View Full Version : FM: Newbie Tips?
Warhammer
06-12-2006, 08:29 PM
I've tried starting a couple of games of this and keep getting smoked (playing in Conference North). Any ideas?
sovereignstar
06-12-2006, 08:37 PM
Have you checked out Marc V's tips yet?
http://www.sigames.com/downloads.php?type=view&id=358
Warhammer
06-12-2006, 08:39 PM
Yeah, I've seen those, and they have helped a bit. But, I keep getting smoked in the games. Kettering is a decent enough team (lacking on defense though), but I can't seem to figure out how to get the ball in the net.
Flasch186
06-12-2006, 08:45 PM
how to get the ball in the net.
"Hit the back of the net!! We're gonna hit the back of the net!!"
blame setanta sports not me
GoldenEagle
06-12-2006, 08:52 PM
How are you not scoring goals? Are you getting the chances and just blowing them or are you not getting any chances at all?
GoldenEagle
06-12-2006, 09:53 PM
I am going to elborate a bit on my last post and try to explain it a bit more. I will give an example first. In one of my many FM games, my team was giving up way too many goals off crosses and corner kicks. I knew this was a problem, so I had to address it. I went out and signed a center-back who was good in the air. That stopped it some, but I still needed some help. I went out and got a keeper who could communicate and catch a cross in the air. I played him in the goal when we faced teams who focused their offense down the wings.
That is what FM is about. You need to find out why your team is not doing something well.
By the way, you should take a weekend and attend an 'E' coaching course in Memphis. They are free and you will learn so much about the game.
Warhammer
06-12-2006, 11:43 PM
I may wind up taking the course, I have a son that is about to hit the age of soccer, I have a feeling I might wind up being the coach.
I have started a couple of games, one with Kettering and one with Lancaster. Kettering has some good offensive players, but I was unable to find a good formation to make use of their players. Since they had no transfer funds available, I couldn't afford to bring any decent players in to solidify any positions on the team. I had some shooting opportunities with them, but they never seemed to be on target, or if they were the goalies were making some nice saves. I was never able to really get any breakaways either.
On Lancaster, the defense is great. But, I can't seem to get many scoring chances, and my strikers are getting the ball far out on the wings, and cannot center worth a darn. Again, my transfer funds are limited, but at least this team is fairly young so it should develop.
I guess a good starting point is how do I determine what I need where? What should I look for in an AMR/L vs. an AMC, etc.?
GoldenEagle
06-13-2006, 12:28 AM
Start scouting and looking for players you can bring in for cheap contracts. There are a whole slew of young players out there who are good enough to play at the level you are at. FM is very realistic and scouting is a critical part of your game just like it would be IRL. I form a scouting network in the british isles. I will go to wales, england, scotland, ireland and nothern ireland in search of youngsters (or older players) who can play at that level.
In the conference and below, I try to go two deep at each position. But you are not going to get any complete players. I like to have players have two different contrasting styles. That way, I can adjust my line-up depending on what my opponent does. Do not overthink this process. You rarely need an attacking defender in the conference (unless of course, that is your style!)
I also try to get every player on my roster on the pitch at some point in the lower leagues. His ratings might suck but you never know and he might be effective at that level. I had a guy who had like a 3 finishing skill but he managed to provide a niche and score goals against certain type of defenders. But since you are just now getting into the game try to relax and not worry about that stuff quite yet.
Within two or three months in the season, you will know what players you will want to keep and what players you will want to bring in. Keep a shortlist of contracted players who you think would fit your team. If you are planning on sticking with this team long-term, try to spend the first couple of years buidling pieces instead of gunning for instant promotion.
I hope this all makes some sort of sense.
st.cronin
06-13-2006, 12:31 AM
I believe that offense comes from having all of your players have at least decent teamwork and passing ratings.
cubboyroy1826
06-13-2006, 08:58 AM
Hey can someone help me with a link for a free E coaching course?
tanglewood
06-13-2006, 09:53 AM
In the Confrence the easiest route to success is just to get some brutes up front and at the back. Just have two strong, tall guys at DC who kick the crap out of everyone, then when you win it hoof it up as soon as you can to another two huge brutes up front who can win it in the air/muscle their players off the ball. It is far from pretty, but is very effective at the lower leves and it's easy to get the right type of players.
MikeVick7
06-13-2006, 10:18 AM
In the Confrence the easiest route to success is just to get some brutes up front and at the back. Just have two strong, tall guys at DC who kick the crap out of everyone, then when you win it hoof it up as soon as you can to another two huge brutes up front who can win it in the air/muscle their players off the ball. It is far from pretty, but is very effective at the lower leves and it's easy to get the right type of players.
Along this line of thinking, it's also effective to find really fast strikers. Speed kills at the lower levels.
Warhammer
06-13-2006, 10:19 AM
What are wingbacks good for? I understand pretty much all the other positions. Does a wingback play kind of like a man on the point in hockey?
MikeVick7
06-13-2006, 10:20 AM
What are wingbacks good for? I understand pretty much all the other positions. Does a wingback play kind of like a man on the point in hockey?
They're like a more offensive minded fullback. So not so much a point man cause they are still located on the wings.
Warhammer
06-13-2006, 10:21 AM
Along this line of thinking, it's also effective to find really fast strikers. Speed kills at the lower levels.
Acceration is what to look for for speed, right? That was one thing I noticed, having some fast guys up front that can handle the ball.
Warhammer
06-13-2006, 10:23 AM
They're like a more offensive minded fullback. So not so much a point man cause they are still located on the wings.
So I take it that good wingbacks are extremely hard to find...
Pumpy Tudors
06-13-2006, 10:28 AM
In the Confrence the easiest route to success is just to get some brutes up front and at the back. Just have two strong, tall guys at DC who kick the crap out of everyone, then when you win it hoof it up as soon as you can to another two huge brutes up front who can win it in the air/muscle their players off the ball. It is far from pretty, but is very effective at the lower leves and it's easy to get the right type of players.
I'm tempted to agree with this. I tried hard to get Exeter to play finesse football, and it wasn't happening with enough consistency. My midfielders often seemed lost because the backs and forwards didn't want their support. After I got fired by Exeter, I moved up to Cheltenham, and my midfielders are actually part of the attack AND defense! It's amazing!
At lower levels, yes, you probably have to just bully people around. There's no shame in that. :)
MikeVick7
06-13-2006, 10:52 AM
Acceration is what to look for for speed, right? That was one thing I noticed, having some fast guys up front that can handle the ball.
Well pace is speed. Acceleration is more for quickness. So finding both is nice.
MikeVick7
06-13-2006, 10:53 AM
So I take it that good wingbacks are extremely hard to find...
Probably in the lower levels yes. I play with fullbacks who have pretty decent offensive skills in the Premiership and it's a little harder to find those on that level, so I can only imagine what the pickins' are like down in the Conference.
path12
06-13-2006, 10:56 AM
Wingbacks in the lower levels are not a great option in my experience. You need to kind of combine the crossing/ball handling skills with the tackling/pace/anticipation of a defender. That's rare enough at upper levels, I certainly don't see it much at the bottom.
Warhammer
06-13-2006, 01:51 PM
While we're on subject how do you guys set up your games, nations, leagues, etc.?
Pumpy Tudors
06-13-2006, 02:14 PM
While we're on subject how do you guys set up your games, nations, leagues, etc.?
http://img54.imageshack.us/img54/3089/leagues5lh.jpg
SunDevil
06-13-2006, 02:18 PM
Pumpy,
What are the details on each of those leagues, and what size database? Thanks.
Pumpy Tudors
06-13-2006, 02:23 PM
Pumpy,
What are the details on each of those leagues, and what size database? Thanks.
I don't think I turned full detail on for any of them. The database size is medium (or "normal" - I forget what it's called). I know I'm running a lot of leagues and a lot of divisions, so it'd probably be too slow for some people. I'm running a 2.6GHz CPU with 1GB of RAM, so I'm not top of the line, but I'm not down in the dumps either. It's a little on the slow side, especially during transfer windows. It's fine for me outside the transfer windows, though.
SunDevil
06-13-2006, 02:27 PM
Thanks for the info Pumpy.
Warhammer
06-13-2006, 02:30 PM
That is a setup I was debating whether or not to run. My machine is a 2.7 with 512 RAM, so I might give it a go with slighly fewer leagues, but not much. I think I would drop the US and Sweden, or maybe just Sweden since the US is only one league...
Hmmm...
Pumpy Tudors
06-13-2006, 02:32 PM
I'm at the end of January 2015, and I've only managed two clubs, both in England. I didn't need all those different countries represented. You can probably kick out a few of those, depending on how you expect your career to go. :)
Warhammer
06-13-2006, 02:37 PM
I like the idea of playing mainly W. European teams. I've been meaning to do it, but haven't had the balls to go ahead and add all the teams, but I always have Brazil and Argentina, I can always drop them. I thought the countries you had changed which players were in, but if you never scout them....
MikeVick7
06-13-2006, 02:51 PM
I like the idea of playing mainly W. European teams. I've been meaning to do it, but haven't had the balls to go ahead and add all the teams, but I always have Brazil and Argentina, I can always drop them. I thought the countries you had changed which players were in, but if you never scout them....
That's not necessarily true since I never have the leagues from Brazil in my game, yet my transfer list is filled with Brazilians year in and year out.
In my game, I have the top leagues from Spain, Italy, Germany, France, Holland & Scotland on basic detail and then Premier - League 2 in England on full since that's the league I'm managing in. My game runs just fine. I think the leagues you have activated really only determine whether or not you can take a manager's job there once the game gets going.
Passacaglia
06-13-2006, 03:17 PM
What do you guys think is the lowest professional league you can start in? I usually do Conference North/South, then try to work my way up. Is there a lower level league in a smaller nation that might have a lower reputation?
Also, Marc, I think you've said that when you start a new career unemployed, you have a little bit of a reputation -- enough, it seems, to land you a job at a League Two squad. Is it possible to get rid of that repuation somehow? Or if not, is there a certain length of time you should play where that initial reputation boost is wiped away, and replaced by your own achievements, or lack thereof?
GoldenEagle
06-13-2006, 07:43 PM
I think wingbacks in the lower leagues could be effective. I always try to keep an offensvie fullback on my roster who can play both the left and right side. I will use that player when I know I can get away with it. I am an offensive coach by nature. I love when my team scores. It is funny because I played goalkeeper in college. But I favor a free-flowing attacking style. I like discipline in the back, but up front I will let my players be on there own.
I built a team once in the lower leagues of France with speed, speed, speed. Within two years we won promotion twice with no super tactics. Speedy players can get you results very quickly.
Go to your states soccer association website and you should be able to find all sorts of information on free soccer clinics.
I am not going to start a new career with FM until I get my new kick-ass computer. I am then going to start with some very small club in Central Europe or South America.
SunDevil
06-13-2006, 07:48 PM
Go to your states soccer association website and you should be able to find all sorts of information on free soccer clinics.
GoldenEagle,
What was this comment in reference too? Could you elaborate? Thanks.
GoldenEagle
06-13-2006, 07:57 PM
GoldenEagle,
What was this comment in reference too? Could you elaborate? Thanks.
If you look in post 10, cubbyroy asked me about the soccer clincs. My original point was to tell WarHammer to go take a course clinic in coaching soccer. I told him I knew they were free in Memphis.
The E Course goes over the fundamentals of the game. You would learn what first touch, technique, etc. meant. The D course (which is rarely free, but is in Memphis) is geared more toward tactics. Both would improve your knowledge of FM by leaps and bounds.
SunDevil
06-13-2006, 08:07 PM
Ah thanks. I will have to look into something like that for Phoenix.
GoldenEagle
06-13-2006, 08:17 PM
I looked at the azyouthsoccer.com and it appears you just missed one in the Phoenix area. But keep your eyes peeled as I am sure they offer several per year.
RPI-Fan
06-13-2006, 08:19 PM
If you look in post 10, cubbyroy asked me about the soccer clincs. My original point was to tell WarHammer to go take a course clinic in coaching soccer. I told him I knew they were free in Memphis.
The E Course goes over the fundamentals of the game. You would learn what first touch, technique, etc. meant. The D course (which is rarely free, but is in Memphis) is geared more toward tactics. Both would improve your knowledge of FM by leaps and bounds.
Is there a test-through bypass to these courses?
My main problem with getting into FM is not the rules of football. It has more to do with getting used to fishing through all these ratings of players on different screens, fumbling through the dark to try to find out who should start where and what my tactics should be like. I really don't want to have to get a notebook and have to take notes on players as I look through my roster...
GoldenEagle
06-13-2006, 08:57 PM
Is there a test-through bypass to these courses?
The E course is a prerequiste to the D course. But if you played a certain level of soccer, you can get the E (or any other course except the A) waived. I never took an actual E course, I went straight to the D. Once you have held the E for a year (in may vary from state to state) then you can take the D. When you get to the D, it gets a little more complicated. There is a D state and a D national. You have to get your D national before you can get your C license.
GoldenEagle
06-13-2006, 09:05 PM
My main problem with getting into FM is not the rules of football. It has more to do with getting used to fishing through all these ratings of players on different screens, fumbling through the dark to try to find out who should start where and what my tactics should be like. I really don't want to have to get a notebook and have to take notes on players as I look through my roster...
That is the fun part to me. I remember I would use to type out in a word document everything I could remotely come up with about the players on my squad. It was a ton of work at first but well-worth it for immersion purposes. I should warn anyone that SI Games are not for fly-by-the-night simmers. It is going to take some time to get use to the game and learn how to go through all the information at hand. But it is worth the time, if you are in to being deeply involved in a sports sim.
In contract negotiation, what exactly is a non promotion release clause? Thanks.
Crapshoot
06-13-2006, 10:50 PM
In contract negotiation, what exactly is a non promotion release clause? Thanks.
If your team doesn't get promoted out of the division they are in, the clause becomes a minimum release clause of sorts. An ambitous, younger player might like that clause.
Neon_Chaos
06-14-2006, 02:07 AM
Personally, I stay away from release clauses of any kind. :) I like the power of transfer in MY hands. :P
wbatl1
06-14-2006, 08:49 AM
Also, Marc, I think you've said that when you start a new career unemployed, you have a little bit of a reputation -- enough, it seems, to land you a job at a League Two squad. Is it possible to get rid of that repuation somehow? Or if not, is there a certain length of time you should play where that initial reputation boost is wiped away, and replaced by your own achievements, or lack thereof?
I don't know about the reputation that you may have, but I started unemployed and had application after application turned down for a couple of years...then I got bored and just hired myself into a League 2 side ;).
Marc Vaughan
06-14-2006, 09:01 AM
My main problem with getting into FM is not the rules of football. It has more to do with getting used to fishing through all these ratings of players on different screens, fumbling through the dark to try to find out who should start where and what my tactics should be like. I really don't want to have to get a notebook and have to take notes on players as I look through my roster...
You don't have to go 'in depth' in the game unless you want to - I try ensure that things are structured things so that people who want to be in depth can be while casual players can still have fun.
If you want to take a casual approach then ignore the player ratings for the vast extent and simply play as a big team and purchase players you know or those who have high valuations (as a rough guide in football as in life you will often get what you pay for ;) ).
As far as tactics go, stick to a 442 and make small limited changes as seems to make sense to you (for a relatively solid approach turn on hard tackling for instance, if you are worried about suspensions and injuries turn tackling down etc.).
A 442 is a nice balanced formation and as such should suit most teams without too many changes.
You might find as you play and become more used to things you want more information on players and are more comfortable with the UI and finding your way around or you might find you're happy playing at the 'higher level'. The more 'in-depth' you go the more effective you'll generally find your management is as you'll learn to appreciate your players as people and get the best out of them and their abilities - but I know many people who play a 'higher level' game and still do very well and most importantly enjoy themselves :D
Hope this helps,
Marc
PS> FM PSP is a nice 'easy' approach to soccer management games as its inherantly designed to be nice and easy to pick up and play ... (end plug ;) )
flere-imsaho
06-14-2006, 09:06 AM
On the player screen, what do the different colors for the different attribute numbers mean? As in some are green, some are orange, some are white?
At first I thought they indicated attributes that were important to that position. Then I thought they indicated attributes that had improved or not done so. Now I'm just confused.
Passacaglia
06-14-2006, 09:09 AM
On the player screen, what do the different colors for the different attribute numbers mean? As in some are green, some are orange, some are white?
At first I thought they indicated attributes that were important to that position. Then I thought they indicated attributes that had improved or not done so. Now I'm just confused.
I think that just gives a glance at how high the number is. Depending on the skin, high numbers are one color, medium another, and low a third. I could be wrong, though.
Passacaglia
06-14-2006, 09:10 AM
I don't know about the reputation that you may have, but I started unemployed and had application after application turned down for a couple of years...then I got bored and just hired myself into a League 2 side ;).
Maybe I'm thinking more of FM05 -- in that game, I could start unemployed, and apply for League 2 sides and get jobs. In FM06, I know I can apply for any Conference North/South side and get it, but I might not have even tried League 2.
saldana
06-14-2006, 01:08 PM
ok, i am embarrassed to even ask this, as it is the noob question of all noob questions, but how the hell do i delete old items from my inbox. i cant get rid of anything that i have already read.
[hangs head in embarrased shame]
Huckleberry
06-14-2006, 01:41 PM
This thread caused me to give up on my current game in 05 and start a new one with a low level team. Just as I'd gotten my Manchester City squad into the Champions League. So sad.
sovereignstar
06-14-2006, 01:43 PM
ok, i am embarrassed to even ask this, as it is the noob question of all noob questions, but how the hell do i delete old items from my inbox. i cant get rid of anything that i have already read.
[hangs head in embarrased shame]
If that's an option I'm not seeing it.
Passacaglia
06-14-2006, 01:48 PM
If that's an option I'm not seeing it.
I don't know how to do that, either -- they get deleted at some point, anyway.
saldana
06-14-2006, 01:54 PM
I don't know how to do that, either -- they get deleted at some point, anyway.
ok then, i guess i am not a total idiot after all, thanks guys
MikeVick7
06-14-2006, 02:01 PM
Yeah, in 06 your inbox only holds the last 150 messages. So you can't delete them. The only way they get deleted is if you close and restart the game.
In past versions, your inbox would hold all the messages while you were playing until you restarted the game. There were a lot of times I would have to save and restart the game just so my inbox would lose all those messages and my game would process faster.
The inbox holding only 150 now was probably a result of those past problems.
Karim
06-14-2006, 02:26 PM
Here's a question...
I have only 6 games left and am tied for 1st in the Premiership with ManU (I lead the goal differential). I'm coming off a Champions League quarterfinal loss to AC Milan where my starting goalkeeper got a 5 rating. He let in 4 goals - 2 may have been his fault but we left him out to dry as we need to deviate from our usual style in order to play catch up.
Anyway, as a result he has a 'very poor' morale. My next game is at home to Crystal Palace who is 12th, 4 points away from the danger zone. My 2nd string goalie, who has been unhappy all year because of playing time, has 'okay' morale but hasn't played in a month and a half and is severly lacking in match fitness.
Every remaining game is crucial. Who do you start? The guy who is match fit but very poor moral or the guy with okay morale but severly lacking in match fitness.
My second string goalie has played 10 games with a 6.90 AvR. My starter has played 33 games with a 7.12 AvR.
sovereignstar
06-14-2006, 02:31 PM
Here's a question...
I have only 6 games left and am tied for 1st in the Premiership with ManU (I lead the goal differential). I'm coming off a Champions League quarterfinal loss to AC Milan where my starting goalkeeper got a 5 rating. He let in 4 goals - 2 may have been his fault but we left him out to dry as we need to deviate from our usual style in order to play catch up.
Anyway, as a result he has a 'very poor' morale. My next game is at home to Crystal Palace who is 12th, 4 points away from the danger zone. My 2nd string goalie, who has been unhappy all year because of playing time, has 'okay' morale but hasn't played in a month and a half and is severly lacking in match fitness.
Every remaining game is crucial. Who do you start? The guy who is match fit but very poor moral or the guy with okay morale but severly lacking in match fitness.
My second string goalie has played 10 games with a 6.90 AvR. My starter has played 33 games with a 7.12 AvR.
As long as your starter has very poor morale I'd stick with the alternative. A little break should get the morale up some, while another bad game would not.
MikeVick7
06-14-2006, 02:36 PM
If you have a home game against Crystal Palace I would actually stick with your starter unless your back-up is a stud too. I'm just going off the fact that a) it's a home game and b) you're playing Palace.
I don't think the drop-off is going to be that great if he is very poor. Plus, if you win, he should at least rise to a Good or Very Good morale.
MrBug708
06-14-2006, 02:37 PM
Depends on how good your backup is?
sovereignstar
06-14-2006, 02:38 PM
Also, there's only one way to get your backup fit again.
sovereignstar
06-14-2006, 02:39 PM
Depends on how good your backup is?
The little difference between the game ratings isn't enough for you?
MrBug708
06-14-2006, 02:43 PM
Well, if the backup keeper is about as decent as Hartman is playing right now, Im assuming the first string keeper's poor morale is much better then that :)
MikeVick7
06-14-2006, 02:53 PM
Is there a reserve game between now and your game vs Crystal Palace? You could always stick him in that game and if he wins, his morale would receive a bit of a boost.
Reserve games are also a way to keep all of your 2nd teamers match ready. Anytime I have a streak where I have to play my 1st team guys in a bunch of games in a row, I make sure I get my 2nd string guys plenty of reserve team action.
Marc Vaughan
06-14-2006, 03:07 PM
If that's an option I'm not seeing it.
The game automatically flushes all bar the last 50 items when you save and reload, but it doesn't really matter how far they build up during play generally as the memory used is fairly small.
Any specific reason why you want to delete them? (once they're read they're out of scope and you aren't forced to look at them).
sovereignstar
06-14-2006, 03:14 PM
He's probably one of those guys that deletes messages from his gmail account as well. :)
Karim
06-14-2006, 04:28 PM
Thanks for the responses. I'm going to go with my starter. My backup is good but he has 13 anticipation vs. 16, and 15 handling vs. 20. Other attributes are fairly even. He was good in the Championship but hasn't really cracked my lineup at the Premiership level.
sovereignstar
06-14-2006, 04:45 PM
Thanks for the responses. I'm going to go with my starter. My backup is good but he has 13 anticipation vs. 16, and 15 handling vs. 20. Other attributes are fairly even. He was good in the Championship but hasn't really cracked my lineup at the Premiership level.
Let us know how much you lose by. :)
Karim
06-14-2006, 06:01 PM
Let us know how much you lose by. :)
My England squad striker scores on a penalty in the 3rd minute. Then for whatever reason, we sat back, Crystal Palace took the game to us, our starting goaltender made some great saves and we hang on to a 1-0 victory that we had no business winning. Meanwhile, ManU also secures 3 points.
Next game is away at Newcastle, a team we've always had problems with. We score in the 1st minute only to see Newcastle score 3 unanswered goals by the 48th minute. Then our England striker gets injured (out for the season with a fractured cheekbone). I throw in a 20 year old prospect. Within six minutes, he scores two penalties to tie the game. In the 73rd minute, he sets up a reserve player for the go ahead goal. We hang on to win 4-3. ManU draws with relegation candidates Sheffield United putting us up two points with four matches to go.
Goddamn this game is good!
Havok
06-14-2006, 09:10 PM
can you buy/download this game online or not? Its amazing how the Sigames website and the Football manager website mention NOTHING about where/how to buy the game online.
DaddyTorgo
06-14-2006, 09:13 PM
can you buy/download this game online or not? Its amazing how the Sigames website and the Football manager website mention NOTHING about where/how to buy the game online.
yeah. it's on the sega website. i think the latest time it was linked is two or three pages back in the FM06 thread
sovereignstar
06-14-2006, 09:14 PM
can you buy/download this game online or not? Its amazing how the Sigames website and the Football manager website mention NOTHING about where/how to buy the game online.
The SI website is really bad and hopefully they know that by now. Go to sega.com and you should see an ad for a "try and buy". I was looking for a hardcopy of WWSM for another guy and couldn't find any online stores that still carry the game. Your other option would be to buy an imported version of FM or just order it from overseas.
Havok
06-14-2006, 09:31 PM
thanks guys
What good does it do for players to be on national squads?
Pumpy Tudors
06-14-2006, 10:23 PM
What good does it do for players to be on national squads?
My guess would be that it gives them a chance to get experience against (theoretically) world-class competition.
MikeVick7
06-14-2006, 10:53 PM
What good does it do for players to be on national squads?
It means that they're good. :)
MikeVick7
06-14-2006, 11:00 PM
Dola - And like Pumpy said, they gain valuble experience, their value can go up as they will get more exposure and it just kinda assures you that they player is pretty good. Well depending on what country they play for.
In my game with Everton right now, I'm in year 7 and I have two players that came from my youth academy that are finally getting playing time on the England National team, so I think that's pretty cool. One is the starting right winger who basically is Beckham's replacement now that he's retired and the other is the #2 keeper behind Paul Robinson.
My guess would be that it gives them a chance to get experience against (theoretically) world-class competition.
Which does what good for them?, is my question I guess.
sovereignstar
06-14-2006, 11:03 PM
Which does what good for them?, is my question I guess.
Better development of their skills.
Warhammer
06-15-2006, 10:22 AM
Woo hoo! I finally got my first win in a non-friendly game last night! 4-0 over Leigh RML! Go Lancaster!
Passacaglia
06-15-2006, 02:13 PM
Woo hoo! I finally got my first win in a non-friendly game last night! 4-0 over Leigh RML! Go Lancaster!
I guess when you beat a side 4-0, you can feel free to spell their name wrong. Congrats! :)
Karim
06-15-2006, 04:51 PM
I (Plymouth) have three games to go, the FA Cup semi-final against Nottingham Forest, a home date against Hull and finishing away at Nottingham Forest. We're up 5 points on ManU.
We lose 2-1 in the semi-final and lose our 2nd best striker, a reserve England international. We're already without our best striker. That leaves two older guys I've lost confidence in and the 20 year old youngster I brought in from the Conference who played well against Newcastle, gaining MoM.
We lose 2-1 at home to Hull, with the youngster scoring the only goal and flying all over the pitch. ManU, with a game in hand, wins one to bring the deficit to 2 points. Newcastle then saves my ass by drawing with them. Heading into the last game of the year, we're up 1 point on ManU.
Nottingham goes up 1-0. Our youngster, Palmer, sets up a reserve player to tie it up. Nottingham goes up 2-1 before Palmer ties it up before the half. Taking a look at the Out-Of-Town Scoreboard, ManU is leading 2-1. We need to win this.
I have my England international striker (Scott) on the bench who just came back from his fractured cheekbone. He's only at 83%, tired and hasn't seen action in ages. At the 63 minute mark, I see ManU is up 4-3 but is playing with 10 men. I decide to sub him in as he's anchored our team all year; I'm going to go down with my best available.
In the 69th minute, Palmer crosses and Scott finishes to put us up 3-2. We hang on for the Premiership title! Palmer, 20 years old, gets a goal, two assists and MoM in the most important game of the year.
After four iterations of SI's CM/FM, this is the first time I've ever won the Premiership.
I need a cigarette... ;)
Havok
06-15-2006, 09:06 PM
why can't i figure out how to make a sub during a game? I've seriously went through every dam option avaliable on the match screen.
scooter
06-15-2006, 09:17 PM
why can't i figure out how to make a sub during a game? I've seriously went through every dam option avaliable on the match screen.
[Your Team Name] Tactics --> Detailed Tactics, then pick the number of the player you want to sub in and drag-n-drop it over the number of the player you want to sub out.
It takes a little while for the Detailed Tactics screen to come up (this is to simulate the time it takes to get a sub up and a stoppage of play), then away you go.
Havok
06-15-2006, 10:09 PM
ok got it, thanks
SunDevil
06-15-2006, 11:01 PM
I do not know if this has been posted before, but here are some quality links I found that might help:
"Slider Apathy": One size fits all....?
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/9882063791
How to set up a basic 4-4-2: For those struggling.
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/8692027471
TT&F Default Tactics: A Rule Document for Tactic
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/5802097871
Tactical Theorems and Frameworks
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/7512000571
Can The Forum Collectively Create Strong Tactic
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/5782076981/p/1
Counteracting AI Tactics
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/1262011981
TT&F II: The Rebirth of Tactical Theory
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/8132082102
Motivational Theory and Team Talks
http://community.sigames.com/eve/forums/a/tpc/f/1519717/m/3432081271
I have found at least 15 more links I can post. I will just start with these. I hope it helps.
Karim
06-16-2006, 07:04 AM
Probably the biggest thing I've learned is that you don't need a separate formation for home vs. away, just some modifications to your playing style.
wbatl1
06-16-2006, 09:45 AM
OK, due to my continued crashing of FM2005 detailed here:http://www.operationsports.com/fofc/showthread.php?t=50493, and the buy one SI Game, get one Free offer from SEGA, I have decided to but the 2006 version.
My newbie question: If I buy WWSM2006, do all of the un-official data updates from places like the dugout still work? Also, does WWSM2006 have the same patches that FM2006 does?
Thanks for any answers!
lcjjdnh
06-16-2006, 09:53 AM
I posted this in another thread and never received a response, so I'll repost it here.
Is there anyway to re-download/license the game if my computer crashed? My HD died and I got it replaced but I would like to play the game. But, when I go to my order page, there's no option to re-download the game.
SirFozzie
06-16-2006, 10:06 AM
OK, due to my continued crashing of FM2005 detailed here:http://www.operationsports.com/fofc/showthread.php?t=50493, and the buy one SI Game, get one Free offer from SEGA, I have decided to but the 2006 version.
My newbie question: If I buy WWSM2006, do all of the un-official data updates from places like the dugout still work? Also, does WWSM2006 have the same patches that FM2006 does?
Thanks for any answers!
WWSM has different patches, but I think all un-official data updates work fine.
SirFozzie
06-16-2006, 10:06 AM
I posted this in another thread and never received a response, so I'll repost it here.
Is there anyway to re-download/license the game if my computer crashed? My HD died and I got it replaced but I would like to play the game. But, when I go to my order page, there's no option to re-download the game.
Tried downloading the try and buy from the Sega website?
lcjjdnh
06-16-2006, 02:52 PM
Tried downloading the try and buy from the Sega website?
That did the trick. Didn't think to look for it there.
Thanks.
SirFozzie
06-16-2006, 02:57 PM
Glad to be of help :)
More folks inducted into the Cult of FM
scooter
06-16-2006, 08:20 PM
OK, due to my continued crashing of FM2005 detailed here:http://www.operationsports.com/fofc/showthread.php?t=50493, and the buy one SI Game, get one Free offer from SEGA, I have decided to but the 2006 version.
Be forewarned. In the past that "Buy one game, get another one free" was not any free game - I think you got VirtuaFighter free. I know others thought they could pick up FM and get EHM free, but I don't think that's the case. Tread carefully.
saldana
06-16-2006, 08:47 PM
Be forewarned. In the past that "Buy one game, get another one free" was not any free game - I think you got VirtuaFighter free. I know others thought they could pick up FM and get EHM free, but I don't think that's the case. Tread carefully.
thats exactly what i thought the deal was gonna be when i saw the add on the webpage, and virtua fighter is what i was given...i even tried emptying the cart and reselecting FM, but you always apparently get free virtua fighter......i didnt even download it.
wbatl1
06-17-2006, 04:13 PM
thats exactly what i thought the deal was gonna be when i saw the add on the webpage, and virtua fighter is what i was given...i even tried emptying the cart and reselecting FM, but you always apparently get free virtua fighter......i didnt even download it.
ditto, oh well...
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