View Full Version : 5.0c bugs
SegRat
02-20-2004, 01:38 PM
When using the recommend button, searching any non-kicker, only players currently signed by teams showing up. Selecting free agents, or current roster shows the same players.
Subby
02-20-2004, 01:46 PM
Clicking on Personnel - I Formations in the depth chart menu takes you to the Roster Attributes screen, not the I Formation screen.
amdaily
02-20-2004, 03:12 PM
When I search for the best non-kicker free agent, I'm getting a list of the best non-kickers on current rosters. Can anyone confirm?
RPI-Fan
02-20-2004, 03:25 PM
When I search for the best non-kicker free agent, I'm getting a list of the best non-kickers on current rosters. Can anyone confirm?
Certainly not SegRat.
SegRat
02-20-2004, 03:31 PM
LMAO!!!!
amdaily
02-20-2004, 03:33 PM
Certainly not SegRat.
We'll don't I feel stupid :). I saw a bug thread and just posted without reading anything.
Dutch
02-20-2004, 05:10 PM
Ahhhh, the story of my life.... :)
amdaily
02-20-2004, 05:16 PM
Was our excitment about improved QB stats premature? Half my leagues QB's are stars :).
Only 5 in the entire league finished with a rating lower than 77 :(.
http://s92878788.onlinehome.us/problem3.gif
Vegas Vic
02-20-2004, 05:26 PM
Was our excitment about improved QB stats premature? Half my leagues QB's are stars :).
Only 5 in the entire league finished with a rating lower than 77 :(.
What season are you in, and what type of player file did you begin with?
amdaily
02-20-2004, 05:32 PM
This was season 4 using Heavy Reign's roster generator. But I don't believe it needs updated with new FOF patches, does it?
<EDIT>Same thing occurs with default rosters. 5 100+ rated passes, 11 90+ rated passers by season 4. I'll keep simming though, hopefully things will even out once the drafted players get in there...
cthomer5000
02-20-2004, 06:47 PM
When attempting to sign new players , the dialog box for the conflict info is not always long enough to contain all the information given to you. If a signing would affect many players, the comment ends up getting cut off in mid-sentence.
T-Storm
02-21-2004, 11:39 AM
FB Rushing % doesn't quite work as I feel it should.
Before Patch C you could set it to 100, which equalled about 40% of the runningplays (as it says it would)
now after the patch the most I can set up is 40% which equals to a little less than 20% of my running plays being run through the fullback.
This is with an otherwisely pretty much the same gameplan as used with patch B.
Besides that I don't quite understand why I couldn't have my FB run on all plays if I wanted to do so. (I know, I could slot hm as HB, but then he wouldn't play from the FB slot).
Anyway. I believe it's a bug that at the maximum setting with patch-C the FB will only rush in about 20% of the plays and not 40% as was possible with B.
FBPro
02-21-2004, 11:58 AM
I'd say this is a "design change", but that's just me.
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