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View Full Version : FOF2K7: Weight Training


Ben E Lou
11-18-2006, 09:22 AM
Pre-Camp

http://www.younglifenorthdekalb.com/fofc/preweights.JPG

Ben E Lou
11-18-2006, 09:28 AM
Bulked up:

http://www.younglifenorthdekalb.com/fofc/afterbulk.jpg

Ben E Lou
11-18-2006, 09:30 AM
Trimmed Down:

http://www.younglifenorthdekalb.com/fofc/aftertrim.jpg

Ben E Lou
11-18-2006, 09:32 AM
Neither:

http://www.younglifenorthdekalb.com/fofc/aftercamp.jpg

Ben E Lou
11-18-2006, 09:43 AM
Use the Weights button to give a player either the opportunity to gain or lose weight through training. This button is only available in the stage immediately before training camp. Weight training may help a player convert to a new position more successfully, or optimize his performance in his current position.

So, the preliminary evidence from the help file and from the game would indicate that for players remaining at their current position, this will be an "under-the-hood" improvement. Has anyone seen anything so far to indicate that significant changes in ratings could come from Weight Training?

Caratacus
11-18-2006, 09:55 AM
I have no hard proof, but the only thing I noted was (pre-patches) I trimmed down Cedrick Benson and he had a very marginal ratings change, but he went from 3.4 ypc at just shy of 1000yds to 4.2 yds per carry and over 1500 yards. The O' Line was the same & injuries were off as it was just a test league I was running.

Swaggs
11-18-2006, 09:58 AM
It looks like Randle had a very small change in endurance...do you think it was related or just in the margin of scouting error?

Dutch
11-18-2006, 10:29 AM
Something illogical and therefore unrelated to bulking up and trimming down would be the "power inside" ratings.

When bulked up, he lost ratings in power inside.
When trimmed down, he gained them.

This only tells me that "power inside" is completely unrelated. Nothing exciting to report, obviously, but an observation that should be noted in case you were working under the guise of "common sense". FOF has it's limits, ya know. ;)

Ben E Lou
11-18-2006, 10:32 AM
Something illogical and therefore unrelated to bulking up and trimming down would be the "power inside" ratings.

When bulked up, he lost ratings in power inside.
When trimmed down, he gained them.

This only tells me that "power inside" is completely unrelated. Nothing exciting to report, obviously, but an observation that should be noted in case you were working under the guise of "common sense". FOF has it's limits, ya know. ;)Those changes are so small, though, that they may very well be completely unrelated to bulking up and trimming down. If you run training camp a few times, you'll notice that there some randomness to it. The minuteness of the variations seen with this guy is a likely indicator of no immediate ratings impact.

Dutch
11-18-2006, 10:35 AM
Those changes are so small, though, that they may very well be completely unrelated to bulking up and trimming down.

Yeah, that's basically what I meant.

I was kind of hoping that we might discover a direct impact to player ratings, but I suspect we won't see that.

gbmoore
11-18-2006, 10:43 AM
I think that would be a good thing anyway. Just because a player bulks up shouldn't make him better inside. It may not be a good weight for him. I would like it if bulking up or trimming down could potentially have a negative impact on the player.

General Mike
11-18-2006, 11:37 AM
The screen shows the player's current height and weight, and how his body mass compares to the average player at his position. Players who are at the ideal weight for the their positions will perform better.

If it says their mass/body ratio is very high/ a bit high compared to others at this position, trim down.

If it says their mass/body ratio is a bit low/ very low compared to others at this position, bulk up.

Icy
11-18-2006, 11:56 AM
If it says their mass/body ratio is very high/ a bit high compared to others at this position, trim down.

If it says their mass/body ratio is a bit low/ very low compared to others at this position, bulk up.

Agree, i guess the use of making him to lose or gain weight keeping the same position would help only in case he is out of the position average.

dime
11-18-2006, 12:04 PM
If it says their mass/body ratio is very high/ a bit high compared to others at this position, trim down.

If it says their mass/body ratio is a bit low/ very low compared to others at this position, bulk up.


The big problem I have with this feature (and why I avoid it) is because I can't trust the above comments in the game. It's just doing a weight/height calculation and as we all know, pounds are not all created equally. There is nothing accounting for body composition; some guys have a lot of muscle mass and some guys just have a lot of, err, mass.

According to the game's logic, you'd want to "trim down" big, fast, muscular players because they have a higher mass ratio than their peers. I only want to trim down the guys who are out of shape!

Dutch
11-18-2006, 12:31 PM
I think that would be a good thing anyway. Just because a player bulks up shouldn't make him better inside. It may not be a good weight for him. I would like it if bulking up or trimming down could potentially have a negative impact on the player.

I think I agree with that after some consideration. I think in the end, it's best that weight simply has a logical rationale towards which positions you can play.

nilodor
11-18-2006, 03:02 PM
I thought I remember reading that being the correct weight will increase the effictiveness of the player. Maybe it works like experience, just not to the same extent?

mrsimperless
11-18-2006, 03:40 PM
I wonder how big or small we could eventually get a player to by consistently bulking up or trimming down every single year and if there is a minimum or maximum limit, positional or otherwise.

There really isn't anything to gain from doing this other than the novelty of it I don't think.

adubroff
11-18-2006, 05:40 PM
If it says their mass/body ratio is very high/ a bit high compared to others at this position, trim down.

If it says their mass/body ratio is a bit low/ very low compared to others at this position, bulk up.


I would think this would make sense, but everytime I look at a guy who's too low, I am only allowed to trim him down. If he's too big, I can bulk him up even more....has anybody had a reason to do this and had it work right or am I missing something?

General Mike
11-18-2006, 05:55 PM
I would think this would make sense, but everytime I look at a guy who's too low, I am only allowed to trim him down. If he's too big, I can bulk him up even more....has anybody had a reason to do this and had it work right or am I missing something?

Players can only lose or gain a certain amount of weight during their career. If they can't trim down or bulk up, the corresponding buttons will be disabled.

Some guys can only bulk up to a certain ammount, and this may never be an ideal weight for their position. Some guys can only lose so much weight.

Antmeister
11-18-2006, 06:03 PM
Just curious, but has anyone checked to see what the long term effects are for each option. I am just wondering if a player tends to get more injured if he is bulked up or vise version. Plus I am also wondering if the negative/postive effects depend on the position. When I think bulking up for a lineman, it is a completely different concept when it comes to a short running back.

cuervo72
11-18-2006, 09:36 PM
"Special Teams: Encouraged". Hmm, I like that (missed any mentions of it elsewhere...too many FOF threads currently ;) ).