beargrowlz
03-24-2008, 10:42 PM
Suggestion: Add a new field goal setting for end of game when leading by more than 7 points. Conversely, prevent kickers from kicking field goals when a team is in a clock draining offense.
I prefer the former and dislike the latter - but would probably live with it - because someone might be in a clock draining offense with a 1 or a 4 point lead (not sure how the game determines what "one score is") and might want to try a 53 yarder to make it 4 or 8 and because it reduces the player's decision making.
Here's what prompted my suggestion:
After experiencing my difficulties last week with a field goal kicker refusing to try a game tying field goal well within his range with 4 seconds left in the game, I thought my conflict with kicker quota was full for life, or at least more than a week.
Glad to see Solecismic addressed that in this month's Q&A.
This week's living with kickers episode is a kicker who insists on kicking a field goal even though we're in clock draining offense.
I have my kicker's distances set to 52/59. We're driving along in clock draining offense up by 10 with 2 minutes left. Because I've got the kicker's distance set to 59 at the end of the half, he tries a 55 yarder and misses, giving my opponent outstanding field position. Now I really can't be too miffed about this because the kicker did do exactly what I set him to do, kick one inside 59 yards late in the game.
A setting on the Offensive Adjustments chart - if the next iteration of the game even has one - such as suggested above would allow my kicker to kick a game winning/tying field goal in the last seconds, but also prevent him from doing so when the points aren't really needed and the result of a miss would be more harmful than the points would help.
I prefer the former and dislike the latter - but would probably live with it - because someone might be in a clock draining offense with a 1 or a 4 point lead (not sure how the game determines what "one score is") and might want to try a 53 yarder to make it 4 or 8 and because it reduces the player's decision making.
Here's what prompted my suggestion:
After experiencing my difficulties last week with a field goal kicker refusing to try a game tying field goal well within his range with 4 seconds left in the game, I thought my conflict with kicker quota was full for life, or at least more than a week.
Glad to see Solecismic addressed that in this month's Q&A.
This week's living with kickers episode is a kicker who insists on kicking a field goal even though we're in clock draining offense.
I have my kicker's distances set to 52/59. We're driving along in clock draining offense up by 10 with 2 minutes left. Because I've got the kicker's distance set to 59 at the end of the half, he tries a 55 yarder and misses, giving my opponent outstanding field position. Now I really can't be too miffed about this because the kicker did do exactly what I set him to do, kick one inside 59 yards late in the game.
A setting on the Offensive Adjustments chart - if the next iteration of the game even has one - such as suggested above would allow my kicker to kick a game winning/tying field goal in the last seconds, but also prevent him from doing so when the points aren't really needed and the result of a miss would be more harmful than the points would help.