View Full Version : Alright boyz, here we go!!! Madden 2006 First Impressions
dubb93
08-05-2005, 08:05 PM
So my friend called me today and said he "got Madden 06' from a contact." After my laughter I he says he'll be up to play it when he gets off.
So he gets here and actually has the X-Box version. Played 1 game on All-Pro. I beat him 55-7, I was the Chargers, he has the Panthers.
The passing game seems to be hit or miss. I love the new features, you pull the right trigger and push the button of the reciever you want to throw it to, this has the QB look at the reciever. You can then throw the ball to him and place it either high, low, lead them, or put it behind them with "precision passing." I found it worked well, he couldn't figure it out.
On the running game, I COULD NOT figure out how to juke. I didn't read the instructions, but couldn't for the life of me get my guy to juke. The "truck stick" worked well, but not too well. It seemed to crush DB's, but was hit or miss against linebackers. Also, it never gained me more than a few yards as by the time the animation was finished other defenders were on top of me.
Just thought I would be the first to post this, I'm going out catfishing for the night, but any more questions can be sent my way, but like I said I only played 1 game. At this point I WOULD buy the game, it seemed to be much more fun than NCAA 06 2 player.
jbmagic
08-05-2005, 08:07 PM
dubb93
when you have a chance can you tell me how the running game is? does cpu teams run well and dont give up on it?
is pancakes high when playing the games out?
how is the sims stats? anything out of whack?
thanks
jamesUMD
08-05-2005, 09:42 PM
At this point I WOULD buy the game, it seemed to be much more fun than NCAA 06 2 player
You won 55-7. Of course it was fun for you. Can your friend post and give us his impression?
Just joking! By the way I hope Catfishing is a Euphemism for clubbing/girl hunting and not fishing by the way.
CHEMICAL SOLDIER
08-06-2005, 01:04 AM
What is the gampeplay like? other than that game were other games played close calls?
dubb93
08-06-2005, 03:25 AM
By the way I hope Catfishing is a Euphemism for clubbing/girl hunting and not fishing by the way.
No, I went out on the lake in a boat :D , didn't go too well tho. Only caught 3 in the whole 5 hours we were out there. On top of that we ran out of gas and had to limp back in. Like I said I only played 1 game. He took it home with him, I'll try an get some more PT with the game this weekend and see how the sim stats and the CPU plays, but I can't promise anything.
I'll also give him a call and see how they are against him, but I'm betting with how bad I killed him today I won't get a good gauge into the CPU play by asking him.
But I can say 100%, I LOVE the new passing game, and he 100% hates it, if that helps ya out any :p
SackAttack
08-06-2005, 03:47 AM
So apparently Mad Catz is releasing some NFL-branded controllers to sort of piggyback on the Madden release.
http://images.bestbuy.com/BestBuy_US/images/products/7184/7184628_sa.jpg
And people will buy that hideous thing.
God bless capitalism.
Emiliano
08-06-2005, 05:27 AM
IGN Review (http://xbox.ign.com/articles/639/639857p1.html)
This year seems to have the most negative round of reviews of Madden I've ever seen, even though they still give it an 8.8+ score. No one seems to like the QB flashlights, and the novelty of Superstar mode wears off as fast as RFTH. I guess with no other alternatives people are starting to realize this is virtually the same game we played 3-4 years ago.
Philliesfan980
08-06-2005, 10:31 AM
This year seems to have the most negative round of reviews of Madden I've ever seen, even though they still give it an 8.8+ score. No one seems to like the QB flashlights, and the novelty of Superstar mode wears off as fast as RFTH. I guess with no other alternatives people are starting to realize this is virtually the same game we played 3-4 years ago.
Yeah - I can only hope that the Coach Mode is good this year.
Kodos
08-06-2005, 10:56 AM
Excellent. This will make it easier to stick by my vow not to buy Madden this year. For the first time in over a decade.
ice4277
08-06-2005, 11:01 AM
It just sounds to me a little complex of a way to run a passing game. I don't want to have to go through four or five button presses to pass the ball, which it sounds like is the case with this.
Eaglesfan27
08-06-2005, 11:10 AM
From reading that review on IGN, it just looks like this reviewer hated the cone vision and that is what brought the review down the most. I'm fairly sure I'm going to like the cone vision, because it is going to make awareness matter. I want the passing game to be hard in franchise if I'm using a rookie QB or even a slow to learn 2nd or 3rd year QB. I think this feature is going to make that happen.
Edit: If you have a very good QB with very good awareness, there isn't going to be much difference in passing at all except for the "precision passing."
jbmagic
08-06-2005, 12:02 PM
the keys for me:
1) pancakes (i hope it not so high when playing like ncaa2006)
2) sim stats ( no crazy stats like qb stats in ncaa2006)
3) cpu running game.(hope they run more and dont give up on it so quickly like in the past Madden)
jbmagic
08-06-2005, 01:05 PM
operations sports forum
are seeing rushing attempts by RB total for a sim season get around 517 attempts.
NFL record is 410. so that over 107 more attempts.
seems like that the only out of whack stats in madden 06 sim stats is the running back carries is too high.
TroyF
08-06-2005, 01:10 PM
From reading that review on IGN, it just looks like this reviewer hated the cone vision and that is what brought the review down the most. I'm fairly sure I'm going to like the cone vision, because it is going to make awareness matter. I want the passing game to be hard in franchise if I'm using a rookie QB or even a slow to learn 2nd or 3rd year QB. I think this feature is going to make that happen.
Edit: If you have a very good QB with very good awareness, there isn't going to be much difference in passing at all except for the "precision passing."
I agree. I'm looking forward to the new passing model. I've watched a lot of the video clips and read the impressions from people playing it, and it seems like after a couple of games of practice, you can get used to the new passing features.
I'll give it ever chance to succeed before I turn the cone off.
HomerJSimpson
08-06-2005, 03:07 PM
operations sports forum
are seeing rushing attempts by RB total for a sim season get around 517 attempts.
NFL record is 410. so that over 107 more attempts.
seems like that the only out of whack stats in madden 06 sim stats is the running back carries is too high.
I bet that can be fixed with coaching sliders. That is not a bad problem at all.
MizzouRah
08-06-2005, 03:14 PM
Excellent. This will make it easier to stick by my vow not to buy Madden this year. For the first time in over a decade.
Yep, unless people rave about it, it's NCAA 2006 for me as my sole console football game this year. Really sucks with this EA exclusive license thing.
jbmagic
08-06-2005, 04:16 PM
I bet that can be fixed with coaching sliders. That is not a bad problem at all.
are we able to change the coaching sliders for computer teams and set the % for passing and run %? are we able to lock it, so they dont change it?
i dont remember every being able to do that once you start a franchise mode game.
i tought cpu teams will adjust there coaching sliders as they play in franchise mode like human team does.
illinifan999
08-06-2005, 04:43 PM
I like how the review is in the xbox section and he uses the ps2's controller as a way of explaining the cone vision.
maximus
08-06-2005, 04:44 PM
I may and I mean "may" buy the PC version (no console for me - they're faggoty :p ) but only if the coach mode is decent. Could anyone commnet on the coach mode? Also, I would like to hear about the stat tracking (is it more indepth than previous attempts) and who is the GM side of the game? Thanks.
jbmagic
08-06-2005, 04:49 PM
people say the console version is better than the pc version because they take away features from the pc version.
i always bought the pc version, but might get it on the xbox this year, now that i have an xbox.
never play madden on the console, so hoping the coach mode is great on it.
the pc version, the coach mode is awesome. great also to play human via ip vs ip connection
maximus
08-06-2005, 04:51 PM
The reason why I dont use consoles is because I want to put the stats into a database, which only a PC can do.
This would all be void if Jim would release another pro-football sim. :p
jbmagic
08-06-2005, 04:54 PM
Maximus i hear that the coach mode will be two different ways to play it.
one is the graphic way, where you call the plays, audible, shift lines, etc and watch the play after without controlling no one, like in the past.
and one will be text only. you call the play and read the result in text only like MVP 2005 has.
Philliesfan980
08-06-2005, 04:56 PM
Maximus i hear that the coach mode will be two different ways to play it.
one is the graphic way, where you call the plays, audible, shift lines, etc and watch the play after without controlling no one, like in the past.
and one will be text only. you call the play and read the result in text only like MVP 2005 has.
Interesting. Hopefully they'll implement it well this year.
I know that the PC Madden community does great things to the game. They make historical rosters and other mods that really enhance the game.
maximus
08-06-2005, 04:59 PM
Maximus i hear that the coach mode will be two different ways to play it.
one is the graphic way, where you call the plays, audible, shift lines, etc and watch the play after without controlling no one, like in the past.
and one will be text only. you call the play and read the result in text only like MVP 2005 has.
any word on how indepth the stats will be tracked? And if there will be a export option for the stats?
jbmagic
08-06-2005, 05:04 PM
any word on how indepth the stats will be tracked? And if there will be a export option for the stats?
it sounds like it will be the same stats categories like previous Madden had.
i know on previous pc madden you can save the stats and use Excel to open them up. it saves it as .csv
Logan
08-06-2005, 05:10 PM
By the way I hope Catfishing is a Euphemism for clubbing/girl hunting and not fishing by the way.
Let me guess...you had to look up the spelling of "euphemism" in an online dictionary, and were too lazy to type it back into the post, so you copied and pasted it instead?
:)
General Mike
08-06-2005, 07:39 PM
Excellent. This will make it easier to stick by my vow not to buy Madden this year. For the first time in over a decade.
Bingo. I'll probably rent it, but it seems every time they try this crap, the 1st year is awful, and then year 2 is pretty good. Madden '04 always seemed weird to me with playmaker mode, but I loved Madden '05 for some reason. I need to save my money for NHL 2k6 in 4 weeks, plus X-Men Legends 2. I've got NCAA 2006, at least to the point where I enjoy it, so that should hold me over for the rest of the year.
jbmagic
08-07-2005, 02:44 PM
How many of you guys getting this game Tuesday?
seems like the excitement is not as high it was for NCAA 2006 in here.
illinifan999
08-07-2005, 03:18 PM
NCAA usually gets me more pumped because it's the first football game of the season.
Ironhead
08-07-2005, 03:34 PM
Will probably rent Madden, but I doubt it will be any different that any of the previous iterations and the things that irked me in the Franchise Mode. Will probably just stick with NCAA and run my Kentucky dynasty for a long time.
Cuckoo
08-07-2005, 04:07 PM
I had been on the fence about buying it, especially since I'm broke. But it looks like, unless I read something wrong, the Circuit City here will have it for 39.99. I might pick it up.
Eaglesfan27
08-07-2005, 04:16 PM
NCAA always has me more excited because it is first, but I will pick up Madden sometime just after midnight on Tuesday.
TazFTW
08-07-2005, 04:20 PM
I'll pick it up but not this Tuesday as all the online stores has it coming out for the PC on the 17th.
CHEMICAL SOLDIER
08-07-2005, 05:47 PM
Im waiting on this one. I'll pick up Dungeon Siege 2 on the 15th though, even with no info on the game.
Emiliano
08-07-2005, 06:08 PM
I've pre-ordered it at the same on-line store I bought NCAA (Tronix (http://www.tronixweb.com)). If Fedex is fast as it was with NCAA, I should have the game by the 10th of August, as a birthday present.
jamesUMD
08-07-2005, 08:54 PM
Let me guess...you had to look up the spelling of "euphemism" in an online dictionary, and were too lazy to type it back into the post, so you copied and pasted it instead?
:)
Precisely. I'm usually a pretty good speller, but that one escaped me for some reason.
FBPro
08-07-2005, 11:02 PM
Anyone know if the PC version is due out at the same time as the console versions?
Eaglesfan27
08-07-2005, 11:09 PM
Anyone know if the PC version is due out at the same time as the console versions?
I think it is due out a month or so later.
Edit: I thought it wouldn't be out til 9/17, but according to gamespot.com it will be out 8/17 for the PC.
CleBrownsfan
08-08-2005, 06:39 AM
I have Madden pre-ordered and was getting excited for the upcoming release date and then I fired up ESPN 2k5 yesterday - I'm going to cancel my pre-order 'cause I really don't know if Madden series will be any better than 2k5 (IMO). Has anyone ever pre-ordered a game and cancelled? I have $10.00 down and hope to get store credit when I do cancel...
JimmyWint
08-08-2005, 08:39 AM
If you pre order a game and then change your mind they let you put it towards a different game. I pre ordered Madden, but I am going to switch it over to NHL 2K6...I am not going to support the Madden series any longer. Every year I buy it and every year it sits on sthe shelf after I play it a few times. I think I may end up getting it as soon as the price drops to like $20 or so for a used game.
ColtCrazy
08-08-2005, 08:58 AM
Interesting, the IGN guy blasts the QB cone system, then makes it sound like it's a sin to turn it off since it's one of the new features.
Sounds like I'll try it, and if I don't like it, I'll turn it off. Be like playing 05 again.
Hoya1
08-08-2005, 09:22 AM
I"ve got a copy. It pays to know people. I messed around with it a little yesterday. There is an option to do a sim which, I think may be similar to NBA2k5 where you adjust sliders and change how many touches guys get. I'll verify this tonight. I played as the Bills, and the cone is decent. It may take some getting used to. I'm sure JP Losman's cone wasn't that big. Tony Bruno is still on. They offer a gameplanning section before each game. This is were they identify a certain play, and show a play to counter act what the team is doing. You have the option to practice these as well.
I played about half a game last night. I was only on pro level. I was able to run pretty good with WIllis Mcgahee. My passing was OK. I did struggle a little in this dept. I blame this on adjusting to the cone. You do have the option to go without the cone.
I think I'll try all pro tonight and let guys know
HomerJSimpson
08-08-2005, 10:24 AM
I'm going to wait for the PC version. The local Gamestop said they are not expecting it till the 18th.
hukarez
08-08-2005, 10:31 AM
I understand some folks are holding out for the Xbox 360 version of Madden, though, I'm not quite so sure if there'll be any changes aside from graphics in that iteration.
jbmagic
08-08-2005, 11:32 AM
will the pc version have features missings from it?
Pumpy Tudors
08-08-2005, 02:23 PM
For two reasons, I'm not getting Madden yet. First, I'm unemployed (even though I bought Outlaw Tennis and Supreme Ruler 2010 yesterday). Second, I haven't even touched NCAA in three weeks, so I'm sure not going to try to get myself into another football game right now. There's nothing wrong with NCAA. I was just moving across the country, so it took away from my game time. I'll probably get Madden within a week after I get my first paycheck from whatever my job will be. Until then, Outlaw Tennis, anyone?
Eaglesfan27
08-08-2005, 09:36 PM
Well, this may be a bit sad, but I took a nap so I could stay up and play some Madden after it goes on sale at midnight tonight. I'll probably wait at least a day or two before posting some initial thoughts, but I look forward to playing for at least two or three hours starting in about 3 hours.
Eaglesfan27
08-08-2005, 10:06 PM
Gamespot gave it an 8.2 (which is still "great" on their scale.) The biggest detractions for them was that the cone made it hard to get passes off before the QB was sacked. Again, I like this. I want QB's with low awareness to be handicapped in comparisions to veteran highly aware QB's.
However, their bug section has me really worried. They mentioned that passing yards are being subtracted from the QB for interceptions! I haven't seen this mentioned anywhere else, and I'm hoping that they somehow are wrong about this. If it is true, and this isn't patched, I guess there are going to be many unhappy Madden Fans (myself included.) That would be much worse than ESPN's clipping bug last year.
Edit: They also really disliked the Super Star mode which they found to be poorly executed.
jbmagic
08-08-2005, 10:37 PM
Gamespot gave it an 8.2 (which is still "great" on their scale.) The biggest detractions for them was that the cone made it hard to get passes off before the QB was sacked. Again, I like this. I want QB's with low awareness to be handicapped in comparisions to veteran highly aware QB's.
However, their bug section has me really worried. They mentioned that passing yards are being subtracted from the QB for interceptions! I haven't seen this mentioned anywhere else, and I'm hoping that they somehow are wrong about this. If it is true, and this isn't patched, I guess there are going to be many unhappy Madden Fans (myself included.) That would be much worse than ESPN's clipping bug last year.
Edit: They also really disliked the Super Star mode which they found to be poorly executed.
no worry for this bug
http://forums.operationsports.com/vBulletin/showthread.php?p=1797891#post1797891
Eaglesfan27
08-08-2005, 10:41 PM
Yeah, I just read that thread myself. Apparently, this reviewer somehow totally messed this up (unless it suddenly changes the QB stats after the game.)
jbmagic
08-08-2005, 10:45 PM
only sim stat people are reporting that are out of whack is the running backs total carries for the season.
the most any running back carry last year was 371 by curtis martin in the NFL
there seeing running backs carry over 500 on the sim stats
for people that getting the game early, please confirm. thanks
jbmagic
08-08-2005, 11:23 PM
if you guys get a strategy book for Madden 2006 than get Madden 2006 Virtual Playbook.
Its 19.95 until Aug 12, than its 24.95
wow it looks deep from what i read. Its sounds way better then the Prima stategy does.
Here is whats in part 1.
All the team formations and play diagrams.
Stats about each playbook. For example how many run and pass plays there are.
Rosters ratings
Team ratings
There are few other tools that will help pick the team and playbook you want to run with.
The first book is 18 MBs
Here's the Part 2 Table of Contents:
Madden 101
Introduction
Copyright
Football/Madden Terms
Offensive Buttons & Moves
Defensive Buttons & Moves
Basic Game Tips
Mini Camp Drills
The Passing Game:
New Features
QB Vision Control - NEW!
QB Precision Placement - NEW!
Slide Protection - NEW!
Smart Routes - NEW!
Aggressive Catch - NEW!
Pass Protection:
Pass Protection Schemes
Using the Pocket
Routes:
Pass Routes
Hot Routes & Playmaker Routes
Option Routes
Reading & Attacking Coverages:
Pre-Snap Reads of the Defense
Attacking Cover 1
Attacking Cover 2
Attacking Cover 3
Attacking Cover 4
Other Passing Tactics:
Beating Bump N Run
Attacking 8 Men in the Box
Using Play Action
Running an Effective 2 Minute Offense
The Compression Offense
Using an Athletic QB
Manually Catching
Using Motion in the Passing Game
Scoring Inside the Red Zone
Running the Screen
Dominate the D with your TE
The Running Game:
Running 101
Running Moves
Running Formations
Running Plays
Using Motion in the Running Game
Goaline/Short Yardage Running
Using the FB in the Running Game
Forward Juke
Using Formations & Packages:
Offensive Formations
Defensive Formations
Formation Shifts
Formation Packages
New Formations & Motion - NEW!
Offensive Styles & Primary Formations
Offensive R Stick Audibles - NEW!
Defensive R Stick Audibles - NEW!
Game Preparation & Planning:
Offensive Play Call Sheets
Preparing for Tournament Play
Knowing Your Personnel
Defensive Basics:
New Defensive Features - NEW!
Defensive Does & Don'ts
Defensive Shifts
Individual Playmaker Options
Global Defensive Playmaker Options
Run & Red Zone Defense:
Defending the Run and Other Schemes
Stopping the run with 8 Men in the box
Containing the Athletic QB
Red Zone Defense
Pass Defense:
Understanding Coverages
Defensive Coverage Chart
Using Man Lock/Zone Lock - NEW!
Click On - Click Off Pass Defense
Defending Slants & Corners
Defending the Compression
Defending Backs in the Flats (motion)
Defending the TE
Countering Motion in the Passing Game
Blitz Strategies & Packages
The 2nd book is 32 MBs.
That's 50 MBs worth of info in the book, totaling over 1000 pages to read.
To learn more about the playbook, go here.
http://www.vgsportsinc.com/cgi-bin/t.cgi?a=406123
Thanks,
Kobra
VG Sports Inc.
Eaglesfan27
08-09-2005, 12:44 AM
I was shocked to see over 200 people ahead of me in line at my smallish local EB Games. There were more non-Saints than Saints' jerseys. I wore my McNabb jersey that my wife bought me last Christmas. From my highly unscientific survey of jerseys, Ed Reed appears to be the most popular player in the NFL?!? The Ed Reed fans were scattered throughout the crowd, but one was right in front of me. He was very entertaining for the 35 minutes I waited in line. This store was highly efficient with their triaging of lines. They had one line for guys who completely pre-paid. That line moved very smoothly which is why I only waited 30-35 minutes. There were at least 75 people still in line when I left the store.
jbmagic
08-09-2005, 12:46 AM
Eaglesfan27
very cool, cant wait for your impressions.
when you get a chance, how is coach mode? any sack problem on it?
thanks
Eaglesfan27
08-09-2005, 03:36 AM
My computer just froze and I lost a long post in which I was basically gushing after my first exhibition game.
This will be a short version of it:
I loved the first game. I wonder what Bill Abner will post, but it seems like they finally have the long passing game close to right. Long passes will sail too long, too wide, and even too short.
I threw 4 long balls for T.O. One was a 45 yard TD, one was wide right, one was too long, and one was a play where the DB knocked it away despite being in single coverage.
I threw 8 balls to T.O in double coverage. He only caught 1.
I threw one ball to him in triple coverage. It was intercepted.
Tall receivers do seem to do well in this game, but Pinkston was short arming crap and wasn't catching anything. He had 0 catches with 5 balls sailing over his head (they were catchable.) Was it coincidence, or have they modeled courage somehow. Most likely coincidence, but still it was interesting.
On the other hand, Terrell and L.J. Smith both went after balls aggressively. However, when I threw high, they got drilled sometimes and dropped the ball.
I love the short passing game in this version so far. There seem to be more varied and a higher number of short passing patterns in the playbook.
That is important, because the basic 4 pass rush, and the blitz are both ferocious. However, on some plays my pocket held up well and gave me plenty of time to pick apart the defense. Overall, it was a great defensive battle in which it was 17-6 until the 4th quarter.
In the 4th quarter, I blew it open. I hope this isn't the case with every team or with the Eagles in every game, but I brought a totally fresh Buckhalter on in the 4th quarter.
He ran ALL over the tired defense. He had a 48 yard and 35 yard TD run. He crushed them, and helped break the game wide open.
The presentation IS better than past versions. There are new overlays, new camera presentations, but not much more crowd interaction or noise.
Interceptions seem to be run back less often in my very limited selection. I picked off Ramsey 3 times, and Brunell once. Dawkins had one return for 47 yards before he was tackled inside the 10, but most of my returns were between 2 and 15 yards.
I love the new route logs and rushing logs at the end of a game (or during) where you can see exactly how successful each route or each running play has been.
Pancake blocks are WAY out of normal in played games. Speaking of which, here are stats for both teams (15 minute quarters, accelerated clock, default All-Pro.)
Passing:
McNabb: 17 of 34 for 296 yards, 3 TD 1 INT, long of 45 (on a fly to TO, but like I said that play didn't work often) and sacked 4 times (mostly on blitzes which are fast.)
Ramsey: 16 of 48 for 151 yards, 0 TD 3 INT.
Brunell: 0 of 5 for 0 yards.
Rushing:
Westbrook: 26 carries for 104 yards, 1 fumble (near the end of the 3rd when I could tell I was pushing him towards exhaustion.)
Buckhalter: 13 carries for 125 yards, 2 TD.
McNabb: 2 carries for 16 yards (I love being able to run fast while the icons are up.)
Portis: 24 carries for 74 yards (I could generally contain him, but he had 1 carry for 21 yards.)
Receiving:
Owens: 8 catches for 167 (including one pass for 45, and one for 40 yards in which his DB slipped in the rain!) Both were TD's.
L.J. Smith: 7 catches for 115 yards.
Santana Moss: 6 catches for 65 yards.
Rod Gardner (I haven't downloaded any roster updates yet.) 5 catches for 53 yards.
Offensive Line:
Tra Thomas had 13 pancakes!
Jon Runyan had 12 pancakes.
Chris Samuels had 14 pancakes.
Casey Rabach had 7 pancakes.
Leading Tacklers: Dawkins with 9, Kearse with 8, and Trotter with 7.
Lemar Marshall with 9, Matt Bowen with 8, and Sean Taylor with 8.
Leading Sacks:
Kearse with 2, Corey Simon with 2.
Lavar Arrington with 2, 3 others with 1 including Cornelius Griffin.
Leading Interceptions:
Dawkins with 2.
Sean Taylor with 1.
Punting for both teams were terrible. The kick meter moves very fast if you kick with full power. The cool thing is that the CPU also had two bad punts.
We had to punt 7 times.
They punted 9 times.
I definitely can say that interceptions and sacks didn't take away passing yards from McNabb (but sacks did properly detract from the team passing yardage total.)
I won't be starting franchise for a day or two as tomorrow is a quality day with Mrs. Eaglesfan and I probably won't get to try coach mode for at least a day or two jbmagic.
HomerJSimpson
08-09-2005, 07:00 AM
So, the same pancake problem. That sucks.
jbmagic
08-09-2005, 09:33 AM
"Pancake blocks are WAY out of normal in played games. Speaking of which, here are stats for both teams (15 minute quarters, accelerated clock, default All-Pro.)"
Eaglefan is that going to cause a problem in franchise mode, when playing you games out and getting a lot of pancakes.
In franchise mode, if your getting more pancakes when playing your game out than sims stats pancakes total then its going to make your offensive line progress faster than the cpu teams.
for best result with correct amount of plays. try 12 mins, accerlated clock. that will get you around 120 plays total like the NFL.
Man I love Fry's, $34.99 release day special. Even if the game sucks I can trade it into Gamerush for $37 and make a couple bucks.
Maple Leafs
08-09-2005, 10:30 AM
What is it about Madden that makes them think they need to make kicking tougher every single year?
Punting is not the hardest job in the NFL... if it takes a dozen games to figure out how to punt more than 30 yards, something is wrong.
CHEMICAL SOLDIER
08-09-2005, 10:43 AM
Anyone tell me how the scoring is dispersed? are most games close low scoring fights or like 2003...shootouts?
Kodos
08-09-2005, 11:09 AM
Say. In franchise mode, can you rearrange the divisions before starting?
Eaglesfan27
08-09-2005, 11:12 AM
Anyone tell me how the scoring is dispersed? are most games close low scoring fights or like 2003...shootouts?
I will say that until their defense tired in the 4th quarter, this game felt like a low scoring slugfest. It was 3-0 Washington at the end of the first quarter (despite using 15 minute accelerated clock) and 10-3 Philly at the end of the half. However, Ramsey fell apart in the 2nd half, T.O had a few big plays and Buckhalter had a few big plays to break it open.
Kodos, I'm not sure if I'll get to that today, but if no one else looks at it sooner, I'll look at it tomorrow.
Eaglesfan27
08-09-2005, 11:14 AM
"Pancake blocks are WAY out of normal in played games. Speaking of which, here are stats for both teams (15 minute quarters, accelerated clock, default All-Pro.)"
Eaglefan is that going to cause a problem in franchise mode, when playing you games out and getting a lot of pancakes.
In franchise mode, if your getting more pancakes when playing your game out than sims stats pancakes total then its going to make your offensive line progress faster than the cpu teams.
for best result with correct amount of plays. try 12 mins, accerlated clock. that will get you around 120 plays total like the NFL.
I don't think progression was tied that strongly to pancakes in past versions, but I agree that it is disappointing that pancake blocks are still out of whack. I do like that the offensive line blocking appeared quite good last night. By the way, I've got a long lunch break from my training and I'm about to try a half of a coach only game with Philly vs NE. With in-game saves, I'll be able to save it and finish it later tonight or tomorrow.
jbmagic
08-09-2005, 11:24 AM
Eaglefan27
thanks for doing coach mode. cant wait for your comment on it.
another question
how is the cpu teams running the ball? do they run well on outside runs and sweeps than in 05?
can human team run better on the outside and sweeps than in 05 ?
Eaglesfan27
08-09-2005, 11:27 AM
Eaglefan27
thanks for doing coach mode. cant wait for your comment on it.
another question
how is the cpu teams running the ball? do they run well on outside runs and sweeps than in 05?
can human team run better on the outside and sweeps than in 05 ?
Just in that one game, Portis ran the ball outside fairly well on a few plays, other times my defense stuffed him. Interestingly, I gained most of Westbrook's yards between the tackles, but Buckhalter had perfect blocking on two outside runs and took them both to the house. Outside running can work, but it can also get stuffed early.
In that one game, the CPU seemed to run the ball ok. 3 yards a carry isn't great, but they stuck to their run game and came close to breaking a few runs.
Kodos
08-09-2005, 11:35 AM
Kodos, I'm not sure if I'll get to that today, but if no one else looks at it sooner, I'll look at it tomorrow.
Cool. Thanks in advance! :)
Calis
08-09-2005, 11:36 AM
The reviews I'm finding pretty shocking.
IGN gives it an 8.8? Has IGN EVER given a "big-time" release under a 9? Let alone Madden? IGN inflates the hell out of it's reviews anyway, that doesn't bode well.
Might be skipping Madden for 2 straight years, that's never happened before.
I think next year EA should spend the cash on buying the NFL2k source code and just plopping their franchise system on top of it. Take Two obviously doesn't need it anymore.
illinifan999
08-09-2005, 11:53 AM
I always start the new football games in practice mode so that's all I've done, especially with this version learning the vision cone. But as I learn it and become a little better with it, i find it as a new challenge and very realistic. I had the other team blitz me on every play, and I was able to get passes off against the Pats as the Dolphins, not to say AJ didn't get hit a lot, he did.
Right now I'm going to import my NCAA RFTH into Superstar. He ended his career at FSU with 3 Heisman's, a best QB award, and a end rating of 98. You DO NOT select your parents when importing RFTH. Noticing they have music for everyone in this, a little bit of rap, little bit of rock. little bit of punk. I scored a 90% on the IQ test, now going to the draft. First round comes and goes. And I'm taken by the Bucs in round 2, pick 4. I have no idea what their QB situation is, I'll have to check it out.
Oh yeah my agent is Dan Baker. He's average at negotiations, good at hollywood influence, average at interviews and endorsements but he has access to the Performance Institute, and that's important for a young QB so I picked him. It's very nice they save your college stats and you can look at them anytime you want. AND they save your awards, now that's a nice touch. I also like the Bowl Win in LA, Bowl win in Arizona. I move to the depth chart and either I boomed very much or I was missed out as I start the game out as a 90 ovr, and first on the depth chart. 82 spd looks nice. :D
illinifan999
08-09-2005, 11:55 AM
I also get a nice email from TD after the draft saying this:
This could be a good fit for you. The Bucs need a QB of the future. Outplay Griese and Simms and you could be the man for this franchise.
Anthony
08-09-2005, 12:09 PM
Superstar sounds like an awesome feature.
illinifan999
08-09-2005, 12:10 PM
It seems like's it going to be like RFTH just a little more indepth. If you liked RFTH you'll like Superstar. I kinda wish I had a little input on contract deals, I didn't notice that yet. Now going into training camp.
Bearcat729
08-09-2005, 12:14 PM
only sim stat people are reporting that are out of whack is the running backs total carries for the season.
the most any running back carry last year was 371 by curtis martin in the NFL
there seeing running backs carry over 500 on the sim stats
for people that getting the game early, please confirm. thanks
I quick simmed the first season in my franchise. I had 3 players have over 400 rushing attempts Jamal Lewis led the league with 434 attempts (1,971 yards a 4.5 avg) J.J. Arrington had 402 attempts for my Browns (1,488 yards 3.7 avg) and Duce Staley had 400 attempts(1,567 yards 3.9 avg)
After those three #4 on the list had 364 attempts.
Anthony
08-09-2005, 12:22 PM
that's not a gamebreaker for me. i don't even know what a pancake block is, and i don't go pouring over stats and end-season numbers in Madden like i would with FOF. two different experiences and two different expectations.
Bearcat729
08-09-2005, 12:22 PM
Say. In franchise mode, can you rearrange the divisions before starting?
I don't see any way to rearrange the divisions.
Eaglesfan27
08-09-2005, 12:28 PM
Very fun first half of coach only football. We took a 3-0 lead in the first quarter, but their defense was tough in the 2nd quarter and Brady got on track.
McNabb threw a pick that gave them a short field, and Brady found Branch when I blitzed for a 16 yard TD slant.
Sacks seemed realistic, interceptions seemed realistic. McNabb threw his pick to Harrison when they blitzed him and he rushed the throw and threw it into double coverage (towards Owens.)
I have to run to training but here are the passing and rushing stats:
I love that the CPU had McNabb making working his progressions. Twice he checked down to my running backs (one to the FB and one to the HB) when Owens and the 2nd option were covered.
McNabb: 12 of 20 for 112 yards 0 TD 1 INT, sacked twice (both on blitzes)
Brady: 12 of 18 for 99 yards 1 TD 0 INT. Sacked one time (on a corner blitz. However, Brady burnt me three other times I called blitzes. He definitely got rid of the ball quicker and smarter than Ramsey did in my last game.)
Dillon is a beast: 13 carries for 52 yards.
Westbrook is running very nicely with some nifty moves without me controlling him.
Westbrook: 13 carries for 44 yards.
I'll finish the game either later tonight or tomorrow and post all of the stats.
Edit: I'm down 13-3 at the half as I've just had trouble forcing anything other than a FG on their last few drives.
Raiders Army
08-09-2005, 12:28 PM
that's not a gamebreaker for me. i don't even know what a pancake block is, and i don't go pouring over stats and end-season numbers in Madden like i would with FOF. two different experiences and two different expectations.
The problem is that the pancake blocks help your offensive linemen to develop. If this stat is inflated, so will be their ratings.
illinifan999
08-09-2005, 12:30 PM
They made the pocket qb minicamp drill much harder. A lot more balls coming at you for the sack, and more targets that possibly light up.
Kodos
08-09-2005, 12:38 PM
I don't see any way to rearrange the divisions.
:mad:
Thanks Bearcat.
Bearcat729
08-09-2005, 01:05 PM
Hmm
Pittsburgh had the #19 pick in the draft. Lucky for them Reggie Bush falls to them at that pick. He enters the league a 84 overall.
The Steelers then go out and sign Ricky Willams in free agency. So now the Steelers have Williams at 87 overall, Staley at 87 overall and Bush at 84 overall.
I'm really not looking forward to facing that team the next few seasons.
Pumpy Tudors
08-09-2005, 01:30 PM
OK, I've been trying to keep myself from buying this game, but it's getting difficult. If anybody sees that this game is on sale for under $50 anywhere, please post. I saw the post about Fry's, but we don't have one of those here. Thanks!
korme
08-09-2005, 01:47 PM
only sim stat people are reporting that are out of whack is the running backs total carries for the season.
the most any running back carry last year was 371 by curtis martin in the NFL
there seeing running backs carry over 500 on the sim stats
for people that getting the game early, please confirm. thanks
If that is the case, that's terrible.
Bearcat729
08-09-2005, 02:09 PM
OK, I've been trying to keep myself from buying this game, but it's getting difficult. If anybody sees that this game is on sale for under $50 anywhere, please post. I saw the post about Fry's, but we don't have one of those here. Thanks!
Circuit City is supposed to have it on sale for 39.99 this week
korme
08-09-2005, 02:12 PM
I really need to get someone to freaking put their real NCAA rosters on my memory card. Who lives close to me? I'm about to ship it off, just for the fact I can have Bush and Leinart in the NFL and what not.
illinifan999
08-09-2005, 02:40 PM
Today was the first time that I ever looked at someone other than a lineman and said wow he's a fucking monster after looking at Alstott. I mean wow, they really made him big.
rkmsuf
08-09-2005, 02:41 PM
Today was the first time that I ever looked at someone other than a lineman and said wow he's a fucking monster after looking at Alstott. I mean wow, they really made him big.
uh, ok.
cougarfreak
08-09-2005, 02:45 PM
OK, I've been trying to keep myself from buying this game, but it's getting difficult. If anybody sees that this game is on sale for under $50 anywhere, please post. I saw the post about Fry's, but we don't have one of those here. Thanks!
I just went up to EB games and traded in some older games (MOH, ESPN CH and MLB, Ghost Recon) and they give you a bonus to get madden. I got $48 and had to pay $1. Works for me.
Kodos
08-09-2005, 02:46 PM
The review from Team Xbox (http://reviews.teamxbox.com/xbox/966/Madden-NFL-06/p1/) is saying the game is much more simlike. For instance, no more scrambling right and throwing left across your body with accuracy. Have you guys noticed this in your games?
jbmagic
08-09-2005, 02:50 PM
OK, I've been trying to keep myself from buying this game, but it's getting difficult. If anybody sees that this game is on sale for under $50 anywhere, please post. I saw the post about Fry's, but we don't have one of those here. Thanks!
circuit city has it on sale for 39.99
Kodos
08-09-2005, 03:04 PM
Best Buy has a promotion where you buy Madden 06 for $49 and choose one Greatest Hits, Player's Choice, or Platinum game for $5. Not too shabby.
This is second hand info from the IGN boards, but sounds like a decent deal.
illinifan999
08-09-2005, 03:08 PM
Yeah it's true.
korme
08-09-2005, 03:09 PM
Finally have it after waiting in Meijer for like 25 minutes for help.
CJ is only a 95 OVR, he got hosed!
korme
08-09-2005, 03:10 PM
Are they ever gonna hook up Houshmandzadeh and include his full name or what?
gstelmack
08-09-2005, 03:13 PM
With in-game saves, I'll be able to save it and finish it later tonight or tomorrow.
http://dynamic.gamespy.com/%7Efof/forums/images/smilies/eek.gif
PC or console?
Can anyone confirm if the Xbox version has in-game saves? If so, I may not wait for the 360 version...
Kodos
08-09-2005, 03:20 PM
http://dynamic.gamespy.com/%7Efof/forums/images/smilies/eek.gif
PC or console?
Can anyone confirm if the Xbox version has in-game saves? If so, I may not wait for the 360 version...
Madden has had in-game saves for years... :confused:
gstelmack
08-09-2005, 03:30 PM
Madden has had in-game saves for years... :confused:
Last one I played was 2001 on the PC. My only console games have been NFL Fever and ESPN. I was under the impression that NFL Fever was the only one with in-game saves. My mistake.
This is good news, I may just have to pick up Madden this year then.
hukarez
08-09-2005, 03:50 PM
OK, I've been trying to keep myself from buying this game, but it's getting difficult. If anybody sees that this game is on sale for under $50 anywhere, please post. I saw the post about Fry's, but we don't have one of those here. Thanks!
Don't know if this was covered in an earlier page, but GameStop has a thing where if you trade in NCAA 2006 *or* Fight Night Round 2, you can get Madden 06 for $20. Not sure if it's still going on, but I would imagine so.
mrsimperless
08-09-2005, 03:52 PM
I live in Indy Shorty. there has to be someone in Cincy with the rosters though.
Raiders Army
08-09-2005, 04:11 PM
Awesome article on espn.com about the lengths people will go to get Madden.
http://sports.espn.go.com/espn/page2/story?page=hruby/050809
jbmagic
08-09-2005, 04:33 PM
i love the new fair play option
makes you limited when to go for it on 4th down, no huddles, fake punt, fake fg, etc
so no cheesing.
makes for a straight up game.
Kodos
08-09-2005, 04:40 PM
i love the new fair play option
makes you limited when to go for it on 4th down, no huddles, fake punt, fake fg, etc
so no cheesing.
makes for a straight up game.
This is also not a NEW option. :)
jbmagic
08-09-2005, 04:48 PM
This is also not a NEW option. :)
cool
first time with the xbox console.
always use to get the pc version. so that fair play option was taken out on the pc on previous versions
Anthony
08-09-2005, 04:51 PM
before anyone posts regarding "wow, look at this new feature", just keep this in mind, the only things new in the game are pretty much:
1. rosters
2. superstar mode
3. vision cone
so before you post "wow, if i hit this button my RB will juke", just assume it's been in the game already. :)
illinifan999
08-09-2005, 05:23 PM
If you hit cirlce your player does this kind of tornado thing, it works quite well destroying everyone in his path. :)
Kodos
08-09-2005, 05:27 PM
:eek: OMG! There are no longer passing windows. Now you can see the whole field!
:D
korme
08-09-2005, 05:51 PM
I did superstar mode where my Dad was a dentist and my mom was like a housewife or something. I ended up being 65 OVR. jhaha
korme
08-09-2005, 05:52 PM
If you hit cirlce your player does this kind of tornado thing, it works quite well destroying everyone in his path. :)
Hahahahaa
jbmagic
08-09-2005, 06:33 PM
before anyone posts regarding "wow, look at this new feature", just keep this in mind, the only things new in the game are pretty much:
1. rosters
2. superstar mode
3. vision cone
so before you post "wow, if i hit this button my RB will juke", just assume it's been in the game already. :)
i think some guys that move from pc to console version will say that. :)
now that i am playing the console version, i can see its true they take out alot of featuers for the pc.
a long time pc version guy here.
Anthony
08-09-2005, 06:47 PM
hoooooold up a sec there...you're being serious when you say there wasn't a juke in the PC version? that's like saying they left out interceptions in the PC version.
tell me you're kidding.
why don't you list all the things you see in the XBox version that weren't in the PC version. i thought the PC version was cool cuz you could do screen shots of your created teams with uniforms that you imported to your hard drive.
Airhog
08-09-2005, 07:27 PM
if you have a circuit city in your area, you might be able to go over to walmart and get it for the same price. But only if you have a circuit city nearby....
Airhog
08-09-2005, 07:29 PM
hoooooold up a sec there...you're being serious when you say there wasn't a juke in the PC version? that's like saying they left out interceptions in the PC version.
tell me you're kidding.
why don't you list all the things you see in the XBox version that weren't in the PC version. i thought the PC version was cool cuz you could do screen shots of your created teams with uniforms that you imported to your hard drive.
The problem I had with 04 madden on the PC is you were not able to map the buttons. So if you didnt have a controller that had enough buttons, you could not use all the features. My controller did not have 2 analog sticks like the PS2, and I could not use whatever was mapped to those buttons. I believe it was the line movement and stuff. Really turned me off.
Pumpy Tudors
08-09-2005, 07:33 PM
Thanks for the cheaper price tips on Madden. Now that I think about it, $40 is a bit too much for me, too. I wish I had taken advantage of the "trade 5 games in, get Madden free" from EB Games, but I didn't. I'm almost positive that that applied to preorders only, so I'm out of luck. It's OK. I'll just play something else instead for now.
As for the "fair play" option, pardon my Walloon, but it completely fucked people over in last year's game. People found a way to tackle your punter every single time you tried to punt the football. With fair play on, you were forced to punt on almost every 4th down, so it would be an automatic loss of about 15 yards because of the cheating that some people would do. I refuse to play EA Sports games online against random people ever again. I know that a lot of people have taken the same vow, and I completely agree with it.
Raiders Army
08-09-2005, 07:34 PM
I had Madden 2004 for the PC. Great game. I bought the dual action game controller (the one that's made with PS2 ports in mind) and it worked perfectly. It also worked well with MVP Baseball 2004. I think it cost $15-20.
MizzouRah
08-09-2005, 07:39 PM
I've read that Walmart has it for $37.99 - although mine doesn't.
Thanks for the impressions EF! I want to hear more.. as I really want to import my NCAA soon to be draftees into Madden if it's worth the $40 you can get it for online.
Balldog
08-09-2005, 08:38 PM
I really need to get someone to freaking put their real NCAA rosters on my memory card. Who lives close to me? I'm about to ship it off, just for the fact I can have Bush and Leinart in the NFL and what not.
What console?
jbmagic
08-09-2005, 08:59 PM
hoooooold up a sec there...you're being serious when you say there wasn't a juke in the PC version? that's like saying they left out interceptions in the PC version.
tell me you're kidding.
why don't you list all the things you see in the XBox version that weren't in the PC version. i thought the PC version was cool cuz you could do screen shots of your created teams with uniforms that you imported to your hard drive.
there juke on the pc.
i had the pc version from 2002-2005
this is the first year with xbox console for 2006 and i only had it today, but so far i am liking it over the pc versions. its hard to explain. it just feels better.
the little features i didnt see on the pc versions so far are the fair play option, easy play option, and Madden tutorial videos.
when i get deeper into the game i list more things i didnt see on the pc version.
but who knows what features on the PC version 2006 will be taken out. but they do that every year compare to the console.
the console you get the complete package.
illinifan999
08-09-2005, 09:39 PM
I'm liking the Reggie Bush esque dive into the endzone. Nice little flip.
cougarfreak
08-09-2005, 09:58 PM
Thanks for the cheaper price tips on Madden. Now that I think about it, $40 is a bit too much for me, too. I wish I had taken advantage of the "trade 5 games in, get Madden free" from EB Games, but I didn't. I'm almost positive that that applied to preorders only, so I'm out of luck. It's OK. I'll just play something else instead for now.
As for the "fair play" option, pardon my Walloon, but it completely fucked people over in last year's game. People found a way to tackle your punter every single time you tried to punt the football. With fair play on, you were forced to punt on almost every 4th down, so it would be an automatic loss of about 15 yards because of the cheating that some people would do. I refuse to play EA Sports games online against random people ever again. I know that a lot of people have taken the same vow, and I completely agree with it.
No, the EB thing is not just for preorders. I did it today and didn't preorder it. You need to have some decent games, not 3-4 year old ones. I traded in MLB2006 (manage mode was broke), ESPN College Hoops, MOH frontline, and Clancy's Ghost Recon. For those 4 I got $47 credit (they bumped up 2 of them like $8-9 on the madden special).
Pumpy Tudors
08-09-2005, 10:29 PM
No, the EB thing is not just for preorders. I did it today and didn't preorder it. You need to have some decent games, not 3-4 year old ones. I traded in MLB2006 (manage mode was broke), ESPN College Hoops, MOH frontline, and Clancy's Ghost Recon. For those 4 I got $47 credit (they bumped up 2 of them like $8-9 on the madden special).
Well, if the EB Games around here has any copies left, I might give it a shot. Which ESPN College Hoops did you trade in? 2K5 or the older one with TJ Ford on the cover?
cougarfreak
08-09-2005, 10:32 PM
Well, if the EB Games around here has any copies left, I might give it a shot. Which ESPN College Hoops did you trade in? 2K5 or the older one with TJ Ford on the cover?
2K5, figured it was about time for a new one to roll around anyways. I know this doesn't help, but the EB had tons of copies around me. I wasn't gonna pay for the game either, had these 4 games collecting dust, and saw someone posted the deal over at operation sports, so I gave it a shot.
Eaglesfan27
08-09-2005, 10:32 PM
http://dynamic.gamespy.com/%7Efof/forums/images/smilies/eek.gif
PC or console?
Can anyone confirm if the Xbox version has in-game saves? If so, I may not wait for the 360 version...
I'm just catching up with this thread, but yes the Xbox version has in-game saves.
Eaglesfan27
08-09-2005, 10:33 PM
The review from Team Xbox (http://reviews.teamxbox.com/xbox/966/Madden-NFL-06/p1/) is saying the game is much more simlike. For instance, no more scrambling right and throwing left across your body with accuracy. Have you guys noticed this in your games?
I've only played two games, but I've definitely noticed this. I've also noticed that throwing into double or triple coverage is no longer going to work, even if it is to a top notch receiver.
Eaglesfan27
08-09-2005, 10:35 PM
i love the new fair play option
makes you limited when to go for it on 4th down, no huddles, fake punt, fake fg, etc
so no cheesing.
makes for a straight up game.I've meant to mention this in my previous posts. I think it is great if you are going to play against someone who cheeses, but honestly I don't see myself ever playing against those players anyway.
I guess it could be helpful to those with poor self-control as well.
Edit: I didn't realize this was in previous versions. Learn something new every day. :)
I'm tired, but I really want to see how my Coach Mode game finishes out. Except for the fact that my Eagles were losing, it was the most fun I've ever had with a coach mode game. Most amazingly, it was with NO sliders just default All-Pro!
cougarfreak
08-09-2005, 10:39 PM
I've meant to mention this in my previous posts. I think it is great if you are going to play against someone who cheeses, but honestly I don't see myself ever playing against those players anyway.
I guess it could be helpful to those with poor self-control as well.
Edit: I didn't realize this was in previous versions. Learn something new every day. :)
I'm tired, but I really want to see how my Coach Mode game finishes out. Except for the fact that my Eagles were losing, it was the most fun I've ever had with a coach mode game. Most amazingly, it was with NO sliders just default All-Pro!
I beat NE in the preseason with Cin 28-9 with coach mode. Too many INT's, but I'm going to turn some sliders down. It's been suggested over at operationsports, and people have gotten good results.
Eaglesfan27
08-09-2005, 11:05 PM
I just had a play that just pissed me off. However, it was also totally realistic. We were down 16-6 early 4th quarter. McNabb connected on a deep out to T.O. He beat his man and was racing down the sideline. He started high stepping and show boating around the 10. Harrison caught him at the 3 from behind, stripped the ball and it sailed through the endzone for a touchback!
So far, McNabb has 2 interceptions and Brady has none. Perhaps, there will be some slider tweakage needed, but this particular "coach mode" game is looking very good on All-Pro default 13 minute quarters.
Eaglesfan27
08-09-2005, 11:35 PM
The only play I saw in the game that concerned me was when my punt returner didn't call a fair catch with a linebacker running at him. He was only 5 yards away. The linebacker ended up nailing him, causing a fumble, which he then recovered and ran into the endzone. The linebacker was Chad Brown.
Other than that, it was a fun realistic game. We lost 23-9.
One cool thing that I noticed is that when I was down by 14 with 2 minutes left, the Patriots didn't call some patsy prevent defense. They blitzed, blitzed, and blitzed some more from various angles. It made a deep passing game next to impossible and earned them quite a few sacks.
I was glad to see that even though Buckhalter was fresh, he didn't tear up the defense in the 4th quarter like he did in my last game.
Final Stats:
Passing:
McNabb: 20 of 37 for 198 yards, 0 TD 2 INT, sacked 6 times (4 in the 4th quarter in the last 3 minutes or so of the game as they blitzed him harshly.)
Brady: 19 of 31 for 168 yards, 1 TD 0 INT, sacked 2 times.
Rushing:
Westbrook: 20 attempts for 74 yards.
Buckhalter: 5 attempts for 14 yards.
McNabb didn't have any attempts. I hope coach mode will run sometimes with scrambling QB's. Sometime in the next few days, I might play a coach game with Vick to see if he scrambles.
Dillon: 25 attempts for 81 yards.
Kevin Faulk: 3 carries for 2 yards.
Receiving:
Owens: 8 catches for 103 yards.
L.J. Smith: 5 catches for 32 yards.
Todd Pinkston: 2 catches for 33 yards.
David Givens: 5 catches for 58 yards and 1 TD.
Deion Branch: 4 catches for 32 yards.
Daniel Graham 3 catches for 27 yards.
3 other receivers with 2 catches.
Tra Thomas led my team with 15 pancake blocks.
Matt Light led NE with 8 pancake blocks.
Leading Tacklers:
Michael Lewis with 9.
Sheldon Brown and Trotter with 8 each.
Ted Johnson with 12 (he is a beast in this game. He was the main guy shutting down my running game.)
Rodney Harrison with 7
McGinest with 6.
Leading Sacks:
Keith Adams and Dhani Jones each had 1 for me.
Vince Wilfork had 2 for them. They had 4 players with 1, including McGinest, Poole, and Vrabel.
Eugene Wilson and Rodney Harrison had the only 2 interceptions of the game.
Vinatieri was 4 of 5 on field goals, including 2 from 55 yards. He missed a 54 yard field goal attempt.
Akers was 3 of 4 with a long of 46. He missed a 51 yard attempt.
Dirk Johnson had 4 punts with a 40.7 avg.
Josh Miller had 4 punts with a 34.7 avg.
Overall, a fun game of coach mode football. It's way too early to tell for sure, but I'm optimistic that this will be the most functional mode of coach football ever in this series, and that it might be fun. However, I really hope scrambling QB's will run. I'll try a Vick game in the next few days.
jbmagic
08-10-2005, 12:43 AM
Eaglefan27
not sure, but i know when i had 2005 pc version on coach mode you can call the fair play yourself.
give it a try next time.
i play my first coach mode on the xbox console today, 12 mins quarter, all-pro, accerlation clock.
My raiders kill Atlanta 40-14. i use default sliders. i didnt see Vick attempt one qb run
some people are saying that all-pro level is like pro last year. and the best level to play is all-madden this year. read it in the other forums.
so really not sure yet.
jbmagic
08-10-2005, 12:48 AM
one good thing i am seeing more defensive pass interference. and penalty slider is on default. i saw two in my one coach mode game i play today.
Kodos
08-10-2005, 08:20 AM
I just had a play that just pissed me off. However, it was also totally realistic. We were down 16-6 early 4th quarter. McNabb connected on a deep out to T.O. He beat his man and was racing down the sideline. He started high stepping and show boating around the 10. Harrison caught him at the 3 from behind, stripped the ball and it sailed through the endzone for a touchback!
Heh! Served him right!
I broke down and bought it last night. Only got to play for a half, but I liked it. My Dolphins marched down the field and scored on their first possession. Then let San Francisco score 17 points or something. ;)
I like that they show faces on the player cards for fake players, but I wish they hadn't cut the number of faces back. Now, there are just 130 or so default faces with no shape changes. :(
And I think if you play with the Falcons in their throwback unis, the Falcons in the stadium and on the field should be the classic Falcon as well.
MizzouRah
08-10-2005, 09:02 AM
Heh! Served him right!
I broke down and bought it last night. Only got to play for a half, but I liked it. My Dolphins marched down the field and scored on their first possession. Then let San Francisco score 17 points or something. ;)
I like that they show faces on the player cards for fake players, but I wish they hadn't cut the number of faces back. Now, there are just 130 or so default faces with no shape changes. :(
And I think if you play with the Falcons in their throwback unis, the Falcons in the stadium and on the field should be the classic Falcon as well.
That didn't take long. :p My goofy ass will probably pick up today as well.
Kodos
08-10-2005, 09:14 AM
That didn't take long. :p My goofy ass will probably pick up today as well.
At least I didn't preorder or go to the midnight sales.
Resist! It's too late for me, but you still can. Avenge me!
MizzouRah
08-10-2005, 11:07 AM
At least I didn't preorder or go to the midnight sales.
Resist! It's too late for me, but you still can. Avenge me!
I might just do that after hearing about the stat issues. For a franchise running this long, issues like that should have been taken care of a long time ago - atlhough I don't remember them in 2005.
JonInMiddleGA
08-10-2005, 11:11 AM
Sadly, I imagine most mainstream reviews will look a lot like this one in today's AJC:
Madden NFL 2006
• E-mail Michael Carvell
• More Sports news
The Game: Madden NFL 2006
The Developer: EA Sports
The Platform: PS2
The Price: $49.95
The Basics: The Madden series is the best-selling sports video game of all-time. It is available on the PS2, XBox and GameCube. This year's Madden is the only football game with the official NFL license. EA bought the exclusive rights.
sptmain
The Good: Donovan McNabb, and not Michael Vick, is on the cover of the game, which should ease the concerns of Falcons fans about the Madden jinx. .... The Madden series has been EA's most successful product, and the company deserves credit for keeping the game basically the same each year, with the exception of a few new glitches and updated rosters ... Madden 2006's notable upgrade is "Precision Passing", which brightens up the field like a flashlight in whatever direction the quarterback is looking. At first it seems like a minor change, but after playing a few games you realize it radically affects the game. The bottom line is this: the quarterback becomes the most important player on the field. If you don't have one of the league's top quarterbacks, you will be at a disadvantage ... The "truck" button has been added on offense, which allows running backs to run over defenders in short-yardage or goal line schemes ... The wide receivers have new hot routes in which they can shorten or lengthen their pattern.
The Bad: Falcon fans might not be happy with "Precision Passing." It impedes the explosiveness of Vick. He remains one of the league's fastest players, but his passing rating is only average, just like in real life. It becomes a liability when defenses stack the line in order to key on the run and dare Vick to pass.
The bottom line: Madden 2004 was the biggest-selling game of that particular year and sold record-breaking 1.35 million copies on the first day of its release last year. The record could be shattered again this year, especially since it is the only NFL-licensed video game on the market.
My point being that coach mode or anything other than the joystick jockey aspect isn't even going to merit a mention.
Eaglesfan27
08-10-2005, 01:57 PM
I just played a half of a Coach only mode with Atlanta vs New Orleans.
Interestingly, Brooks did scramble once or twice (I think the second time was a designed run.)
Vick didn't scramble once :( However, he did buy time to throw with a little bit of movement on 2 plays.
Vick was very streaky in the game, going 0 of 10 at one point, but then hitting 4 in a row.
Selected Halftime Stats (I'm not going to finish the game as it is fairly apparent to me that the lack of QB scrambling for yards will be the one big drawback to coach only mode.)
6-6 game.
Total Yards for Atlanta: 156
Total Yards for New Orleans: 67
Vick: 6 of 20 (I wanted to pass a lot to see if he would ever scramble) for 89 yards. 0 TD 2 INT (one on an overthrow, one on a throw into double coverage) Sacked 1 time.
Brooks: 4 of 10 for 44 yards. 0 TD 0 INT, sacked twice.
Dunn: 12 carries for 61 yards.
Duckett 6 carries for 19 yards.
Vick 2 carries for -2 yards (both designed runs.)
McAllister: 15 carries for 31 yards (the O-Line wasn't creating any holes)
Brooks: 2 carries for 7 yards.
Stallworth dropped two deep bombs where he burnt my secondary or those passing stats would have been much different.
Anyway, I think the coach mode is good overall, and I'll probably start a coach franchise at some point. Now, I'm about to start my action franchise.
jbmagic
08-10-2005, 02:04 PM
i just check what happens if you get a lot of pancakes when playing your game out in franchise mode.
your whole offense line will progress a lot in franchise mode than cpu teams.
the highest pancake a player got in franchise sim stats was 82 pancakes.
when you play the game out your going to see 3-4 players on your team with 10 or more pancakes. your going to see several players on your team with 120-160 pancakes for the season.
the offensive line progression is based on pancakes unfortunaly.
this is the only bummer for me with Madden 2006. the rest of the game is pretty solid.
and like Eaglefan27 said, Coach mode is fun, but lack of qb scrambling by the cpu team.
there also another coach mode only in franchise mode where its all text. you call the play and read the text.
but its broken. you cant call timeout and see how many wr, te, rb the offense comes out with.
but you can still play the regular graphical coach mode too in franchise mode if you want.
Eaglesfan27
08-10-2005, 03:23 PM
Jb, I still want to see some evidence that the offensive line progress faster than the CPU's. I guess I'll see that in upcoming seasons if it is true or not.
In any case, I just saw something very cool. I've never noticed this before (did I miss this in previous versions?) I'm playing my first pre-season game against the Steelers and it's 7-7 after the half. I decide to give Reggie Brown, my rookie WR, a good deal of playing time in the second half.
Passing in this version is more route based than previous versions. McMahon my rookie QB just threw the ball right where Brown should have been on the out, but Brown ran an in! He's also run a fly where he was supposed to run a curl. He clearly doesn't know the playbook and is running wrong routes! T.O and Pinkston didn't do this at all when on they were on the field in the first half.
I really like the passing better. Not just the cone, but the way leading works in this game, I feel like it is more realistic and I feel like I can get rewarded for really reading the defenses in this version. Oh yeah, McMahon's cone is small.
korme
08-10-2005, 03:42 PM
This is why Chris Perry is an Evil Wolverine at heart! 1 carry (3rd stringer), 1 fumble. Damn you Chris Perry
jbmagic
08-10-2005, 03:43 PM
Eaglefan27 any tips on the cones.
how are you doing it?
i guess i need to goto the practice screen and practice some more.
i getting sack too much
illinifan999
08-10-2005, 03:48 PM
Passing in this version is more route based than previous versions. McMahon my rookie QB just threw the ball right where Brown should have been on the out, but Brown ran an in! He's also run a fly where he was supposed to run a curl. He clearly doesn't know the playbook and is running wrong routes! T.O and Pinkston didn't do this at all when on they were on the field in the first half.
Were they running one of those option routes? Could that be the cause of it?
Eaglesfan27
08-10-2005, 04:05 PM
Were they running one of those option routes? Could that be the cause of it?
No, I'm positive that he wasn't running an option route. It was a simple curl that he didn't run correctly. However, he ended up being the hero of the game as I told him to run a fly in the 4th quarter and McMahon hit him for the game winning 21 yard TD catch. Reggie had 3 catches for 47 yards and a TD on the day.
Eaglesfan27
08-10-2005, 04:09 PM
Oh yeah, I really like the new gameplan feature where it gives you a long paragraph of scouting for each of the starters on the opposition. It might become repetitive after a while, but right now it has the wow factor.
I also like you how get 3 foci for each game where you get to practice 3 plays over and over that is designed to neutralize their most dangerous player. You get points for how well you execute it. I wonder how much it effects the actual game though. I ran the HB screen about 15 times in practice very well, but it didn't work that well in the actual game.
Also, I realized after I finished my first pre-season game against the Steelers that I never downloaded the rosters (available online) to put Gardner on the Panthers as well as several other fixes. I don't mind too much as it will be fun playing the Steelers again after I re-start my franchise. It was a really fun game.
korme
08-10-2005, 04:16 PM
OK, just finished my first Franchise Mode game, Cincinnati at Cleveland.
Fun game, first off. Default All-Pro sliders, 13 minutes, accelerated.
My initial reaction is that the only thing I might need to tweak is CPU passing, Trent Dilfer lit me up, but then against the Bengals D isn't that good.
Scoring:
1Q-
CIN K Graham 49 Yd FG (CIN 3, CLE 0)
CLE QB Dilfer to TE Heiden 12 Yds (CLE 7, CIN 3)
2Q-
CIN QB Palmer to WR C. Johnson 6 Yds (CIN 9, CLE 7) I missed the XP. :o
CLE QB Dilfer to TE Heiden 1 Yd (CLE 14, CIN 9)
CIN RB R. Johnson 58 Yd Run (CIN 15, CLE 14) Failed 2 Pt Conversion! :o
3Q-
CIN K Graham 37 Yd FG (CIN 18, CLE 14)
4Q-
CIN QB Palmer to WR C. Johnson 11 Yds (CIN 25, CLE 14)
CIN K Graham 37 Yd FG (CIN 28, CLE 14)
CLE QB Dilfer to WR Edwards 81 Yds (CIN 28, CLE 21)
I used to always give up the big pass in '05, and it happened her with 30 seconds left as Braylon beat Tory James and then out ran him for an 81 yard bomb.
PASSING
Palmer, CIN: 21-39, 263 Yds, 2 TD, 92.1 QBR, sacked 3 times
Dilfer, CLE: 20-36, 391 Yds, 3 TD, 3 INT, 86.6 QBR, sacked 3 times
Palmer started out 10-12 then I started throwing sloppily, not to mention CJ was double-teamed nearly every play the entire second half.
RUSHING
R. Johnson, CIN: 25 Car, 118 Yds, 4.7 YPC, 1 TD
K. Watson, CIN: 3 Car, 24 Yds, 8.0 YPC (26 yard run!)
J. Johnson, CIN: 2 Car, 11 Yds, 5.5 YPC
C. Perry, CIN: 1 Car, 0 Yds, 1 FUMBLE UGH
L. Suggs, CLE: 22 Car, 58 Yds, 2.6 YPC
T. Smith, CLE: 3 Car, 27 Yds, 9.0 YPC
I am not concerned that Suggs had a 2.6 YPC because he is one of the worst starters in the NFL. If I consistenly hold backs to something that low though, I'll bump CPU running. Rudi had a worse game than advertised, he had 1 58 yard run and besides that he would get 2-3 yards a carry. But my starting LG (Eric Steinbach) is out, so I am not worried.
RECEIVING
C. Johnson, CIN: 11 Rec, 126 Yds, 11.4 Ave, 2 TD
P. Warrick, CIN: 4 Rec, 51 Yds, 12.7 Ave
J. Johnson, CIN: 3 Rec, 20 Yds, 6.6 Ave
R. Johnson, CIN: 1 Rec, 19 Yds; T. Stewart, CIN: 1 Rec, 32 Yds; T. Houshmandzadeh, CIN: 1 Rec, 15 Yds
A. Bryant, CLE: 6 Rec, 141 Yds, 23.5 Ave
A. Davis, CLE: 5 Rec, 50 Yds, 10.0 Ave
S. Heiden, CLE: 4 Rec, 46 Yds, 11.5 Ave, 2 TD
B. Edwards, CLE: 3 Rec, 133 Yds, 44.3 Ave, 1 TD
D. Northcutt, CLE: 1 Rec, 19 Yds; L. Suggs, CLE: 1 Rec, 2 Yds
I am really satisfied how my passing game turned out. No huge yards per catch averages like I used to have in the past. I didn't throw one ball on a straight fly route. Every catch was a pattern that required cuts and moves. I am not happy with Cleveland passing like the Rams, however. Dilfer was tossing the ball around like an MVP. I attribute this to my lack of pass rush and my average corners.
Blocking
Levi Jones had 15 pancake blows for me, no one else had more than 7. Ryan Tucker had 12 for Cleveland.
Tackles
A. Wilson 9, D. O'Neal 8, Pollack 6, N. Webster 5, M. Williams 5, R. Bauman 4, J. Smith 3, B. Simmons 3, 8 others with 2 or less for Cincinnati. Madieu Williams is awesome, btw.
G. Baxter 10, M. Jameson 7, K. Lang 7, B. Russell 6, A. Davis 5, A. McKinley 4, O. Roye 3, 12 others with 2 or less for Cleveland.
I traded Kitna and then some for Ricky Williams, then dealt Williams to Arizona for S Adrian Wilson and picks. That's why I have Wilson.
SACKS
Cincinnati: Justin Smith 2, David Pollack 1
Cleveland: Chaun Thompson, Andra Davis, Kenard Lang 1
INTERCEPTIONS
Cincinnati: Keiwan Ratliff, Rashad Bauman, David Pollack 1
Pollack with 6 tackles, 1 sack, 1 int makes me mad that he is holding out in real life
All in all, a good game.
jbmagic
08-10-2005, 04:18 PM
do i need xbox live subscription to get the updated roster?
is there any trial for xbox live to try out. just got my xbox when NCAA came out.
Eaglesfan27
08-10-2005, 04:19 PM
Shorty, I'll recommend that you don't tweak the CPU passing too much. With the Eagles who have an excellent secondary and an overall very good defense, we are shutting down most QB's. The only QB that has done well against us so far is Brady.
Next best was Big Ben who managed 53% in a half of a pre-season game.
Eaglesfan27
08-10-2005, 04:20 PM
do i need xbox live subscription to get the updated roster?
is there any trial for xbox live to try out. just got my xbox when NCAA came out.
Yes, you need a subscription.
I don't know of any current free trials.
jbmagic
08-10-2005, 04:29 PM
Yes, you need a subscription.
I don't know of any current free trials.
thanks was hoping maybe someone will have it available to download and then i can use action replay. Like NCaa 2006
that will be sweet to have a free trial of xbox live to see how it is before i purchase it.
Eaglesfan27
08-10-2005, 04:30 PM
thanks was hoping maybe someone will have it available to download and then i can use action replay. Like NCaa 2006
that will be sweet to have a free trial of xbox live to see how it is before i purchase it.
I don't think it is possible to copy a downloaded file from the Xbox to the Action Replay. Maybe if it was modded? In any case, I know I don't know how to do it.
dervack
08-10-2005, 04:37 PM
If I was able to DL through Live, I'd give it a try, but I can't get onto Xbox live. Sorry JB.
jbmagic
08-10-2005, 04:39 PM
Eaglefan thanks
hopefully someone makes some updated roster for Madden 2006 like that one guy did for NCAA 2006. then i can use my action replay.
or i hope they offer a free trial to xbox live to ttry, then i can get my roster that way too.
ok Pro level is too easy i am up 31-0 at halftime. my Raiders vs Miami. default sldiers.
i guess all-pro it will be
jbmagic
08-10-2005, 04:44 PM
i love the passing log and running log you can check when you play. to show what formation and plays your doing well on.
Travis
08-10-2005, 04:56 PM
Favorite moment personally was getting drafted by Tampa last night, then seeing in their playbook a formation I've been using for the last 2 or 3 years in Madden. I can safely admit I've never used Gruden's playbook, so I'm not sure if this was included in previous versions or not.
Can't remember the name of it in the playbook, but it's the formation where the RB lines up behind the QB, with the FB to the right and the TE to the left. Give them a bit better of a TE and that formation is nearly unstoppable in it's versatility. Think the last two years I was making a playbook with about 12 plays for that formation and now I'm kicking myself that I maybe could have just selected their playbook and expanded on it. Ah well.
bselig
08-10-2005, 07:23 PM
The training camp portion of Superstar Mode would be a lot less tedious if they incorporated the minigames.
jbmagic
08-10-2005, 09:18 PM
the new slide protection for offensive line is pretty cool.
anybody using it?
Eaglesfan27
08-10-2005, 10:46 PM
the new slide protection for offensive line is pretty cool.
anybody using it?
I think it is essential to use it.
Pumpy Tudors
08-10-2005, 11:10 PM
To anybody who doesn't like the game, I'm sorry, but I'm loving it so far. The vision cone definitely takes getting used to, but you know when I really like it? On defense. I've always been uncomfortable controlling a safety because the QB could really sling the ball to any spot on the field. Now I really feel like I'm reading the QB's eyes. I can sometimes cheat toward a certain direction if it seems like a pass it destined for a certain spot on the field. I like it a lot.
jbmagic
08-10-2005, 11:26 PM
there a big time glitch.
throwing the ball high and doing curls, you can complete this all day vs the computer.
the cpu can not stop it.
this sucks, because you have to eliminate and not do curls no more. because anytime you do curls and thrown high it will always be completed vs the cpu.
Anthony
08-10-2005, 11:34 PM
The training camp portion of Superstar Mode would be a lot less tedious if they incorporated the minigames.
training camp takes too long. i don't need a month of training camp.
i've come to the conclusion that i simply suck in madden. i think i'm giving up console games and am gonna stick with PC games going forward. i don't get frustrated when i play PC games. i *always* get frustrated when i play console sports. i guess i lost my touch from when i was a teen. i don't got it no more. i wind up throwing my controller at my xbox more times lately than ever. it's a hard reality, but i think video game sports have just passed me by. :redface:
Anthony
08-10-2005, 11:35 PM
the new slide protection for offensive line is pretty cool.
anybody using it?
what the hell is slide protection? :confused:
Eaglesfan27
08-10-2005, 11:38 PM
there a big time glitch.
throwing the ball high and doing curls, you can complete this all day vs the computer.
the cpu can not stop it.
this sucks, because you have to eliminate and not do curls no more. because anytime you do curls and thrown high it will always be completed vs the cpu.
I'm sorry, but that is BS. I tried this just to see if it was a glitch because I heard about this, and it is not true. Even curls thrown high to T.O. was not an automatic completion. If the CPU shades underneath (which it does sometimes), or hit the receiver hard from behind, it will be an incompletion.
I agree with Pumpy. So far, I'm loving this game.
Edit to add: However, curls do equal a higher percentage completion than say a deep post pattern. That is good IMO. However, in most of my games the curls are completed about 60-65% according to my pass log. However, if I throw it too much, the CPU will really take measures to take the route away.
Eaglesfan27
08-10-2005, 11:39 PM
what the hell is slide protection? :confused:
You can have the offensive line sort of "slide" to either the left or right side to aid in picking off blitzers or help with a very good DE.
jbmagic
08-10-2005, 11:39 PM
what the hell is slide protection? :confused:
its new for 2006.
what it does is you can shift your offensive line to pinch the line, to spread the offensive line and shift blocking left or right.
you do this before you hike the ball. after you hike the ball they do what you said.
its good for protecting defensive blitz and for your running back.
jbmagic
08-10-2005, 11:42 PM
I'm sorry, but that is BS. I tried this just to see if it was a glitch because I heard about this, and it is not true. Even curls thrown high to T.O. was not an automatic completion. If the CPU shades underneath (which it does sometimes), or hit the receiver hard from behind, it will be an incompletion.
I agree with Pumpy. So far, I'm loving this game.
in one game i try it. i was 10 for 10 on curls thrown high on all-pro.
but you play more games, so i take your word. i really hope so.
i am loving this game more than 2005 madden.
bselig
08-11-2005, 01:47 AM
Man, I was so hyped to finally get an agent who could get me into the Performance Institute, then it turns out that it only gives you temporary boosts. Lame.
Emiliano
08-11-2005, 08:51 AM
Just arrived!!! Great job again by FedEx. I'll post some impressions later.
Maple Leafs
08-11-2005, 08:54 AM
i've come to the conclusion that i simply suck in madden. i think i'm giving up console games and am gonna stick with PC games going forward. i don't get frustrated when i play PC games. i *always* get frustrated when i play console sports. i guess i lost my touch from when i was a teen. i don't got it no more. i wind up throwing my controller at my xbox more times lately than ever. it's a hard reality, but i think video game sports have just passed me by.
I haven't played 2006 yet, but this is how the last few versions have made me feel. I've said it before, but I wish they'd stop designing the game for the 1% of the audience who play the thing 22 hours a day for six months straight and then complain that it's too easy. I have time to play for an hour here and there, I don't want to feel like I'm going to need four months to figure out how to get through a game without throwing eight interceptions.
rkmsuf
08-11-2005, 08:56 AM
There's too many damn buttons now for me. In my day we had one stick and one red button. That's all we needed.
And we liked it.
Anthony
08-11-2005, 09:03 AM
There's too many damn buttons now for me. In my day we had one stick and one red button. That's all we needed.
And we liked it.
there *are* too many buttons. 2 more than necessary (white and black buttons on the xbox controller). i love the PS2 controller, although it has 4 shoulder buttons. i jsut want the original playstation's controller (only 6 buttons, since it only has 2 shoulder buttons). i shouldn't have to fight my controller, things should come easily.
and like Maple Leafs mentioned - i fail to see how this game could become so easy unless you devoted a horrible amount of time to master it. i don't know what i'm doing wrong. what gets me extremely mad at the Madden series is when i can't pull off the same plays that the AI seems to do whenever it wants. long passes or runs? can't do them much, maybe twice a game, if at all. playing a short passing game? nope, i still throw INTs. get my RB to run for 150+ yards. *maybe* once or twice a season.
that's why i'm not afraid to admit that maybe the game has passed me by. might just be that the new generation of gamers are more used to having 10 buttons and complicated controls, whereas my generation (late 20 somethings) probably topped out at 6 or 8 buttons.
MizzouRah
08-11-2005, 09:10 AM
I'm sorry, but that is BS. I tried this just to see if it was a glitch because I heard about this, and it is not true. Even curls thrown high to T.O. was not an automatic completion. If the CPU shades underneath (which it does sometimes), or hit the receiver hard from behind, it will be an incompletion.
I agree with Pumpy. So far, I'm loving this game.
Edit to add: However, curls do equal a higher percentage completion than say a deep post pattern. That is good IMO. However, in most of my games the curls are completed about 60-65% according to my pass log. However, if I throw it too much, the CPU will really take measures to take the route away.
Curse you! I was going to pass on Madden, but I just might have to trot out to Circuit City on my way home. Curse you EF! May a thousand cyber football players give you the finger. :)
Kodos
08-11-2005, 10:43 AM
To the guys who it has passed by? What about playing on Pro or Rookie with no passing cones?
Anthony
08-11-2005, 11:04 AM
it's a matter of pride for me. rookie is for 10 year olds, and pro, well, i contemplated that, but when i play i want to make sure i made a great play because of my skill and not because the AI allowed me to. i would never know what was making me be successful - myself (either by calling the right play or my talent) or if the AI was cutting me some slack.
i'm not putting it down though, it was just the frustration talking. i plan on starting the Superstar mode over, though, if i can't get myself traded. i still don't know why the Rams took me, they have Stephen Jackson (rated 86 overall) and backup Marshall Faulk (rated 87 overall). my guy is rated 73 overall.
Kodos
08-11-2005, 11:07 AM
I think you should just have fun and not worry what level it is on or if the cpu is going easy on you.
I think my skills are declining too, not that I was ever a star, but I could hold my own usually.
PackerFanatic
08-11-2005, 11:08 AM
I can't wait until I get the money to buy this. I love the Madden franchise and this one seems pretty awesome.
Eaglesfan27
08-11-2005, 11:33 AM
Curse you! I was going to pass on Madden, but I just might have to trot out to Circuit City on my way home. Curse you EF! May a thousand cyber football players give you the finger. :)
Well hopefully you'll really like it and thank me for being the final straw. It's so early to say this, but my early impressions are that this is likely to be my favorite console football game ever. I love the vision cone. In my preseason games, I can do well with McNabb because he can usually see 2 receivers at once, but with McMahon, I throw more picks because I find myself staring down 1 receiver. On the other hand, Brady sees virtually the whole field and hardly has to move his cone. Also it's not that hard to use the Right Trigger and a receiver icon to switch, but it can be tough to work through the progressions with a fast blitz.
I love that games are defensive battles without it being cheap. I've never felt a console football game really had the potential to have consistent defensive battles. Madden does so far for me. Most of my games have been 21-13 or 14-13 or somewhere in that range. I've only had 1 blowout where it was 38-6. I had one 10-3 game!
My only big gripes about the game so far:
I hate that punt returns are very rare (I've had one or two, but every other ball had to be fair caught.)
I don't like the receiving icons for the backs being on the White and Black Button. I'm adjusting, but it still isn't comfortable.
I wish they had kept the Juke button on the right stick. There is no reason that it couldn't have been there like NCAA. I'm still trying to juke with no result because of that.
I also wish that coach mode actually had scrambling QB's scramble. If that occurred, I think the coach mode would be very good and well worth doing a concurrent franchise using it.
A few more good things:
From my two experiments now (I didn't post the second one):
Sim Stats are believable with All-Pro 13 minute quarters. Vick's rushing yards are a bit high and too many DT's get high sack numbers, but overall it looks good.
The draft AI is much better than previous versions. It's not perfect or even great, but I think it is going to end up being good to very good.
The FA AI appears significantly improved as well. A minor grudge is that it appears nearly impossible to negotiate down with your own players in re-signing them. However, that is preferable to last year where you could lower it a fair bit until their green "interest" bar turned red.
Also, there are the few minor extras I like. I like the team scouting reports with reports on every starter. I like the practicing plays against the scout team to try to work on neutralizing the opposition's best defender.
I also like the draft grades that happen after the draft (even if way too many teams get high grades.)
I also like that they are putting text mode into the game. However, from trying it in 2 games, it still needs a good deal of work.
illinifan999
08-11-2005, 11:41 AM
I decided to mess around with superstar without RFTH and on my third set of parents I think I got the best you could for a RB. Dad was a hall of fame bruising RB with an above average IQ and mom was a college sprinter with an above average IQ. So I'm fast, and I can run people over. It's great.
Eaglesfan27
08-11-2005, 11:44 AM
I decided to mess around with superstar without RFTH and on my third set of parents I think I got the best you could for a RB. Dad was a hall of fame bruising RB with an above average IQ and mom was a college sprinter with an above average IQ. So I'm fast, and I can run people over. It's great.
I'd really like to hear impressions about Superstar mode. I keep debating on whether it is worth checking out or not.
jbmagic
08-11-2005, 12:04 PM
Sim Stats are believable with All-Pro 13 minute quarters. Vick's rushing yards are a bit high and too many DT's get high sack numbers, but overall it looks good.
I also like that they are putting text mode into the game. However, from trying it in 2 games, it still needs a good deal of work.
i agree with all your impressions and dislikes of Madden 2006. i am loving this game.
but the sims stats dont go by the quarter minutes you play. look at the gamelog of the sims games. its 60 minutes. it goes by 15 mins per quarter.
it easy to test. do 5 mins quarter and the sims stats wont be based on 5 mins quarter. i wish it would go by the quarters you play. so that why you have to play with 12-13 mins acerrlation clock on or 7-9 mins non accerlation to get the NFL of 120 plays per game to get close to sim stats.
and the skill level you play has no affect on sim stats. it never has in the past. try simming a season with different skill level and you will see the sims stats pretty much gives the same result.
I agree the new coach mode text based mode found in franchise mode needs work. you cant see how many WR, te, rb the offensive is coming out with. you cant call timeout.
the graphic coach mode is better except qb hardly scrambles for cpu teams
hukarez
08-11-2005, 12:15 PM
I hate that punt returns are very rare (I've had one or two, but every other ball had to be fair caught.)
I hated this too -- though, a quick check at Operation Sports' forums produced some sliders that seemed to have alleviated the problem for me. At least, I'm able to get some kind of return on punts. I think it had something to do with the last two Special Teams sliders, bumping them down to 8 or so.
At work, so I really can't recall as I did this late last night before passing out.
Eaglesfan27
08-11-2005, 12:20 PM
I hated this too -- though, a quick check at Operation Sports' forums produced some sliders that seemed to have alleviated the problem for me. At least, I'm able to get some kind of return on punts. I think it had something to do with the last two Special Teams sliders, bumping them down to 8 or so.
At work, so I really can't recall as I did this late last night before passing out.
That is excellent news. The rest of this game plays so well that I haven't even checked out the sliders to see what was available. I'll check this out tonight when I get home from work since Mrs. Eaglesfan is visiting her best friend and I'll have a few hours to play.
jbmagic
08-11-2005, 12:26 PM
Eaglesfan27
so far what you liking more NCAA 2006 or MAdden 2006?
i am having fun with both. can be confusing sometimes to retrain your brain because some things are different to do when playing.
illinifan999
08-11-2005, 12:28 PM
I'd really like to hear impressions about Superstar mode. I keep debating on whether it is worth checking out or not.
I liked RFTH, so I enjoy it. They really just kind of threw it in there for this version, and I really think in future versions it's going to be a lot better. Right now you don't really get to influence where you want to go. If you decide to go through free agency you'll see some offers come up and you pick. At the end of my contract with the Bucs I went for FA and I got 4 offers and this is how they looked:
CLE 30.01/9.8/5yrs
KC: 21.91/4.5/4yrs
MIA: 21.3/4.6/4yrs
WAS: 14.5/5.5/3yrs
Salary in the first, bonus in the second. I went with Washington because none of the offers really tempted me. Miami is my favorite team but I want to start going to the playoffs, and well Miami is......
It just feels like they could do so much more with this. I got a message saying I was the spokesperson for some company but aside from that message I wouldn't even know that I was. The movies thing is kind of cool for the wow effect, I'm not classified as a Hollywood Star. It's a nice thing to do on the side of a franchise, and probably next year's version will make it amazing, but it feels empty. Aside from picking what contract you want, and what agent you want you don't really get the feeling that you're controlling your video game life. If they're gonna try to make it a sims like thing, I want to be able to use my money to buy a house, a car, items that might help me raise my stats like a bench press for strength or a better car raises your exposure, etc.
Eaglesfan27
08-11-2005, 12:29 PM
I like NCAA, but it has more flaws. So far, Madden is more fun to me.
jbmagic
08-11-2005, 12:51 PM
Putting Cone in the Middle of the field...
Just for those who don't know....
for xbox
Hold Right Trigger
Then X.
This will put the cone in the middle of the field when you hike the ball.
it wont put it to any primary WR. this way the defense wont get key on any primary wr when you hike the ball.
then hold the Right trigger button down and pick what WR you want to put the cone on them and then press the WR button you want to throw it to.
works great for QB with small cones.
QB with big cones best to use the Right stick to scan
hukarez
08-11-2005, 12:58 PM
That is excellent news. The rest of this game plays so well that I haven't even checked out the sliders to see what was available. I'll check this out tonight when I get home from work since Mrs. Eaglesfan is visiting her best friend and I'll have a few hours to play.
I'm pretty sure it's a special teams slider dealing with distance and accuracy -- I adapted it from someone's special teams slider settings on Operation Sports. I went ahead and did a quick skim, and found them:
SPL TEAMS
FGL-10/10
FGA-8/8
PNTL-10/15
PNTA-8/8
KOL-8/8
The first category being applied to Human, and the second category being applied to the CPU. This was from Playmaker's thread on Operation Sports, and here's the exact link:
http://forums.operationsports.com/vBulletin/showthread.php?t=136379
Thing is, I think you need to have an account to view the page, but I'm pretty sure this was indeed the section I was referring to. I also think I adjusted that PNTL (Punt Length, maybe?) as well. All in all, it pretty much just increased the distance for more headroom I think. I was more happy with the end result (less fair catches!)
MizzouRah
08-11-2005, 01:52 PM
Thanks so much Eaglesfan and everyone else for your impressions, tonight I will get a game or two in to see what I think about it. :)
jbmagic
08-11-2005, 01:57 PM
Thanks so much Eaglesfan and everyone else for your impressions, tonight I will get a game or two in to see what I think about it. :)
glad you got Madden 2006. you will have fun with it. its the best Madden version so far.
Todd does this mean your NCAA 2006 dynasty is over? :(
CraigSca
08-11-2005, 02:02 PM
Ugh - I haven't purchased Madden for years. Reading these reviews....i may have to :(.
jbmagic
08-11-2005, 04:55 PM
so far i love how the deep ball is better in Madden than NCAA.
in Madden you have to work for it to be successfull completion. In NCAA its easy to complete a deep pass.
This year, you really have to set it up more. Defenses are geared to stop the deep pass, and cornerbacks have a really strong leap and swat animation. While I wish you had a bit more control so you could lay the ball out to the outside and over the WR's shoulder...think about it. How often you see a WR just blow by a corner with no over the top help and take it to the house. Not that often. Usually somebody has to slip or there is a busted coverage.
here a good tip for Madden 2006 for the deep pass.
http://www.madden06tips.com/papass.html
Emiliano
08-11-2005, 05:22 PM
Man, it's hard to keep up with you guys!!!
My general impressions after 3 quarters of 49ers(me)-Rams, I was up 28-0 on All-Pro: I like the cone thing, and most important I like the precision passing. Was it really already in previous versions? If it was, I've never used it. I think the idea is well implemented, and I also think that adds more realism.
Run is better than last year IMHO, and the Truck Stick just makes a smash mouth player like me happy.
Also, I love the drive recap that you get at the end of the drive, with the key player and stuff: very nice little touch!
I messed with Superstar a bit, but I'll wait until I can import my official RFTH guy that has yet to finish his career at Ohio State...
jbmagic
08-11-2005, 06:47 PM
Undocumented New Feature not in the manual.
By VG Bert from VG Sports Forum
Here's a vid of the passing playmaker.
Basically, you click the Right stick and then move it the direction you want the receiver to go.
In this case I rolled out, clicked onto Crumpler and sent him deep down the middle vs. the Cover 2 Zone.
http://www.madden06tips.com/images/...aymakerpass.wmv
illinifan999
08-11-2005, 07:23 PM
That has alos been in the game previously.
jbmagic
08-11-2005, 07:26 PM
That has alos been in the game previously.
it probably has, but never documented in the manual.
MizzouRah
08-11-2005, 10:22 PM
glad you got Madden 2006. you will have fun with it. its the best Madden version so far.
Todd does this mean your NCAA 2006 dynasty is over? :(
No, I'm still going to play NCAA until the season is over, then play Madden, then NCAA, etc... I just haven't had any time to play as of late. Work has been unreal and I don't see it getting any lighter.
illinifan999
08-11-2005, 11:09 PM
it probably has, but never documented in the manual.
I think it was in 04 when they first introduced the playmaker. I remember them specifically showing videos of it for previews, and in the game's tutorial.
Eaglesfan27
08-11-2005, 11:17 PM
Yep, it was 04 when Vick was the cover athlete.
Hmmm... a small problem in the draft logic: the 49ers picked my QB Superstar (rated an 80, with higher AWR than Smith) in the third round. There've got to be teams that need a good rookie QB more than a team that ALREADY HAS ONE.
It's not really that bad, just a little bit annoying. I was also wondering why the hell i was doing practice so much. Does it actually improve my player?
Eaglesfan27
08-11-2005, 11:22 PM
Hmmm... a small problem in the draft logic: the 49ers picked my QB Superstar (rated an 80, with higher AWR than Smith) in the third round. There've got to be teams that need a good rookie QB more than a team that ALREADY HAS ONE.
It's not really that bad, just a little bit annoying. I was also wondering why the hell i was doing practice so much. Does it actually improve my player?
I don't know. I sure hope so as I'm practicing a lot too.
jbmagic
08-11-2005, 11:42 PM
damn i love this game so much.
beside the 5 audibles you can set for offense
there is the new formation specific audibles you can do too.
Each offensive formation has 4 new audibles that can be called at the line of scrimmage to quickly change plays witout tipping off the defense.
For xbox
Press x than move right stick up for quick pass, right stick down for a run, right stick left for a playaction, and right stick right for a deep pass.
i also loving the new smart routes.
Picking up 9 yards on a 3rd and 1 wont do much good. Now you can tell a receiver to run pass the first down marker before breaking off his route by selecting him as you would in a hot route.
For xbox
Y than the button corresponding to him then moving the right stick down.
jbmagic
08-12-2005, 12:21 AM
I think it was in 04 when they first introduced the playmaker. I remember them specifically showing videos of it for previews, and in the game's tutorial.
yep It was, but in '06 you have to first press DOWN on the Right stick then move it while pressing down.
Riggins44
08-12-2005, 12:36 AM
there *are* too many buttons. 2 more than necessary (white and black buttons on the xbox controller). i love the PS2 controller, although it has 4 shoulder buttons. i jsut want the original playstation's controller (only 6 buttons, since it only has 2 shoulder buttons). i shouldn't have to fight my controller, things should come easily.
I agree. I must be getting old or something because I ain't liking it. Gameplay doesn't seem fun to me anymore. Everything seems stiff and unresponsive. I really liked NCAA 2004 and ESPN 2k5. This years NCAA and Madden are beyond me I guess. Not fun at all. :(
Perhaps it's time to unload the xbox.
hukarez
08-12-2005, 01:11 AM
I've noticed something peculiar with returning punts, and *think* I may have found a way to avoid the constant need to 'fair catch' all the time.
Switch to a different player (not the one receiving the punt), and let the CPU receive. The blockers seem to pick up, and once the CPU catches the ball for you, take over and run.
Weird, not quite sure if it's a fluke or what not, but thought I'd just toss that out as a suggestion.
EDIT: Er, scratch that. Seems like a fluke on my second return. Then again, I did have my return man selected before I had switched once the ball was put into motion...I don't know.
cougarfreak
08-12-2005, 07:47 AM
I agree. I must be getting old or something because I ain't liking it. Gameplay doesn't seem fun to me anymore. Everything seems stiff and unresponsive. I really liked NCAA 2004 and ESPN 2k5. This years NCAA and Madden are beyond me I guess. Not fun at all. :(
Perhaps it's time to unload the xbox.
You guys with XBOX button problems should try the coach mode, good stuff.
Emiliano
08-12-2005, 08:05 AM
I love that games are defensive battles without it being cheap. I've never felt a console football game really had the potential to have consistent defensive battles. Madden does so far for me. Most of my games have been 21-13 or 14-13 or somewhere in that range. I've only had 1 blowout where it was 38-6. I had one 10-3 game!
So true. I'm really struggling to get the offense going. My first franchise game finished 10-9, a really defensive battle.
Emiliano
08-12-2005, 08:48 AM
Question for the guys playing franchise: have you noticed that there's an injury slider? How do you set it? I've putted it all to the max, and after years and years I'm finally seeing players injured on the field. Actually, I think I'm seeing TOO MUCH injuries. I knocked out 3 (!) Broncos RB in a half!!! Fortunately, the Broncos have like 6 or 7 RBs, so not a problem for them... Anyway, I think I'm gonna lower the slider a bit, I just wanted to know your settings.
Another injury-related thing: it's still not possible to sign a replacement guy after you've putted a player in injured reserve. :mad: :mad: :mad: I hate that EA forgets these things... I mean, WTF is the point of injured reserve then???
Eaglesfan27
08-12-2005, 09:06 AM
I'm not sure about either of your questions, but I'm wondering if default injury level might be too much as well. In 2 pre-season games (one in my franchise and one in my superstar mode) I've injured 4 guys for at least 9 weeks (longest was for 14 weeks.) Then again, that might just be approaching reality :)
MizzouRah
08-12-2005, 09:45 AM
How about playing vs the CPU AI. I've read on AP the CPU doesn't put up enough offense, is this true?
Eaglesfan27
08-12-2005, 09:49 AM
How about playing vs the CPU AI. I've read on AP the CPU doesn't put up enough offense, is this true?
Well against the Eagles' defense, most teams haven't put up too many points but the Patriots put up 21 I think.
Last night in my pre-season game with the Lions vs the Jets (in superstar mode) the Jets put up 24 on me with default All Pro settings.
I'm not sure if I need any slider tweakage or not, but I might end up slightly boosting the settings for the CPU on All Pro.
jbmagic
08-12-2005, 09:55 AM
How about playing vs the CPU AI. I've read on AP the CPU doesn't put up enough offense, is this true?
dont worry Todd
Sliders will fix that.
i also reading that some people like All-Madden level this year over all-pro.
some are saying All-pro is like pro last year and All-Madden is like All-pro last year.
jbmagic
08-12-2005, 10:01 AM
has anyone seen a cpu team's quarterback with a small cone do well with the QB vision on against you?
Eaglesfan27
08-12-2005, 10:16 AM
has anyone seen a cpu team's quarterback with a small cone do well with the QB vision on against you?
Brooks Bollinger did well in a half against the Lion's second team defense last night. He completed about 55% for a little over 130 yards.
His cone was small.
CraigSca
08-12-2005, 10:22 AM
For crying out loud, size doesn't matter!
hukarez
08-12-2005, 11:00 AM
some are saying All-pro is like pro last year and All-Madden is like All-pro last year.
Correct me if I'm wrong, but I could have sworn that the same thing was said about 2005 to 2004...
hukarez
08-12-2005, 11:13 AM
BTW,
I also heard that Brock Lesnar is available in the game as a Free Agent DT. Anyone have a chance to confirm this?
Eaglesfan27
08-12-2005, 11:17 AM
I'll check tonight if no one else has checked earlier about Lesnar.
I don't buy that All-Pro is like Pro last year. Pro last year was VERY easy for me even the first time I turned it on. All-Pro offers just about the right challenge for my skill level now.
hukarez
08-12-2005, 12:16 PM
I'll check tonight if no one else has checked earlier about Lesnar.
I'm not sure if it was before or after the roster update, FYI. I'm assuming it was with the original rosters, though I haven't had a chance to carouse through the free agents after I had acquired the roster update.
Well, i played another game last night, and i find the passing cone to be nothing but a hinderance. I do things completely the same way as i would have in '05, i just have to press two more buttons before i pass the ball. Also, it's annoying as hell to have to press R2, then R1 to pass to an RB. I usually just have my index fingers on the R/L triggers.
Pumpy Tudors
08-12-2005, 01:14 PM
I had read that All-Madden was supposedly like last year's All-Pro, so I had been playing on All-Madden. After getting my ass kicked by Houston 87-16, I think I'm going to play on All-Pro with Playmakers' sliders, at least for one game.
korme
08-12-2005, 01:29 PM
Last year I was nasty in All-Madden. Like no team human or computer could fuck with my default Seahawks.
This year, I suspect, it will be different.
Eaglesfan27
08-12-2005, 01:34 PM
I had read that All-Madden was supposedly like last year's All-Pro, so I had been playing on All-Madden. After getting my ass kicked by Houston 87-16, I think I'm going to play on All-Pro with Playmakers' sliders, at least for one game.
I'd be interested in hearing your thoughts about the slider set(s.) I really like the default All-Pro, but I'm thinking about trying out the sliders if they make the game even better with fewer pancake blocks.
jbmagic
08-12-2005, 05:31 PM
What does offensive and defensive pass assistant do? Its on by default.
what affects does it have?
do you guys play with it off or on?
Pumpy Tudors
08-12-2005, 06:13 PM
What does offensive and defensive pass assistant do? Its on by default.
what affects does it have?
do you guys play with it off or on?
Whoa, I don't know about this option. Where'd you find it?
Eaglesfan27
08-12-2005, 06:15 PM
I think it's on the settings play under gameplay?
I leave it on by default even though I'm not positive what it does.
Edit: I suspect it makes your receivers and defensive backs go more aggressively for the ball without switching to them, but that is just a guess.
ageofquarrel
08-12-2005, 06:38 PM
Offensive and defensive pass assistinntce was in last years too. All it is if you switch to a WR or defensive player while the ball is in the air he we go for the catch without you hitting the Y(Xbox) or Triangle(ps2) button.
jbmagic
08-12-2005, 08:12 PM
Offensive and defensive pass assistinntce was in last years too. All it is if you switch to a WR or defensive player while the ball is in the air he we go for the catch without you hitting the Y(Xbox) or Triangle(ps2) button.
thanks
manual catching the ball is so hard.
i just let my qb throw it and let the cpu catch it for me.
Eaglesfan27
08-12-2005, 08:29 PM
If true, this is awesome (taken from the sportblog and posted by Bill Abner who took it from a madden forum.):
Cut and pasted from a Madden forum:
"When you get to the line of scrimmage, do not snap the ball until you see the center call out blitz assignments (if time allows), blocking will be substantially better if you wait until that point. Otherwise blitzers may come through untouched."
I had no idea this was the case. I thought it was a filler animation. I love it when I learn new stuff.
jbmagic
08-12-2005, 08:36 PM
If true, this is awesome (taken from the sportblog and posted by Bill Abner who took it from a madden forum.):
Cut and pasted from a Madden forum:
"When you get to the line of scrimmage, do not snap the ball until you see the center call out blitz assignments (if time allows), blocking will be substantially better if you wait until that point. Otherwise blitzers may come through untouched."
I had no idea this was the case. I thought it was a filler animation. I love it when I learn new stuff.
i tought that slide offensive line protection you can do helps if you see a blitz coming from the left, right or middle.
also you guys dont like the black and white button for WR on the xbox? no problem goto controller config on the menu and choose Madden 2005. Now you will have the left and right button back for WR
I just noticed something that's quite annoying.
I'm playing superstar mode with a RB who's a 90 in his rookie season (after a pretty good training camp) on the Lions. I'm playing the first game vs. green bay. On TWO different times in the first half, i try to throw a swing pass to my Superstar character when he's in the vision cone and about five yards into the route. Both times he was wide open AND the QB was standing still, not using precision passing. I throw the ball to him, and Harrington THROWS IT OUT oF BOUNDS. It freakin' cost me two potential scoring drives. Those were the only two swing passes i threw that half because after the second one failed ridiculously, i gave up on them all together.
That, and the ridiculous leaping ability of the LBs and some CBs makes this game really annoying on All-Pro sometimes.
Eaglesfan27
08-12-2005, 09:37 PM
I did very nice with swing passes to Cory, the Lion's FB last night. Are you lobbing them, or throwing them hard. I've found that if I lob them, Joey seems to be more inaccurate on that pattern.
hukarez
08-12-2005, 10:17 PM
If true, this is awesome (taken from the sportblog and posted by Bill Abner who took it from a madden forum.):
Cut and pasted from a Madden forum:
"When you get to the line of scrimmage, do not snap the ball until you see the center call out blitz assignments (if time allows), blocking will be substantially better if you wait until that point. Otherwise blitzers may come through untouched."
I had no idea this was the case. I thought it was a filler animation. I love it when I learn new stuff.
This just might save my Xbox controller's life. I wasn't aware of this; as I usually get a bit impatient from time to time.
jbmagic
08-12-2005, 10:26 PM
This just might save my Xbox controller's life. I wasn't aware of this; as I usually get a bit impatient from time to time.
i think the slide protection is better to use for your offensive line.
it really helps a lot on blitz
Eaglesfan27
08-12-2005, 10:26 PM
I've always snapped the ball too early too. I've had blitzes just nail me right away. I'm hoping this works. I'm trying this out now as well as trying out Level #2 of Playmaker's "final" sliders. I'm trying some exhibition games to see if they play a better game IMO, than the default game does.
Pumpy Tudors
08-12-2005, 10:32 PM
i think the slide protection is better to use for your offensive line.
it really helps a lot on blitz
How about using slide protection and letting your center call out assignments?
hukarez
08-12-2005, 10:43 PM
I've always snapped the ball too early too. I've had blitzes just nail me right away. I'm hoping this works. I'm trying this out now as well as trying out Level #2 of Playmaker's "final" sliders. I'm trying some exhibition games to see if they play a better game IMO, than the default game does.
I think those are the same sliders that I'm using myself. The PA in this game is getting my QB sacked way too often, though I'm hoping those are due to my other inconsistencies with the other parts of my offense.
As for the Punt Returns/Fair Catches issue, I'm able to return 1 punt for each 6 or 7 punts my way. Frustrating, but I've still consistently sucked. I can't get a running game going, and the defense picks up on my passing game due to my ineptitude with my RB.
I think I'll have to bump up Run Blocking a couple of notches -- I can't break anything more than 2-3 yards, and I use a variety of running plays too. Erg...
illinifan999
08-12-2005, 10:45 PM
No holes ever open up for me on running plays up the middle. The only way I can run is to use off tackles, sweeps and just have a fast back.
jbmagic
08-12-2005, 10:55 PM
No holes ever open up for me on running plays up the middle. The only way I can run is to use off tackles, sweeps and just have a fast back.
i have some success. dont hit the sprint button until you pass the definsive line.
jbmagic
08-12-2005, 10:57 PM
hukarez
you using the lastest sliders by Playmaker?
http://dynamic.gamespy.com/~fof/forums/showpost.php?p=864759&postcount=220
do level 2 first.
CHEMICAL SOLDIER
08-12-2005, 11:28 PM
So, what's the official verdict on the game. Im thinking about making the purchase but am afraid it wont be fun gameplay wise.
Eaglesfan27
08-13-2005, 12:13 AM
I find this game to be a blast gameplay wise. Furthermore, I think the franchise mode is better than past versions.
I find that using slide protection AND waiting for my center to point out the assignments is making my blitz protection more effective. As a result, we picked up one jailhouse blitz and McNabb made a perfect pass to T.O. for a 54 yard gain before T.O was tackled inside the 5.
I tried those level 2 sliders, and I really liked them except I thought they made rushing too hard. Then again, I was playing against the Steelers who do have a good front 7. So, I need quite a more games to decide if these sliders need tweaking for me. However, against the Steelers, Westbrook was under 2 yards per carry. Against their second team, Buckhalter broke two long runs and managed a 5 YPC average. The sliders improved the passing game for me in this one game. However, McMahon still threw inaccurately at times and missed two wide open receivers.
Anyway, I try some more games with these sliders tomorrow.
Pumpy Tudors
08-13-2005, 12:28 AM
I'm having serious trouble with my pass protection. I know that the Broncos are much more known for their run blocking than their pass blocking, and I also need to adjust to the game. Even though it's kicking my ass, I still like it.
jbmagic
08-13-2005, 01:21 AM
i am having trouble with qb vision with the cones.
i getting sack too much.
any tips in using it?
i think i need more practice.
hukarez
08-13-2005, 02:58 AM
hukarez
you using the lastest sliders by Playmaker?
http://dynamic.gamespy.com/~fof/forums/showpost.php?p=864759&postcount=220 (http://dynamic.gamespy.com/%7Efof/forums/showpost.php?p=864759&postcount=220)
do level 2 first.
Yeah, I'm using those. Saw your post earlier in the evening, and adjusted accordingly. I either had a serious degradation of my console football skills, or I'm just not 'used' to sports games on consoles these days, but my offense is atrocious.
I messed around with SD, and I figured LT would end up at least breaking 3 yards or so. I don't know, but one thing's for sure -- that little tip Eaglesfan mentioned in regards to the center calling the blitz animation thing *definately* helped. It was to the point where I can see a difference in my running game (getting some 6 yarders, a 4 yarder, etc...).
My passing, however. Well, I don't know. I probably should practice more, but to be frank -- I end up giving up on my game so I won't smash my controller. I lose my temper a lot, and verbally express myself with a vengeance comparable to that of a Cambodian against the rest of the Asian populace.
Whats different in franchise mode? It feels exactly the same to me.
hukarez
08-13-2005, 11:29 AM
No holes ever open up for me on running plays up the middle. The only way I can run is to use off tackles, sweeps and just have a fast back.
Much more lucky than I. I've noticed on occasional sweeps and tosses, I'll have my lead blocker completely ignore a linebacker coming in. The only time I see him react, is when I'm wrapped up.
FWIW, I definately don't use the 'sprint' or any other buttons.
Eaglesfan27
08-13-2005, 11:52 AM
Whats different in franchise mode? It feels exactly the same to me.
The draft and Free Agent AI is improved from my 3 times simming through a season and going into the second season. It's not perfect, but it is significantly better than last year.
That is the only difference that I've seen.
Eaglesfan27
08-13-2005, 11:56 AM
jbmagic, I wish you (and he) wouldn't just delete the old sliders so I could see what is different and just adjust that. Now, I have to count everything off again if I want to use his sliders.
jbmagic
08-13-2005, 11:57 AM
Eaglefan27
any good tips when passing. i know some say 3-5 steps back and throw.
but how are you scanning thru all your wr quickly and throwing without holding the ball too long.
thanks
Eaglesfan27
08-13-2005, 11:58 AM
I'm going to test these newer sliders and see if the rushing YPC is more reasonable. I like the somewhat lowered pancake blocks. My highest player had 3 last game, the CPU's highest player had 4, but then again that was in only a half of play (since it is pre-season) so I'm not sure if these sliders really lower pancake blocks enough to be worth it yet. I don't want to ruin the YPC which were close to perfect for me on default just to lower the Pancake blocking.
Eaglesfan27
08-13-2005, 12:03 PM
Eaglefan27
any good tips when passing. i know some say 3-5 steps back and throw.
but how are you scanning thru all your wr quickly and throwing without holding the ball too long.
thanks
McNabb can usually see 2 receivers when I play with him. I always choose a deeper route to lock onto, and if I don't see that open I usually throw to the underneath receiver (usually the TE or back) who is open. As far as McMahon (and other smaller cones) I try to be smart about who I lock onto first, and I use the R Trigger to go to my 2nd guy quickly if it looks like he isn't open. I never usually have a chance to go through more than my 2nd option. I also tried a game with Brady, and it was so much easier because he could see so much of the field at once.
Also, I've thrown somewhat successfully with McNabb to receivers who aren't in his cone if they are wide open. He usually throws it a bit behind them (sometimes he throws it completely over their head or too short) and it slows them up, but it is still usually good for a quick 5-7 yards before the defense wraps them up.
Last night in my pre-season game, I wasn't looking at Westbrook but he was wide open. I threw it to him right before the defense got to McNabb, Westbrook made a great catch of the pass that was somewhat behind him, recovered, juked a LB, and ran for 25 yards before the safety caught him.
jbmagic
08-13-2005, 12:07 PM
jbmagic, I wish you (and he) wouldn't just delete the old sliders so I could see what is different and just adjust that. Now, I have to count everything off again if I want to use his sliders.
but he explains what he change. i include it all.
look at his notes on the sliders and you will see what he change. :)
OFFENSE***CHANGES WERE MADE TO BOTH CPU & HUMAN BLK SLIDERS***
Eaglesfan27
08-13-2005, 12:11 PM
Oh, I missed that. So, nothing else was changed, I assume.
jbmagic
08-13-2005, 12:12 PM
Oh, I missed that. So, nothing else was changed, I assume.
correct :)
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