View Full Version : Best Sports Sim for Online Leagues
rowech
02-16-2006, 05:35 PM
With no reference to sport, what sim game is the best for online leagues?
vtbub
02-16-2006, 05:45 PM
OOTP probably does the best job.
The current FOF does multiplayer, someone who does that could give you a better sense on that.
Radii runs a very well respected college basketball league using Fast Break College Basketball.
George
02-16-2006, 06:32 PM
I'd say FOF or OOTP.
sabotai
02-16-2006, 06:37 PM
My vote goes to FBCB (but mainly because Radii's FBCB league is the only online sim league that's kept my attention)
Although I have not played in an OOTP online league. So far only FOF and FBCB leagues (and as I said, the FBCB league's the only one I have stayed in)
IwasHere
02-16-2006, 08:34 PM
Since dead owners are a death sentence to most online leagues; is there a game out there that offers a multiplayer environment with active computer teams? Where Computer controlled teams have the AI to trade for players during the year, make last minute draft pick trades and field a competitive team every year.
SFL Cat
02-16-2006, 09:53 PM
Probably OOTP, especially since its got some cool 3rd party stuff for leagues (Catobase, anyone?)
KWhit
02-16-2006, 11:17 PM
I prefer FOF just becuase of the nature of the sports. In FOF, you basically have a single sim per game (along with midweek sims if you need them) as opposed to OOTP where you make an export and then the commish sims 2 weeks or something like that. That gives you very little control over your team for up to 10-15 games at a time. You can go from 5 games up in first place to 5 games back and in third in just one sim. I've always had a problem with that.
stevew
02-16-2006, 11:24 PM
If FOF multiplayer was as easy as OOTP multiplayer is, it would be the ultimate game. The FOF can get a bit tedious in the roster rules, even with a streamlined upload page, it's still annoying you can't just hit a button and upload the stage file in the game. Also I hate the fact that you cant work on your export over the course of the day, it is all or nothing, and if you want to add one minute thing, you gotta start over.
In short, I vote OOTP, but a lot depends on the league, as in how fast it moves.
rowech
02-17-2006, 04:45 AM
I think it would be a pretty quick moving league. Which one would be better?
KWhit
02-17-2006, 08:49 AM
Also I hate the fact that you cant work on your export over the course of the day, it is all or nothing, and if you want to add one minute thing, you gotta start over.
I'll agree with that.
Also I hate the fact that you cant work on your export over the course of the day, it is all or nothing, and if you want to add one minute thing, you gotta start over.
Agree, it really drive me nuts when i want to make a minor gameplan change that i forgot to do but i need to start from zero and do all the deep charts etc that i did yesterday.
Btw, it just happened to me for the NAFL and i was thinking how uncomfortable the actual system is.
gottimd
02-17-2006, 09:54 AM
Same here. I hate making tons of contract offers and renegotiations only to forget to do one. Instead of just being able to open your export back up and add the one transaction, and maybe make that one extra lineup change, you have to start from scratch.
Me no likey.
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