Godzilla Blitz
08-17-2004, 12:00 PM
I’m messing around with creating a gladiator/fighter text sim and have a general question for people as to a preferred game world. Thematically, I’m not sure whether to loosely set the game world in ancient Rome or in more of a fantasy setting, something along the lines of Conan’s Hyborian Age.
Basically, the game—if it ever gets finished—will allow you to manage a stable of fighters, train them, and enter them in matches. You win cash, improve their armor and weapons, and enter in tournaments of greater challenge. Conceptually, I’m thinking of Coliseum, but with a heavier tilt towards hardcore text sims like Front Office Football, Fast Break College Basketball, Championship Manager, and Out of the Park Baseball, etc. Monster Rancher’s tournament organization and fighting tactics are also providing some inspiration.
In case in helps, I’m not planning on incorporating magic into the combat system in any significant way. Also, if I went with the Roman theme, I wouldn’t tie the game closely to historical accuracy: gladiators died too frequently to make any long-term fighter management interesting.
In short: would you be more interested in a game that is set in ancient Rome or in a fictional world? Would it matter? Is there some other setting that would be more interesting for you?
Thanks in advance for the input!
More details on the project are available in this FOFC thread (http://dynamic2.gamespy.com/%7Efof/forums/showthread.php?t=29081).
Basically, the game—if it ever gets finished—will allow you to manage a stable of fighters, train them, and enter them in matches. You win cash, improve their armor and weapons, and enter in tournaments of greater challenge. Conceptually, I’m thinking of Coliseum, but with a heavier tilt towards hardcore text sims like Front Office Football, Fast Break College Basketball, Championship Manager, and Out of the Park Baseball, etc. Monster Rancher’s tournament organization and fighting tactics are also providing some inspiration.
In case in helps, I’m not planning on incorporating magic into the combat system in any significant way. Also, if I went with the Roman theme, I wouldn’t tie the game closely to historical accuracy: gladiators died too frequently to make any long-term fighter management interesting.
In short: would you be more interested in a game that is set in ancient Rome or in a fictional world? Would it matter? Is there some other setting that would be more interesting for you?
Thanks in advance for the input!
More details on the project are available in this FOFC thread (http://dynamic2.gamespy.com/%7Efof/forums/showthread.php?t=29081).