larrymcg421
01-02-2005, 05:26 AM
Another Broken Heel Dynasty. This will be my 2nd attempt at an interactive dynasty. I'll remember to backup my files this time.
Since almighty is doing TCY/FOF, I've decided to run an OOTP dynasty. Everyone gets to sign up as a rookie and allocate points toward their talent ratings. I've tried to carefully craft the point allocation system so you can make an above average to very good player. You may have to sacrifice skills in certain areas to make a very good player, but that will be part of the challenge. Using these totals I was able to make a hitter and pitcher that both were drafted in the 1st round of the amateur draft.
If you're interested, please fill out the sign up sheet below. It is pretty complicated so please ask me if you have any questions/concerns. I will take 4 players per season.
One more thing: During the dynasty I will be turning off player ratings. You will not know how your player is progressing except by his real world stats. I figured this would make things more interesting.
First Name
Last Name:
Nickname:
Number:
Origin:
Birthday (the date can be whatever you want, but everyone will be starting off as 17 yr olds)
Height:
Weight:
Bats: (It will cost an extra 50 points from below to make yourself a switch hitter)
Throws:
Position: (If Pitcher, designate SP or RP)
Hitter Type: (Spray, Pull, or Normal)
Loyalty: (Minimal, Normal, or Loyal)
Needs Winner: (No, Sometimes, or Yes)
Hitters (Pick from 0-100 unless otherwise specified. You have 750 pts to distribute.)
Contact:
Gap:
HR:
Eye:
Avoid K's:
Getting HBP: (Default is 1 per 550, 50 pts for every extra HBP or gain 50 by taking 1 away)
Speed:
Stealing:
Running Instincts:
Sac Bunt: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Bunt for Hit: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Fielding Range:
Fielding %: Default is .920, 10 pts for every .010 extra
Throwing Arm:
(Note: It does not cost any points to make yourself eligible at an extra position but you still have to pay the points for your fielding at the extra position.)
Injury Rating: (Prone = 0 pts, Normal = 50 pts, Durable = 100 pts)
Leader: Default is Some Ability, gain 50 pts for None, Pay 50 pts for Great Leader
Clutch: Default is Normal, gain 50 pts for Suffers, Pay 50 pts for Great
Consistency: Default is Average, gain 50 pts for Very Inconsistent, Pay 50 pts for Good
Pitchers (Pick from 0-100 unless otherwise specified, Starters have 650 points to allocate, Relievers have 600 points)
Stuff:
Control:
Movement:
Velocity: (Must be divisible by 10)
Pitches: (Default is two pitches, its costs 50 pts for every type of pitch you add. Please name the specific pitches you want from this list: Knuckleball, Fastball, Changeup, Curveball, Screwball, Sinker, Slider, Splitfinger
Hit Batters, Wild Pitches, Balks: Default will be 1 on each of these, it costs 50 pts to make it 0. You can gain a total of 50 pts by moving one of them up to 2. You can add and subtract between the three categories if you wish. So if you want the extra 50 pts then you must distribute a total of 4 pts among these three categories.)
Endurance:
Holding BR: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Groundball%:
Fielding Range:
Fielding %: Default is .920, 10 pts for every .010 extra
Throwing Arm:
Injury Rating: (Prone = 0 pts, Normal = 50 pts, Durable = 100 pts)
Leader: Default is Some Ability, gain 50 pts for None, Pay 50 pts for Great Leader
Clutch: Default is Normal, gain 50 pts for Suffers, Pay 50 pts for Great
Consistency: Default is Average, gain 50 pts for Very Inconsistent, Pay 50 pts for Good
Edit Notice: I had to edit the HBP/WP/Balks section for pitchers as I discovered it was too easy to get extra pts.
2nd Edit Notice: Added Character ratings to the signup sheet (clutch, loyalty, etc.)
3rd Edit Notice: Added Stuff to Pitchers ratings, which I inexplicably left out.
Since almighty is doing TCY/FOF, I've decided to run an OOTP dynasty. Everyone gets to sign up as a rookie and allocate points toward their talent ratings. I've tried to carefully craft the point allocation system so you can make an above average to very good player. You may have to sacrifice skills in certain areas to make a very good player, but that will be part of the challenge. Using these totals I was able to make a hitter and pitcher that both were drafted in the 1st round of the amateur draft.
If you're interested, please fill out the sign up sheet below. It is pretty complicated so please ask me if you have any questions/concerns. I will take 4 players per season.
One more thing: During the dynasty I will be turning off player ratings. You will not know how your player is progressing except by his real world stats. I figured this would make things more interesting.
First Name
Last Name:
Nickname:
Number:
Origin:
Birthday (the date can be whatever you want, but everyone will be starting off as 17 yr olds)
Height:
Weight:
Bats: (It will cost an extra 50 points from below to make yourself a switch hitter)
Throws:
Position: (If Pitcher, designate SP or RP)
Hitter Type: (Spray, Pull, or Normal)
Loyalty: (Minimal, Normal, or Loyal)
Needs Winner: (No, Sometimes, or Yes)
Hitters (Pick from 0-100 unless otherwise specified. You have 750 pts to distribute.)
Contact:
Gap:
HR:
Eye:
Avoid K's:
Getting HBP: (Default is 1 per 550, 50 pts for every extra HBP or gain 50 by taking 1 away)
Speed:
Stealing:
Running Instincts:
Sac Bunt: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Bunt for Hit: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Fielding Range:
Fielding %: Default is .920, 10 pts for every .010 extra
Throwing Arm:
(Note: It does not cost any points to make yourself eligible at an extra position but you still have to pay the points for your fielding at the extra position.)
Injury Rating: (Prone = 0 pts, Normal = 50 pts, Durable = 100 pts)
Leader: Default is Some Ability, gain 50 pts for None, Pay 50 pts for Great Leader
Clutch: Default is Normal, gain 50 pts for Suffers, Pay 50 pts for Great
Consistency: Default is Average, gain 50 pts for Very Inconsistent, Pay 50 pts for Good
Pitchers (Pick from 0-100 unless otherwise specified, Starters have 650 points to allocate, Relievers have 600 points)
Stuff:
Control:
Movement:
Velocity: (Must be divisible by 10)
Pitches: (Default is two pitches, its costs 50 pts for every type of pitch you add. Please name the specific pitches you want from this list: Knuckleball, Fastball, Changeup, Curveball, Screwball, Sinker, Slider, Splitfinger
Hit Batters, Wild Pitches, Balks: Default will be 1 on each of these, it costs 50 pts to make it 0. You can gain a total of 50 pts by moving one of them up to 2. You can add and subtract between the three categories if you wish. So if you want the extra 50 pts then you must distribute a total of 4 pts among these three categories.)
Endurance:
Holding BR: (1-5, 1=0pts, 2=20 pts, 3=40pts, 4=60pts, 5=80pts)
Groundball%:
Fielding Range:
Fielding %: Default is .920, 10 pts for every .010 extra
Throwing Arm:
Injury Rating: (Prone = 0 pts, Normal = 50 pts, Durable = 100 pts)
Leader: Default is Some Ability, gain 50 pts for None, Pay 50 pts for Great Leader
Clutch: Default is Normal, gain 50 pts for Suffers, Pay 50 pts for Great
Consistency: Default is Average, gain 50 pts for Very Inconsistent, Pay 50 pts for Good
Edit Notice: I had to edit the HBP/WP/Balks section for pitchers as I discovered it was too easy to get extra pts.
2nd Edit Notice: Added Character ratings to the signup sheet (clutch, loyalty, etc.)
3rd Edit Notice: Added Stuff to Pitchers ratings, which I inexplicably left out.