View Full Version : Werewolf XXIX: Spawn II Game Over! Post 2533
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hoopsguy
07-12-2006, 08:37 PM
Fouts, if we take it as point of fact, then this should make the three wounded guys trusted - this has not been mentioned yet by anyone in the last ten hours. So I'm not just putting it out there as an extreme scenario.
In terms of the fake wound, Vince did it last game near the end. And the rules do allow for it. So I would argue it isn't that extreme.
I've got your vote for today, and if it makes you feel better about it to think I'm angle shooting here then so be it.
SnDvls
07-12-2006, 08:39 PM
thinking out loud here.
Swaggs, RA & Qwik were all wounded from the day attack.
Swaggs took the biggest hit, my assumption is they are trying to free the slaves, some of whom could be infected from the day 1 mission.
RA & Qwik were both by the cargo hold.
Qwik is an engineer and there were several damaged areas that need fixin' so I can see the attack on him.
Why attack RA? He protects the cargo area.
of the three RA & Swaggs will be less able to defend tonight due to being wounded. I would guess that of the three these two probally are okay.
Dola, for the record I'm not thrilled with voting Blade, but does anyone think we can get 7 votes on anybody else?
i hate to throw this in there now, but i think we are really looking at the wrong people, we have three people cleared, cw, sndvls, and bullet. I think blade was looking at the coloring of the sndvl incident and got caught up in that...what we really should be looking at is the first away mission, by the sounds of things it went poorly, and the people on that list :cw, me, blade, anxiety, and Talgian; from that list my biggest suspect is Talgian. He was the leader of the away mission, pushed for me or blade, both of us being privates to be scanned, which i would say is a useless scan as we hold no power, and once the accusitions started flying he has been lying low, trying to fly under the radar...he is the first blip on my radar so tell me if im wrong but i think Talgian is someone we should be keeping an eye on...
hoopsguy
07-12-2006, 08:41 PM
I think that Qwikshot is the guy who is wounded who doesn't make sense, if the attacks were in fact selected by the spawn instead of random number generated.
Swaggs - controls the slaves, who collectively seem to be a wildcard
Raiders - controls the water
Both of these guys can guard
Qwikshot - less tactical value as one of four engineers
SnDvls
07-12-2006, 08:42 PM
should also add to my post that both RA & Swaggs were exhaused from night actions so makes them even vunurable tonight.
SnDvls
07-12-2006, 08:43 PM
I think that Qwikshot is the guy who is wounded who doesn't make sense, if the attacks were in fact selected by the spawn instead of random number generated.
my thoughts too.
SnDvls
07-12-2006, 08:44 PM
what engineers worked today on fixing stuff?
SnDvls
07-12-2006, 08:44 PM
I would remember, but I was a little caught up today in other events ;)
hoopsguy
07-12-2006, 08:45 PM
I believe all of the engineers worked on stuff today. I'll see if I can pull up the posts.
SnDvls
07-12-2006, 08:45 PM
did we ever determine if the phasers are still in the hands of the people there were in last night?
SnDvls
07-12-2006, 08:45 PM
I believe all of the engineers worked on stuff today. I'll see if I can pull up the posts.
any results on stuff being fixed?
SnDvls
07-12-2006, 08:46 PM
dola - don't remember BK saying yes so my thinking is either no or he hasn't updated us on that yet.
kingfc22
07-12-2006, 08:47 PM
did we ever determine if the phasers are still in the hands of the people there were in last night?
I thought I read that they go back in the security HQ after the night phase.
SnDvls
07-12-2006, 08:47 PM
Fouts - any info you care to share about the spawnling leftovers you picked up you wish to share?
kingfc22
07-12-2006, 08:48 PM
BTW, last night was very uneventful as I stood in front guarding the water plant.
SnDvls
07-12-2006, 08:48 PM
I thought I read that they go back in the security HQ after the night phase.
but it was damaged at night so I thought that the phasers that were handed out get to stay out with the people that got them.
path12
07-12-2006, 08:48 PM
I worked on the engines. I recieved no message of results.
kingfc22
07-12-2006, 08:48 PM
Fouts - any info you care to share about the spawnling leftovers you picked up you wish to share?
Same question to CW.
kingfc22
07-12-2006, 08:49 PM
but it was damaged at night so I thought that the phasers that were handed out get to stay out with the people that got them.
I thought it was damaged this morning when all hell broke loose.
path12
07-12-2006, 08:49 PM
from that list my biggest suspect is Talgian. He was the leader of the away mission, pushed for me or blade, both of us being privates to be scanned, which i would say is a useless scan as we hold no power, and once the accusitions started flying he has been lying low, trying to fly under the radar...he is the first blip on my radar so tell me if im wrong but i think Talgian is someone we should be keeping an eye on...
I don't think you're wrong at all. Don't know if you're right, but I could toss a vote that way.
kingfc22
07-12-2006, 08:50 PM
We still need to get to 7 votes if we want to lynch.
Right now, I'm kind of weery of blade since he pushed for sndvls so hard. Also, Talgian and his away mission leave some question marks.
Maybe the spawn noticed that we were going to resend out the same missions and that is why they went after Sndvls.
SnDvls
07-12-2006, 08:51 PM
Before there can be too much discussion, Sergeant-at-Arms dubb alerts Tyrith, Raiders Army, Swaggs, KingFC22, and Chubby that they should all stop by the Security HQ to pick up their phasers before they adjourn for the night.
these people shoud all still have phasers...the one that sticks out as a question mark to me is Tyrith.
why give him a phaser if he hadn't been on all day?
hoopsguy
07-12-2006, 08:51 PM
Anxiety - Post #627, repairing engine room
Path - Post #642, repairing engine room
Hoopsguy - Post #676, water plant (per Talgian's order)
Qwik said in Post #658 that he would be working on the engines, but I did not see any post by Barkeep showing this action. Qwik also said he was out for the night in that post.
kingfc22
07-12-2006, 08:51 PM
Vote TAGLIAN
Let's see where this goes.
SnDvls
07-12-2006, 08:52 PM
I thought it was damaged this morning when all hell broke loose.
you are correct...ignore my phasers post above.
hoopsguy
07-12-2006, 08:52 PM
Add me to the list interested in finding out what Fouts may have learned from the spawn remains. Coffee didn't have much info when he posted on this earlier today.
path12
07-12-2006, 08:53 PM
Sergeant-at-Arms (1 AP per cycle)
Distribute Weapons Day Only He may hand out firearms to any player. These players are now "Armed" and get a pre-emptive attack when attacking or defending that night. Firearms are collected in the morning. If the Security room is damaged, those that are "Armed" hold onto their firearms. 1 AP
Doesn't look to me like the phasers are available.
path12
07-12-2006, 08:54 PM
Anxiety - Post #627, repairing engine room
Path - Post #642, repairing engine room
Hoopsguy - Post #676, water plant (per Talgian's order)
Qwik said in Post #658 that he would be working on the engines, but I did not see any post by Barkeep showing this action. Qwik also said he was out for the night in that post.
Qwik was wounded, right? I'd think that would preclude him from actions.
Talgian
07-12-2006, 08:55 PM
In my defense, I'd like to post my very first post during the actual game. This was before the first away mission.
Hey guys, just read over the thread. First off, I think it'd be a good idea to promote a privtate, say, Bek, to security crewman. That way we have an extra protect, and it's not like privates do a whole lot :P.
I heavily repeated that strategy until today, when it was pointed out that we wouldn't get the extra security day 3, when it would already be too late.
-Talgian
path12
07-12-2006, 08:55 PM
Unvote Tyrith
Vote Talgian
I can go with this for now. Dinner in a couple minutes, hope to be back before lynch.
Talgian
07-12-2006, 08:57 PM
Just in case the empath wants something to test, should they choose, I'll say I'm good and not a spawn.
-Talgian
path12
07-12-2006, 08:57 PM
In my defense, I'd like to post my very first post during the actual game. This was before the first away mission.
I heavily repeated that strategy until today, when it was pointed out that we wouldn't get the extra security day 3, when it would already be too late.
-Talgian
FWIW, that's not really in the reasoning for my vote. I'm more interested that you a) led the away mission, b) really dropped under the radar for awhile and c) I don't really have anything better to go on at the moment.
SnDvls
07-12-2006, 08:58 PM
I honestly thing talgian has been helpful in both days 1 & 2 and feel he is the wrong way to go.
I'd be open to many other options though.
SnDvls
07-12-2006, 08:59 PM
Barkeep - when do we get reports on what was/wasn't fixed?
Schmidty
07-12-2006, 08:59 PM
The one guy who looks really iffy to me that no one has talked about, is dubb. He is usually at least moderately active as far as posts, and his choice of Tyrith (who is non-existent) is very odd.
I'm sticking with Blade for now, but I wanted to get that thought out there.
Barkeep49
07-12-2006, 08:59 PM
The phasers were collected this morning and returned to the undamaged Security HQ. The Security HQ is now damaged and so no one, except Tyrith, who as Security Chief always has a phaser, has a phaser. And since there is more damage to the Security HQ then can now be fixed by the end of this cycle there will be no phasers tonight.
Barkeep49
07-12-2006, 09:00 PM
Barkeep - when do we get reports on what was/wasn't fixed?
You will get a status report with the end of the day cycle so in about 30 minutes. Give or take a few.
hoopsguy
07-12-2006, 09:00 PM
Well, here is what I'm showing for votes as people want to consider votes (as of Post #784):
SnDvls - Swaggs (481), Blade (504)
Blade - SnDvls (617), Schmidty (718), Anxiety (721)
Raiders - Bullet (706), Hoops (712), Dubb (733)
Hoops - Fouts (709)
Dubb - Raiders (723)
Talgian - King (774), Path (780)
Raiders Army
07-12-2006, 09:00 PM
I have no idea who's a bad guy. Not even an inkling. I just know that I'm not a spawn. I'd be willing to shift my vote to someone else. My vote for dubb was a shot in the dark (although calculated).
Schmidty
07-12-2006, 09:00 PM
The phasers were collected this morning and returned to the undamaged Security HQ. The Security HQ is now damaged and so no one, except Tyrith, who as Security Chief always has a phaser, has a phaser. And since there is more damage to the Security HQ then can now be fixed by the end of this cycle there will be no phasers tonight.
Ah ok, that makes sense
SnDvls
07-12-2006, 09:01 PM
I think of the active people Blade has been the least helpful
you can then add in the inactive people just after him.
Raiders Army
07-12-2006, 09:02 PM
I think of the active people Blade has been the least helpful
you can then add in the inactive people just after him.
LOL. That's his MO.
Schmidty
07-12-2006, 09:02 PM
Unvote Tyrith
Vote Talgian
I can go with this for now. Dinner in a couple minutes, hope to be back before lynch.
I AM NOT POSITIVE, but I think this vote is a waste.
This is all I will say.
Schmidty
07-12-2006, 09:02 PM
LOL. That's his MO.
BUT HE TALKS A LOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111!!!!!!!!!!!!!!!!!
;) - to Blade.
SnDvls
07-12-2006, 09:02 PM
I AM NOT POSITIVE, but I think this vote is a waste.
This is all I will say.
I agree
SnDvls
07-12-2006, 09:03 PM
BUT HE TALKS A LOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111!!!!!!!!!!!!!!!!!
;) - to Blade.
no comment :)
Raiders Army
07-12-2006, 09:04 PM
Well, voting for dubb serves no purpose.
UNVOTE DUBB
VOTE BLADE
In the long run, I think his negatives outweigh his positives as he can confuse the game. I think that even if he's not a spawn this is a good place to start.
Talgian
07-12-2006, 09:05 PM
See, I'm in a bind now. I don't know who to vote for, and now that I'm a suspect, whoever I vote for needs to be spawn, or else it'll look like I'm trying to kill an innocent. If I abstain, that's just as bad. We really have almost no evidence to go on here. It's possible sndvls is an unaware spawn, but it seems more like the overlord was just messing with his head. So I'm going to keep reading until I figure out what to do in that arena.
I like to think I've been pretty honest and forthright in this game so far, suggesting strategies when they seemed prudent. I tried to stop the captain from making a stupid mistake, I posted about guarding the essential areas, I made sure we would be on the way to having enough water.
The only person who has played with me before is path12, who was on my team in a BGG To Crown a King game. I was a straight shooter there, and I'm surprised you don't recognize the same style here.
-Talgian
SnDvls
07-12-2006, 09:06 PM
I can't be a spawn unless bullet is a lier?
kingfc22
07-12-2006, 09:06 PM
UNVOTE TAGLAIN
VOTE BLADE
Still iffy on him since he was on the first away mission and would have been on this one if the spawn hadn't prevented us from doing so today. However, he is not likely to get lynched and Blade was my #2 guy.
SnDvls
07-12-2006, 09:07 PM
we've got less than 30 mins or there will be no lynch tonight
KWhit
07-12-2006, 09:07 PM
Looks like Blade is the only chance we have at reaching a consensus, and we need to lynch someone tonight, so...
Vote Blade.
hoopsguy
07-12-2006, 09:10 PM
Updated as of Post #802:
SnDvls - Swaggs (481), Blade (504)
Blade - SnDvls (617), Schmidty (718), Anxiety (721), Raiders (797), King (800), KWhit (802)
Raiders - Bullet (706), Hoops (712), Dubb (733)
Hoops - Fouts (709)
Talgian - Path (780)
can i get a vote update???...still trying to put my thoughts together before i make my vote
Swaggs
07-12-2006, 09:11 PM
Catching up now.
Talgian
07-12-2006, 09:11 PM
Looks like Blade is the only chance we have at reaching a consensus, and we need to lynch someone tonight, so...
The captain is right.
Vote Blade
-Talgian
Barkeep49
07-12-2006, 09:12 PM
Here's what I have for a vote tally as of 806:
Talgian - Path (780)
SnDvls - Swaggs (481) Blade6119 (504)
Blade - Sndvls (617) Schmidty (718) Anxiety (721) Raiders (797) Kingfc22 (800) Kwhit (802) Talgian (806)
Raiders Army - Bulletsponge 706 Hoopsguy (712) Dubb93 (733)
Hoops - Fouts (709)
hoopsguy
07-12-2006, 09:13 PM
Talgian, do you still have APs available to promote Bek? Since he will be our only remaining private, it probably makes sense to do it today.
From what I recall during the last game, the phasers do not help the spawn with their attacks. So having an extra person to guard, and potentially arm with a phaser, seems to be a positive move for us even if we are not able to verify him right away. Your thoughts?
I'll go back to double-check the rules to make sure that the info on phasers has not changed from game to game ...
hoopsguy
07-12-2006, 09:14 PM
Barkeep, you have Path on both Talgian and Tyrith. His vote should be on Talgian (780 most recent, 709 changed).
Talgian
07-12-2006, 09:14 PM
Talgian, do you still have APs available to promote Bek? Since he will be our only remaining private, it probably makes sense to do it today. No. I wanted to make sure we would be close to ready for launch tomorrow, so I ordered you (hoops) to repair the plant. That took my AP.
-Talgian
Barkeep49
07-12-2006, 09:16 PM
Barkeep, you have Path on both Talgian and Tyrith. His vote should be on Talgian (780 most recent, 709 changed).
Fixed. Thanks for the catch.
Im going to stick with my initial conviction and go with a gut feeling here
Vote Talgian
I think killing off blade tonight was a risky move...hope it pays off
Swaggs
07-12-2006, 09:18 PM
Unvote SnDvls.
Vote Blade.
SnDvls
07-12-2006, 09:18 PM
Unvote SnDvls.
Vote Blade.
care to explain? you were pretty sure of getting me earlier
hoopsguy
07-12-2006, 09:21 PM
OK, here is what I see on the whole "phasers" piece I mentioned a minute ago:
An attack starts with a 75% chance of success. For each additional person who joins in the attack there is an additional 35% chance of success. There is a maximum of three people in one attack. If two (or more) Spawn (or Spawn groups) both attack the same target the additional chance of success is increased, but at a lesser rate, unless instructions have been given that person A will attack followed by person B (see Multiple Attacks below). The chance of success may be further changed by a person’s status (e.g. Exhausted or Resistant)
Modifiers which increase the chance of the Attack succeeding
*More than one person attacking
*Target is exhausted or wounded
*Attack of a room and not a person
So with that in mind I think you can go ahead and promote the remaining private (if Blade is killed by vote, during the night, whatever) without fear of a phaser being turned against us. Sure, we could make a bad decision in terms of who to provide a phaser (if a spawn has it, we don't have it to defend with) but it won't be turned against us in an attack.
Sorry that issuing that order cost you the turn :( I had posted that I would get my order in during the early evening at latest (depending on work schedule and wanting to coordinate with other engineers), but I understand why you issued it.
I'm going to be frustrated if Qwik does not have a repair action submitted.
Schmidty
07-12-2006, 09:21 PM
care to explain? you were pretty sure of getting me earlier
Yeah, that's a bit odd.
SnDvls
07-12-2006, 09:21 PM
I could easily be swayed from sndvls if there is a good option out there, although I have the feeling that, after today's events, he is going to be a guy that I doubt until proven innocent or guilty.
this is why I ask.
well after bullet cleared me.
Swaggs
07-12-2006, 09:22 PM
care to explain? you were pretty sure of getting me earlier
Working towards a consensus here, as I believe we need to vote for someone and Blade seems to be the front runner. The privates could be dangerous as under the radar players that could quickly find themselves in positions of power. Hoops calling for a quick promotion for Bek stands out to me.
I still think you may be infected, without knowing it, as you must admit today's events were suspicious. But bullet and Schmidty vouching for you is more than anyone else has right now, so it is good enough for me.
SnDvls
07-12-2006, 09:23 PM
I can't be infected unless you think bullet is lying.
Schmidty
07-12-2006, 09:23 PM
But bullet and Schmidty vouching for you is more than anyone else has right now, so it is good enough for me.
I love you too. :)
SnDvls
07-12-2006, 09:25 PM
I can't be infected unless you think bullet is lying.
Doctor (2 AP per cycle)
Examination Day Only The doctor may choose to examine any crew member. If the crew member is a survivor, the doctor will learn this. If the crew member is infected, but has not yet become a spawn, the doctor will learn this, and will have a good chance to cure the crew member. If the crew member is a spawn both the doctor and the spawn will be killed. 2 AP
.
Swaggs
07-12-2006, 09:26 PM
this is why I ask.
well after bullet cleared me.
I didn't play in the previous version, but it seems to me that if 6-8 crewmembers are spawn, it wouldn't be too much of a stretch for bullet to be one of them and for him to potentially be deceptive. Factoring in that he has been cleared, albeit by you, with the fact that Schmidty seems to have some feeling that you are clean (to the best of your knowledge) is enough evidence for me to back off of the vote for you.
hoopsguy
07-12-2006, 09:28 PM
Swaggs, I would be happy to hear other people's thoughts on what to do with the privates going forward if you are worried that I'm trying to make some kind of move here.
If you think that my concept is bad, help me understand why that is. This is a complex rule set and there is certainly something you may be seeing that I'm missing.
Schmidty
07-12-2006, 09:28 PM
.
Just to be fair:
Unaware Spawn During the day, is unaware of being a Spawn (and may not communicate with other Spawn), but will not seem to be a Spawn when tested by other players. At night, assumes normal Spawn powers.
hoopsguy
07-12-2006, 09:29 PM
The last game had three spawn to start in a game with 22 people, if I'm remembering the numbers correctly. I highly doubt there are 6-8 to start, particularly with the Overlord role that is not a crew member.
Talgian
07-12-2006, 09:29 PM
I love you too. :) And they say these games create tension!
Anyway, once we see the results of this, we need to figure out guarding. Cargo and Engine and Slaves would be my priorities. If water gets attacked (and assuming hoops succeeding in repairing a man cycle), then it goes up by 1-4 cycles. This means it could be at 2-5. Anything less than 5 and we have all our engineers repair and we're fine. Even if it gets to 5, we can still take off and finish repairing the next day. But if we lose crystal, if in the engine is damaged again, or if the slaves riot, I think we're screwed. Since we have no phasers and so many tired guards, I think it'll be imperative to double guard. I'll look through the roles and post suggestions later, I just wanted to get this ball rolling.
-Talgian
Coffee Warlord
07-12-2006, 09:30 PM
Did I miss?
Swaggs
07-12-2006, 09:30 PM
.
I will take that into consideration, but also have this rule on my mind:
Faking Duties
A person may pretend to perform one of their actions but not actually complete the task. For instance, a spawn engineer may pretend to be repairing the Security Room but really do nothing. This is undetectable to anyone else.
I take that to mean that doctors can also fake their duties.
I would feel much better about trusting him on his opinion of you, if a third party had cleared him, rather than you.
Schmidty
07-12-2006, 09:30 PM
Factoring in that he has been cleared, albeit by you, with the fact that Schmidty seems to have some feeling that you are clean (to the best of your knowledge) is enough evidence for me to back off of the vote for you.
Please remember:
I do not "feel" that he is clean - I feel that he believes he is clean. That could mean he's clean, or it could be that he doesn't know he's a Spawn.
I guess we knew that already, but that's all I found.
Coffee Warlord
07-12-2006, 09:31 PM
Apologies for missing the vote. I sprained my ankle BAD at soccer, been on the couch with a bag of ice.
Barkeep49
07-12-2006, 09:31 PM
Deadline. Results shortly
[QUOTE=Schmidty]Please remember:
I do not "feel" that he is clean - I feel that he believes he is clean. That could mean he's clean, or it could be that he doesn't know he's a Spawn.
QUOTE]
sounds like the unaware spawn to me
Please remember:
I do not "feel" that he is clean - I feel that he believes he is clean. That could mean he's clean, or it could be that he doesn't know he's a Spawn.
sounds like the unaware spawn to me
Swaggs
07-12-2006, 09:32 PM
Swaggs, I would be happy to hear other people's thoughts on what to do with the privates going forward if you are worried that I'm trying to make some kind of move here.
If you think that my concept is bad, help me understand why that is. This is a complex rule set and there is certainly something you may be seeing that I'm missing.
You suggesting that Bek being promoted just before he casts a throwaway vote seemed odd to me. Nothing more than a gut feel on it that I believe bares watching.
SnDvls
07-12-2006, 09:34 PM
CW - did you get any more info on the spawnling remains you looked at?
You suggesting that Bek being promoted just before he casts a throwaway vote seemed odd to me. Nothing more than a gut feel on it that I believe bares watching.
you call it throwaway...i call it sticking to my convictions...
Coffee Warlord
07-12-2006, 09:35 PM
CW - did you get any more info on the spawnling remains you looked at?
I need to continue my work tomorrow is the basic idea.
Swaggs
07-12-2006, 09:36 PM
Please remember:
I do not "feel" that he is clean - I feel that he believes he is clean. That could mean he's clean, or it could be that he doesn't know he's a Spawn.
I guess we knew that already, but that's all I found.
I agree and that is why I said that, after today's events, I will probably be suspicious of him until he is either unequivocally cleared or until he is dead.
Still, the fact that you risk exposing your abilities at this point makes me feel a little better that he and bullet are telling the truth.
Barkeep49
07-12-2006, 09:39 PM
Repeating the pattern of the first crew, after one day of nobody being lynched, on day 2 it once again looks like nobody is going to be lynched. But despite the brutal attack of this morning, the crew gets together this evening and decides that somebody is going to be held responsible.
And that somebody is Blade. He protests that he is innocent, but it is no use for the mob. They want revenge. They want to make sure somebody suffers for their pain. With a vicious fury the crowd goes at Blade. His bloodied corpse is defiled as the crew searches for any indication that he was a Spawn, but there is no indication there. The crew recoils in guilt and frustration as they realize that he was a Survivor!
Talgian - Path (780) Bek (812)
SnDvls - Blade6119 (504)
Blade - Sndvls (617) Schmidty (718) Anxiety (721) Raiders (797) Kingfc22 (800) Kwhit (802) Talgian (806) Swaggs (813)
Raiders Army - Bulletsponge 706 Hoopsguy (712) Dubb93 (733)
Hoops - Fouts (709)
Ships Status
Room Reports
Engine Room Damaged 2 man cycles to repair
Water Plant Damaged (Partially Operational: 10 units of water produced daily) 1 cycle to repair
Cargo Hold - Fully Operational(Maximum Capacity: 85 units)
Water Supply 30 units (Enough reserves for more then 3 days at current consumption
Crystilium Supply 43 units
Security Headquarters Damaged (Non Operational) 3 man cycles to repair
Brig Empty
Weapons Locker 5 phasers
Slave Pens Fully Operational
Sleeping Quarters Damaged. 6 berths requiring repair (enough berths for 13 people to sleep)
Crew Status
Command Staff
Captain - KWhit
First Officer - sndvls
Second Officer - Talgian
Security Chief - Tyrith
Ensign - Schmidty
Engineers
QwikshotWounded
Anxiety
Hoopsguy Exhuasted
Path
Medical Staff
Doctor - bulletsponge
Security Staff
Sergeant at Arms - dubb93
Warden Chubby Exhausted
Galley Master - Raiders Army Exhausted Wounded
Slavemaster Swaggs Exhausted Wounded
Security Crewman - kingfc22 Exhausted
Scientists
Coffee Warlord
Fouts
Privates
Bek
Slaves
20 slaves accounted for
Deceased
Blade Executed Day 2 Survivor
Night actions due by 10:30 AM
SnDvls
07-12-2006, 09:40 PM
put this in the open...if you feel you need to be protected tonight, since we have no phasers and 2 key people are both exhausted and wounded you might want to PM barkeep to stay away tonight.
just an FYI for those that feel threatened....or get chubby to lock up you up because you have an important or special role
Coffee Warlord
07-12-2006, 09:41 PM
The Brig is busted too.
SnDvls
07-12-2006, 09:42 PM
The Brig is busted too.
ah damn I keep looking at the top line and forgetting the two under it are what it pertains to.
SnDvls
07-12-2006, 09:43 PM
Barkeep - we should be getting an updated status report too with the work done today right?
with only 13 people being able to sleep we are going to have a few exhausted people in the morning
Swaggs
07-12-2006, 09:43 PM
So what power does the Survivor have?
Barkeep49
07-12-2006, 09:45 PM
Barkeep - we should be getting an updated status report too with the work done today right?
Check the status update. It reflects the work done.
So what power does the Survivor have?
meaning he wasnt spawn
SnDvls
07-12-2006, 09:45 PM
So what power does the Survivor have?
we're all survivors...unless you want to tell us you are a spawn :D
Talgian
07-12-2006, 09:46 PM
So I don't think qwik sent in a PM to repair the engine room. His last post was at 5:02, and he said he was going to repair it and was gone for the day. This was after BK reminded everyone they have to PM actions. Honest mistake or not, it's still dissappointing.
Nonetheless, we really need to figure out both who is sleeping and guarding. This may be a late evening.
-Talgian
SnDvls
07-12-2006, 09:46 PM
Check the status update. It reflects the work done.
so only the engin room went down and only by 1...engineers we need some answers now as to why?
Swaggs
07-12-2006, 09:47 PM
we're all survivors...unless you want to tell us you are a spawn :D
I am not a spawn, nor have I ever had relations with a spawn! Well, other than getting attacked and wounded this afternoon.
hoopsguy
07-12-2006, 09:47 PM
Do we get to determine who sleeps or is that random?
I'm fine with giving up a bed for someone who is going to actually get some benefit from being rested.
SnDvls
07-12-2006, 09:47 PM
I am not a spawn, nor have I ever had relations with a spawn! Well, other than getting attacked and wounded this afternoon.
did you get anything specific that said you were attacked or just the public info?
Swaggs
07-12-2006, 09:48 PM
Do the wounded need treated to recover or will rest, alone, be beneficial?
Swaggs
07-12-2006, 09:48 PM
did you get anything specific that said you were attacked or just the public info?
Just the public information. No messages or other information was given to me.
Schmidty
07-12-2006, 09:49 PM
Fuck.
kingfc22
07-12-2006, 09:49 PM
Well crap. We are in a bind tonight.
I suggest we double guard the cargo hold tonight in order to not lose any of our crystalium.
Tomorrow our engineers need to fix the security HQ so that we can get some phasers to our people who can protect. Also, I would suggest that we promote Bek so that he can allow one of the security guys to rest tomorrow.
SnDvls
07-12-2006, 09:49 PM
Do the wounded need treated to recover or will rest, alone, be beneficial?
either one will work AFAIK from the rules
first thing first is we need the engine room repaired...i dont think the spawn overlord can make another attack like he did today...so the only thing we have to worry about there is it being attacked tonight....
kingfc22
07-12-2006, 09:51 PM
Any thoughts on Sndvls ability to plan away missions at night?
Any thoughts on Sndvls ability to plan away missions at night?
dont think its possible
kingfc22
07-12-2006, 09:52 PM
first thing first is we need the engine room repaired...i dont think the spawn overlord can make another attack like he did today...so the only thing we have to worry about there is it being attacked tonight....
That's is easy enough. Just have 2 engineers repair. Somebody should volunteer and then somebody should order qwik to do it as well.
Barkeep49
07-12-2006, 09:53 PM
dont think its possible
Planning an away team mission can be done at night and stored for future use.
kingfc22
07-12-2006, 09:53 PM
dont think its possible
Plan Away Team Mission: Day or Night The First Officer may plan an away team mission. The First Officer must specify what kind of mission is being planned. This may be done in advance and saved for later. 1 AP
From the rules.
Barkeep49
07-12-2006, 09:53 PM
That's is easy enough. Just have 2 engineers repair. Somebody should volunteer and then somebody should order qwik to do it as well.
Orders cannot be issued now. Orders can only be issued during the day cycle
That's is easy enough. Just have 2 engineers repair. Somebody should volunteer and then somebody should order qwik to do it as well.
thats if it doesnt get attacked tonight...and does anyone have the ap left to order qwik???
From the rules.
sry my bad
SnDvls
07-12-2006, 09:54 PM
Any thoughts on Sndvls ability to plan away missions at night?
finding out now if my unused AP from today can be used at night and then keep my 2 AP for tomorrow will know shortly
path12
07-12-2006, 09:55 PM
The only person who has played with me before is path12, who was on my team in a BGG To Crown a King game. I was a straight shooter there, and I'm surprised you don't recognize the same style here.
I remember that game pretty well, and found you to be both an intelligent and skilled player on the good side. But that doesn't mean you wouldn't be as skilled and intelligent as a bad guy. Nothing personal with the vote, I stated a few times that I didn't have strong feelings on anyone.
Barkeep49
07-12-2006, 09:56 PM
finding out now if my unused AP from today can be used at night and then keep my 2 AP for tomorrow will know shortly
To sort of reiterate: AP unused during the day goes away but people get AP at night as well. It's just that most often said AP is used to sleep. However, some actions can be performed at night and people may use AP to do them
SnDvls
07-12-2006, 09:57 PM
finding out now if my unused AP from today can be used at night and then keep my 2 AP for tomorrow will know shortly
got my answer I can use my unused AP from today for night and still have 2 AP tomorrow.
kingfc22
07-12-2006, 09:57 PM
Orders cannot be issued now. Orders can only be issued during the day cycle
got it
Abe Sargent
07-12-2006, 09:58 PM
so only the engin room went down and only by 1...engineers we need some answers now as to why?
It went down by two math boy 4-2 equals 2. Qwik was injured or never got his move in.
SnDvls
07-12-2006, 09:58 PM
barkeep - so AP starts over once night starts?
so the 2 AP I wasn't able to use today is totally lost and if I use AP now at night I will start tomorrow day w/ 0 AP?
SnDvls
07-12-2006, 10:00 PM
It went down by two math boy 4-2 equals 2. Qwik was injured or never got his move in.
sorry I swear it said 3
so our questions go back to hoops then as to why his stuff wasn't fixed
kingfc22
07-12-2006, 10:00 PM
barkeep - so AP starts over once night starts?
so the 2 AP I wasn't able to use today is totally lost and if I use AP now at night I will start tomorrow day w/ 0 AP?
No, you get 2 AP during the day and 2 AP for night.
Abe Sargent
07-12-2006, 10:00 PM
To sort of reiterate: AP unused during the day goes away but people get AP at night as well. It's just that most often said AP is used to sleep. However, some actions can be performed at night and people may use AP to do them
Does that mean an Engineer can double repair - once at day and once again at night?
path12
07-12-2006, 10:01 PM
so only the engin room went down and only by 1...engineers we need some answers now as to why?
I actually think it went down by 2 and the water by 1 -- weren't they 4 and 2 on damage after the attack? I'll check after I catch up all the way.
Barkeep49
07-12-2006, 10:01 PM
No, you get 2 AP during the day and 2 AP for night.
This is correct. So the 2 AP for the day are gone. However you get 2 more AP tonight. You will get 2 AP tomorrow.
Barkeep49
07-12-2006, 10:02 PM
Does that mean an Engineer can double repair - once at day and once again at night?
Yes. An engineer may repair both during the day and night cycles.
And yes Engine Room went down by 2 cycles, and Water by 1.
Chubby
07-12-2006, 10:03 PM
Catching up at the moment.
SnDvls
07-12-2006, 10:03 PM
Yes. An engineer may repair both during the day and night cycles.
And yes Engine Room went down by 2 cycles, and Water by 1.
geesh that lasick surgery I had hasn't helped then
sorry guys.
hoopsguy
07-12-2006, 10:04 PM
Post #362:
Room Reports
Engine Room – Damaged 4 man cycles to repair
Water Plant – Damaged (Partially Operational: 10 units of water produced daily) 2 cycles to repair
Post #839:
Room Reports
Engine Room – Damaged 2 man cycles to repair
Water Plant – Damaged (Partially Operational: 10 units of water produced daily) 1 cycle to repair
I think the person who is missing an action is Qwikshot, based on the engineer action recap I gave earlier in Post #773:
Anxiety - Post #627, repairing engine room
Path - Post #642, repairing engine room
Hoopsguy - Post #676, water plant (per Talgian's order)
Qwik said in Post #658 that he would be working on the engines, but I did not see any post by Barkeep showing this action. Qwik also said he was out for the night in that post.
im off to go to dinner with some friends...if i dont get back in time..then im willing to volunteer my bed to a more crucial role
Talgian
07-12-2006, 10:05 PM
Alright, so here are my assumptions. Someone exhuasted that guards something serves as a meathshield. I doubt they'll live if the spawn attack, but hopefully the spawn won't be able wound/kill them and damage the room. We don't have much (any) precedent this game to go on, but that makes sense to me at least.
Tyrith guards the Engine Room
Rationale: Tyrith is security chief, unwounded, and armed. It only makes sense he guards our most important room.
Dubb and Raider's Army guard the Cargo Hold
Rationale: Dubb is non-exhaused security personnel, making him a good guard. Raider's army, while wounded and exhausted, helps by being there to backup an unarmed officer. We didn't get out on an away mission, we absolutely cannot afford to lose any crystal.
King and Swaggs guard the Slave Pens
Rationale: Frankly, these two are not optimal guards. However, they are the only ones available to protect a very, very vulnerable location.
Why not the water plant?
Rationale: It has 1 damage on it. If it gets attacked, the worst that happens is it gets to 5 repair cycles. We can still take off using our extra water and repair it asap. Even even half damaged, it produced 10 units, so I really don't think this is as high priority as the other places.
That leaves 11 people, for whom there are more than enough berths.
-Talgian
path12
07-12-2006, 10:05 PM
So should I try and repair tonight? We're short beds anyway.
And I still don't know if Qwik is even able to have actions when he is wounded.
Schmidty
07-12-2006, 10:06 PM
I'm going to be in and out tonight. Family stuff.
Talgian
07-12-2006, 10:07 PM
Yes. An engineer may repair both during the day and night cycles.
If that is the case, I don't see why our engineers wouldn't want to burn the midnight oil...
-Talgian
hoopsguy
07-12-2006, 10:08 PM
I'm also up for repair operations this evening. It frees up a bed for someone to use and I'm already exhausted, so might as well push ahead ...
kingfc22
07-12-2006, 10:08 PM
Do we think we can get enough crystilium to liftoff tomorrow? If not, then I think it is more beneficial for us to fix the Sec. HQ to free up the brig, phasers, etc.
This is my only reason for delaying the engine room repair past tonight.
path12
07-12-2006, 10:10 PM
Tyrith guards the Engine Room
Rationale: Tyrith is security chief, unwounded, and armed. It only makes sense he guards our most important room.
Since Tyrith hasn't been in thread all day, does someone have to order him or should we look for another option?
Talgian
07-12-2006, 10:10 PM
Barkeep, if engineers are repairing a room and it gets attacked, what happens?
Also, having an engine that is ready to go the second the captain says lift-off is, in my mind, incredibly crucial. Off-planet means less spawn influence, means good.
-Talgian
Talgian
07-12-2006, 10:11 PM
Since Tyrith hasn't been in thread all day, does someone have to order him or should we look for another option?
Unfortunately and illogically, ordering is day only :(
-Talgian
Barkeep49
07-12-2006, 10:11 PM
Barkeep, if engineers are repairing a room and it gets attacked, what happens?
Also, having an engine that is ready to go the second the captain says lift-off is, in my mind, incredibly crucial. Off-planet means less spawn influence, means good.
-Talgian
Oh dear. An unsuspecting harmless engineer against the vicious Spawn? Oh dear.
hoopsguy
07-12-2006, 10:12 PM
Agree with Talgian here - I would hope at the very least we escape the Overlord.
Barkeep49
07-12-2006, 10:12 PM
Unfortunately and illogically, ordering is day only :(
-Talgian
You recieve orders well in your sleep huh?
kingfc22
07-12-2006, 10:13 PM
Oh dear. An unsuspecting harmless engineer against the vicious Spawn? Oh dear.
LOL. Glad to see that our poor lil engineers are safe.:(
SnDvls
07-12-2006, 10:14 PM
Since Tyrith hasn't been in thread all day, does someone have to order him or should we look for another option?
we really need him to show up as he has a pretty important role in being able to question people.
might be a necessary evil to "lynch" to promote if he's still a no show tomorrow.
Talgian
07-12-2006, 10:14 PM
Oh dear. An unsuspecting harmless engineer against the vicious Spawn? Oh dear.
But if the spawn have to fight off the guards (presuming the engineers are fixing a room under guard) wouldn't they be alerted by the sounds of battle? Specifically, I'm wondering what would happen if our diligent engineers are repairing a guarded engine room when it comes under attack.
-Talgian
path12
07-12-2006, 10:14 PM
What about Anxiety and I repairing the rest of the engines, while hoops starts on the Security HQ?
But we still need to figure out some guards on the engine room. Speaking as a unsuspecting harmless engineer.....
Barkeep49
07-12-2006, 10:15 PM
But if the spawn have to fight off the guards (presuming the engineers are fixing a room under guard) wouldn't they be alerted by the sounds of battle? Specifically, I'm wondering what would happen if our diligent engineers are repairing a guarded engine room when it comes under attack.
-Talgian
Oh a guarded room? Oh then there would be studly men to protect the room and the engineers. Unless, of course, the Spawn killed the guard. In which case, oh dear.
kingfc22
07-12-2006, 10:16 PM
Cargo Hold - Fully Operational(Maximum Capacity: 85 units)
Crystilium Supply – 43 units
So we need 42 units tomorrow to get off this rock. If we are going to repair the engine tonight we BETTER get that amount or else we will find ourselves in the same sitiuation tomorrow night.
Barkeep49
07-12-2006, 10:17 PM
we really need him to show up as he has a pretty important role in being able to question people.
might be a necessary evil to "lynch" to promote if he's still a no show tomorrow.
I have sent out a couple PMs asking if people would be interested in stepping in. I am looking to replace him at this point ASAP.
Talgian
07-12-2006, 10:17 PM
Alright, so here are my assumptions. Someone exhuasted that guards something serves as a meathshield. I doubt they'll live if the spawn attack, but hopefully the spawn won't be able wound/kill them and damage the room. We don't have much (any) precedent this game to go on, but that makes sense to me at least.
Tyrith guards the Engine Room
Rationale: Tyrith is security chief, unwounded, and armed. It only makes sense he guards our most important room.
Dubb and Raider's Army guard the Cargo Hold
Rationale: Dubb is non-exhaused security personnel, making him a good guard. Raider's army, while wounded and exhausted, helps by being there to backup an unarmed officer. We didn't get out on an away mission, we absolutely cannot afford to lose any crystal.
King and Swaggs guard the Slave Pens
Rationale: Frankly, these two are not optimal guards. However, they are the only ones available to protect a very, very vulnerable location.
Why not the water plant?
Rationale: It has 1 damage on it. If it gets attacked, the worst that happens is it gets to 5 repair cycles. We can still take off using our extra water and repair it asap. Even even half damaged, it produced 10 units, so I really don't think this is as high priority as the other places.
That leaves 11 people, for whom there are more than enough berths.
-Talgian
If Tyrith is a no-show, then I say dubb takes his place. He's alert and healthy, which, sadly, is the best we got.
-Talgian
path12
07-12-2006, 10:18 PM
So we need 42 units tomorrow to get off this rock. If we are going to repair the engine tonight we BETTER get that amount or else we will find ourselves in the same sitiuation tomorrow night.
Actually we only need 60 to liftoff, so we're 13 short.
Talgian
07-12-2006, 10:18 PM
Oh a guarded room? Oh then there would be studly men to protect the room and the engineers. Unless, of course, the Spawn killed the guard. In which case, oh dear.
As much as I like my idea, I'm a little worried about putting all our eggs in one basket. But I think it's a risk we have to take since we didn't get off-planet today.
-Talgian
Abe Sargent
07-12-2006, 10:18 PM
We could always put Blade back in :)
path12
07-12-2006, 10:19 PM
Dola, 17 short. Stupid math.
Talgian
07-12-2006, 10:20 PM
Actually we only need 60 to liftoff, so we're 13 short. I'm sure my monitor just has a lot of dead pixels, but that 8 sure looks like a 3 :P
-Talgian
EDIT: Err, ahh, math isn't my strong point. Yeah, that's it. :cool:
path12
07-12-2006, 10:21 PM
I'm sure my monitor just has a lot of dead pixels, but that 8 sure looks like a 3 :P
English major. Catchall excuse. :D
kingfc22
07-12-2006, 10:21 PM
Actually we only need 60 to liftoff, so we're 13 short.
Doh! Do I feel like an idiot. I kept seeing the 85 next to the cargo hold and thought that is the amount needed.
In that case, we better repair the engine room since it is really likely that we can liftoff tomorrow.:D
hoopsguy
07-12-2006, 10:23 PM
Although I tend to agree with the resources we are prioritizing here, I'm a little concerned with everyone following the blueprint to the letter of the law. In doing so we give the spawn a map of where they can attack tonight.
I'm saying this as an engineer that is very interested in having someone around to stand guard while I repair - but that selfish interest is overruled by the need to have some level of cat-and-mouse with the spawn in terms of where they have safe passage to attack.
Barkeep49
07-12-2006, 10:26 PM
Ok in the interests of the game, Alan T will be stepping in to play the role of Tyrith. Should Tyrith return, Alan T will instead be playing the role of spectator. As interim Secuirty Cheif he may submit a night action.
Chubby
07-12-2006, 10:26 PM
Caught up I think. I'm willing to stay awake if it will mean someone more important gets a bed if needed. I don't have anything to guard at the moment and my day action doesn't require me to be rested.
Talgian
07-12-2006, 10:27 PM
I'm saying this as an engineer that is very interested in having someone around to stand guard while I repair - but that selfish interest is overruled by the need to have some level of cat-and-mouse with the spawn in terms of where they have safe passage to attack.
Normally I'd agree. But they already damaged the brig, which while valuable, isn't super duper ultra necessary. The berths are good, but not essential. The water plant can afford more damage. We can't lose the engine. We can't lose crystal. I certainly don't want to know what 20 slaves bred to be angry is like. Let them know what we are guarding. If they attack, they'll most likely fail. If they attack unguarded areas, well, we made sure what was most important was safe. This is my second WW type game, so I may not be familar with the best overall strategy.
-Talgian
Talgian
07-12-2006, 10:28 PM
Alan, you're armed, healthy, and awake. By far you're the best guard we have. Guard the engine room. We need that thing to be ready the second the captain says go.
EDIT: Silly me, I got so caught up in the moment I forgot my manners. Thanks for joining the game, I hope you find it as fun as I have!
-Talgian
path12
07-12-2006, 10:31 PM
All right, I'm out for awhile. I'll try to check in before bed.
hoopsguy
07-12-2006, 10:31 PM
I'm going to PM Barkeep with my repair action in another 10-15 minutes before going to bed. So if anyone wants to change the stuff that I should be repairing, speak now.
Ok in the interests of the game, Alan T will be stepping in to play the role of Tyrith. Should Tyrith return, Alan T will instead be playing the role of spectator. As interim Secuirty Cheif he may submit a night action.
welcome alan...hope you have been following along
kingfc22
07-12-2006, 10:36 PM
glad to have Alan as my boss
Alan T
07-12-2006, 10:39 PM
I have. I actually have been reading along all week since it started, so wont be any catch up time for me. :) If Tyrith does show up tonight, no hard feelings I'm back to watching. Dont mind helping though and step in since my work trip got postponed for a week. (I usually die before then!)
Anyways, from what I have seen, I'm the man tonight. So I think Talgian is right on the money with what I should be doing tonight. I havent put in any PM yet, but I'll likely go with that approach unless someone thinks Im better used elsewhere. I also feel keeping the engine room safe and repaired is the most important thing to do.
Swaggs
07-12-2006, 10:41 PM
Welcome aboard Alan.
Talgian
07-12-2006, 10:42 PM
I'm going to PM Barkeep with my repair action in another 10-15 minutes before going to bed. So if anyone wants to change the stuff that I should be repairing, speak now.
It's the engine room right? Only rooms that are under guard should be repaired. And really, I don't think it's a great idea for you to repair hoops. You're exhausted, which means you carry a risk of failure, no matter how hard you try. It'd be better for you to sleep and have two other engineers repair. Since no other rooms that should be guarded are damaged, we can let the 4th engineer sleep. Personally, I'd say we have qwik and path do the repairs, since anxiety has a 10% change of being spawn. But since qwik is a bit unreliable at the moment, the safest course is to have all the engineers but anxiety repair. Of course, then we have 3 exhausted engineers, but the engine room will be super doubleplus good.
-Talgian
Abe Sargent
07-12-2006, 10:43 PM
I don;t want three engineers turn in orders for two units of repair.
It's the engine room right? Only rooms that are under guard should be repaired. And really, I don't think it's a great idea for you to repair hoops. You're exhausted, which means you carry a risk of failure, no matter how hard you try. It'd be better for you to sleep and have two other engineers repair. Since no other rooms that should be guarded are damaged, we can let the 4th engineer sleep. Personally, I'd say we have qwik and path do the repairs, since anxiety has a 10% change of being spawn. But since qwik is a bit unreliable at the moment, the safest course is to have all the engineers but anxiety repair. Of course, then we have 3 exhausted engineers, but the engine room will be super doubleplus good.
-Talgian
doesnt qwik need to come back in order for him to repair tonight???
we should have a dominatrix role...she could give orders at night...that would solve our problems
Barkeep49
07-12-2006, 10:48 PM
we should have a dominatrix role...she could give orders at night...that would solve our problems
HEH. Spawn 3: S&M
path12
07-12-2006, 10:49 PM
I don;t want three engineers turn in orders for two units of repair.
Mine are in. I'm in the engine room.
Talgian
07-12-2006, 10:50 PM
I don;t want three engineers turn in orders for two units of repair. Agreed, hence why I said the ideal is that qwik and path do it.
doesnt qwik need to come back in order for him to repair tonight??? Yes, hence why we may want to risk using only 2 engineers, or do the safe thing and putting 3 on it.
-Talgian
hoopsguy
07-12-2006, 10:53 PM
I sent in an order on the Security HQ, as was discussed in Post #901.
Qwik will probably be around in the morning, well before results go up. So he should be able to get his order in if he is going to do so ...
Abe Sargent
07-12-2006, 10:55 PM
Agreed, hence why I said the ideal is that qwik and path do it.
Yes, hence why we may want to risk using only 2 engineers, or do the safe thing and putting 3 on it.
-Talgian
Qwik didn;t repair earlir today, and most feel that's because he can't because he's injured
Abe Sargent
07-12-2006, 10:56 PM
Well, no harm in me annocuning now that path has. I'm on Engine too
Talgian
07-12-2006, 11:00 PM
Qwik didn;t repair earlir today, and most feel that's because he can't because he's injured I was under the impression it was because he forgot to send a PM. His last post:
I'll work on repairing the engine room...I'm out for the rest of the night... To me, that sounds like someone who thought that was his action request (even after BK's friendly reminder). Also, I can't find where in the wounded rules it says they hamper your ability to take actions:
Status Wounded
When an attack occurs, you never really know for sure who is going to win. Either party involved in an attack may end up WOUNDED.
It is impossible to tell with certainty if a wound was caused by Human or Spawn.
Someone who is wounded will have only a minor chance to know what attacked them.
A WOUNDED player is at a severe disadvantage against future attacks.
A player may choose to injure himself by PMing the GM. All wounds and healing of wounds will be announced publicly by the GM. A wound can be healed after two nights of undisturbed rest or by the doctor or medic. Undisturbed rest is defined as not taking an action (aside from the Spawns regular attack).
-Talgian
Alan T
07-12-2006, 11:06 PM
Ok reread through today some more. Looks like we have the two engineers needed for the engine room, and hoops is starting work elsewhere, hopefully Qwik can help with that too.
Im most needed to guard the engine room, so thats where I will be tonight. We need folks to guard other places too though right?
Schmidty
07-12-2006, 11:36 PM
Ok reread through today some more. Looks like we have the two engineers needed for the engine room, and hoops is starting work elsewhere, hopefully Qwik can help with that too.
Im most needed to guard the engine room, so thats where I will be tonight. We need folks to guard other places too though right?
I truly, truly don't mean this as an insult, but I literally didn't know that you were in this game. :)
Alan T
07-12-2006, 11:40 PM
I truly, truly don't mean this as an insult, but I literally didn't know that you were in this game. :)
Im coming in for Tyrith since he hasnt been around. So not any sneaky playing under the radar thing for me :)
Blade6119
07-13-2006, 12:15 AM
Stunning...You guys call me dense, and then kill me, the talkative accusing player, for talking and accusing instead of a guy having seizures and admitting he was attacked by the spawn...and sndvls had the audacity to call me dense...hope somebody else inherits my role, as im rooting for the spawn after today
Schmidty
07-13-2006, 12:23 AM
Stunning...You guys call me dense, and then kill me, the talkative accusing player, for talking and accusing instead of a guy having seizures and admitting he was attacked by the spawn...and sndvls had the audacity to call me dense...hope somebody else inherits my role, as im rooting for the spawn after today
Good for you.
Buh bye.
KWhit
07-13-2006, 07:20 AM
It's quiet....
Too quiet....
bulletsponge
07-13-2006, 07:21 AM
Stunning...You guys call me dense, and then kill me, the talkative accusing player, for talking and accusing instead of a guy having seizures and admitting he was attacked by the spawn...and sndvls had the audacity to call me dense...hope somebody else inherits my role, as im rooting for the spawn after today
didnt yesterday he voluntereed to be hanged just to get a voting pattern going? ok not voluntereed, but said he would be ok with it just to take a chance at getting a spawn. btw i didnt vote for you Blade
KWhit
07-13-2006, 07:22 AM
Stunning...You guys call me dense, and then kill me, the talkative accusing player, for talking and accusing instead of a guy having seizures and admitting he was attacked by the spawn...and sndvls had the audacity to call me dense...hope somebody else inherits my role, as im rooting for the spawn after today
Dead men don't tell tales.
They also don't complain about getting lynched.
Talgian
07-13-2006, 08:54 AM
Wow, that was a slow night.
Wonder what happened behind the scenes...
-Talgian
Raiders Army
07-13-2006, 09:05 AM
Welcome aboard Alan.
Barkeep49
07-13-2006, 09:12 AM
Wow, that was a slow night.
Wonder what happened behind the scenes...
-Talgian
Not to give anything away but you all die. The game is over. No one won. The end.
Alan T
07-13-2006, 09:21 AM
Not to give anything away but you all die. The game is over. No one won. The end.
:(
You could have at least used colored text :(
Not to give anything away but you all die. The game is over. No one won. The end.
i was going to make coffee for the crew, but i guess that is out of the question
Barkeep49
07-13-2006, 09:33 AM
With so much of the sleeping quarters damaged several crew members decided to participate in late night activities. Hoopsguy could be seen repairing the Security HQ with dubb hanging around and king hanging around something, though what is hard to tell.
Elsewhere Anxiety, qwikshot, and path were working on the Engines, despite there being not enough real work for three people, and Alan T was standing around nearby. In the fancier part of the ship, sndvls was burning the midnight oil planning a couple of away missions, perhaps to be used the next day? Finally, Raiders Army was looking quite lonely by the Cargo Hold standing guard.
Ship’s Status
Room Reports
Engine Room – Fully Operational
Water Plant – Damaged (Partially Operational: 10 units of water produced daily) 1 cycle to repair
Cargo Hold - Fully Operational(Maximum Capacity: 85 units)
Water Supply – 22 units (Enough reserves for more then 2 days at current consumption)
Crystilium Supply – 43 units
Security Headquarters Damaged (Non Operational) 2 man cycles to repair
Brig – Empty
Weapons Locker – 5 phasers
Slave Pens – Fully Operational
Sleeping Quarters – Damaged. 6 berths requiring repair (enough berths for 13 people to sleep)
Crew Status
Command Staff
Captain - KWhit
First Officer – sndvls Exhuasted
Second Officer - Talgian
Security Chief – Alan T Exhuasted
Ensign - Schmidty
Engineers
QwikshotWounded Exhuasted
Anxiety Exhuasted
Hoopsguy Exhuasted
Path Exhuasted
Medical Staff
Doctor - bulletsponge
Security Staff
Sergeant at Arms - dubb93 Exhuasted
Warden – Chubby
Galley Master - Raiders Army Exhausted Wounded
Slavemaster – Swaggs Wounded
Security Crewman - kingfc22 Exhausted
Scientists
Coffee Warlord
Fouts Exhuasted
Privates
Bek
Slaves
20 slaves accounted for
Deceased
Blade – Executed Day 2 Survivor
Away team actions due by 6; Voting due by 10:30
that went well...too well
dubb93
07-13-2006, 09:35 AM
VOTE HOOPS
He is a spawn.
dubb93
07-13-2006, 09:36 AM
And Chubby either IS a spawn now, or will be tomorrow.
my only question at first glance is why is fouts exhausted...care to explain???
VOTE HOOPS
He is a spawn.
explain pls
Talgian
07-13-2006, 09:39 AM
VOTE HOOPS
He is a spawn.
Care to share how you came to the conclusion?
-Talgian
Talgian
07-13-2006, 09:41 AM
And Chubby either IS a spawn now, or will be tomorrow. I'm rather inclined to agree with the latter part of this statement. Bullet, you need to examine Chubby. The only reason I'm not making it an order is because I want to be available for away missions.
-Talgian
I'm rather inclined to agree with the latter part of this statement. Bullet, you need to examine Chubby. The only reason I'm not making it an order is because I want to be available for away missions.
-Talgian
no need for a scan if dubb can condemn them both now...unless we want to risk saving him...but if he is full fledged then its too late and a scan will only get the doc killed too
Talgian
07-13-2006, 09:46 AM
no need for a scan if dubb can condemn them both now...unless we want to risk saving him...but if he is full fledged then its too late and a scan will only get the doc killed too
The latter part of the statement referred to Chubby being a spawnling. If bullet scans him today, there is a good chance he can be cured.
Examination Day Only The doctor may choose to examine any crew member. If the crew member is a survivor, the doctor will learn this. If the crew member is infected, but has not yet become a spawn, the doctor will learn this, and will have a good chance to cure the crew member. If the crew member is a spawn both the doctor and the spawn will be killed. I have nothing but the most absolute trust that the doctor will find he is a ling. Hopefully he can be cured as well.
-Talgian
dubb93
07-13-2006, 09:47 AM
I'm rather inclined to agree with the latter part of this statement. Bullet, you need to examine Chubby. The only reason I'm not making it an order is because I want to be available for away missions.
-Talgian
NO! Examine me. If Bullet examines either one of them he has a chance to become infected like happened to the doc last game. When I turn up clean we lynch these two the next two days. If he is going to become infected I would rather it be by finding someone we don't know to be a spawn.
I know this because last night I had no phaser so I felt there was no need to guard. Instead I used my ability to follow and spy on someone. The obvious choice for this was hoopsguy. I observed him working on the security HQ most of the night. However when he took break, I followed him then.
He met up with someone I could not make out, they went straight to the crew quarters and found Chubby. At this point the guy who I was unable to identify held down Chubby as Hoops put a spawnling into him. The two then split up and Hoops quickly went back to the Security HQ where he spent the rest of the night.
well this should lead to an interesting day...dubb jumps in, accuses two people of being spawn and then leaves...im off to work, will be back after the away missions, im willing to go on one if need be again today, other than that good luck men...
dubb93
07-13-2006, 09:49 AM
I never left.
NO! Examine me. If Bullet examines either one of them he has a chance to become infected like happened to the doc last game. When I turn up clean we lynch these two the next two days. If he is going to become infected I would rather it be by finding someone we don't know to be a spawn.
I know this because last night I had no phaser so I felt there was no need to guard. Instead I used my ability to follow and spy on someone. The obvious choice for this was hoopsguy. I observed him working on the security HQ most of the night. However when he took break, I followed him then.
He met up with someone I could not make out, they went straight to the crew quarters and found Chubby. At this point the guy who I was unable to identify held down Chubby as Hoops put a spawnling into him. The two then split up and Hoops quickly went back to the Security HQ where he spent the rest of the night.
good work...sry for the earlier post...i dont wanna risk a scan on chubb either but we will have to wait and see
Talgian
07-13-2006, 09:53 AM
NO! Examine me. If Bullet examines either one of them he has a chance to become infected like happened to the doc last game. When I turn up clean we lynch these two the next two days. If he is going to become infected I would rather it be by finding someone we don't know to be a spawn. Dude, I got a PM clearly indicating Chubby is part of my absolute trust group, and that he is a spawnling, not a spawn. The rules clearly state that a doctor has a good chance to cure a spawnling, and there is no mention of the doctor becoming infected. Furthermore, this serves as a good test of bullet, since we know chubby is a spawn, so if he doesn't report it and cure him, I'll know tomorrow (presuming I live, but if I don't, well, what does that say?).
-Talgian
Talgian
07-13-2006, 09:55 AM
Plus, we can only lynch one person a day, right? I'd rather lynch to the spawnmaker rather than a 'ling which we can cure. Presuming you're right about hoops.
-Talgian
SnDvls
07-13-2006, 10:02 AM
would it be wise to send chubby on an away mission since he is already infected, but can't effect the mission since he isn't a full on spawn?
Talgian
07-13-2006, 10:05 AM
would it be wise to send chubby on an away mission since he is already infected, but can't effect the mission since he isn't a full on spawn?
Yes.
The success of an away team is dependent on:
*Whether the mission was planned by the First Officer or was unplanned
*The number of survivor crew present (non scientists)
*The number of scientists
*The number of evolved spawn on an away team(more spawn equals less success)
Evolved seems to strongly imply that only full spawn (spawnlings evolve into spawn the day after) affect it. So he can go on the mission, come back and get cured.
-Talgian
KWhit
07-13-2006, 10:06 AM
Great work Dubb!
We definitely need to lynch Hoops tonight.
KWhit
07-13-2006, 10:07 AM
And sndvls, you planned 2 away missions last night correct? Which means you can plan 2 more today, right?
If so, I have a request for one of the missions - so hold onto 1 AP. I'll explain in a bit.
KWhit
07-13-2006, 10:08 AM
would it be wise to send chubby on an away mission since he is already infected, but can't effect the mission since he isn't a full on spawn?
Good thought. I think you are correct that he can't ruin the mission, but not 100% sure.
dubb93
07-13-2006, 10:10 AM
OK, we know FOR SURE that a spawnling attack took place last night. What we don't know is if a person being spawn attacked becomes a spawn immediately, or must wait a day to become a spawn. Furthermore, it reads:
A successful spawnling attack causes a person to become infected and (surprise) become a spawnling. A spawnling attack starts with a 70% chance of success. For each person who joins the attack, up to three, there is an additional 25% chance of success. A spawnling attack increases the chance that all spawns will become exhausted, especially those spawns who participate in a Spawnling Attack. Otherwise Spawnling attacks follow the rules for General Attacks.
So, since this took place, the spawn will most likely be exhausted today. The spawn that participated in the attack are Hoops and ???.
Lets look for someone who is suprisingly exhausted today....anyone jump out at you?
hoopsguy
07-13-2006, 10:12 AM
I'm just fine with the doctor scanning Dubb instead of Chubby or me. I think that should help clear this up pretty quickly, as I'm certain Dubb's story is fiction.
Talgian
07-13-2006, 10:15 AM
I'm just fine with the doctor scanning Dubb instead of Chubby or me. I think that should help clear this up pretty quickly, as I'm certain Dubb's story is fiction. Guys, he knows his goose is cooked, so he wants us to waste our scan. Saying we should scan someone else is clear provocation to scan him. However, I am certain chubby is a 'ling, and therefore able to be cured with a scan. Hoops is lost to us, and if we scan him, we lose the doctor for sure.
-Talgian
SnDvls
07-13-2006, 10:19 AM
And sndvls, you planned 2 away missions last night correct? Which means you can plan 2 more today, right?
If so, I have a request for one of the missions - so hold onto 1 AP. I'll explain in a bit.
yes to both and okay to holding off.
Talgian
07-13-2006, 10:19 AM
Although, now that I think about, this could be an elaborate ruse by dubb. If dubb was a spawn, he could claim to have followed hoops, when infact he was the one infecting chubby. He knew hoops would be exhausted from repairing, and that he would be exhausted from infecting, so he says he was following. That way the story checks out. I am just throwing out a theory, although I find hoops post rather odd. Either way, chubby is a 'ling that can be healed.
-Talgian
hoopsguy
07-13-2006, 10:21 AM
Talgian, I'm telling you guys to scan Dubb. If he is clean, then lynch me.
This seems pretty easy to me ... not a matter of my goose being cooked unless the group decides to follow him.
Have an empath scan me, have a duplicant act as an empath. There are a ton of ways to come at this to prove my innocence here, but I need someone else to follow this action as anything I say until someone clears me today is going to be regarded as suspect.
Alan T
07-13-2006, 10:21 AM
OK, we know FOR SURE that a spawnling attack took place last night. What we don't know is if a person being spawn attacked becomes a spawn immediately, or must wait a day to become a spawn. Furthermore, it reads:
So, since this took place, the spawn will most likely be exhausted today. The spawn that participated in the attack are Hoops and ???.
Lets look for someone who is suprisingly exhausted today....anyone jump out at you?
Here are the people who are exhausted:
First Officer sndvls Exhuasted
Security Chief Alan T Exhuasted
Engineers
QwikshotWounded Exhuasted
Anxiety Exhuasted
Hoopsguy Exhuasted
Path Exhuasted
Security Staff
Galley Master - Raiders Army Exhausted Wounded
Security Crewman - kingfc22 Exhausted
Scientists
Fouts Exhuasted
From the night report, we know Sndvls was working on plans for missions. I was guarding the engine room. Qwik, Anxiety and path all fixed the engines (even though only 2 of the three were needed, however I did not get any PM saying that I noticed anything with any of them or anything at all last night while guarding). Raiders was guarding the cargo hold, Hoops was repairing the security HQ. The night report said king was hanging around, but we couldn't tell what, and we have no information on what Fouts was doing.
Alan T
07-13-2006, 10:23 AM
Although, now that I think about, this could be an elaborate ruse by dubb. If dubb was a spawn, he could claim to have followed hoops, when infact he was the one infecting chubby. He knew hoops would be exhausted from repairing, and that he would be exhausted from infecting, so he says he was following. That way the story checks out. I am just throwing out a theory, although I find hoops post rather odd. Either way, chubby is a 'ling that can be healed.
-Talgian
Actually dubbs didn't show up exhausted on the night report.
KWhit
07-13-2006, 10:23 AM
I think that we take Dubb at his word for now (since it is semi-corroborated by Talgian) and lynch Hoops tonight. If he turns out to be a spawn, great! If not, we lynch Dubb tomorrow.
Now the question is do we try to save Chubby (and possibly put the doctor at risk, or do we let Chubby go and plan to lynch him tomorrow?
dubb93
07-13-2006, 10:25 AM
Although, now that I think about, this could be an elaborate ruse by dubb. If dubb was a spawn, he could claim to have followed hoops, when infact he was the one infecting chubby. He knew hoops would be exhausted from repairing, and that he would be exhausted from infecting, so he says he was following.
Except I'm not exhausted, and why was hoops exhausted yesterday before he did any repairs again?
path12
07-13-2006, 10:25 AM
Talgian, I'm telling you guys to scan Dubb. If he is clean, then lynch me.
If Dubb is lying and is scanned, we lose the doctor. If hoops is bad and is scanned, we lose the doctor. I think I'd rather have us scan Chubby and see a) if he's infected, and b) if he can be cured and if so if he can tell us anything about who might have infected him.
hoopsguy
07-13-2006, 10:25 AM
Talgian, if the doctor scans me then he will find that I'm clean. But you are correct, if he scans Dubb and he is spawn then they are getting the one-for-one trade. So that is no good either, upon further review.
Chubby is the way to go today for the doctor. And I'm hoping that someone can come out and either clear me or condemn Dubb.
If Dubb is willing to come out like this and try to line up a one-for-one trade, then the spawn may have better numbers than I initially suspected.
Talgian
07-13-2006, 10:25 AM
Have an empath scan me, have a duplicant act as an empath. There are a ton of ways to come at this to prove my innocence here, but I need someone else to follow this action as anything I say until someone clears me today is going to be regarded as suspect. Actually, the idea of an empath scanning you is quite appealing. Of course, we need a direct "I'm not a spawn" (which I have yet to see today) comment, but the empath scan is a great way of checking out the story without wasting our doctor, who should be busy curing the curable.
-Talgian
path12
07-13-2006, 10:26 AM
Except I'm not exhausted, and why was hoops exhausted yesterday before he did any repairs again?
Good point, I hadn't noticed that you weren't exhausted (but you were up?). The hoops exhaustion raised eyebrows yesterday.
KWhit
07-13-2006, 10:26 AM
Except I'm not exhausted, and why was hoops exhausted yesterday before he did any repairs again?
Exactly. That was very fishy to begin with and I called him on it immediately. I am near certain that Hoops is a spawn.
Talgian
07-13-2006, 10:28 AM
Except I'm not exhausted, and why was hoops exhausted yesterday before he did any repairs again?
Of course you're exhausted. The fact you think you aren't is worrisome.
Anytime you take an action at night, you become exhausted.
Spying is a night action.
Agreed that hoops staying awake on night 1 is suspect. I think getting an empath here is the best method.
-Talgian
Barkeep49
07-13-2006, 10:29 AM
Dubb should be exhausted. That was an oversight on my account.
KWhit
07-13-2006, 10:29 AM
Vote Hoops.
I feel pretty confident about this vote. Also, I DO NOT think that the doctor should scan Hoops. That would be suicide, IMO.
Talgian
07-13-2006, 10:29 AM
For whatever reason, we don't have BK's morning write-up, so we don't know who is exhausted/wounded etc.
-Talgian
Barkeep49
07-13-2006, 10:30 AM
For whatever reason, we don't have BK's morning write-up, so we don't know who is exhausted/wounded etc.
-Talgian
Check 948
KWhit
07-13-2006, 10:30 AM
Post 948:
With so much of the sleeping quarters damaged several crew members decided to participate in late night activities. Hoopsguy could be seen repairing the Security HQ with dubb hanging around and king hanging around something, though what is hard to tell.
Elsewhere Anxiety, qwikshot, and path were working on the Engines, despite there being not enough real work for three people, and Alan T was standing around nearby. In the fancier part of the ship, sndvls was burning the midnight oil planning a couple of away missions, perhaps to be used the next day? Finally, Raiders Army was looking quite lonely by the Cargo Hold standing guard.
Ships Status
Room Reports
Engine Room Fully Operational
Water Plant Damaged (Partially Operational: 10 units of water produced daily) 1 cycle to repair
Cargo Hold - Fully Operational(Maximum Capacity: 85 units)
Water Supply 22 units (Enough reserves for more then 2 days at current consumption)
Crystilium Supply 43 units
Security Headquarters Damaged (Non Operational) 2 man cycles to repair
Brig Empty
Weapons Locker 5 phasers
Slave Pens Fully Operational
Sleeping Quarters Damaged. 6 berths requiring repair (enough berths for 13 people to sleep)
Crew Status
Command Staff
Captain - KWhit
First Officer sndvls Exhuasted
Second Officer - Talgian
Security Chief Alan T Exhuasted
Ensign - Schmidty
Engineers
QwikshotWounded Exhuasted
Anxiety Exhuasted
Hoopsguy Exhuasted
Path Exhuasted
Medical Staff
Doctor - bulletsponge
Security Staff
Sergeant at Arms - dubb93 Exhuasted
Warden Chubby
Galley Master - Raiders Army Exhausted Wounded
Slavemaster Swaggs Wounded
Security Crewman - kingfc22 Exhausted
Scientists
Coffee Warlord
Fouts Exhuasted
Privates
Bek
Slaves
20 slaves accounted for
Deceased
Blade Executed Day 2 Survivor
Away team actions due by 6; Voting due by 10:30
Talgian
07-13-2006, 10:31 AM
Alright, I'm an idiot. I skipped ahead a page without reading the posts above dubb's accusation. :/
-Talgian
hoopsguy
07-13-2006, 10:33 AM
Talgian, I was pretty sure I had put enough out there with "Dubb is lying" but I'll make it as easy as possible.
I'm not a spawn, spawnling (to the best of my knowledge) and I'm acting in the best interests of our crew today.
If there is an empath in the house, that should make it pretty easy for you. I posted one yesterday as well, but I'll keep posting these each and every day until we achieve lift-off if that will help clear me.
Alan T
07-13-2006, 10:35 AM
Vote hoops
Seems pretty cut and dry. if hoops is a good guy, we kill dubbs next. I'll take a 50/50 shot any day.
Talgian
07-13-2006, 10:36 AM
Alright, seeing that I can say that the security HQ was repaired by a cycle. Now I don't know if you can repair and infect someone or what, but if hoopss is a spawn he chose to repair the hq. Now that would be an easy way to build credibility. And the HQ wasn't on the list of important places to guard, and I know if I was a poor, defenseless engineer, I'd be leery of repairing a place with no guard.
-Talgian
KWhit
07-13-2006, 10:36 AM
Talgian, I was pretty sure I had put enough out there with "Dubb is lying" but I'll make it as easy as possible.
I'm not a spawn, spawnling (to the best of my knowledge) and I'm acting in the best interests of our crew today.
If there is an empath in the house, that should make it pretty easy for you. I posted one yesterday as well, but I'll keep posting these each and every day until we achieve lift-off if that will help clear me.
This is what I believe Hoops to be. No inside knowledge, but it makes sense.
Unaware Spawn During the day, is unaware of being a Spawn (and may not communicate with other Spawn), but will not seem to be a Spawn when tested by other players. At night, assumes normal Spawn powers.
Talgian
07-13-2006, 10:39 AM
This is what I believe Hoops to be. No inside knowledge, but it makes sense.
Unaware Spawn During the day, is unaware of being a Spawn (and may not communicate with other Spawn), but will not seem to be a Spawn when tested by other players. At night, assumes normal Spawn powers.
Good point K. I think it makes sense then to have the empath check out dubb. If dubb checks out from the empath, then we know hoops is a spawn, even if he doesn't.
-Talgian
hoopsguy
07-13-2006, 10:43 AM
Talgian, I guarded that room because that we had agreed to have others work on the engine room. I think the last thing the spawn would want to do is help us get phasers more quickly.
If you want to be concerned about the engineer role, I think Qwikshot has a lot more to answer for than I do. I don't think this is the right direction to go right now, with Dubb and Chubby as better options for empath/heal and subsequent voting, but it bears watching.
Talgian
07-13-2006, 10:43 AM
I just checked through, and the best empath statement I could find from dubb is directly calling hoops a spawn (well, through a pronoun). Just for clarity dubb, could you give us a direct empath statement of not being a spawn?
-Talgian
dubb93
07-13-2006, 10:45 AM
This is what I believe Hoops to be. No inside knowledge, but it makes sense.
Unaware Spawn During the day, is unaware of being a Spawn (and may not communicate with other Spawn), but will not seem to be a Spawn when tested by other players. At night, assumes normal Spawn powers.
I don't. I saw the man with my own two eyes turning Chubby into what he has become, a freakin spawn. Hoops knows what he is doing. He did the same thing to someone the night before.
dubb93
07-13-2006, 10:46 AM
I'm not a spawn, but hoops is and chubby has a spawnling inside him.
Check that sentence.
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