SirFozzie
04-16-2006, 11:52 PM
Yeah, I couldn't resist, but since the folks have been selected to do this, figured write it up, if and when I have time, hopefully the other FOFCers in the beta will too.
This is an important year for PureS9im, as OOTPBB2006 is coming and apparently has a good chance to be the FM of baseball.. but PureSim has always been a good option in the wars. I'm hoping the two games push each other.
For the primary test, I downloaded the Alpha Build set up by the folks over at Matrix (and NO, I won't share it).. to my home machine, since I won't have quiet days at work very often. This it the first Alpha Build let out to the Testers.. so take any thing with a grain of salt.. it can and will be better.
Generated a Fictional League, 16 Teams, in Two Leagues: The Patriot League (with East and West divisions), and the Federal League (North and South)
One thing that needs to be tweaked is the money.. if you want it to look realistic (not $300 million), is tweak the % of money by region.. I set it to about 45% of what the game suggests, and well, the game would be in the biggest boom period ever after the initial draft.
My Boston team is the preseason favorites, but it comes at a cost. The cost is a $105 Million payroll. Hartford who's in my division, is 2nd at $102 Million. This goes down, but not far, as only three teams are below $90 million. Of course, if you ignore the #'s and instead look at how they match up.. or chop the % down even further, I'm sure it'll look better.
I wish the game had HTML output so I could copy some things out. and show you what my guys look like
I've played two games before I wrote this, going 1-1. Nice thing is the tracking of the ball makes reading it much more fun then the barebones PBP that it did (If I had ANY programming skills, I'd offer to write a PBP module for it, I mean, think of the old Baseball for Windows game (think it was subtitled Broadcast Blast).. wasn't great, but since Ernie Harwell was calling the game, it sounded 9 million times better (in speech or just on the screen).
I really want this to be opened up, imagine making an annoucer pack, so you can customize how the game announces plays.. won't be a Ernie Harewell or Vin Scully, but it'll be SO much better then it is.. not that it's bad as is. just.. utilitarian.
My Power Hitter crushed a HR.. and the ball just kept going and going and going.. and a little box popped up and told me how far it went (457 feet. Wow. Crush. Crush Real Good).
This is an important year for PureS9im, as OOTPBB2006 is coming and apparently has a good chance to be the FM of baseball.. but PureSim has always been a good option in the wars. I'm hoping the two games push each other.
For the primary test, I downloaded the Alpha Build set up by the folks over at Matrix (and NO, I won't share it).. to my home machine, since I won't have quiet days at work very often. This it the first Alpha Build let out to the Testers.. so take any thing with a grain of salt.. it can and will be better.
Generated a Fictional League, 16 Teams, in Two Leagues: The Patriot League (with East and West divisions), and the Federal League (North and South)
One thing that needs to be tweaked is the money.. if you want it to look realistic (not $300 million), is tweak the % of money by region.. I set it to about 45% of what the game suggests, and well, the game would be in the biggest boom period ever after the initial draft.
My Boston team is the preseason favorites, but it comes at a cost. The cost is a $105 Million payroll. Hartford who's in my division, is 2nd at $102 Million. This goes down, but not far, as only three teams are below $90 million. Of course, if you ignore the #'s and instead look at how they match up.. or chop the % down even further, I'm sure it'll look better.
I wish the game had HTML output so I could copy some things out. and show you what my guys look like
I've played two games before I wrote this, going 1-1. Nice thing is the tracking of the ball makes reading it much more fun then the barebones PBP that it did (If I had ANY programming skills, I'd offer to write a PBP module for it, I mean, think of the old Baseball for Windows game (think it was subtitled Broadcast Blast).. wasn't great, but since Ernie Harwell was calling the game, it sounded 9 million times better (in speech or just on the screen).
I really want this to be opened up, imagine making an annoucer pack, so you can customize how the game announces plays.. won't be a Ernie Harewell or Vin Scully, but it'll be SO much better then it is.. not that it's bad as is. just.. utilitarian.
My Power Hitter crushed a HR.. and the ball just kept going and going and going.. and a little box popped up and told me how far it went (457 feet. Wow. Crush. Crush Real Good).