kmok
03-10-2004, 09:01 PM
If there is a new adition of FOF, I would like to see the following new features:
1. some injured rookies before the draft starts
2. mock draft for the first 2 rounds
3. resigned players before free agency starts(don't understand why I cannot do this in FOF2004)
4. a real NFL unrestricted, franchise, and transition free agency rule (include compensation, and values of tenders)
5. ability to release an injured player (don't know why I cannot do this in FOF2004)
6. an adjusted bureau rating that correlated better to how teams drafted in terms of different positions, fixed mainly on how teams drated (Example: In FOF2004, teams don't like to draft QB)
7. A.I. teams should do a better job in designated franchise tag (Peyton Manning never gets franchise tag, and AI franchise tag a lot of mediocre players that does not deserve to be tag).
8. ability to promoted assistant coaches to head coach and able to resign coaches before the contract expire.
9. harder to trade a player for draft pick(A.I. teams should not be willing to offer even low round draft choice for a mediocre player that can easily get through FA)
10. players can possibly accept more than a 1 year contract when the season has started if pay well.
11. players who are reluctant to resign with a team because of playing time or whatever would still have a chance to resign if pay well.
12. a real NFL pro-bowl match and selection. (separated NFC and AFC, and match the number of players selected in each position)
13. name the player's role when signing contracts (like CM, for examples, 1. Starting player 2. compete for a starting spot 3. key backup 4. compete for a backup spot 5. mainly a mentor only)
14. Injures in training camp (There are injurys in every train camp I have seen...)
1. some injured rookies before the draft starts
2. mock draft for the first 2 rounds
3. resigned players before free agency starts(don't understand why I cannot do this in FOF2004)
4. a real NFL unrestricted, franchise, and transition free agency rule (include compensation, and values of tenders)
5. ability to release an injured player (don't know why I cannot do this in FOF2004)
6. an adjusted bureau rating that correlated better to how teams drafted in terms of different positions, fixed mainly on how teams drated (Example: In FOF2004, teams don't like to draft QB)
7. A.I. teams should do a better job in designated franchise tag (Peyton Manning never gets franchise tag, and AI franchise tag a lot of mediocre players that does not deserve to be tag).
8. ability to promoted assistant coaches to head coach and able to resign coaches before the contract expire.
9. harder to trade a player for draft pick(A.I. teams should not be willing to offer even low round draft choice for a mediocre player that can easily get through FA)
10. players can possibly accept more than a 1 year contract when the season has started if pay well.
11. players who are reluctant to resign with a team because of playing time or whatever would still have a chance to resign if pay well.
12. a real NFL pro-bowl match and selection. (separated NFC and AFC, and match the number of players selected in each position)
13. name the player's role when signing contracts (like CM, for examples, 1. Starting player 2. compete for a starting spot 3. key backup 4. compete for a backup spot 5. mainly a mentor only)
14. Injures in training camp (There are injurys in every train camp I have seen...)