View Full Version : PureSim Baseball 2007 Released!
Shaun Sullivan
05-15-2006, 06:10 PM
Hey guys, figured I'd make the official post, PureSim Baseball 2007 is now available for digital download!
http://www.matrixgames.com/games/store.asp?gid=329
DaddyTorgo
05-15-2006, 06:12 PM
sweeeeeet
Pumpy Tudors
05-15-2006, 06:18 PM
So do I wait for the 1.1 update or no? ;)
BYU 14
05-15-2006, 06:19 PM
Awesome....and I am in the middle of unpacking at the new House....I would get shot right now if I even thought about purchasing it :(
DaddyTorgo
05-15-2006, 06:26 PM
are we going to see a demo at any point in the future (aka this week) Shaun? Cuz I am leaning towards buying but on the fence a tiny bit still, and a demo would push me.
TroyF
05-15-2006, 06:26 PM
D/L as I type this. Hope it's a fun night.
Pumpy Tudors
05-15-2006, 06:29 PM
I'll buy as soon as someone tells me whether I should get it before the 1.1 update... :)
chinaski
05-15-2006, 06:42 PM
congrats Shaun!
i love seeing "maximum football" in the recommended product box.
jbmagic
05-15-2006, 06:44 PM
Shaun will there be a demo out to try it?
SirFozzie
05-15-2006, 06:44 PM
I'll buy as soon as someone tells me whether I should get it before the 1.1 update... :)
Pumpy buy it now. Shaun has said associations with 1.0 will be able to be expanded in 1.1. And it really is a good game.
(oh that reminds me.. time to go make the Impressions thread!)
GoSeahawks
05-15-2006, 06:46 PM
Awesome, I was just thinking about this game when I logged onto fof.
Pumpy Tudors
05-15-2006, 06:47 PM
Pumpy buy it now. Shaun has said associations with 1.0 will be able to be expanded in 1.1. And it really is a good game.
THAT'S what I was waiting for. Thanks! I'm going to start in 1982, the year I became a Cardinals fan. This'll be fun!
lynchjm24
05-15-2006, 06:56 PM
I'll buy as soon as someone tells me whether I should get it before the 1.1 update... :)
Unless you can't live without expansion, the game is done and there will probably be bugs we didn't find in beta, but I can't imagine they will be huge. Amaroq is an animal.
Pumpy Tudors
05-15-2006, 07:07 PM
Unless you can't live without expansion, the game is done and there will probably be bugs we didn't find in beta, but I can't imagine they will be huge. Amaroq is an animal.
Yeah, I can live without expansion. Heck, even though I'm starting in 1982, I might not even care about expanding when the Marlins and Rockies are supposed to come in. It might be kinda cool to see how things turn out with fewer teams and the old divisional setup.
Franklinnoble
05-15-2006, 07:19 PM
Yeah, I've started a few leagues in the 1970's and 1980's to watch all my childhood favorites.
Gary Gorski
05-15-2006, 07:22 PM
congrats Shaun!
MizzouRah
05-15-2006, 07:37 PM
Yahoo!! I'll wait for 1.1 just to start in 1901!! This is going to be fun!
jbmagic
05-15-2006, 07:43 PM
Yahoo!! I'll wait for 1.1 just to start in 1901!! This is going to be fun!
From Shaun at Matrix forum
No worries, you will be able to make an association "Expansion Compatible" via the options dialog on PS 2007 v1.1 when it arrives, so feel free to start cranking your association up in v1.0.
Ksyrup
05-15-2006, 08:00 PM
How does the importing of "rookies" each year from Lahman work? Can you choose to put them on their original teams, or put them in a draft, or both?
jbmagic
05-15-2006, 08:02 PM
Historical stadiums 1901-present available?
SirFozzie
05-15-2006, 08:04 PM
I believe user-created files are available on Matrix's site.. Not sure I am a registered user (I got a free copy for being a beta tester), so I can't check at the moment.
lynchjm24
05-15-2006, 09:09 PM
How does the importing of "rookies" each year from Lahman work? Can you choose to put them on their original teams, or put them in a draft, or both?
I think you can only put them in the draft.
Ksyrup
05-15-2006, 09:13 PM
Do they automatically import? I'm just wondering if it's like OOTP, where you decide every year whether to use real players.
Also, even though it's an update away, how will the expansion rosters be filled out? I remember detailing for everyone how I did it inOOTP, which was to manually go through each team's roster and weed out crap vets to place on the expansion team's roster. I hhope someone has come up witha system similar to the FOF system, where we have to protect players and the computer selects players off of the rosters.
SirFozzie
05-15-2006, 09:17 PM
Real Rookies: They automatically go into draft
Ksyrup: Here's a series of Screenshots that Shaun put up showing the Expansion feature in action:
http://www.puresim.com/exp1.jpg
http://www.puresim.com/exp2.jpg
http://www.puresim.com/exp3.jpg
http://www.puresim.com/exp4.jpg
http://www.puresim.com/exp5.jpg
http://www.puresim.com/exp6.jpg
http://www.puresim.com/exp7.jpg
http://www.puresim.com/exp8.jpg
http://www.puresim.com/exp9.jpg
Ksyrup
05-15-2006, 09:23 PM
Cool! Thanks. That's what I was hoping for. I'll be getting this game at some point. For the sake of my family, it should probably wait until after I've taken the Kentucky Bar, though. Sorry Shaun! :cool:
Young Drachma
05-15-2006, 09:24 PM
hmm...this is tempting.
lynchjm24
05-15-2006, 09:42 PM
Do they automatically import? I'm just wondering if it's like OOTP, where you decide every year whether to use real players.
Also, even though it's an update away, how will the expansion rosters be filled out? I remember detailing for everyone how I did it inOOTP, which was to manually go through each team's roster and weed out crap vets to place on the expansion team's roster. I hhope someone has come up witha system similar to the FOF system, where we have to protect players and the computer selects players off of the rosters.
I don't think you get to pick every year. There is an expansion draft, where you protect players and then the expansion teams draft.
Shaun Sullivan
05-15-2006, 09:48 PM
Also, even though it's an update away, how will the expansion rosters be filled out? I remember detailing for everyone how I did it inOOTP, which was to manually go through each team's roster and weed out crap vets to place on the expansion team's roster. I hhope someone has come up witha system similar to the FOF system, where we have to protect players and the computer selects players off of the rosters.
This is how PureSim 2007 v1.1 will work when released. The computer can pick from all the other teams' unprotected players, with a limit on how many players can be pillaged from each team :)
Easy Mac
05-15-2006, 10:34 PM
Just a question, or maybe just to point it out so you aren't sued, but I wouldn't think that Matrix could use statements such as this without the MLB/MLBPA licenses:
Ever wonder what it would have been like to see Nolan Ryan pitch against Babe Ruth? To see the 1947 Yankees play against the 2000 Yankees?
TroyF
05-15-2006, 11:00 PM
Confused on a couple of things here. I'm sure I'm missing something, so can anyone help me out:
1) how do you manually save in game?
2) where is the save template feature located?
Shaun Sullivan
05-15-2006, 11:08 PM
Confused on a couple of things here. I'm sure I'm missing something, so can anyone help me out:
1) how do you manually save in game?
2) where is the save template feature located?
The game is always in a "saved" state, unless you mean when managing a game -- which is not possible.
The save template feature is only available until you have played games in your association. So the typical flow is, create assn, do all edits, save as template, begin.
Hope that helps, and I hope you are enjoying the game.
TroyF
05-15-2006, 11:09 PM
The game is always in a "saved" state, unless you mean when managing a game -- which is not possible.
The save template feature is only available until you have played games in your association. So the typical flow is, create assn, do all edits, save as template, begin.
Hope that helps, and I hope you are enjoying the game.
Where is the save as template setting? I'm missing that somewhere.
I'm enjoying the game. Just figuring out all of the things you can do now. :)
Edit here, Ive created the association, I've just entered all of the team names. Haven't started the draft yet. Where is the save as template option at from here?
SirFozzie
05-15-2006, 11:13 PM
it's on the initial screen after you run spring training or do the draft I believe
Shaun Sullivan
05-15-2006, 11:14 PM
Home screen top left box, bottom link.
Shaun Sullivan
05-15-2006, 11:15 PM
Oh and it comes up after you run the draft (to allow for letting associations that use the exact players in the template)
BigMak
05-15-2006, 11:15 PM
I have been playing OOTP since its second version. I decided to give PureSim a shot and just purchased the version. The expansion feature to come is what made the purchase for me. Since I cannot post in matrix forums (never received an activation email), I thought I would post here hoping Shaun would see. The "Attempt to Pichout" option when playing out a game causes PureSim to close the program.
hukarez
05-15-2006, 11:20 PM
are we going to see a demo at any point in the future (aka this week) Shaun? Cuz I am leaning towards buying but on the fence a tiny bit still, and a demo would push me.
Was this ever answered? :confused:
I just noticed the system requirements listing a 32 meg videocard requirement, which probably won't run on my outdated laptop since it's only a 16 meg SiS.
I figured it would be worth to give it a shot though.
Shaun Sullivan
05-15-2006, 11:21 PM
I have been playing OOTP since its second version. I decided to give PureSim a shot and just purchased the version. The expansion feature to come is what made the purchase for me. Since I cannot post in matrix forums (never received an activation email), I thought I would post here hoping Shaun would see. The "Attempt to Pichout" option when playing out a game causes PureSim to close the program.
Hmm. I have never seen this. Has it happened more than once?
BigMak
05-15-2006, 11:23 PM
Hmm. I have never seen this. Has it happened more than once?
Tried it three times and same result each time. I am not getting any message box prompts showing an error. Program just goes away and I am back at the desktop.
Shaun Sullivan
05-15-2006, 11:26 PM
Tried it three times and same result each time. I am not getting any message box prompts showing an error. Program just goes away and I am back at the desktop.
Are you pressing the hot key or clicking on the link?
TroyF
05-15-2006, 11:26 PM
Oh and it comes up after you run the draft (to allow for letting associations that use the exact players in the template)
Got it. Man, I feel stupid. I've been creating leagues in the sand box instead of just using the classic setup. No idea why. I was playing around with setting and just kept using it. Moronic move there.
Thanks for the help guys. I'm going to zip through a season and an offseason tonight before bed. Get some of the mechanics worked out and then get in depth tomorrow. I appreciate your help.
FBPro
05-15-2006, 11:33 PM
I'm grabbing it now. Good luck Shaun.
Shaun Sullivan
05-15-2006, 11:38 PM
Got it. Man, I feel stupid. I've been creating leagues in the sand box instead of just using the classic setup. No idea why. I was playing around with setting and just kept using it. Moronic move there.
Thanks for the help guys. I'm going to zip through a season and an offseason tonight before bed. Get some of the mechanics worked out and then get in depth tomorrow. I appreciate your help.
Please don't say that you feel stupid. If things were not obvious then I need to improve the user interface and docs.
Swaggs
05-16-2006, 12:00 AM
Congrats on another release Shaun.
I have been following your work since the old days of BB Edit and am glad to see you getting another game out. I'll try to pick it up within the next month or so.
TroyF
05-16-2006, 12:40 AM
Please don't say that you feel stupid. If things were not obvious then I need to improve the user interface and docs.
Nah, I just set up a league the wrong way. Had I been setting it up the correct way, I'd have seen it right there. I'm having a blast with this one so far. I'm looking forward to setting up a fictional league with logos and parks and starting up. If only I didn't have to work tomorrow. :)
BigMak
05-16-2006, 06:07 AM
Are you pressing the hot key or clicking on the link?
I'm clicking the link. Forget the exact procedure but I think it was something like "More Options" - "Attempt to Pitchout". I can verify this in the everning after work. Time for me to go sit at a desk and write code for corporate America lol.
General Mike
05-16-2006, 08:57 AM
hmm...this is tempting.
I agree.
Franklinnoble
05-16-2006, 01:24 PM
FYI - I'm beta testing the 1.1 update now, with the expansion feature turned on. Details on my beta test blog at SportsDigs.com. If there's anything specific you want to see, let me know...
primelord
05-16-2006, 01:56 PM
Downloading now.
sovereignstar
05-16-2006, 01:58 PM
one central puresim thread plz k thx
Franklinnoble
05-16-2006, 02:23 PM
Can't the mods merge the two?
Riggins44
05-16-2006, 05:44 PM
Bought it last night and had fun messing around with a fictional league using 1982 players. I got assigned the worst team in the league. Ended up winning 40 games total! :eek:
I drafted Strawberry with the first overall pick after I simmed the initial season. Hope I can can get to .500 over the next couple of seasons.
jbmagic
05-16-2006, 09:06 PM
News regarding the Demo. :(
http://www.matrixgames.com/forums/tm.asp?m=1133644
BigMak
05-16-2006, 09:22 PM
I'm clicking the link. Forget the exact procedure but I think it was something like "More Options" - "Attempt to Pitchout". I can verify this in the everning after work. Time for me to go sit at a desk and write code for corporate America lol.
The problem is occuring everytime. Here is the exact steps - left mouse clock on "More" - left mouse click on the "Attempt Pitchout" checkbox. Exits program as soon as I click the checkbox.
dervack
05-16-2006, 09:31 PM
News regarding the Demo. :(
http://www.matrixgames.com/forums/tm.asp?m=1133644
Which is? I'm not exactly welcome there.
SackAttack
05-16-2006, 09:32 PM
Which is? I'm not exactly welcome there.
The news is there is no news - either good or bad. They're "evaluating."
Shaun Sullivan
05-16-2006, 09:33 PM
Does it work OK if you hit the key on the screen assigned to pitchout? It should say it right on the screen on the same line. It should say "Pitch Ou[T]"
Does the T key work ok?
BTW, I have fixed your original issue, this is a workaround (actually it's a better way to do it anyway) Thanks so much for taking the time to give me the details.
jbmagic
05-16-2006, 09:34 PM
Which is? I'm not exactly welcome there.
Shaun said
I'm not sure if there are plans for a demo in the near future.
Developer, PureSim Baseball
Eric said
We haven't decided one way or the other yet, the focus was to get the release out ASAP. One of us will post here as soon as a decision on the demo has been made.
Regards,
- Erik
Erik Rutins
Director of Product Development and Business Relations
BigMak
05-16-2006, 09:45 PM
Does it work OK if you hit the key on the screen assigned to pitchout? It should say it right on the screen on the same line. It should say "Pitch Ou[T]"
Does the T key work ok?
BTW, I have fixed your original issue, this is a workaround (actually it's a better way to do it anyway) Thanks so much for taking the time to give me the details.
Yes, the T works. Looks like you found what I was talking about. It was no big deal to me, just wanted to let you know of the problem. I am new to this game and was just fooling around with it when I noticed the crash. Thanks for your time.
Shaun Sullivan
05-16-2006, 10:17 PM
Yes, the T works. Looks like you found what I was talking about. It was no big deal to me, just wanted to let you know of the problem. I am new to this game and was just fooling around with it when I noticed the crash. Thanks for your time.
No thank YOU. I totally missed that, and it will be fixed for the first patch. Thanks for the report and I'm glad there is a work around.
primelord
05-17-2006, 01:02 AM
I didn't have much time to play today, but here are some issues I have seen after watching 1 game:
The game dialog said the player grounded into a failed 6-4-3 DP, but it still recorded two outs.
The game said a batter failed to get a sac bunt down, but then showed him popping up to 3rd on 0-1. I guess they could have called the sac bunt play off, but that seems pretty rare. Especially considering it was in the 7th in a 0-0 game.
The AI brought in a left handed pitcher with two outs iand no one on in the 8th to face a right handed batter when the pitcher was due up 3rd in the top of the 9th. If it were a lefty/righty matchup thing I would buy it, but the other reliver was cruising and was right handed. I see no reason for him to have been taken out of the game.
Three times there was a runner on second and the batter singled into the OF and the runner held up at 3rd. I also saw 3 times where a runner on first stopped at 2B with a single to right. I don't think I have ever seen 3 straight instances with a runner on a 2B and the batter getting a base hit and the runner failing to at least try to score.
SackAttack
05-17-2006, 01:22 AM
Ball hit to the right side just yielded a 5-4-3 double play.
Must've been one hell of a defensive shift.
SackAttack
05-17-2006, 01:32 AM
And there's a homer that appeared to land in straightaway right field.
I was tempted by this, but without a demo... I'll pass. I just don't understand the logic of not providing a demo...
CraigSca
05-17-2006, 06:49 AM
Three times there was a runner on second and the batter singled into the OF and the runner held up at 3rd. I also saw 3 times where a runner on first stopped at 2B with a single to right. I don't think I have ever seen 3 straight instances with a runner on a 2B and the batter getting a base hit and the runner failing to at least try to score.
Regarding the three instances where the runner on first stopped at second after a single to right. The data I have shows he advances to second 57% of the time on a single to right and goes to 3rd 41% of the time. The odds of the occurring 3 times in a row is ~ 15%. Not out of the realm of possibility.
Also, with a runner on 2nd and a base hit to the outfield - how many outs were there? There's a huge disparity here - with 0 outs, the runner on 2nd stops at 3rd 48.6% of the time (and scores 38.9%). Probably easier to read this way:
0 outs: 48.6% 3rd, 38.9% home
1 outs: 34.9% 3rd, 48.9% home
2 outs: 15.9% 3rd, 66.2% home
Again, not outside the realm of possibility. I'll call sample size here, but if it continues, there may be a problem.
primelord
05-17-2006, 09:27 AM
Also, with a runner on 2nd and a base hit to the outfield - how many outs were there? There's a huge disparity here - with 0 outs, the runner on 2nd stops at 3rd 48.6% of the time (and scores 38.9%). Probably easier to read this way:
0 outs: 48.6% 3rd, 38.9% home
1 outs: 34.9% 3rd, 48.9% home
2 outs: 15.9% 3rd, 66.2% home
Again, not outside the realm of possibility. I'll call sample size here, but if it continues, there may be a problem.
In all three cases there was 1 out.
primelord
05-17-2006, 09:28 AM
The game dialog said the player grounded into a failed 6-4-3 DP, but it still recorded two outs.
This was a mistake on my part. The dialog actually said BUNT_FAILED and led to the double play. That makes far more sense. :)
Bad-example
05-17-2006, 11:03 AM
I was tempted by this, but without a demo... I'll pass. I just don't understand the logic of not providing a demo...
The game sounds fun, but I can't open my wallet without being able to judge the interface and game pace for myself.
primelord
05-17-2006, 11:22 AM
I am playing through my second game and again have had two more isntances of a runner from 2nd not trying to score on a single. The first one was with two outs and the second one was with one out.
If it matters I am using the Lahman database and playing with the 87 Cardinals. On the second situation VInce Coleman was on second and failed to try to score on a single. He has a ton of speed so it shouldn't be a speed issue.
Edit: For the record that makes 5 for 5 on players on 2B who fail to try to score on a single.
moriarty
05-17-2006, 11:43 AM
Count me in as one of the folks who just doesn't buy games w/out a demo. No offense to Shaun, I'm the same with all developers/games.
I'm fairly certain OOTP will have a demo for their new game to, so I really think this decision on Matrix's (or is it Shaun's) part hurts. But then maybe the majority of the consumers don't think like I do.
I am playing through my second game and again have had two more isntances of a runner from 2nd not trying to score on a single. The first one was with two outs and the second one was with one out.
If it matters I am using the Lahman database and playing with the 87 Cardinals. On the second situation VInce Coleman was on second and failed to try to score on a single. He has a ton of speed so it shouldn't be a speed issue.
Edit: For the record that makes 5 for 5 on players on 2B who fail to try to score on a single.
Fire your 3rd base coach.
primelord
05-17-2006, 02:13 PM
OK I have played 5 games now and have seen a dozen or so situations where there was a runner on 2nd and the runner from 2nd has tried to score one time after a base hit. I think there is an issue here.
I am also concerned about Sac Bunts. I haven't had a single sac bunt be successful in 5 tries now.
MizzouRah
05-17-2006, 04:21 PM
OK I have played 5 games now and have seen a dozen or so situations where there was a runner on 2nd and the runner from 2nd has tried to score one time after a base hit. I think there is an issue here.
I am also concerned about Sac Bunts. I haven't had a single sac bunt be successful in 5 tries now.
Hopefully Shaun can check these issues out.
SackAttack
05-17-2006, 04:26 PM
OK I have played 5 games now and have seen a dozen or so situations where there was a runner on 2nd and the runner from 2nd has tried to score one time after a base hit. I think there is an issue here.
I am also concerned about Sac Bunts. I haven't had a single sac bunt be successful in 5 tries now.
I've had several successful sacrifices, but the odd thing is with the pitcher hitting I generally have more success moving runners over when they swing away.
Something about the pitchers hitting .290, I dunno.
laser
05-17-2006, 04:43 PM
I must be missing something --- I would like to form a 1 12 team league with 3 divisions and use real rosters from 1901. I would like the players from the 16 1901 teams to be in a draft of the 12 teams in my league. I would then like to have the real life rookies each year from all teams be available for the 12 teams to draft. Depending on the reviews after the patch I may or may not expand. Can this be done? If so, how?
WSUCougar
05-17-2006, 04:57 PM
If it matters I am using the Lahman database and playing with the 87 Cardinals. On the second situation VInce Coleman was on second and failed to try to score on a single. He has a ton of speed so it shouldn't be a speed issue.
Did you have the Tarp Injury option setting on or off?
primelord
05-17-2006, 05:01 PM
Did you have the Tarp Injury option setting on or off?
That was 85 not 87. :D
Franklinnoble
05-17-2006, 05:23 PM
I must be missing something --- I would like to form a 1 12 team league with 3 divisions and use real rosters from 1901. I would like the players from the 16 1901 teams to be in a draft of the 12 teams in my league. I would then like to have the real life rookies each year from all teams be available for the 12 teams to draft. Depending on the reviews after the patch I may or may not expand. Can this be done? If so, how?
We are beta testing a patch that should allow for expansion. But right now, you can set up a league to do what you want (without the expansion part) just as the game is.
hukarez
05-17-2006, 06:04 PM
Probably a silly question, but I thought I'd just ask.
Is there anyone running this on a laptop/system that doesn't have a 32 meg videocard? Such as, perhaps only having 16 megs?
lynchjm24
05-17-2006, 06:25 PM
OK I have played 5 games now and have seen a dozen or so situations where there was a runner on 2nd and the runner from 2nd has tried to score one time after a base hit. I think there is an issue here.
I am also concerned about Sac Bunts. I haven't had a single sac bunt be successful in 5 tries now.
I've seen plenty of sac bunts be successful.
I believe that you can tweak how aggressive the runners are on the bases and how often they get thrown out in the XML if you are looking to maybe find a better setting for all of us.
Pumpy Tudors
05-17-2006, 07:41 PM
Doh! The XML! Why didn't I think of that before? I'm concerned about the baserunning issue, but I'll see if there's something in the XML. This could work out nicely.
jbmagic
05-17-2006, 07:54 PM
Doh! The XML! Why didn't I think of that before? I'm concerned about the baserunning issue, but I'll see if there's something in the XML. This could work out nicely.
Hopefully Shaun on next patch can make the stats, baserunner issue, etc good by default. I think some people rather not mess with the xml.
This way we can edit the xml only if we want something extreme.
jbmagic
05-17-2006, 07:56 PM
dola
Maybe Baserunning issue can be because of the player rating. Maybe he is too slow to advance from 2b to home. Or the guy in the outfield has a good arm rating.
lynchjm24
05-17-2006, 08:08 PM
Hopefully Shaun on next patch can make the stats, baserunner issue, etc good by default. I think some people rather not mess with the xml.
You are making the assumption that it isn't good now based on the feedback from someone who played a handful of games.
jbmagic
05-17-2006, 08:21 PM
You are making the assumption that it isn't good now based on the feedback from someone who played a handful of games.
No I never said that.
I have confident if there is any issues Shaun will fix it.
Todd said the same thing and you didnt make the same comment to him.
http://www.operationsports.com/fofc/showpost.php?p=1142221&postcount=73
lynchjm24
05-17-2006, 08:44 PM
No I never said that.
I have confident if there is any issues Shaun will fix it.
Todd said the same thing and you didnt make the same comment to him.
http://www.operationsports.com/fofc/showpost.php?p=1142221&postcount=73
5 sac bunts means nothing. I don't care who posted or commented on it. Tood also is playing the game and contributing, not just posting a million questions and creating links to other peoples posts.
If you are so damn curious about these issues, why don't you try buying the game and helping everyone out by answering some of them.
jbmagic
05-17-2006, 08:49 PM
5 sac bunts means nothing. I don't care who posted or commented on it. Tood also is playing the game and contributing, not just posting a million questions and creating links to other peoples posts.
If you are so damn curious about these issues, why don't you try buying the game and helping everyone out by answering some of them.
There some of us here, rather try the demo out before we purchase it. What so wrong with asking questions in the meantime without no demo yet.
If Shaun or Matrix will release the demo, it will answers alot of our questions.
Just be happy you were a betatester and playing it now, But some of us here in this forum rather try the demo before we put our money down.
primelord
05-17-2006, 09:08 PM
Do the game logs get saved anywhere that is accessible outside of the game?
hukarez
05-17-2006, 09:34 PM
Probably a silly question, but I thought I'd just ask.
Is there anyone running this on a laptop/system that doesn't have a 32 meg videocard? Such as, perhaps only having 16 megs?
Shameless bump, especially since I see Shaun's viewing this thread.
My desktop's on the Fritz, and I've been playing off this archaic ThinkPad that's only got a 16 meg'er on it. :(
astrosfan64
05-18-2006, 12:28 AM
There some of us here, rather try the demo out before we purchase it. What so wrong with asking questions in the meantime without no demo yet.
If Shaun or Matrix will release the demo, it will answers alot of our questions.
Just be happy you were a betatester and playing it now, But some of us here in this forum rather try the demo before we put our money down.
I actually agree with JBMagic. Every text sim developer puts out a demo don't they?
FOF, TCY did. TPF, Bowl Bound, TEW, WreSpi, TPB, TCB, FM and EHM.
I'm sure I'm missing a few....
After the debacle with Max Football, it is very poor form for Matrix to not put out a demo of their next sports game.
That and the fact that Shaun has put out a demo for EVERY OTHER VERSION he has ever released till Matrix.
I want to at least see the sim speeds and interface. I've always liked the game, but never really enjoyed the interface or simulation speed.
Franklinnoble
05-18-2006, 12:42 AM
I play on a ThinkPad T42 with a 32mb card.
My guess is that if you're not doing any in-game management, and just running a straight sim, you won't see much difference (aside from any performance hit as a result of running an older processor).
I don't have any trouble with the in-game such, but then again, I only spent time there out of obligation as a beta tester - I much prefer assuming a more "general manager" type role.
yabanci
05-18-2006, 04:06 AM
I'll pass on this too unless there's a demo.
JonInMiddleGA
05-18-2006, 06:18 AM
If you are so damn curious about these issues, why don't you try buying the game and helping everyone out by answering some of them.
:rolleyes:
He's got as much right to post questions as you have to try to defend the game.
Shaun Sullivan
05-18-2006, 06:21 AM
Shameless bump, especially since I see Shaun's viewing this thread.
My desktop's on the Fritz, and I've been playing off this archaic ThinkPad that's only got a 16 meg'er on it. :(
It will work fine with that video card.
Fouts
05-18-2006, 07:04 AM
If you are so damn curious about these issues, why don't you try buying the game and helping everyone out by answering some of them.
He does this with every game. I have learned to ignore him.
lynchjm24
05-18-2006, 07:25 AM
:rolleyes:
He's got as much right to post questions as you have to try to defend the game.
Sure he does. He doesn't even really post questions though. He reads posts, then calls them 'issues' when there is not nearly enough information to call something an issue (for example 5 bunt attempts). From there he links back and forth to other threads. Sorry, I'm at my limit with him, I'm not the first.
As for a demo, Matrix is 100% bat shit crazy if they don't release a demo. With the blood on their hands from Maximum Football (of course anyone silly enough to buy it has their own issues), there isn't even anything for debate - not offering a demo would be the stupidest thing I've seen them do, and that includes the multitude of stupid things they did on Maximum.
hukarez
05-18-2006, 08:45 AM
It will work fine with that video card.
Dove right into it last night -- had some weird Firefox issue with the initial download page, and was hoping that I didn't end up paying twice for it via PayPal. It's my first PureSim purchase, and I'm rather impressed.
I guess I ran into some weird issues with the 'add-in module' thing, a subscript out of range which I suppose you're probably aware of...especially with all those threads posted on the Matrix boards too, and the beta testers and all.
Really liking it so far -- to the point where I should've gone to sleep by 11 as opposed to midnight. :o
Time to get my ass out to that meeting I'm going to be late for. :mad:
laser
05-18-2006, 09:30 AM
Quote:
Originally Posted by laser
I must be missing something --- I would like to form a 1 12 team league with 3 divisions and use real rosters from 1901. I would like the players from the 16 1901 teams to be in a draft of the 12 teams in my league. I would then like to have the real life rookies each year from all teams be available for the 12 teams to draft. Depending on the reviews after the patch I may or may not expand. Can this be done? If so, how?
We are beta testing a patch that should allow for expansion. But right now, you can set up a league to do what you want (without the expansion part) just as the game is.
How exactly would I do this? When I try Pure Sim Classic it gives me the size league I want, but with fictional players. When I use Real Major League Players - Career Mode, it does not give me a single 12 team league.
Any help here is very much appreciated!
laser
05-18-2006, 09:36 AM
Originally Posted by laser
I must be missing something --- I would like to form a 1 12 team league with 3 divisions and use real rosters from 1901. I would like the players from the 16 1901 teams to be in a draft of the 12 teams in my league. I would then like to have the real life rookies each year from all teams be available for the 12 teams to draft. Depending on the reviews after the patch I may or may not expand. Can this be done? If so, how?
Originally Posted by Franklin Noble
We are beta testing a patch that should allow for expansion. But right now, you can set up a league to do what you want (without the expansion part) just as the game is.
How exactly would I do this? When I try Pure Sim Classic it gives me the size league I want, but with fictional players. When I use Real Major League Players - Career Mode, it does not give me a single 12 team league.
Any help here is very much appreciated!
klayman
05-18-2006, 10:53 AM
Anyone purchased the download and physical game?
I purchased them last night and tried to install the download version, but I can't find my serial number anywhere on the order page (in fact the order page said Serial #: None) or emails from Matrix. I checked the support site for recovering my serial number, but all it does is show me my order. So do I have to wait for the physical copy to arrive? Or is DR supposed to send me a serial number?
FBPro
05-18-2006, 10:55 AM
Mine was on the order page and in the email that was sent to me following the purchase as confirmation.
hukarez
05-18-2006, 01:45 PM
I play on a ThinkPad T42 with a 32mb card.
My guess is that if you're not doing any in-game management, and just running a straight sim, you won't see much difference (aside from any performance hit as a result of running an older processor).
I don't have any trouble with the in-game such, but then again, I only spent time there out of obligation as a beta tester - I much prefer assuming a more "general manager" type role.
Cool deal. I'm actually running this on a ThinkPad T23, with the 16 meg option. Seems to be running fine for me -- though, I think I may have screwed up my ballpacks for my teams, using that one fellow's stadium .PRK file. BryanK, I think? Other than that, it's pretty enjoyable. Though, this might as well prompt me to upgrade to a newer laptop model down the line.
sovereignstar
05-18-2006, 01:56 PM
Anyone purchased the download and physical game?
I purchased them last night and tried to install the download version, but I can't find my serial number anywhere on the order page (in fact the order page said Serial #: None) or emails from Matrix. I checked the support site for recovering my serial number, but all it does is show me my order. So do I have to wait for the physical copy to arrive? Or is DR supposed to send me a serial number?
Someone, who I assume isn't you, was having the same problem last night. Sounds like the thing to do is send an e-mail to both
[email protected] and
[email protected] .
klayman
05-18-2006, 03:23 PM
Someone, who I assume isn't you, was having the same problem last night. Sounds like the thing to do is send an e-mail to both
[email protected] and
[email protected] .
Done. Thanks.
lynchjm24
05-19-2006, 07:30 AM
How exactly would I do this? When I try Pure Sim Classic it gives me the size league I want, but with fictional players. When I use Real Major League Players - Career Mode, it does not give me a single 12 team league.
Any help here is very much appreciated!
Try this:
New game
Puresim Classic
Make your selections at the bottom of the screen - hit continue
Make your financial section - hit next
Choose your format - hit next
Name your teams - hit next
select your team - hit next
At the bottom of the next screen under player generation tools - pick what year you want the real players from.
That should get you to the draft when you hit next.
Good luck.
Johnny Slick
05-19-2006, 01:19 PM
I'm surprised there hasn't been more fan work done with the XML as of yet. IMO the customization of eras is the one thing that potentially sets this game apart from OOTP. It's also something of a PITA, but with a bit of work you can transform this game into a decent simulator of lots of different eras.
Also, haven't gotten to play multiple seasons with this yet, but does anybody know if the "homerun bug" wherein players would hit 60, 70, 80 homeruns roughly 7-12 years into a sim no matter what the era still exists? IIRC it lingered after the last patch of PS2k5. The triples bug was fixed, but I don't believe this one was.
tucker rocky
05-21-2006, 11:37 AM
I want to play, but I'm undecided.
Should I wait for more feedback regarding gameplay?
or
Be impatient and go ahead and get it?
Terps
05-21-2006, 12:14 PM
I want to play, but I'm undecided.
Should I wait for more feedback regarding gameplay?
or
Be impatient and go ahead a get it?
Same here, I don't know if I want to buy this now, wait for OOTP7, or buy both.
vtbub
05-21-2006, 12:18 PM
Pure Sim is a solid game. If you enjoy solo fictionial play, I highly recommend it.
Johnny Slick
05-22-2006, 02:39 AM
Same here, I don't know if I want to buy this now, wait for OOTP7, or buy both.Get both if you can afford it. OOTP is going to be the much more polished of the two games, but a. Shaun Sullivan is a baseball fan who can program while Markus Heinsohn is a programmer with some knowledge of baseball, and b. Puresim is a lot more transparent, both in terms of how the game engine determines results and the extent to which you can tweak those results. Also, I have a sense that, if supported, PS is going to be a really awesome game in a year or two.
Qrusher14242
05-22-2006, 04:05 AM
Im having a lot of fun playing an Historical league that started in 1990. The HTML Almanac is so cool. It has most of what was in catobase(without win shares and some fielding stats), but it generates it very fast.
The sim speed has improved from last year and the PSPN has gotten better(hopefully OOTP7 has something as cool as this). The player cards are better looking and more organized.
So far the stats have been within reason for the time period. Havent seen anyone over 80 hrs or anything. I havent even tried out a fictional league, but that'll be my next league.
One thing i like over what i have seen from the new OOTP is the interface. It's not nearly as cluttered and more organized. It doesnt try to list every single stat on one screen and it spaces things out better. It is a little less responsive than OOTP, but its more easy on the eyes.
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