Ben E Lou
05-02-2007, 07:10 AM
A comment I just heard from an FOFLer made me realize this info should probably go out to those beyond just IHOF owners. I just posted this a few minutes ago in our Owners-Only forum.
Y'all remember the team I created for the test I did here that was compelling, right--the one drafted for short passing/inside running, but that performed better using run and stun principles?
I loaded that team up in 6.0e, created a Run-N-Stun gameplan, and ran a season:
http://www.younglifenorthdekalb.com/coolfofstuff/badrunnstun.jpg
Then, I loaded that same team up again, and created a balanced run/pass offense that relies heavily on short passing, and ran a season:
http://www.younglifenorthdekalb.com/coolfofstuff/goodshortpass.jpg
Finally, I loaded up a team that I drafted for Run N Stun testing. It's pretty much ideal. Note that even WR3 is rated 56/56:
http://www.younglifenorthdekalb.com/coolfofstuff/idealrunstunteam.jpg
I ran the same offense that sucked the big one on the short passing team. Results???
http://www.younglifenorthdekalb.com/coolfofstuff/idealrunstunteamsummary.jpg
I don't think I could be more excited. The Run and Stun type offense still works, without using any weird game plan tricks and/or complicated math, but apparently it only works only if you have the right players. However, it clearly ain't workin' at all for a team without the proper skill set. As I've said repeatedly, it *should* work if you run as much and as effectively as the team above did, forcing the defense to respect the run; it just shouldn't work quite as effectively as Tucker's did this year.
http://www.fof-ihof.com/phpBB2/images/smiles/icon_thumbsup.gif
Y'all remember the team I created for the test I did here that was compelling, right--the one drafted for short passing/inside running, but that performed better using run and stun principles?
I loaded that team up in 6.0e, created a Run-N-Stun gameplan, and ran a season:
http://www.younglifenorthdekalb.com/coolfofstuff/badrunnstun.jpg
Then, I loaded that same team up again, and created a balanced run/pass offense that relies heavily on short passing, and ran a season:
http://www.younglifenorthdekalb.com/coolfofstuff/goodshortpass.jpg
Finally, I loaded up a team that I drafted for Run N Stun testing. It's pretty much ideal. Note that even WR3 is rated 56/56:
http://www.younglifenorthdekalb.com/coolfofstuff/idealrunstunteam.jpg
I ran the same offense that sucked the big one on the short passing team. Results???
http://www.younglifenorthdekalb.com/coolfofstuff/idealrunstunteamsummary.jpg
I don't think I could be more excited. The Run and Stun type offense still works, without using any weird game plan tricks and/or complicated math, but apparently it only works only if you have the right players. However, it clearly ain't workin' at all for a team without the proper skill set. As I've said repeatedly, it *should* work if you run as much and as effectively as the team above did, forcing the defense to respect the run; it just shouldn't work quite as effectively as Tucker's did this year.
http://www.fof-ihof.com/phpBB2/images/smiles/icon_thumbsup.gif