Ben E Lou
10-28-2007, 08:27 AM
Does anyone feel like they have a handle on what this statement means yet? I've got some facts, as well as some speculation, but I'm pretty sure there's more to learn here. Here's what I've observed after 11 seasons with 6.1...
17 of the 51 players I've drafted had their future potential change 15 points or more. (Just a little under 35% of my 6.0e draftees changed by that much. This difference appears to be minimal.
Of the guys I've drafted, interview results so far are a bit more accurate, even though so far my scouts are worse than those I used in 6.0e, due to my having a stadium build in progress. They were around 82% accurate in 6.0e, so far they've been 91% accurate.
Anecdotally, the AI is doing a *much* better job of drafting guys that I've put on my target list. Not only do they appear to be going earlier, but they're going before other players at their same positions who are of lesser true value.
Another impression so afr is that it appears that there are fewer players whose combines don't match their bars, and the AI is drafting better, so perhaps the reason that *my* draftees are changing at a similar rate to 6.0e draftees is that I'm drafting late in the first round, and am therefore forced to go after fewer guys who are going to stay the same.
So, I have three points to put out there so far:
1. SEMI-EDUCATED GUESS: The potential magnitude of scout error is either unchanged, or changed in a very minor way.
2. SEMI-EDUCATED GUESS: The reduced scout error is most heavily noticed in the accuracy of interviews, and in the AI's ability to draft.
3. STRONGLY-EDUCATED GUESS: The unmasking process is accelerated in this version.
Any thoughts on how you have seen the reduced scout error play itself out???
17 of the 51 players I've drafted had their future potential change 15 points or more. (Just a little under 35% of my 6.0e draftees changed by that much. This difference appears to be minimal.
Of the guys I've drafted, interview results so far are a bit more accurate, even though so far my scouts are worse than those I used in 6.0e, due to my having a stadium build in progress. They were around 82% accurate in 6.0e, so far they've been 91% accurate.
Anecdotally, the AI is doing a *much* better job of drafting guys that I've put on my target list. Not only do they appear to be going earlier, but they're going before other players at their same positions who are of lesser true value.
Another impression so afr is that it appears that there are fewer players whose combines don't match their bars, and the AI is drafting better, so perhaps the reason that *my* draftees are changing at a similar rate to 6.0e draftees is that I'm drafting late in the first round, and am therefore forced to go after fewer guys who are going to stay the same.
So, I have three points to put out there so far:
1. SEMI-EDUCATED GUESS: The potential magnitude of scout error is either unchanged, or changed in a very minor way.
2. SEMI-EDUCATED GUESS: The reduced scout error is most heavily noticed in the accuracy of interviews, and in the AI's ability to draft.
3. STRONGLY-EDUCATED GUESS: The unmasking process is accelerated in this version.
Any thoughts on how you have seen the reduced scout error play itself out???