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View Full Version : April 2008 Solecismic Q & A: Building A Winning Team From Scratch.


Ben E Lou
04-30-2008, 07:20 PM
This month, a scenario was presented to Jim Gindin, founder of Solecismic Software and sole developer of Front Office Football 2007. He took the time to respond in detail on how he would turn a bad team into a good one.

You start a new career in the preseason and your team is in disarray: no obvious good young guys to build around, overpaid aging players, not a good mix of talents, chemistry conflicts, bad coaching staff--I mean the works. You play out the season, go 5-11. When free agency rolls around, there are a number of decent-looking veterans available in free agency at nearly every position, and some very solid players in the draft, but you're basically starting from scratch, but you want to win as many games as you can this season.


1. What are three positions or position groups that you focus on improving first, and why?

It all starts with a quarterback. The game is designed in a way that requires a quarterback who can both move the ball and not turn it over. Just as is necessary in the NFL, you need either a game manager or a talent. Or both. You rarely can find a good quarterback in free agency or through trade, so it's a position I'm constantly examining in the draft, and I consider selecting new quarterbacks even if the position seems set.

The same is true, but to a lesser extent, with cornerbacks. Being able to limit the pass depends more heavily on your personnel than anything else, so a pair of excellent cover cornerbacks is the cornerstone of a successful defense. I'd spend more in free agency for a good corner than just about anything else. And third, I like to have defensive ends who can put pressure on the opponent's quarterback while limiting the run. Versatile, highly rated defensive ends are always worth a high pick. I like to have depth at this position as well.


2. Would you focus more on chemistry, or would you acquire the best talent available, ignoring chemistry?

I would never ignore chemistry. Without giving away any detailed algorithms within the game, chemistry can give you an important boost. At the same time, if you have a weakness, you need to address it and worry about the chemistry later. You can always make adjustments down the road to solve a chemistry problem, and you don't want to limit yourself by adhering to a strict chemistry policy. This is one area that you can quickly change if you're careful. There's often a veteran leader/mentor type available in free agency.



3. Assuming roughly equal future talent, are there any positions that you'd prefer to fill through free agency rather than the draft (again, thinking winning the most games now)?

I use free agency to find chemistry matches and mentors. Fullback and tight end are good positions to fill in free agency. You can also find depth on the offensive line. I tend to prefer the draft for defensive players, as defensive skills are more at a premium when it comes to direct translation to a successful defense. But if there's a great defensive talent in free agency, I have no problem overpaying for him.



4. Any other tips for how to go about this?

There are no real absolutes to quick team-building. Bill Belichick, for the longest time, insisted on finding veteran linebackers through free agency. And he saw great success with this approach. This year, he spent almost his entire draft on linebackers and the secondary. He said it was time to infuse some fast young talent into the defense. The best general managers/coaches are the ones who can anticipate their team's weaknesses two or three years down the road so they aren't desperate for a quick fix.

Raiders Army
04-30-2008, 09:29 PM
The same is true, but to a lesser extent, with cornerbacks. Being able to limit the pass depends more heavily on your personnel than anything else, so a pair of excellent cover cornerbacks is the cornerstone of a successful defense. I'd spend more in free agency for a good corner than just about anything else. And third, I like to have defensive ends who can put pressure on the opponent's quarterback while limiting the run. Versatile, highly rated defensive ends are always worth a high pick. I like to have depth at this position as well.

This is so cool because it's just like real life.

MalcPow
04-30-2008, 10:01 PM
Thanks Jim! Some great insights.

Hammer
05-01-2008, 08:24 AM
Very interesting, thanks :)

Very surprised that Cornerbacks came at the top of the heap on defense. I've built some very good defenses with system cornerbacks who are nothing special.

miked
05-01-2008, 11:20 AM
Hmmm, it almost seems intuitive but I still suck.

wade moore
05-01-2008, 11:41 AM
These match my thoughts on what positions I have started to lean towards recently - but sometimes wanting to do it and pulling it off are very different ;).

Yoda
05-01-2008, 06:19 PM
Yes, this matches my thoughts also to a point, I prefer LB's to linemen in general.

But I have to disagree somewhat on the corner thing. I have two of the top rated CB's in the GeFL and both of them got burned badly this past season. Jarvis Williams (77/77 CB had a PD of 72.7% with 2ints, 14 def, 73 caught) and Mark Collins (65/65 CB had a PD of 76.4% with 2ints, 9 def, 48 caught).

Willams bars are:
90 run
80 m2m
36 zone
100 bnr
96 play diag
94 punishing hitter
77 ints
43 punt return
98 end
60 special teams

Collins:
65 run
76 m2m
77 zone
56 bnr
51 play diag
51 punishing hitter
78 ints
58 end
40 special teams

DDT
05-01-2008, 08:12 PM
The same is true, but to a lesser extent, with cornerbacks. Being able to limit the pass depends more heavily on your personnel than anything else, so a pair of excellent cover cornerbacks is the cornerstone of a successful defense.

In the games overall ratings 84+ is considered excellent. I am fairly certain that's not what he's talking about here. Any ideas what constitutes an 'excellent CB'? I'm inquiring about players one could reasonably expect to find in MP FA or after the first 10-12 draft picks. Right now I'm looking for a guy who is competant in all 3 coverages, excels in one and has starter type endurance. Though I like interceptions and run defense the rest is gravy to me.

Swaggs
05-01-2008, 09:20 PM
Excellent info.

One of the more pleasant things that I have noticed, in my most recent career, is that there really are just a few quality QBs in the league at any given time, so finding and keeping one feels a lot more realistic than in previous versions.

Subby
05-01-2008, 10:37 PM
As suspected, the best defensive gameplan sounds like it is the one with the most red bars...

Thanks, Jim...

WebEwbank
05-03-2008, 06:52 AM
Great stuff.

My fourth choice for a position set would be either O-line or a set of WRs. It depends on the scheme you're running.

I am finding LBs to be extremely highly valued by the AI, and it's very tough to find the stars unless you draft early here. But with passrush pressure from DEs and one or more great CBs, you can survive...

Tormaz
05-03-2008, 06:48 PM
As suspected, the best defensive gameplan sounds like it is the one with the most red bars...

Thanks, Jim...

My feelings exactly!

flair1234
05-07-2008, 10:50 PM
Gosh... I know I am going to get shelled here... BUT.

Building a defense from the outside in... really seems counter-intuitive.

Even in the present day NFL control of the middle of the field is important. For a defensive line, much of the pass pressure begins with the offense being forced to double a DT... and giving a DE a one-on-one oppurtunity with a OT. Pressure up the middle is just a killer for offenses.

I am not disputing the importance of a good CB... however A good CB does not have a chance in a MtM situation, where the QB has "too much time".

I also fully realize that the passing game has become the key to winning in the modern era of the NFL. But I really feel the role of the interior defensive line as it relates to generating pass pressure is severly understated in this game (FOF).

danimal
05-12-2008, 06:56 PM
Gosh... I know I am going to get shelled here... BUT.

Building a defense from the outside in... really seems counter-intuitive.

Even in the present day NFL control of the middle of the field is important. For a defensive line, much of the pass pressure begins with the offense being forced to double a DT... and giving a DE a one-on-one oppurtunity with a OT. Pressure up the middle is just a killer for offenses.

I am not disputing the importance of a good CB... however A good CB does not have a chance in a MtM situation, where the QB has "too much time".

I also fully realize that the passing game has become the key to winning in the modern era of the NFL. But I really feel the role of the interior defensive line as it relates to generating pass pressure is severly understated in this game (FOF).

+1