DougWyatt
12-11-2006, 04:42 PM
I'm wanting to start a career in a year different than 2006. For whatever reason, looking at current and future dates make me compare my leagues to the NFL - which I don't want to do.
So I'm wanting to start a fictional in, say 1922. Now I know I can't adjust league size and such - but I'm almost sure I can do it. Here's the plan.
1. Make a roster file (.csv) with 1 player (with a 1895 birthday or so).
2. Convert the .csv file to a .fdt file with the Player file generator (setting the salary cap as I want & setting the year the career begins at 1922).
3. Start a new career (using alternate player file & begin with draft).
4. Draft and go.
Now, I think the game would generate the appropriate number of players to fill the league and that'd work. But I'm wondering - when doing this; how will the game generate players ? Will they be a bunch of scrubs, or will FOF follow it's usual generating formula ? My worry is that it won't be the same % of good/average/poor players that the future drafts will have, and future draftees will either not be good enough to make an impact or be better than the current players and in 3 years my league would be all players from the amateur draft.
Lol, I probably could've ran an experiment in the time it took to type out this question.
So I'm wanting to start a fictional in, say 1922. Now I know I can't adjust league size and such - but I'm almost sure I can do it. Here's the plan.
1. Make a roster file (.csv) with 1 player (with a 1895 birthday or so).
2. Convert the .csv file to a .fdt file with the Player file generator (setting the salary cap as I want & setting the year the career begins at 1922).
3. Start a new career (using alternate player file & begin with draft).
4. Draft and go.
Now, I think the game would generate the appropriate number of players to fill the league and that'd work. But I'm wondering - when doing this; how will the game generate players ? Will they be a bunch of scrubs, or will FOF follow it's usual generating formula ? My worry is that it won't be the same % of good/average/poor players that the future drafts will have, and future draftees will either not be good enough to make an impact or be better than the current players and in 3 years my league would be all players from the amateur draft.
Lol, I probably could've ran an experiment in the time it took to type out this question.