View Full Version : FBCB: Eerie coincidence
Groundhog
03-17-2004, 04:25 AM
I just finished coaching my Boston University team in a win over Indiana State. Pre-game I noticed, however, that Indiana State has a 6'9 senior SF named Larry Bird, with 10/10 for threes! He was averaging a team leading 17PPG coming in, but we held him to 13 and grabbed a 77-71 victory. Bird nailed 3 treys, but shot the ball just 4/15. I must say though, his 7/10 foot speed and 8/10 jumping broke some of the illusion :)
AlejandroSosa
03-17-2004, 10:25 AM
does he have a bad back?
hukarez
03-17-2004, 10:38 AM
I'm still debating as to whether or not I should pick this game up...
Guess it's because I'm considering picking up FBB also, but heard there might be a new iteration of it akin to the FBCB game.
rjolley
03-17-2004, 10:49 AM
There is a new version of FBB due out. The due date is when it's done...kinda the stance all of the indy developers are taking.
I don't believe the new FBB is ready for testers yet, so it may be a month or so before it's ready.
My advice is to pick up FBCB now, get a few seasons and draft files under your belt, then grab FBB when it comes out.
Groundhog
03-17-2004, 10:50 AM
I'm still debating as to whether or not I should pick this game up...
Guess it's because I'm considering picking up FBB also, but heard there might be a new iteration of it akin to the FBCB game.
Good lord Hukarez, get it NOW!! :)
It's easily the best bball sim out there, no question about it. FBB is still the best pro sim, but it's starting to age now, especially when compared to feature-laden FBCB.
MrBug708
03-17-2004, 11:31 AM
You play with the 10's? 100's is much better
sabotai
03-17-2004, 02:36 PM
You play with the 10's? 100's is much better
10's (I use 20's) give more uncertainty to evaluating talent but gives just enough to make good judgement calls. Some people (me included) prefer a level of uncertainty. I basically prefer a level of uncertainty that gives just enough information to still make good judgement calls.
Groundhog
03-17-2004, 10:47 PM
Yeah, I think it's more realistic. If you got two very quick guys on a court and told them to run line sprints, I don't think you'd walk away saying "Gee, I'd rate player 1 about an 87 in quickness, and player 2 an 84, so I'll start player 1."
With ratings of 10 (or 20), you can only notice the difference if it's significant.
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