View Full Version : Automatically sign picks
Braggadocioussss
01-29-2003, 06:41 AM
I forgot, are you able to turn off the "automatically sign draft picks" option in FOF4? Or am I thinking of FOF2...
In FOF4, draft picks are automatically signed, it's not an option. In FOF2, it was an option.
Darkiller
01-29-2003, 07:43 AM
too bad they're automatically signed in FOF4...
bad move there.
cthomer5000
01-29-2003, 08:10 AM
Originally posted by Darkiller
too bad they're automatically signed in FOF4...
bad move there.
I didn't think it was such a huge deal, but I think it's easy to make the argument that he should have at least left that option available.
Noble_Platypus
01-29-2003, 08:41 AM
Maybe its good in that it makes the game a bit harder. If you can sign them you might offer them less than what they ask and they accecpt, helping you on the cap. Or they might have a voidable year that you wouldnt have offered, meaning you might take a bigger cap hit if they meet the mark to void the last year, or you retructure before that. Its not much, and I kinda liked signing my draft picks in FOF2001, but overall I dont mind it too much.
Fritz
01-29-2003, 08:44 AM
IRL the cost of a draft pick is determined more by where they are drafted than by anything else
QuikSand
01-29-2003, 08:56 AM
To me, the only disappointment is in the term of the contract (and not the money). I dislike getting only a 4 year deal with my first round rookie pick. While it's realistic (different players have different priorities, I understand that) I find it frustrating to have that totally out of my hands.
Darkiller
01-29-2003, 10:21 AM
indeed.
WebEwbank
01-30-2003, 06:21 AM
I agree with Quiksand. A nice tweak going forward (jim, primelord..) would be to introduce a signability level. Maybe the kid has a bright future in law, medicine, dope-dealing, or DPW work, and won't sign except for a LOT of money, perhaps with a bias to a geographical area as well. The whole player agent thing also has a lot off possibilities which so far I've just ignored.
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