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View Full Version : GalCiv 2 Shipbuilding.


SackAttack
08-22-2006, 09:39 PM
So I finally researched Large Scale Building in GCII, and fortunately was sufficiently advanced in military techs that I was able to build a beastie with two warp drives (mark V, I think), sensors, three of the higher level mass driver guns I had researched, and for good measure, a troop invasion module. Granted, it's got limited long-term use because the unit is gone once the invasion attempt goes off, but it seemed like a neat way to combine the military side of the fleet with the pacification side.

Anybody else experiment with odd combinations?

Eaglesfan27
08-22-2006, 10:23 PM
I had all kinds of interesting specialized combos as well as odd combos. I have to load the game out and give the specs on a few of the more interesting ones sometime.