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View Full Version : FOF2K7: Running Back Aging


albionmoonlight
10-30-2006, 08:27 AM
I've played around with FOF2k7, but won't really dive into a deep career until the first patch is out. So I am curious about something.

I assume that the "RB endurance bug" has been fixed. And I see the addition of *fatigue that carries over from one game to the next.

But I wonder if solecismic has changed the RB aging algorithm at all. From my understanding about the current thinking in real life, career carries has much more to do with how much a running back has left in the tank than does his age. For instance, a 26 year old with 2,100 career carries is much closer to hitting the wall than is a 28 year old with 800 career carries.

Can anyone tell if this has been factored into the new game, or is aging for running backs still mostly/entirely a function of years in the league?

Warhammer
10-30-2006, 08:51 AM
Not sure about carries, but I noticed my 5 year vet started to dip in ratings this last year. Quite a bit sooner than previously.