
02-03-2004, 12:45 PM
--from an unpublished review--
"You know I really like the sound in this game. For a text based sim it's remarkably quiet and the lack of any noise at all compliments the program quite well. I'm giving it a 10 for sound for the mere fact there are no dings or piercing squelches."
yabanci
02-03-2004, 12:51 PM
No sound is much better than bad sound, so a 4 seemed like a fair rating. It's like the QB rating -- if a quarterback walks onto the field and does nothing, his QB rating is something like 37. He has to really screw things up to get below that.
WSUCougar
02-03-2004, 01:10 PM
Visuals are chrome when it comes to a text-sim. A little is nice, a lot is distracting. If anything, I'd like to see a bit more user-friendly customization available for logos and the like, but overall I have no major concerns.
I have no issues whatsoever with the lack of sound. Oft-times, games that throw a bone to "sound" come up WAY too short. Yips, yaps, and faux crunching noises do not good sound make, and even the best soundtracks would run dry quickly given the amount of time most of us spend poring over the FOF screens. No worries there.
WSUCougar
02-03-2004, 01:10 PM
dola
I did notice on the Gamespot review that the 12 reader reviews amassed a paltry 5.8 score - I wonder what gives?
StormcloudCreations
02-03-2004, 01:21 PM
Good for you, Derek. A gold star.
As someone who remembers the DOS era of gaming (and never programmed in it), I've hoped people would recognize the work I've put into creating graphics classes that present massive amounts of information. In most cases, the reason I don't add pictures is that to do so, I'd have to remove information.
Although I thought the DOS line was a little over the top, Brett gets it. He wouldn't have wanted to review the game if he didn't. I just hope I'm not forced to go full screen and waste valuable development time integrating a lot of artwork. I don't think the text sim which looks like a 1998 presentation is obsolete in 2004 any more than a book written in the 19th Century is obsolete.
Oh I agree with you 100%....just got through reading an IGN review of Coliseum that brutalized it based on lots of "prettiness" and peripheral type stuff that has little to do with gameplay, so it does matter to those types (that sadly get thrown into reviewing my games much of the time). The review was clearly written by someone who doesn't "get it" at all, and never should have been assigned to review a game like mine (or any non-glittery, non-mainstream games for that matter).
My comments weren't meant to slag FOF in any way...it presents info in a concise and clean manner, and I like that. Even with my own design, I tried to keep the easy to access info in the forefront, above any "chrome".
But my point was: the toughest and best way to do it is to merge clear well-presented info with bits of polished chrome here and there. That way you get the "grognards", and you might grab a few more casual players as well.
Eaglesfan27
02-03-2004, 01:29 PM
The one reader score for TPF was a 10.0 - I wonder what gives? (Note I last checked that site last night and can't get on the site from work right now for some reason)
Subby
02-03-2004, 01:43 PM
I realize that the reviewer's opinions are no more valid than anyone elses, but I have to question a guy who rates OOTP 5 higher than FOF 5...
kingnebwsu
02-03-2004, 01:49 PM
FOF 5's sounds are rated a "10" for me. I listen to my winamp all the time, and any sounds would detract from my "cool" music. When I briefly played tournament dreams, the sounds in that drove me crazy. I disabled all I could, but some were still present&annoying.
It's like the "custom soundtrack" option for the Xbox. It's a really cool feature.
Celeval
02-03-2004, 02:05 PM
FYI, the user reviews do consider sound as 20%.
Graphics
This includes technical use of graphics, as well as the aesthetic quality of a game's appearance and presentation.
Sound
This includes the quality and use of sound effects and music in the game.
Gameplay
This includes everything from the game's interface to its control and how well balanced it is--basically, how well a game plays and how enjoyable it is to play.
Value
This reflects the game's longevity--how long you'll be able to play and enjoy the game and also how much replay value you'll get out of it. The retail price of a game can also figure into the value score. Note: Games with bad gameplay often have low value scores. On the other hand, a game can have great gameplay (and get a high gameplay score) but can be very short (and get a low value score).
Reviewer's Tilt (Tilt)
This score basically lets a reviewer sway the final score--either higher or lower--based on the reviewer's experience with a game. Here's an example: A game might have really good graphics but really bad gameplay--so it gets a low tilt score to keep the overall score low, since the game ultimately isn't fun. Or a game might have poor graphics and sound but have a really good story--so it might get a high tilt to boost the overall score a bit.
The final user review score is the average of these 5 on a 1-10 scale.
FYI, it's up to a 6.1 now.
corbes
02-03-2004, 02:07 PM
Look at the dynasties on this forum. Do any of them mention the original artwork on my splash screen?
Yes, yes they do:
The Frickin' Eagles Dynasty (http://dynamic2.gamespy.com/~fof/forums/showthread.php?p=370018#post370018), or whatever I called it.
Ben E Lou
02-03-2004, 02:11 PM
Yes, yes they do:
The Frickin' Eagles Dynasty (http://dynamic2.gamespy.com/~fof/forums/showthread.php?p=370018#post370018), or whatever I called it.:D
Easy Mac
02-03-2004, 02:40 PM
All I have to say is, FOF's non-sound is still better than TDCB's porn music playing.
Gallifrey
02-03-2004, 04:44 PM
I just hope I'm not forced to go full screen and waste valuable development time integrating a lot of artwork. I don't think the text sim which looks like a 1998 presentation is obsolete in 2004 any more than a book written in the 19th Century is obsolete.
I agree 100% here. Information and detail in gameplay over graphics anyday in my book.
And Jim, please don't waste development time integrating artwork over all the mounds of information you will include in TCY2.
That will be next right? Please? :)
WSUCougar
02-03-2004, 04:47 PM
Perhaps (TCY2)some(TCY2) subliminal (TCY2)messages(TCY2) would (TCY2)help (TCY2)Jim(TCY2) make (TCY2) the (TCY2)right (TCY2)decision...
:D
Leonidas
02-03-2004, 06:52 PM
WRT the whole sound issue, clearly OOTP5 has FOF beat hands down with it's constant rehash of old Billy Squire, Ozzy Osbourne, and Zebra soundclips.
PineTar
02-03-2004, 09:36 PM
Good for you, Derek. A gold star.
As someone who remembers the DOS era of gaming (and never programmed in it), I've hoped people would recognize the work I've put into creating graphics classes that present massive amounts of information. In most cases, the reason I don't add pictures is that to do so, I'd have to remove information.
Agreed. The Solecismic website on the other hand needs an overhaul.
Fonzie
02-03-2004, 10:08 PM
WRT the whole sound issue, clearly OOTP5 has FOF beat hands down with it's constant rehash of old Billy Squire, Ozzy Osbourne, and Zebra soundclips.
How much more do you really think you know than a flower does about who's behind the door!
Gallifrey
02-04-2004, 05:39 PM
WRT the whole sound issue, clearly OOTP5 has FOF beat hands down with it's constant rehash of old Billy Squire, Ozzy Osbourne, and Zebra soundclips.
What I find most interesting is that you knew, or know who Zebra is, or was.
The_herd
02-04-2004, 06:09 PM
Oh I agree with you 100%....just got through reading an IGN review of Coliseum that brutalized it based on lots of "prettiness" and peripheral type stuff that has little to do with gameplay, so it does matter to those types (that sadly get thrown into reviewing my games much of the time). The review was clearly written by someone who doesn't "get it" at all, and never should have been assigned to review a game like mine (or any non-glittery, non-mainstream games for that matter).
My comments weren't meant to slag FOF in any way...it presents info in a concise and clean manner, and I like that. Even with my own design, I tried to keep the easy to access info in the forefront, above any "chrome".
But my point was: the toughest and best way to do it is to merge clear well-presented info with bits of polished chrome here and there. That way you get the "grognards", and you might grab a few more casual players as well.
I read that review a couple days ago and was astonished. It's one of the most poorly written reviews I've ever seen and I actually considered emailing the guy to let him know. I lost some respect for IGN with that review. I would think the guy would have had the integrity to at least let someone know he has no interest in the genre or the game at some point in the review process and therefore wouldn't be able to give an honest review of the game.
The first thing the guy mentions in the review was the fact that the game looked "boring" and right away I knew you weren't going to get an honest review. Unfortunately, he didn't disappoint, its clear the guy doesn't care for text-sims and would have rather spent his time playing a nice, flashy FPS or some other action game. He seemed to hold a grudge against the game because he had to take the time to review it.
Bill Abner
02-08-2004, 10:20 AM
You should really ignore the GSpot grade scale in terms of the breakdowns; they're kinda meaningless and completely arbitrary.
Brett knows his stuff. He's in my OOTP league and loves sports games (and text games) as much as I do and has been at this for a long, long time. I disagree with him about the game's multiplayer mode, which I found very unpolished and almost tacked on. MP was the focus of my review for CGM (with a 300 word review it's hard to talk about everything.) I gave it a 3.5/5 which is pretty much in line to Brett's overall analysis. I do agree with him in that FoF is still the best simulation of football on the PC but I really think Jim needs to completely redo the interface, make multiplayer more user friendly, and deepen the gameplan design. But hey, I'm still running my FoF 2004 MP league, so that's saying something.
Now on to TPF...
-bill
StormcloudCreations
02-08-2004, 10:48 AM
I read that review a couple days ago and was astonished. It's one of the most poorly written reviews I've ever seen and I actually considered emailing the guy to let him know. I lost some respect for IGN with that review. I would think the guy would have had the integrity to at least let someone know he has no interest in the genre or the game at some point in the review process and therefore wouldn't be able to give an honest review of the game.
The first thing the guy mentions in the review was the fact that the game looked "boring" and right away I knew you weren't going to get an honest review. Unfortunately, he didn't disappoint, its clear the guy doesn't care for text-sims and would have rather spent his time playing a nice, flashy FPS or some other action game. He seemed to hold a grudge against the game because he had to take the time to review it.
Yep, and that was what pissed me off: his nasty venomous tone in the review. It's very clear he really had no business going near Coliseum or any text game for that matter. It's not his cup of tea, and never will be. The review should have been reassigned as soon as any experienced editor read it. But then...it's IGN.
I'm aware that the game isn't perfect and needs work in some areas, but I really don't think it deserved this hatchet job that it got. But knowing how "critics" usually receive most of my stuff, it could be only the beginning. *sigh*
What kinda made me feel a little better, was the fact that 4 people wrote me and told me they canceled their IGN Premium accounts because of the Coliseum review in protest, listing it as the reason in their exit survey. heh heh! :) And numerous people went there to post their reader ratings and reviews to make that "reviewer" look fairly clueless.
Bill Abner
02-08-2004, 11:07 AM
After I submitted my Coliseum review I was lead to the IGN review by a buddy of mine. Stuff like that has to fall back on the publication -- maybe even more than the reviewer. They assigned it, after all. Someone with a predetermined view on a game before taking off the shrink wrap...well that kinda defeats the purpose. Now granted, I did find Coliseum to be more potentially fun that actually fun, (something I'm sure Derek will disagree with, which is understandable) but I don't see any reason to be that venomous in tone.
StormcloudCreations
02-08-2004, 11:12 AM
Mr. Abner:
So I assume that means it got a lousy 1 star review? :)
Agreed too: I blame IGN MUCH more than "Dan Adams", the reviewer. One look at that review by a competent, experienced review editor should have disqualified him from the review instantly. It's like having me review a French romance movie, when all I like is American action movies; I won't get it at all, and odds are i'll find it dull and give it a lousy review, when there are probably plenty out there who love and watch French movies who would find me clueless.
In that case, you assign someone who actually watches French romance movies (every once in awhile at least), who can give a fair and accurate assessment of its worth as a film.
SirFozzie
02-08-2004, 11:59 AM
Speaking of reviews of text sims (sports and non), I came across a link on .400 to quick reviews of textsims by ESPN's ESPNGamer site.
I was very disappointed to see while every other "major" sports sim was covered, that there was not a single hint of any FOF games.
Should we email them and ask what's up wit dat? :)
ESPNGamer: Sports Games "Minor League All-Stars" (http://sports.espn.go.com/espngamer/story?id=1726937)
FBPro
02-08-2004, 12:13 PM
Jim,
The interface is fine by me, straightforward, concise, for the most part all the info is right there. It's possible that the MP could use some adjusting(not certain since I'm just getting into a MP league) but I'm sure if it needs to you'll do it.
Thanks for a great game.
sabotai
02-08-2004, 12:14 PM
They even covered a curling sim on that site and no FOF!?
cthomer5000
02-08-2004, 12:20 PM
Agreed. The Solecismic website on the other hand needs an overhaul.
Agreed. The doesn't also have to look like 1998. :)
Easy Mac
02-08-2004, 12:41 PM
that's ok, if it talks about "Tactical Manager Worldwide" and makes no mention of CM, you can't take it seriously. TMW is imho the worst soccer manager I've ever played.
Bill Abner
02-08-2004, 02:20 PM
Mr. Abner:
So I assume that means it got a lousy 1 star review? :)
No, it didn't get a 1 star review. I don't want to hijack this thread but I think Coliseum has loads of potential; I just wanted the game to force me to make more decisions. I felt too much like a spectator and not an active participant. I also was also downright mad at the save game system. But I love the idea and I hope you continue to develop it. It's definately not worth scrapping because of a few bad to lukewarm reviews. I was also given 300-350 words to express all of this, which makes for a very general review. Such is the life of print mags.
FargoFreez aka fof playa
02-08-2004, 05:50 PM
Speaking of reviews of text sims (sports and non), I came across a link on .400 to quick reviews of textsims by ESPN's ESPNGamer site.
I was very disappointed to see while every other "major" sports sim was covered, that there was not a single hint of any FOF games.
Should we email them and ask what's up wit dat? :)
ESPNGamer: Sports Games "Minor League All-Stars" (http://sports.espn.go.com/espngamer/story?id=1726937)
Oh lord..
World Basketball Manager
Publisher: MetalFin (http://www.worldbasketballmanager.com/)
Price: $42.65
International ballers finally strike gold with a robust strategic simulator that hits nothing but net. Placed in charge of a rising club, you'll set departmental funding budgets, plan lineups, arrange athlete transfers, and plot a seasonal calendar. Feedback from fans, journalists and administrators greets your every move, as can job offers from renowned national teams. With more than 657 franchises and 10,000 players represented, it's a hoop dream come true.
Yeah..sure it is.
druez
02-09-2004, 10:18 AM
I thought Mr. Todds review of FOF was very accurate and he rated it very similiar to how I did mine. FOF is arguably still the best Football game on the market, I was just hoping for something more, in the way of progress. I think its needed to capture the mass market like the CM series did.
I still think its very possible to build a game that is "text based" but still have good screens to look at. I use the CM series of games as my example.
I liked Coliseum, but I'm forced to agree with Mr. Abner. The game has loads of potential, but to me isn't fleshed out enough. Its very similiar to how I felt about ITP. Great idea, Great initial design, but lacking in depth and features. I think I'll like ITP 2 and Coliseum 2 alot more the origonals.
corbes
02-09-2004, 10:28 AM
ESPNGamer: Sports Games "Minor League All-Stars" (http://sports.espn.go.com/espngamer/story?id=1726937)
For those writeups, it sounds like they hired the same people who enthusiastically reviewed Gigli and Butterfly Effect.
(edit: also, this gem from the curling game:
"High-resolution curling simulators are few and far between".
No doubt.)
The_herd
02-09-2004, 08:32 PM
After I submitted my Coliseum review I was lead to the IGN review by a buddy of mine. Stuff like that has to fall back on the publication -- maybe even more than the reviewer. They assigned it, after all. Someone with a predetermined view on a game before taking off the shrink wrap...well that kinda defeats the purpose. Now granted, I did find Coliseum to be more potentially fun that actually fun, (something I'm sure Derek will disagree with, which is understandable) but I don't see any reason to be that venomous in tone.
IMO blame falls on the reviewer 1st and foremost. If he considers himself a profesional in any way, he should have stepped forward either in the begining, or when he realized he couldn't give the game an honest review. IGN is at fault as well, they did edit it, someone should have said something about the tone used in the review. But in the end, I put the blame on the writer, he showed a complete lack of class and profesionalism.
StormcloudCreations
02-11-2004, 11:11 AM
IMO blame falls on the reviewer 1st and foremost. If he considers himself a profesional in any way, he should have stepped forward either in the begining, or when he realized he couldn't give the game an honest review. IGN is at fault as well, they did edit it, someone should have said something about the tone used in the review. But in the end, I put the blame on the writer, he showed a complete lack of class and profesionalism.
I agree, the_herd...completely. I think he should have disqualified himself if he felt couldn't be objective. But then, IGN isn't exactly a haven of journalistic integrity to begin with, so maybe that would be too much to expect. It just makes me angry that almost a year of work on this game, and that's all they could manage was a poorly balanced review from someone who clearly prefers flashier, 3D console based stuff, and from his wording, didn't even play the game much. Grrr.
druez: Thanks for the (somewhat) positive comments. :) Just FYI: there is a big new patch coming that will add lots of new depth and stuff, and tweaks and fixes to the game, including bribery, sending your warriors on quests for training, new surprises, playoff tree display even if you don't make it, and more. Set to release within a week or so.
Bill Abner: Thanks for your honesty and responses. Yes, the save game system annoyed a few people, and i've heard them; it will be changed with the new patch. Saved games will no longer be deleted when loaded. And the new patch will add more decisions and alternate paths to accomplish things.
druez
02-11-2004, 02:31 PM
Derek, people like you are the reason why I support small developers whenever I get a chance.
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