View Full Version : Historic Draft & Roster Files (File Reupload 15-Mar-11 + Draft tweak)
nilodor
01-09-2007, 11:46 AM
*Update*
I've updated the files to 2008, plus gone back and re rated alot of the older players using data from pro-football-reference.com. I think the files will be available for 90 days so if anyone is interested in hosting them just do so and post the link in this thread. I've added players like Ernie "The Express" Davis, who never played in the NFL due to injury. If you find any weird errors let me know, because I haven't checked all the files yet. That is all. Enjoy!
*End Update*
What is available?
Roster files for every year between 1960 and 2008 and draft files for every year between 1961 and 2008.
How are they different from what is already available?
Instead of being based on the draft picks for whichever year, all of the players were entered into a database and the draft files were created from this. Basically it means that players that went undrafted are included now. So the big benefit is all the extra players included, the downside is there ratings are generated from a single value and special modifiers. However I feel that the players in these draft files still exhibit very individual talents so you won't see alot of similar player types.
What is included in the files?
12400 players over 45 years, this pretty much includes every player who ever played in the NFL.
Each player has was entered into a database and given an overall rating (like the one used in the player file), return ratings and special ratings (Running for Qb's, pass rush, run defense for the d line and so on and so forth)
These ratings were used straight up for the roster files.
The draft files used this data with some modification. In the draft files each player is given a rating for their position specific rating (Run defense, Pass rush for Dline) that is dependant on their overall rating and their special ratings. The ratings don't transfer over straight up (an overall of 2 does not mean a player gets a rating of 431 across the board (in the draft files players are rated between 375 and 625) the rating follow more of a log scale.
One question you might have is how was player aging taken into account?
For example John Elway was drafted in 83 and was 23 years old and was given an overall rating of 9 (One of 34 players to have a 9 overall) with a special rating of 9 in QB running, in 1997 Elway would be 37 years old so what is his rating? What I did was split the league into two position types the first one QB's and Kickers, age pretty well and can still play good at an older age and everyone else, who's rating will start to dip as they get older. So Elway would take a hit in his overall ratings at age 32, 35, 38 and 40. So by the time he is 37 he has taken two hits and is rated a 3 overall and his scrambling would be a 5 (special ratings take less of a hit over time)
What is not included?
Draft position did not make it in, this might effect contracts a bit and maybe I'll add it in the future.
Jersey numbers, players weight and correct salaries are also not included.
For players weight, way too many players were below the cut off for position switching so i bumped them all upto the minimum plus a little random bit.
For the salaries I set a cap number of 100 million in 2005 then projected that back to 1960 given a 5 % increase every year, so the salary cap in 1960 is 11.7 million or so. Then using NFLPA data for the last couple of years I found out what the average player in the NFL makes as a percentage of the salary cap, then I said that is what a veteran player who has an overall rating of 2 would make. I discounted salaries for players with less than 5 years of experience or if they were rated less than 2 overall, and increased salaries for players rated over 2.
Contract length was set to however many years the player played on the team, so for Jim Brown in the 1960 roster files his contract would expire in 1965.
How do I use these files?
Download the roster and draft files from here, and csv files: hxxp://rapidshare.com/files/345649435/draftcsv.zip
For example say you want to start in 1978:
- Download the roster and draft files and unzip them into a folder
- Open up FOF 2K7 and say yes to begin a new game using an alternate player file
- I would suggest not using the full x factor when importing the file
- Then you should start in the 1978
- When you start the 1979 season, before you hit start free agency, remember to import the 1979 draft file
How was expansion handled?
Basically if a team didn't exist, I generated players of random experience with an overall rating of 0.
Expansion Teams are:
Vikings - 61
Falcons - 66
Dolphins - 66
Saints - 67
Bengals - 68
Seahaws - 76
Buccaneers - 76
Panthers - 95
Jaguars - 95
Ravens - 96
Browns - 99
Texans - 02
Why does this hall of famer suck?
The X - factor, even when turned off still has a large influence on ratings, great players will tend to be great but it is not always the case.
Errors?
So if you find any errors in the files, just report them in reply to this post, hope you enjoy the files!
Ben E Lou
01-09-2007, 11:51 AM
Download the roster files from here: hxxp://www.younglifenorthdekalb.com/fof2k7downloads/RosterFiles60_05.zip
Download the draft files from here: hxxp://www.younglifenorthdekalb.com/fof2k7downloads/DraftFiles61_05.zip
Dude, I *PROMISE* you won't get in trouble for an http link to the domain I use to host the downloads. :D
DougWyatt
01-09-2007, 12:35 PM
Holy, no friggin way batman. I am gonna try this out 4 sure. Thank you, thank you, thank you.
How long did that take ? This sounds like exactly what I was going to do once I had the time (which woulda been --- uh, sometime when the weather turns to never).
No offense to the other roster sets, but most of the older ones I found difficult to play without doing a draft. Hopefully, this is as accurate as you say !
Thanks again - gonna DL now :)
Gotee7
01-09-2007, 12:44 PM
Just to be clear, I have to import the draft every year? Correct?
VPI97
01-09-2007, 12:51 PM
Roster files for every year between 1960 and 2005 and draft files for every year between 1961 and 2005.
I love you.
Really, I do.
DougWyatt
01-09-2007, 01:00 PM
Well, just to help you with a little feedback. The download - smooth, quick - good link.
All the files advertised are in there.
I've quickly went through some seasons (just loading and scanning a few rosters & ratings).
All I can say is again .. Thanks. Amazing. Rosters are sound, although it seems a little preseason juggling will be in order for a lot of teams to meet the FOF roster position minimums. (But, that's not you - just the NFL doesn't have the same requirements). So far, the ratings are actually better than I expected.
Again, WOW & Thank You.
To Gotee - yes. Every offseason, you'll import the draft.
PS - Almost forgot - Thanks !
Senator
01-09-2007, 01:03 PM
If ever I loved a man, it would be you.
Thank you a billion times.
Kodos
01-09-2007, 01:09 PM
Awesome!
Gotee7
01-09-2007, 01:09 PM
Excellent! Thanks Doug and a special thanks goes out to you nilodor. AWESOME!
jzicc
01-09-2007, 01:10 PM
Any chance of getting the csv 's posted to these roster sets? -- thanks
FBPro
01-09-2007, 01:12 PM
Just to be clear, I have to import the draft every year? Correct?
Correct
orton1227
01-09-2007, 01:40 PM
1987 didn't work for me.
orton1227
01-09-2007, 01:42 PM
How do you stop the Texans from being in early leagues?
How do you stop the Texans from being in early leagues?
You can't - the only option is rename them to something less offensive/annoying.
Nilodor - WOW. The detail in this project is unbelievable.
nilodor
01-09-2007, 03:00 PM
1987 didn't work for me.
I seem to be getting a problem with that one as well, I did I quick check and I'm not sure what is up with it, I'll take a better look later. I did test out all of the draft files and they work and I tested several roster files (but not all) so most of them should work, this is the first one I know of that doesn't.
nilodor
01-09-2007, 03:07 PM
A couple of other notes,
- Players will appear on a team from the year they were drafted, not the year they first played. This is most significant in the early 80's draft files and the involvement of the USFL and in the 60's files when it was common for players not to play at all the year they were drafted.
- If a player didn't play for a year after their career started, they will be assigned to the team they last played for. So Doug Flutie will still be on a team when he was in the CFL, or Jim Kelly will appear on the Bills in 83 and 84 before he joined the NFL. This is neccessary because of the way the draft files are made, if I didn't make this concession players would appear in multiple draft files.
- Strike players were handled as follows (3 games in 1987)
- if they played at another time they are in the file.
- if they played the year before or after the strike then they will appear in the 87 roster file
- if they were drafted in 87 they will appear
jzicc
01-09-2007, 03:28 PM
just an fyi for any other noobs out there --
You can't try to import the fdt file without a draft as it will lock up --- (unless someone knows how to do this?)
SteveMax58
01-09-2007, 06:20 PM
Absolutely awesome job nilodor. Thanks!!!
Raiders Army
01-09-2007, 06:22 PM
nilodor, thanks so much. I've been using the old files and I'm up to 1988. I'm going to use the 1989 draft file you created next!
Emiliano
01-09-2007, 06:28 PM
Just wow. Nilodor: awesome job!
Ben E Lou
01-09-2007, 07:25 PM
Spreadsheet updated with these.
NoMyths
01-09-2007, 07:56 PM
Wonderful resource, nilodor...many thanks.
Marathoner
01-09-2007, 08:22 PM
Thanks alot!
JoeRockhead
01-10-2007, 01:03 AM
Yes!!!! Thanks a Ton! I can now start My Charger Dynasty in 1980! All the seasons all the player any year to start from..... awsome!!!!! :)
Narcizo
01-10-2007, 02:04 AM
Yeah, thanks a bleedin' bunch. I had a stack of things I was planning on doing today and now I'm going to have to play around with this instead. Dammit!
Unbelievably detailed and, well, fantastic work. You rule. A lot.
Vinatieri for Prez
01-10-2007, 03:03 AM
Very nice. This may actually get me to play SP.
yabanci
01-10-2007, 04:37 AM
nice work, nilodor. Thanks.
DougWyatt
01-10-2007, 08:04 AM
I seem to be getting a problem with that one as well, I did I quick check and I'm not sure what is up with it, I'll take a better look later. I did test out all of the draft files and they work and I tested several roster files (but not all) so most of them should work, this is the first one I know of that doesn't.
OK. Once again thanks a ton. In the spirit of helping out - I tested every season. It appears all seasons from 1987-1995 are not taking. **edit -- all the rest are perfect.
Not complaining at all ... just thought the info may help you to isolate the problem.
Yes!!!! Thanks a Ton! I can now start My Charger Dynasty in 1980! All the seasons all the player any year to start from..... awsome!!!!! :)
JJ, Joiner & Winslow. Big Louie, Big Hands & Deano ... My favorite single season team ever ! (Outside of Detroit of course :))
marcmoustache
01-10-2007, 08:28 AM
I love you.
Really, I do.
I will too if Jerry Rice is still amazing in these sets.
Gotee7
01-10-2007, 08:52 AM
I started my season in 1972 with the Pittsburgh Steelers so I can relive the glory days of the 70's. The set is awesome. Jack Ham, Terry, Franco..............thanks Nilodor. You are the man!
nilodor
01-10-2007, 12:59 PM
OK. Once again thanks a ton. In the spirit of helping out - I tested every season. It appears all seasons from 1987-1995 are not taking. **edit -- all the rest are perfect.
)
I'll check them out and see if I can find out what is up with them. Thanks.
orton1227
01-10-2007, 01:23 PM
Can someone please clarify for me how to do these? I tried to import the 85 season and the Texans and Panthers etc have players and are included in the schedules. How do you get the appropriate number of teams as there was in 85?
RedKingGold
01-10-2007, 02:01 PM
You can't - the only option is rename them to something less offensive/annoying.
Can someone please clarify for me how to do these? I tried to import the 85 season and the Texans and Panthers etc have players and are included in the schedules. How do you get the appropriate number of teams as there was in 85?
:rolleyes:
orton1227
01-10-2007, 02:06 PM
So basically you play with the Texas, Panthers Jags, etc as expansion teams in 1985? That sucks.
Alan T
01-10-2007, 02:49 PM
I found starting off in 1960 with a full draft, you end up with two Jack Kemps in the game.
nilodor
01-10-2007, 04:18 PM
I found the problem with the 87 - 95 files (Blame Dave Wyman) and fixed jack kemp's double in the 60 file. I've sent the updated zip file to the HNIC, so when he updates it you'll be able to get em.
Ben E Lou
01-10-2007, 05:16 PM
I found the problem with the 87 - 95 files (Blame Dave Wyman) and fixed jack kemp's double in the 60 file. I've sent the updated zip file to the HNIC, so when he updates it you'll be able to get em.Done.
MizzouRah
01-10-2007, 06:08 PM
Damn you! :)
Had a nice SP career going and now this has to come out.
Thanks Nilodor, very much appreciated!
WebEwbank
01-11-2007, 10:47 AM
This is fantastic.
Thank you !
Outstanding work. My favorite mode of play is SP with historical players and this extends the depth another ten years back from the 1970 set previously available, PLUS expands the flexibility almost infinitely by allowing start with any team/any year.
You are to be commended and awarded a spot in my own FOF HoF as a special contributor.
Is there a known (easy) method to create a universe of all-time teams (for example, 74 Steelers, 85 Bears, 01 Rams) across years ?
This would be SO sweet !
Front Office Midget
01-13-2007, 01:27 AM
So, if I move franchises around before the beginning of the game because I want to switch the divisions, will that completely frick up the starting rosters?
nilodor
01-13-2007, 11:10 AM
This is fantastic.
Is there a known (easy) method to create a universe of all-time teams (for example, 74 Steelers, 85 Bears, 01 Rams) across years ?
This would be SO sweet !
If you come up with a list of which vintage you want for each team I could put it together for you.
nilodor
01-13-2007, 11:14 AM
So, if I move franchises around before the beginning of the game because I want to switch the divisions, will that completely frick up the starting rosters?
It won't change the rosters, say you move the Redskins to Poughkeepsie, all the players who were supposed to be on Washington will be on Poughkeepsie.
beatle
01-13-2007, 01:34 PM
How can you edit these new roster files. When I open the file the file is unreadable. Note the new roster file icon itself is not like the ones I can edit, the cvs files with the "a" in excell file icon which are readable. Can anyone assist?
beatle
01-13-2007, 07:56 PM
To be clearer: I can open the file type: Microsoft office excel comma separated values file that I downloaded but I cannot open the new historical files.
The file type stated on those file state: CVS which give you a players name, a lot of lines and symbols and then another players name several lines down and so on.
DougWyatt
01-13-2007, 08:48 PM
How can you edit these new roster files. When I open the file the file is unreadable. Note the new roster file icon itself is not like the ones I can edit, the cvs files with the "a" in excell file icon which are readable. Can anyone assist?
Don't think you can. This set is not a cvs set; but an .fdt file. I am pretty sure there isn't anyway to edit .fdt files.
MizzouRah
01-13-2007, 08:58 PM
Nothing in Jim's games are just eye candy... he has a reason for EVERYTHING. :)
Finding out why it's in there is the hard part. Here, I think it just shows you how important a good QB is.
beatle
01-13-2007, 09:22 PM
Doug, I figured to change the names and ratings in each Player file roster Nilodor had to edit the files in the first place. There must have been a Microsoft office excel comma separated values file. Of course, my logic could be wrong.
DougWyatt
01-13-2007, 09:39 PM
Nothing in Jim's games are just eye candy... he has a reason for EVERYTHING. :)
Finding out why it's in there is the hard part. Here, I think it just shows you how important a good QB is.
Geesh, you're a tricky one. Gotta search around in different threads to catch your replies ?
Donan
01-14-2007, 12:59 PM
These draft files are great! Thanks a lot.
I am getting into the 2000's now but I don't see a 2006 draft file anywhere. I downloaded the 2007 one but is there one anywhere for 2006?
General Mike
01-14-2007, 04:18 PM
You get my highest 5* rating.
MizzouRah
01-14-2007, 08:03 PM
I think the 2006 draft file is the only one missing. Hopefully somebody makes one which will take us into 2008 season on historical draft files.
nilodor
01-14-2007, 09:23 PM
I'll make a 2006 update to the historical project after the season is over and I get some perspective on players performances. In the mean time I think ybanci (sp?) made one, so you may want to make a search on the board if it isn't listed in the download folder or thread.
yabanci
01-15-2007, 12:13 AM
I'll make a 2006 update to the historical project after the season is over and I get some perspective on players performances. In the mean time I think ybanci (sp?) made one, so you may want to make a search on the board if it isn't listed in the download folder or thread.
The one I made is for 2007. It sounds like he's looking for this file (http://www.fof2k4utilities.net/files/2006.zip) discussed in this thread (http://www.operationsports.com/fofc/showthread.php?t=48733).
nilodor
01-15-2007, 12:40 AM
The one I made is for 2007. It sounds like he's looking for this file (http://www.fof2k4utilities.net/files/2006.zip) discussed in this thread (http://www.operationsports.com/fofc/showthread.php?t=48733).
Good find, aparently I've made more files than I've realized!
BradS
01-15-2007, 03:08 AM
Just curious. Is this similar to playing a replay game Ala Strat or Action PC. Basically you're playing with known players and potentials. What is the allure or fun in this? No slight intended, maybe I'm missing out on something here.
There's a random factor involved, which makes every run through history different - one time maybe Joe Kapp wins four Super Bowl rings and Joe Delaney is the career rushing leader. That, and the recognition factor which makes you familiar with the league from the start, does it to me.
Izulde
01-15-2007, 03:48 AM
I may have to finally break down and buy FOF2K7, roster problems aside.
The chance to play the Dolphins from expansion team on up is just too damn tempting.
MizzouRah
01-15-2007, 11:40 AM
The one I made is for 2007. It sounds like he's looking for this file (http://www.fof2k4utilities.net/files/2006.zip) discussed in this thread (http://www.operationsports.com/fofc/showthread.php?t=48733).
Great find!
jzicc
01-15-2007, 01:13 PM
Any chance of getting the csv 's posted to these roster sets? -- thanks
Thanks again for the set --- A few of us have asked -- any chance on getting the csv's to these sets ?
WebEwbank
01-15-2007, 11:44 PM
I've been having a blast with these. The '60 Packers (Saint Vince arrived in '59) are on an awesome run.
One minor comment: Jim Brown was not used as a pass-catcher or blocker, but seems to be Superman at both...
Aceshigh24
01-17-2007, 07:12 PM
Done.
Does this mean you have to re download the draft file again since its been fixed?
JeeberD
01-17-2007, 07:44 PM
As always, nilodor is THE MAN. Thanks so much!
nilodor
01-17-2007, 09:34 PM
Does this mean you have to re download the draft file again since its been fixed?
Yes if you want to use the roster files from 87-95, the draft files are unaffected, so you don't need to redownload them.
fofgamer
01-18-2007, 02:00 AM
Am I doing something wrong or are everyone's player numbers incorrect? I noticed OJ Simpson is #28 and Jack Lambert from the Steelers was like #97 or something...almost all the numbers I knew were wrong.
I don't mean to complain because I really appreciate these files but I wish I could get the numbers right if there is a way
JeeberD
01-18-2007, 07:29 AM
Am I doing something wrong or are everyone's player numbers incorrect? I noticed OJ Simpson is #28 and Jack Lambert from the Steelers was like #97 or something...almost all the numbers I knew were wrong.
What is not included?
Draft position did not make it in, this might effect contracts a bit and maybe I'll add it in the future.
Jersey numbers, players weight and correct salaries are also not included.
.
Narcizo
01-18-2007, 07:39 AM
I'm afraid the early draft classes seem to suffer from the same effect as the draft classes used in HFL. Their way to shallow and the talent level seems to be lacking. I understand that there were fewer teams and consquently fewer people to stock the draft classes with but for me it cuts down on the entertainment aspect of the draft and, consequently, of the game as a whole.
DougWyatt
01-18-2007, 10:10 AM
I'm afraid the early draft classes seem to suffer from the same effect as the draft classes used in HFL. Their way to shallow and the talent level seems to be lacking. I understand that there were fewer teams and consquently fewer people to stock the draft classes with but for me it cuts down on the entertainment aspect of the draft and, consequently, of the game as a whole.
I would suggest something besides an early-historic draft if you are not looking for an early-historic player pool.
MizzouRah
01-18-2007, 11:30 AM
I'm afraid the early draft classes seem to suffer from the same effect as the draft classes used in HFL. Their way to shallow and the talent level seems to be lacking. I understand that there were fewer teams and consquently fewer people to stock the draft classes with but for me it cuts down on the entertainment aspect of the draft and, consequently, of the game as a whole.
I'm getting ready to being my 1971 NFL historical career and I think this might be quite interesting and make drafting that much harder.??
DougWyatt
01-18-2007, 11:44 AM
I'm getting ready to being my 1971 NFL historical career and I think this might be quite interesting and make drafting that much harder.??
I started in '66, and I can see his point a little. Nothing at all against the sets - just the numbers of players vs. the number of teams don't add up. You can pretty much count on having 6 expansion teams having trouble catching the league. In my league, only Seattle had a winning record (1 season - when they had just acquired Staubach) in the first 8 years. The rest of the 8 (and including Sea. until that year) finished with 1-5 wins regularly.
The draft is also a little light of talent as the rounds pass.
Also, for whatever reason - Dallas (in 73) had 0 players to start the year, and was already over the cap (with penalties).
As for the draft being "harder". Kind of, due to the talent - but it seems to me that nilodor did an awesome job and makes the draft easier in some ways. Name recognition can help out alot when your deciding. IE... in '67 Bubba Smith was lowly rated in the draft, and a 35ish potential coming out. By 73 he was an awesome DE (high 60s overall rating - with 18 sacks).
Have fun :)
beargrowlz
01-18-2007, 11:55 AM
I don't mean to complain because I really appreciate these files but I wish I could get the numbers right if there is a way
Just change them yourself on the player cards.
nilodor
01-18-2007, 12:16 PM
I'm afraid the early draft classes seem to suffer from the same effect as the draft classes used in HFL. Their way to shallow and the talent level seems to be lacking. I understand that there were fewer teams and consquently fewer people to stock the draft classes with but for me it cuts down on the entertainment aspect of the draft and, consequently, of the game as a whole.
This was the biggest problem I had when making these files. I wanted to represent the talent disparety of the era's, where superstars were really superstars and could dramatically change the game. However drafting can be frusterating because there isn't a whole lot of talent and you just kinda wind up with a whole bunch of players who would typically be your 46th player on your roster, however now you're counting on them to be starters. I think in the future I may change the early files to have slightly more talent.
Narcizo
01-18-2007, 01:38 PM
I would suggest something besides an early-historic draft if you are not looking for an early-historic player pool.
Thank you, I intend to. I was offering feedback as to why I won't be using them, despite appreciating the work that has been put into the project.
With added poor grammar. "their"? For goodness sake.
MizzouRah
01-18-2007, 03:25 PM
Would be nice in a future version to have teams come aboard just like RL, but I'll make due for now.
jzicc
01-20-2007, 02:24 PM
Thanks again for the set --- A few of us have asked -- any chance on getting the csv's to these sets ?
Not trying to be Whiney... but -----
third request for csv's --- it's okay if you can't or don't want to ---- just wondering why you haven't responded...
Alan T
01-26-2007, 09:57 PM
Hah, just got to 1974 draft and came across Jim Cagle (Defensive tackle). I am going to look at trying to position myself to try to draft him. Long story short, he was my highschool football coach at the end of my time at Lassiter Highschool. I knew he had told us he played for the umm Eagles I think it was, but guess I never really knew much about him as a player.
Now its time to draft him and put him through the same daily training that we used to have to do! :)
beatle
01-27-2007, 10:50 AM
Interesting story.
dj_morton
01-27-2007, 01:35 PM
great roster set, thanks for all the hard work!
Donan
01-28-2007, 10:15 PM
Just wanted to come back and say thanks again for all the work you put into this. I have gone through and simmed from 1960 through to the 2008 season several times just to see who I end up with. Had Roman Gabriel at the top of the passing stats every year for a decade and couldn't get to a bowl....had Jim kelly and Eric Dickerson play together and win 3 out of 4...had an average team and Tom Brady led us to 2 straight bowl wins...had an average offense and had Ray Lewis lead us to 2 bowl wins....great stuff! Fantastic to be able to draft legends of the game and change your team around to fit their talents!
Only one complaint...when do I get to draft Sammy Baugh, Marion Motley, Bronko Nagurski, Joe "The Jet" Perry and Gino Marchetti in the 30's, 40s and 50s?:D
Scruff
01-30-2007, 09:31 PM
Just curious, has anyone tried this with a draft from scratch league - I think it would be cool to start in 1960 and draft from scratch, just want to make sure there aren't any bugs for something like that.
Also, I've moved some teams to their original cities (original meaning cities around 1980 when I started watching football), just want to make sure that won't cause an issues either - again, I'll be starting from scratch, so I don't think it would be an issue.
Finally, do I have to manually adjust the initial salary cap, or will that happen when I import the files automatically?Thanks for any help, and I'm really excited about this, thanks for all the hard work Nildor!
Scruff
01-30-2007, 09:52 PM
Just to make sure I understand - I use the .fdt file for the first year, then the .faf files for all subsequent years when importing the draft class, right?
Scruff
01-30-2007, 10:00 PM
OK here's an issue - starting in 1960 . . . not using the option to level the financial playing field - all but four teams, NY, NJ, Ind and Dal have 0 for stadium under the franchise value page. Is this an issue with the roster set, the start date, or because I haven't run my draft yet? Also, all of the ticket prices are set to $0.
Thanks for any help, seems a little strange . . .
Scruff
01-30-2007, 10:12 PM
OK - ran the draft, now all of those other teams have poor or fair stadiums (rated from 2 to 16).
Also noticed that it seems like all of the players actually played in the NFL have current and potential ratings that are exactly the same, but the game generated players have the typical spreads. Is this by design?
Logan
02-12-2007, 07:41 AM
Just wanted to post a quick "thanks" to Nilodor for these files. I just started my first historical league ever, mostly because I was getting bored with my current dynasty and I find that once that happens, I'll tend to not play the game for a solid month (and with football ending, probably even longer).
Anyway, I started in 1993 with the 49ers. Yeah, it's a little easier than a typical dynasty due to the talent on the roster...but it was around that time where I went from being a casual fan to really being into football (at 10 years old). So it will be fun following all the guys that I remember being drafted early on, while also hopefully winning a couple with Young and Rice. Plus in a few years, it's going to be time for some major rebuilding anyway.
Thanks again.
Green Caesar
02-12-2007, 09:23 AM
Nilodor,
Thanks for all your hard work on this!
dubb93
02-18-2007, 07:36 PM
For those that want real historic players but don't want the "expansion" teams struggling for so many years I suggest a draft to start the league. I'm not old enough to remember anything other than the absolute greats from the 60's and 70's, so starting in 1960 with a draft to even the players out was great for me.
Also, I kinda like the fact that the greats standout back then, because that is exactly what the did. For instance, my team drafted a QB rated 52, and WR's rated 55 and 51. Many games we will be up against teams starting a secondary rated no greater than low 20's/high teens. On the same token, I have little to no O-Line. When we face a top D-Lineman, it isn't out of the question for him to rack up 3-4 sacks and disrupt play all day against our line.
Fun for me, and the draft definately evened the talent out a little more. Can't wait to get to the point where I start to recognize more players coming through.
nilodor
02-18-2007, 08:39 PM
Thanks for all of the good words. Just a quick update, sometime close to the draft I'll update the files with the 06 season and 06 draft, I'll also make the roster files for FOF2K4. Also if anyone finds any age discrepancies, please report them here, Dave Casper is one and I'm sure there are a few others. (Typically show up 10 years older or younger) Also just so you know the day and month of birth are randomly generated in the draft files by the game, but are true in the roster files.
Scruff
02-19-2007, 11:34 AM
Nilodor, I sent you a PM, not sure if you check those regularly or not, so I figured I'd post here too . . .
Hurst2112
04-04-2007, 04:34 PM
I think I screwed up. Probably too much wine while playing...
Are the 2001-2003 draft files cool? I thought I imported the right one but when I went to 2003, I got Carson Palmer and the rest of his draft class. I may have imported them for 2001 by mistake but I was making sure I paid attention each season start. Long story short, I had drafted 2003 twice I believe.
What sucks is that (from what I see) there isn't a 'save after season' option. Therefore, I couldn't go back. I started in 80 and made it to 2003 before I said 'oops. guess i will start over'.
I am saving after each season manually now.
nilodor
04-04-2007, 04:51 PM
I checked the files, everything seems right, LT, vick and jesse palmer in 01, Carson in 03.
Hurst2112
04-04-2007, 05:06 PM
thanks much.
Compaq486
04-05-2007, 01:24 PM
Thanks for all of the good words. Just a quick update, sometime close to the draft I'll update the files with the 06 season and 06 draft, I'll also make the roster files for FOF2K4. Also if anyone finds any age discrepancies, please report them here, Dave Casper is one and I'm sure there are a few others. (Typically show up 10 years older or younger) Also just so you know the day and month of birth are randomly generated in the draft files by the game, but are true in the roster files.
Cool. I'm looking forward to the '07 draft file.
Dunleavy
04-05-2007, 08:23 PM
thanks Nilodor these files are great!
Ragone
04-05-2007, 10:23 PM
For those that want real historic players but don't want the "expansion" teams struggling for so many years I suggest a draft to start the league. I'm not old enough to remember anything other than the absolute greats from the 60's and 70's, so starting in 1960 with a draft to even the players out was great for me.
Also, I kinda like the fact that the greats standout back then, because that is exactly what the did. For instance, my team drafted a QB rated 52, and WR's rated 55 and 51. Many games we will be up against teams starting a secondary rated no greater than low 20's/high teens. On the same token, I have little to no O-Line. When we face a top D-Lineman, it isn't out of the question for him to rack up 3-4 sacks and disrupt play all day against our line.
Fun for me, and the draft definately evened the talent out a little more. Can't wait to get to the point where I start to recognize more players coming through.
I'm in the same boat really.. I just hit 72 and johnny unitas just retired for me.. 3 super bowl wins and 10 playoff apperances later.. I'm actually looking forward to some down years to rebuild :)
Sgran
05-07-2007, 04:04 PM
I'm wondering what everyone is using for the salary cap increase? Are CPU rosters behaving themselves? I'm about to start from 1970.
nilodor
05-07-2007, 06:17 PM
Theoretically when I bulit the files I wanted to have 5% increases every year, the numbers I got felt pretty good, then I remembered that in this game the increases are by $ not by % but I stuck with the caps I had already come up with. Long story short, I use increases of 15 to 35.
Sgran
05-08-2007, 11:26 AM
Thanks. And thanks again for going to the trouble of putting these rosters and draft classes together. I really hope the next version of FOF allows smaller leagues and expansion to make this truly realistic.
nilodor
06-28-2007, 12:15 AM
A big your welcome for all the thanks I've got for these files, I really appreciate it. Hopefully this is one of the last updates for the project as I'm sure Skydog is sick of me filling his inbox.
What is new, big ones first
- Added roster files for FOF 2K4 for those who haven't joined the revolution
- Added draft information for the player files (So now the first pick when you start a new game will be correct). There are some limitations (guys picked after round 12 need to be shown as round 12) and some guys were missed, but I'm pretty happy with it and it adds to the salary calculations and the feel of the game.
- Tweaked the ratings a bit for players at the bottom of the draft - This means there should be more backup level talent available at the bottom of the draft amongst the randomly (non-real) players, they should be somewhere between corpse (like they were before) and the scum on the bottom of the real player pool. There might be the occasional starter found down there, but if they are starting for you for too long, you're in 76 Bucs territory.
- Tweaked some of the players - Some players started in the wrong year or had some simple mis spellings, so I fixed the ones I knew of
- Tweaked some of the ratings
- And maybe the most interestnig for some, as promised when I was happy with the files I have also included the .csv files to help you with you customizing of the files. All I ask is if you repost them, just give me a little dap
If you have any problems let me know, I didn't change too much so I didn't test them a whole bunch.
Enjoy!
Ben E Lou
06-28-2007, 05:48 AM
It may be a few days before I get the spreadsheet updated, but I went ahead and uploaded the files.
http://www.younglifenorthdekalb.com/fof2k7downloads/
Just sort on the date. They're the three dated 6/28.
MIJB#19
06-28-2007, 08:49 AM
Great job, Nilodor!
nilodor
06-30-2007, 04:06 PM
Here are the csv file links for those who can't wait until SkyDog posts them. These links are good for 30 days since the last download.
hxxp://rapidshare.com/files/40294318/FOF2K4HistoricPlayerCSV.zip.html
hxxp://rapidshare.com/files/40294321/FOF2K7HistoricPlayerCSV.zip.html
hxxp://rapidshare.com/files/40294320/FOFHistoricDraftFileCSV.zip.html
beatle
06-30-2007, 08:39 PM
Thanks for sharing these files with everyone and the hard work that you put into making them!
beatle
06-30-2007, 08:49 PM
I was wondering how do you change the draft CVS file into a game draft file, faf file, when you are finishing editing the CVS file?
beatle
06-30-2007, 09:11 PM
Also, what is the code key to the CVS draft files? The player file headings, Z=short pass, AM=Breakway, is different from that of that of CVS draft files.
nilodor
07-01-2007, 10:25 AM
Also, what is the code key to the CVS draft files? The player file headings, Z=short pass, AM=Breakway, is different from that of that of CVS draft files.
Yes, use playerfile.exe in your home directory to convert the files. Inside that program it oulines the format of the file.
beatle
07-01-2007, 04:55 PM
So you are saying the playerfile. exe also converts the CVS draft files as well. I thought that file just did the roster file only.
beatle
07-01-2007, 05:29 PM
The Player file in 2007 did not work for the draft files but I tried converting the cvs draft file in the fof 2004 game-draft file generator,and transfered the file in the 2007 game and it worked!
nilodor
07-02-2007, 01:15 AM
So you are saying the playerfile. exe also converts the CVS draft files as well. I thought that file just did the roster file only.
Sorry I mistakenly read roster, not draft file. Yes the draft file converter in FOF 2K4 creates files that are useable in both 2K4 and 2K7.
jzicc
07-06-2007, 09:13 PM
any way to get that FOF2k4 file convertor?
nilodor
07-06-2007, 09:56 PM
any way to get that FOF2k4 file convertor?
I'm assuming you're referring to the draft file convertor. If you don't own 2K4, I think you're out of luck. I think Jim eluded to the fact that the files may change with the release of the new TCY (whenever that date may be and if that is his next game) but who knows. Best bet would be to email solecismic support and see what the deal is.
MizzouRah
11-04-2007, 09:07 AM
Just wanted to bump this thread as I'm having the most fun I've ever had with a text sim using these historical draft files.
Thanks again for all your time and effort on these!!!
Tried to draft up to get Walter Payton as 1975 kicks off... Carolina wanted too much though. :)
Damn is he a BEAST!
Raiders Army
11-04-2007, 09:38 AM
I've finished my 1994 season. A few more months (real-time) and I'll be caught up in time.
MizzouRah
11-04-2007, 09:45 AM
I've finished my 1994 season. A few more months (real-time) and I'll be caught up in time.
When did you start?
I started in my birth year, 1971.
Molarmite
01-04-2008, 04:36 PM
Quick question about how this works, if I wanted to start a league in 1970, I would import that year, and then can I do my own draft each year so players end up on different teams? Also is player progression set, or will is it random where starts might be busts and busts (Ryan Leaf) might be HOFer's?
Raiders Army
01-04-2008, 04:48 PM
When did you start?
I started in my birth year, 1971.
I started in 1966, the first year of the Superbowl. Sorry, didn't see this question...
Quick question about how this works, if I wanted to start a league in 1970, I would import that year, and then can I do my own draft each year so players end up on different teams? Also is player progression set, or will is it random where starts might be busts and busts (Ryan Leaf) might be HOFer's?
You would need to begin with the 1970 roster file and then you can import the draft files beginning with 1971 each year before the first stage of free agency. Players will definitely end up on different teams. It's random to an extent on who will be busts and not...but even more so if you enable the X-Factor in your options.
I hope all of this is correct as I'm doing this from the top of my head and don't have FOF sitting in front of me.
bstarr
01-05-2008, 05:58 PM
Cool modification. I've run two seasons, one 1960-1996 and another 1960-1980, both as Cowboys. I like the ability to watch the historic players develop and I'm really surprised at how well the game handles the data.
I have noticed one problem and I'm not sure what the solution would be or if there even is one. The Economics of the games seems to be a little screwy. By the early 80s most stadiums are only seeing about 50% attendance, and most teams have dismal fan support. Worse yet, by 1970 New Orleans becomes a dead pool for star players since they inevitably draft in the top 5 and never amount to a hill of beans (I recently changed the "Delta Rays" city affiliation to Los Angeles; I think this may help, but I've yet to test the theory). I wonder if lowering the salery cap yearly increase would help? It also might help if the stadiums didn't all (except Green Bay) default to opening in the year the season starts; that way a team with poor support won't have to wait until their 15 year contract is up to try to move or improve their stadium.
btw - This is not really a complaint, as the main goal of the mod (that is, to bring back the players of old) works amazingly well. I'm just bringing up another point that may need some work.
ps. It also would be nice if the Cowboys didn't start with a retractable roof stadium in construction. I'm not sure if a change is possible, but it would be nice.
DAVES
04-30-2008, 09:12 PM
Roster files for every year between 1960 and 2005 and draft files for every year between 1961 and 2005.
How do I use these files?
Download the roster files from here: http://www.younglifenorthdekalb.com/fof2k7downloads/RosterFiles60_05.zip
Download the draft files from here: http://www.younglifenorthdekalb.com/fof2k7downloads/DraftFiles61_05.zip
For example say you want to start in 1978:
- Download the roster and draft files and unzip them into a folder
What folder should they go in? What about the 2006 season?
nilodor
05-02-2008, 11:50 AM
There are roster files for 06 and 07 made by yabanci and someone else, you should find them in a search. There are also 06, 07 and now 08 draft files available.
Also it doesn't matter which folder you put the files in, just unzip them somewhere. For the roster files, be sure to select the use alternate player file option when starting a new game, then the game will ask you which file you want to use. The draft files are used after the coach hiring phase, you click import draft and again the game will prompt you for the files location.
Yaguar
05-02-2008, 08:10 PM
Apologies for a possibly-dumb question, but where are the 06 and 07?
SnDvls
02-05-2009, 10:40 PM
The one I made is for 2007. It sounds like he's looking for this file (http://www.fof2k4utilities.net/files/2006.zip) discussed in this thread (http://www.operationsports.com/fofc/showthread.php?t=48733).
I'm looking for the 2006 file, but the link seems to be a bad link anyone have either the file or a better link?
wthomp
02-07-2009, 05:15 PM
I am trying to locate the csv files. Do I need to convert something or what? When I download the roster and or draft files I can't open them.
merry
03-02-2009, 06:57 PM
Hi, I need your help. I don't know how to unzip a historical file, put it somewhere, and then load it into the game.
When I click the file it goes to WinAce and then I extracted
the year I want and "opened" it but I don't know how to find it and put it in FOF.
Please tell me how in baby steps since unzipping is new to me.
Thanks,
Merry:confused:
nilodor
09-20-2009, 02:10 PM
Bump for update in first post.
scoman
09-23-2009, 02:44 PM
Bump for update in first post.
Thanks for the great update.
walter09
12-31-2009, 12:38 AM
Nilodor,
I am new to the game and really want to use your files, but could not make a 2nd download at rapidshare. Had 2 questions.
1) What is a CSV file for the game.
2)Is it needed to use the draft/roster files?
Thanx, Walt
walter09
12-31-2009, 01:59 AM
Nilodor,
Okease disregard my question post I kept at it and found the answers.
BTW...thanx for these files...
Walt
Eaglesfan27
01-10-2010, 12:22 PM
Anyone have a better link to the 2006 draft file?
MizzouRah
01-10-2010, 09:27 PM
Anyone have a better link to the 2006 draft file?
Shoot me an email and I'll send it to you.. tmvolm AT centurytel.net
Eaglesfan27
01-18-2010, 05:44 PM
Thanks, Todd. Missed this reply last week. Just sent you an email.
wthomp
02-03-2010, 12:09 PM
My uderstanding is that a csv file must have a minimum number of names to generate a draft file using the 2k4 generator. If I wanted to create a draft file for seasons from 1920 to 1959 how do I come up with enough filler names to augment the actual players from that era?
nilodor
02-03-2010, 12:35 PM
Since there has been some demand for it, I'm going to reupload the csv, roster and draft files later tonight.
If you want to create a draft file you should have around 900 to 1000 players in the file. How I generated the extra players is I found a free names database (online phone book), copied the names into excel, then randomly mashed them together to generate scrub players. Then I randomly set their ratings between 375 and 400 with one rating specific to their position (excluding o-linemen and kickers since they have only 1 or 2 ratings a piece) upto a max between 400 and 500. I did this through a pretty simple macro which ran when the draft files were being generated. The other choice if you have TCY is use one of those draft files and put the players you want over top, or you can just use the names from the file if you want them to be of lesser quality.
nilodor
02-03-2010, 11:59 PM
hxxp://rapidshare.com/files/345649435/draftcsv.zip
Here are the files, they should be available for 90 days, enjoy!
MIJB#19
02-05-2010, 10:11 AM
Then I randomly set their ratings between 375 and 400 with one rating specific to their position (excluding o-linemen and kickers since they have only 1 or 2 ratings a piece) upto a max between 400 and 500.Can you elaborate on why you assign them one decent skill? Will the game otherwise generate filler quality players or is there some other reason?
nilodor
02-05-2010, 10:35 AM
Can you elaborate on why you assign them one decent skill? Will the game otherwise generate filler quality players or is there some other reason?
For sure. What I found was if I give the players terrible ratings across the board is that they seemed to turn out either decent or brutal. I found that by giving some players slightly better ratings (while I list a max of 500, most are between 400 and 425), which seemed to limit the number of fictional players who would take historical players jobs, while still allowing them to be useful backups since there aren't enough real players to go around. I also did this with the roster files for teams without any players for the same reasons. For completeness, the reason I had to do this in the first place is that the game needs over ~800 players in a draft file to work properly and since the historical files only have players who actually played, there is a significant need for fictional players.
Letsgoirish
02-20-2010, 11:53 PM
Nevermind. I got it.
tonnyrat
03-07-2010, 11:49 AM
Anyone have a 2009 Draft file or know how to make one with Fof2k7's default roster? I have 08 and 2010 with this being the only missing link. Thanks!
Retrosmith
04-25-2010, 07:41 PM
Hey this is a great collection! Although, I have a problem. The current upload doesn't seem to work. Everytime I try to download it, it comes up with an error and won't extract.
Any possibility it could get reuploaded? I really want to do a 1960-2010 game :)
Ragin Cajun
05-13-2010, 07:52 AM
Thanks for this. I use this for my historical league. We are having the '78 draft and Warren Moon was not in the class. Now, he went undrafted that year and went to Canada and the CFL for a while.
Does he appear in a later file when he made his NFL debut or do we miss out on him completely?
BigDawg
06-07-2010, 05:59 AM
Any possibility it could get reuploaded? I really want to do a 1960-2010 game :)
Same here, I got everything thru 2005, I tried to download from links here a few times and got invald files. I need draft files for 2006 thru 2010.
email is
[email protected]
Thanks
Draghetto
10-11-2010, 03:53 AM
I would like to do exactly the same, could someone who had the new updated version of the file upload them?
Thanks
gysgtam08
11-21-2010, 06:14 PM
Does anyone have the ability to email me this file the rapid share does not seem to be working.
[email protected]
Check the reference thread, the link is there. Or here:
http://www.younglifenorthdekalb.com/fof2k7downloads/DraftFiles61_05.zip
nilodor
11-30-2010, 09:06 AM
If anyone is still interested in these files I will re upload them in the coming days. I'm also working on updating the files to this year, but it's going to take a while as I'm not really investing too much time into it, maybe next year? Who knows? Anyways I'll throw out another post when I get the chance to upload the files. I'm really happy to see that people still want and still get enjoyment out of these files.
fofaddict
11-30-2010, 02:50 PM
I have been having a blast with these the last couple of months. I would love to be able to adjust the ratings a little though. It looks like I need the csv files for that? I have the .fdt and the .faf files from 1960-2008
If anyone is still interested in these files I will re upload them in the coming days. I'm also working on updating the files to this year, but it's going to take a while as I'm not really investing too much time into it, maybe next year? Who knows? Anyways I'll throw out another post when I get the chance to upload the files. I'm really happy to see that people still want and still get enjoyment out of these files.
Please do. Also, are the roster files and draft files included in the same download, or are they separate?
nilodor
12-02-2010, 09:21 AM
I have been having a blast with these the last couple of months. I would love to be able to adjust the ratings a little though. It looks like I need the csv files for that? I have the .fdt and the .faf files from 1960-2008
I'll remember to include the csv files this time so you can edit the draft and roster files.
nilodor
12-02-2010, 09:22 AM
Please do. Also, are the roster files and draft files included in the same download, or are they separate?
They'll be available at the same time, however I like to include them in separate files to help distinguish one from the other.
Erik Holland
12-08-2010, 04:20 AM
Is there a link to .csv files that works a.t.m.?
fofaddict
12-08-2010, 06:54 AM
Is there a link to .csv files that works a.t.m.?
I have searched high and low with no success. It feels like I've been checking this thread every hour to try and get my hands on these files.:banghead:
Erik Holland
12-09-2010, 05:56 AM
I have searched high and low with no success. It feels like I've been checking this thread every hour to try and get my hands on these files.:banghead:
If anyone could get them to me i am willing to host them.
.csv (i have the .faf until 2008)
e_2can at Hotmail
Draghetto
01-18-2011, 04:07 AM
I started an historical career and started in 1960 using the draft files but i noticed that the draft depth is very thin... i mean usually you can get a decent players in the first 3 round, maybe in the 4th, but for 3 years in a row the players i picked in the 5+ round were like 0/0
Was this wanted when the files were creater or am i missing some settings? Like the X-Factor or some other value that i must use?
Thanks a lot
Historical draft files usually has barely 2 rounds (maybe 3à worth of draftable players.
Nukester
01-18-2011, 10:49 AM
Also remember that the game has to fill out an extra 10 teams that werent there in real life, so it has to create a bunch of fake players, most of which are probably scrubs
akhag
02-11-2011, 05:52 PM
really enjoy your work nilodor, however i would also love to get my hands on those elusive .csv files, would be eternally grateful if someone who have them could send them to me at ake92 at msn.com or direct me to a working download :)
armyofone
03-12-2011, 03:55 PM
Checking to see if anybody the remake files (60-08) both draft and roster?
I couldn't get the zip download in the first post to work (stated invalid file).
my e-mail is
[email protected]
any help is greatly appreciated
Erik Holland
03-15-2011, 04:11 AM
The Nilodor 1960 - 2008 draft files & roster files are now available at:
http://madeup.nl/FOF/DraftFiles.zip
http://madeup.nl/FOF/Roster.zip
nilodor
03-15-2011, 09:16 AM
Thanks for hosting these files Erik. They are slightly updated from the previous version, I'm still working on getting the draft balance right, so let me know what you think of them! For those wanting the 60-10 files they are probably a couple months away, but I'm slowly working on them every once and a while! Thanks to everyone who's interested in these, hope you enjoy them!
I'll be happy to host these on the GEFL site as well.
Erik Holland
03-16-2011, 07:01 AM
Now also the .csv files:
http://madeup.nl/FOF/Draftcsv.zip
(http://madeup.nl/FOF/Draftcsv.zip)http://madeup.nl/FOF/Rostercsv.zip
thanks Nilodor
sedator
04-19-2011, 10:53 AM
Does anybody have the 2009 and 2010 draft files?
dr. dru
04-20-2011, 03:03 PM
Now also the .csv files:
http://madeup.nl/FOF/Draftcsv.zip
(http://madeup.nl/FOF/Draftcsv.zip)http://madeup.nl/FOF/Rostercsv.zip
thanks Nilodor
How do I upload these files to the game?
jzicc
04-20-2011, 06:38 PM
I'm still working on getting the draft balance right
thanks for your work --- just wondering what you mean by draft balance? Are they not set up according to the allocations shown in the help file?
dr. dru
05-05-2011, 11:50 PM
Now also the .csv files:
http://madeup.nl/FOF/Draftcsv.zip
(http://madeup.nl/FOF/Draftcsv.zip)http://madeup.nl/FOF/Rostercsv.zip
thanks Nilodor
What do the colums in the csv file represent for the draft files?
korme
11-23-2016, 06:05 PM
how hard would it be for these to be updated for fof8?
Billy Beane
11-23-2016, 10:38 PM
I love these files, still use them often. Just purchased FOF8, haven't checked to see if the files are useable yet, hope they are.
nilodor
11-24-2016, 09:58 AM
how hard would it be for these to be updated for fof8?
Depends how much the input format changes. If it's the same then you might be able to use the previous files, or at worst reconvert the csv files. If it's different then I'd have to make some modifications to the script. Probably wouldn't take more than a couple hours.
Let me know if they work if anyone checks. Not sure when I'll get around to it.
nilodor
11-24-2016, 10:01 AM
Just looking at some of the other threads it looks like the csv files would need to be regenerated through the FOF 8 creator.
I might just post the cap numbers I used to generate the rosters.
Billy Beane
11-24-2016, 11:26 AM
Just looking at some of the other threads it looks like the csv files would need to be regenerated through the FOF 8 creator.
I might just post the cap numbers I used to generate the rosters.
The cap numbers would be great! Thank you so much!
LondonSmith
11-24-2016, 11:30 AM
Have any future draft classes been made/are they compatible with the new version?
jzicc
11-24-2016, 02:09 PM
through the FOF 8 creator.
.
Dumb question I'm sure but where is the FOF 8 creator?
Billy Beane
11-24-2016, 02:50 PM
Dumb question I'm sure but where is the FOF 8 creator?
It's called Playerfile application in your base Front Office Football Eight folder. (steamlibrary/steamapps/common/Front Office Football Eight)
eddieballgame
11-24-2016, 02:51 PM
The "Historical" files are not compatible with FOF8. I would actually pay for the "Historical" files to work. :)
Billy Beane
11-24-2016, 03:30 PM
The "Historical" files are not compatible with FOF8. Also, it appears, FOF8 does not use CSV files.
I would actually pay for the "Historical" files to work. :)
The Player File Generator has an option to import CSV files, as does the Draft File Generator. I'm assuming we'll just import the csv version of the draft files to generate our draft files. If you look at the csv format, the information appears to be the same.
nilodor
11-24-2016, 04:20 PM
These were the cap numbers I used. I assumed the cap was 100M in 2004 then added/subtracted 5% to go each way. It works nicely that way with the salary system and cap raises. I wouldn't recommend screwing with these as salaries were assigned based on these numbers and the quality of the player.
1960 117
1961 123
1962 129
1963 135
1964 142
1965 149
1966 157
1967 164
1968 173
1969 181
1970 190
1971 200
1972 210
1973 220
1974 231
1975 243
1976 255
1977 268
1978 281
1979 295
1980 310
1981 326
1982 342
1983 359
1984 377
1985 396
1986 416
1987 436
1988 458
1989 481
1990 505
1991 531
1992 557
1993 585
1994 614
1995 645
1996 677
1997 711
1998 746
1999 784
2000 823
2001 864
2002 907
2003 952
2004 1000
2005 1050
2006 1103
2007 1158
2008 1216
2009 1276
2010 1340
2011 1407
2012 1477
2013 1551
Billy Beane
11-24-2016, 04:43 PM
These were the cap numbers I used. I assumed the cap was 100M in 2004 then added/subtracted 5% to go each way. It works nicely that way with the salary system and cap raises. I wouldn't recommend screwing with these as salaries were assigned based on these numbers and the quality of the player.
Thank you Nilodor, you're the best!
eddieballgame
11-25-2016, 04:19 PM
Not having any luck with the Player File Generator per the "Historical csv files". Any help would be most welcomed.
Titletown
11-25-2016, 07:12 PM
I tried one the historical roster csv files. The error message indicates that Column X is limited to single digits. I checked the column. It contains two- and three-digit numbers. Also, the only rating columns with numbers (for the most part) are Column W and X. Completing Screen Passes and Completing Short Passes. Seems kind of strange that all players would be rated in these categories. So, since I'm new to the game (this being my first purchase), have I done something wrong? Or do the rosters need to be adjusted for FOF8?
Billy Beane
11-25-2016, 08:11 PM
You're right Titletown. Just tried to create a roster file for 1992 using my 1992 csv roster file. Error: Line 9, Column, value of 80 is not in field range of 0 to 0.
Billy Beane
11-25-2016, 08:15 PM
Tried a different year, this time 1989, Error Line 6, Column, Value of 27 is not in field range of 0 to 0. 1979- Error: Line 1, Column, value of 7 is not in field range of 0 to 0.
I have to be honest, I have no idea what this means.
eddieballgame
11-25-2016, 11:23 PM
Interestingly enough, I am able to create a "draftfile1.faf" using the Draft File Generator. When using the "1961d.csv draft file it gives me this:
Conversion Completed 900-player draft file created and ready for use with Front Office Football Eight
eddieballgame
11-26-2016, 12:31 AM
I tried swapping out the original players.csv & the the players.fdt files one at a time, as an experiment. The game loaded fine with the Historical players.csv file but the rosters still had the 2016 players. Thus, it appears the game ignores that particular file. When I swapped out the players.fdt file the game would not load, sighting a corrupted file/wrong version.
Billy Beane
11-26-2016, 11:13 AM
I tried swapping out the original players.csv & the the players.fdt files one at a time, as an experiment. The game loaded fine with the Historical players.csv file but the rosters still had the 2016 players. Thus, it appears the game ignores that particular file. When I swapped out the players.fdt file the game would not load, sighting a corrupted file/wrong version.
The game doesn't load csv files, you edit a csv file and convert it to an fdt file which the game loads. I have a super sick kid and wife today so I'm finding it difficult to find time to start experimenting with editing the csv files to see if I can pinpoint the problem.
eddieballgame
11-26-2016, 11:33 AM
The game doesn't load csv files, you edit a csv file and convert it to an fdt file which the game loads. I have a super sick kid and wife today so I'm finding it difficult to find time to start experimenting with editing the csv files to see if I can pinpoint the problem.
Yes, the "fdt" file appears to be the issue, what very little I know about this. Good luck with your "experiments". Also, wishing your family good health.
Billy Beane
11-26-2016, 12:32 PM
Figured it out. The historical csv files have contracts longer than 5 seasons. Simply highlight columns CJ CK CL CM CN and delete. Save the csv file. Following Nilidor's guide for the salary cap # (and also then lower the minimum salary figures, I just eyeballed 1992 and divided all of those by 3).
Billy Beane
11-26-2016, 12:56 PM
Though that really does raise another question. Why doesn't FOF8 recognize contracts longer than 5 seasons? Tyron Smith signed a 10 year contract just a couple years ago, so in the modern game, it's not abnormal, and contracts exceeding 5 years wasn't abnormal in the past either.
Titletown
11-26-2016, 01:19 PM
Interestingly enough, I am able to create a "draftfile1.faf" using the Draft File Generator. When using the "1961d.csv draft file it gives me this:
Conversion Completed 900-player draft file created and ready for use with Front Office Football Eight
Same here. I'm still having trouble generating the playerfile (even after deleting the contract columns beyond five years). I guess I'll wait for someone smarter than me to figure it out. ;)
Billy Beane
11-26-2016, 01:35 PM
Same here. I'm still having trouble generating the playerfile (even after deleting the contract columns beyond five years). I guess I'll wait for someone smarter than me to figure it out. ;)
Tell me what season you're trying to convert and what error you're getting and I'll see what I can do.
Titletown
11-26-2016, 02:45 PM
1967. Error: Column X is not a single digit.
Billy Beane
11-26-2016, 02:57 PM
1967. Error: Column X is not a single digit.
I didn't experience that error. I deleted the +5 year salary caps and the file converted no problem. You should check your csv file to make sure there isn't anything in your X column.
Here is the 1967 file converted for you:
Dropbox - 1967Titletown.fdt (https://www.dropbox.com/s/17yj5jy8we78cm7/1967Titletown.fdt?dl=0)
Titletown
11-26-2016, 03:30 PM
Thanks!
eddieballgame
11-26-2016, 04:57 PM
Thank you Billy Beane, I shall check this out later.
Titletown
11-26-2016, 07:12 PM
Everything's fine now. Playing historical is kind of difficult, though, without being able to modify the league structure and team schedules.
Brian Swartz
11-27-2016, 10:48 PM
I didn't experience that error. I deleted the +5 year salary caps and the file converted no problem. You should check your csv file to make sure there isn't anything in your X column.
Couple of questions here, because I tried this and got the same problem, with two different years('67 and '60). I want to start sometime in the '60s if I can, probably 1960 itself if you are able to get that one to work and I can't, just because why not?
I kept getting the same 'Column X' error. Also, according to the CSV File Format button, Column V is the Overall Player Rating. This is blank in all of the these files that I've checked. Somehow though the 1967 converted one you linked to I downloaded and tried, and Bart Starr never comes through us a bum or anything.
I'm thinking maybe there's an error in the file format description or something? In any case I'm confused here. Deleting the last four columns as you describe doesn't work, I've tried it repeatedly and the Column X error won't go away. I'd appreciate any ideas or whatnot here.
Thanks.
eddieballgame
11-28-2016, 12:56 AM
Converted the "1960.csv" file & it worked. Thanks again, Billy Beane.
Billy Beane
11-28-2016, 01:15 AM
Brian Swartz, I'm not sure what files you're looking at. My 1967 file has the V column all filled. Bart Starr is a 5.
Brian Swartz
11-28-2016, 03:08 AM
Obviously we have different versions of the files and I have the wrong ones. Yours has one fewer column, missing the 'X' column that I have, and while the players appear to be the same, the contract information is different as well.
I'm wondering you got yours from, if there are multiple links and some perhaps old or faulty? I'll have to mess around with the draft files tomorrow and see if I have similar issues there.
wthomp
11-28-2016, 07:45 AM
How do you get the CAP figure to 11 mil? The lowest I can get is 100 to start a new career.
Billy Beane
11-28-2016, 09:16 AM
How do you get the CAP figure to 11 mil? The lowest I can get is 100 to start a new career.
The smallest cap figure I can successfully use is 20m (200), because you can't start the rookie salary cap below 100k (10). I'm sorry, I have no idea how to fix this, I'm assuming it is hard coded.
Billy Beane
11-28-2016, 09:17 AM
I'm wondering you got yours from, if there are multiple links and some perhaps old or faulty? I'll have to mess around with the draft files tomorrow and see if I have similar issues there.
I'm sorry, my files are from 2015 and I don't remember where I got them.
nilodor
11-28-2016, 10:05 AM
I'll see if I can repost the csv files I have. If you're getting the conversion error, you have the FOF 2K4 files.
I may adjust the salary cap numbers to start at 20M then before I regenerate.
Brian Swartz
11-28-2016, 10:10 AM
FYI 18m also worked for me on the cap.
Billy Beane
11-28-2016, 10:55 AM
FYI 18m also worked for me on the cap.
Thanks! I didn't realize you could set the 1st year minimum salary the same as the rookie minimum salary.
Titletown
11-28-2016, 12:30 PM
I'll see if I can repost the csv files I have. If you're getting the conversion error, you have the FOF 2K4 files.
I may adjust the salary cap numbers to start at 20M then before I regenerate.
I believe this was my original problem. I downloaded the old files from an earlier link. The "logos that work in FOF8" thread has a link to the newest files. BTW, thanks, nilodor, for sharing them.
Brian Swartz
11-28-2016, 04:32 PM
Seconded on the thanks. I was able to get the new files to work with no problem and the first draft file imported flawlessly.
The only question remaining is figuring out how I want to deal with the salary cap situation.
vatech24
12-02-2016, 11:20 AM
OK so i have the old files, but my question is, how can i get them to work in the new game in one quick answer. I know there is bunch of posts talking about removing this from the sheet and removing that from the sheet but what needs to be done in one answer to get these to work in FOF8?
:popcorn: :popcorn: :popcorn:
eddieballgame
12-02-2016, 02:26 PM
Page 4 should be most helpful.
vatech24
12-02-2016, 04:00 PM
Kind of but not really. A bunch of deleting. I'm sure at some point it will get fixed. I won't worry about it now.
Thanks though.
Brian Swartz
12-02-2016, 05:47 PM
Delete the last four columns in the player files. Draft files need no attention.
thrym
01-27-2017, 11:02 PM
Sorry for resurfacing an oldish post but I think its better than starting a new thread...
Is it normal behavior for the free agents in the 1960s start to ask for 7-10 million dollar contracts? I have all the money 'factors' I could find bottomed out, 20 mil a year cap and players sign during the season for 100k a year to 190k...to say I was shocked when I hit the first Free Agency Period would be an understatement.
Did I miss something somewhere in the league setup or is this just how it goes in FA?
Thanks for your time!
T
EDIT: I think I figured it out...
vatech24
02-10-2017, 11:50 AM
Delete the last four columns in the player files. Draft files need no attention.
Hey Brian, sorry for the late response as i had a baby so i haven't had time for much. I"m looking at the 1960.csv file right now. When you say delete the last 4 columns in the csv file, are you referring to columns CK, CL, CM & CN?
Also when saving the cvs file, do i need to do anything with the 1960 fdt. file?
Edit ** Also i tested it out loading and i noticed that all the players have quotes around their names. is this because it's going from version 7 to 8 or did i delete the wrong column.
sachmo71
12-29-2017, 10:02 PM
Converted the "1960.csv" file & it worked. Thanks again, Billy Beane.
this file works, but there are quotes around every single name, so I monkeyed with the CSV for 1960. here is what i found.
column W in the csv needs to be moved to column V.
column X in the csv needs to be moved to column U.
salaries need to start at column BY
all values of 6 and 7 in the new BY (formerly CA) need to be changed to 5.
the last two years of bonus and salary (every column after CI) need to be deleted.
making these changes will allow you to generate a new player file for the year that you are looking at. Remember that you will have to change the salaries when generating these files using the Player File Generator app.
I'm happy to send the 1960 that I created to anyone who needs it.
sachmo71
12-29-2017, 10:32 PM
i used the roster\draft csv files found here.
Index of /fof7downloads (http://www.fof-belco.com/fof7downloads/)
cricketfan
09-11-2019, 08:20 AM
Does anyone have these files thanks for FOF8
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