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View Full Version : What new text-based football game do you think we'll see first?


Ben E Lou
08-05-2008, 04:27 AM
.

Schmidty
08-05-2008, 05:58 AM
Wolverine Studios puts out games fast, so that'll probably be the one.

Other than TCY2, the one I'd like to see the most, is Bowl Bound Pro Football.

Raiders Army
08-05-2008, 06:37 AM
Na da. It'll be slim pickings this year...but we did get a card game!

miked
08-05-2008, 07:36 AM
BBPF looks dead.

Schmidty
08-05-2008, 07:44 AM
BBPF looks dead.

Really? That's unfortunate.

Ben E Lou
08-05-2008, 07:47 AM
If forum activity is any gauge, then miked has a point. It has been over five weeks since anything was posted there...

Bowl Bound Pro Football Suggestions - Grey Dog Software (http://67.19.230.90/~arles/forum/forumdisplay.php?f=123)

Ben E Lou
08-05-2008, 07:51 AM
Both of these polls have a purpose, fyi. I'm doing an article next week, and one thing that I intend to talk about is the lack of any buzz on football sims compared to several months ago when some were discussing the possibility of there being four new football games this fall.

miked
08-05-2008, 08:03 AM
If forum activity is any gauge, then miked has a point. It has been over five weeks since anything was posted there...

Bowl Bound Pro Football Suggestions - Grey Dog Software (http://67.19.230.90/~arles/forum/forumdisplay.php?f=123)

Yeah, if the game is alive and doing well, Arlie needs lots of help getting the word out. I thought this was supposed to be close, so I started checking in a few months ago and just saw a flatline forum. Sad, I like Arlie's games but it would appear that DDS may have the next game.

Raiders Army
08-05-2008, 08:05 AM
I had heard about DDS, but not BBPF.

Cringer
08-05-2008, 08:14 AM
Both of these polls have a purpose, fyi. I'm doing an article next week, and one thing that I intend to talk about is the lack of any buzz on football sims compared to several months ago when some were discussing the possibility of there being four new football games this fall.

Can I get a shout out in the article to my Mom, in Spokane? Thanks.

st.cronin
08-05-2008, 08:15 AM
I don't think that BBPF is dead.

Alan T
08-05-2008, 08:17 AM
BBPF looks dead.


I hope that isn't the case, but I don't really frequent the forums at GreyDog that much. I don't really care too much for the type of other games that have (not big into wrestling or anything). I'm a big fan of BBCF though, and am in multiple leagues where still to this day when an occasional issue comes up, Arlie immediately gets the problem figured out or assists in the issue (including a case in one of my leagues just last week that he assisted with at 6 or 7pm with no notice).

I have no idea if/when BBPF is coming out or what features it is supposedly going to have or if it is supposed to be good, but after all of the great support Arlie has provided and the quality of BBCF, I would easily buy it immediately without thinking. (similar to how I used to feel about OOTP after ootp 2 or 3 oddly enough)

JediKooter
08-05-2008, 11:37 AM
I heard there's going to be a text based Maximum Football soon.

molson
08-05-2008, 11:41 AM
It's pretty sad that "We will not see a new football title released in 2008." is even a possibility, let alone tied for the lead at this point.

Marketing is not a strong suit of these companies. Training camps have started and we have no idea what to expect. Maybe the genre is just in decline.

Farrah Whitworth-Rahn
08-05-2008, 12:13 PM
I don't think that BBPF is dead.

If it is, I'd really like to know what he's been doing down there in his office.

:)

Edit to add - I have no idea how close/far he is, I really only do the books now.

flere-imsaho
08-05-2008, 01:00 PM
If it is, I'd really like to know what he's been doing down there in his office.

He's read the thread about Charles Haley and it gave him certain ideas....

sabotai
08-05-2008, 01:30 PM
If it is, I'd really like to know what he's been doing down there in his office.

Porn.

Oh, you meant other than the obvious?

RedKingGold
08-05-2008, 02:26 PM
I think Draft Day Football will be out the door first (just b/c of the quick turnaround in Wolverine Studios games).

However, I also think that a Solecismic entry (likely FOF7 or FOF6.999) will be out by late November.

Comey
08-05-2008, 02:31 PM
I don't want to speak for Gary, but I know that Wolverine is really taking its time with this game. Add that, with the other sports, the "quick turnaround" was in part because they had a platform to work with.

To that end, I hope that those who are thinking Gary and Tim are going to spit out a game just like that aren't expecting as such.

Comey
08-05-2008, 02:33 PM
I also don't believe that Arlie has shelved BBPF whatsoever. It would have been nice if he was able to keep up with the blogs, or if people at GreyDog had kept up with the discussion that a few of us had started when he announced some things back in April, but I also know life stuff gets in the way, and making sure the game is down right has to take precedent.

Still, I do wish he was able. It would help get the thoughts of the BBCF/BBPF dynasties going. Then it would help get thoughts of a DDSCF/DDSPF dynasty going.

Then I'd likely pass out from euphoria.

Farrah Whitworth-Rahn
08-05-2008, 03:11 PM
Porn.

Oh, you meant other than the obvious?

That's the oddest looking porn I've ever seen...

Calis
08-05-2008, 03:16 PM
I have never heard of EBM Sports Football..or EBM at all for that matter. Are these people we should know or are they new to the field? I checked their site real quick but there's almost no information on it.

fantom1979
08-05-2008, 03:41 PM
That's the oddest looking porn I've ever seen...

There is something great about text based porn

Eaglesfan27
08-05-2008, 03:46 PM
I have never heard of EBM Sports Football..or EBM at all for that matter. Are these people we should know or are they new to the field? I checked their site real quick but there's almost no information on it.

I believe that is VPI's new project, and it is the one I'm the most excited about at the moment.

Comey
08-05-2008, 03:58 PM
I believe that is VPI's new project, and it is the one I'm the most excited about at the moment.

Why?

Eaglesfan27
08-05-2008, 04:00 PM
Why?

He's done some amazing work in the past on other things, and he is a new voice in the genre.

Comey
08-05-2008, 05:12 PM
He's done some amazing work in the past on other things, and he is a new voice in the genre.

Okay, excellent. I was eating a hamburger that was kind of messy, so "why" was about all I could get out. I didn't want to forget about it, so I just threw it out there.

Are there any features that you're excited about? Or just that he's putting it out there?

RomaGoth
08-05-2008, 05:21 PM
The new title I would like to see is the "Brett Favre: Will I play or won't I play this year" Football 2005-2011.

On a serious note, I do have a suspicion that the genre is in decline due to an overall higher cost of living and the lack of promotions most of these games get.

sabotai
08-05-2008, 07:44 PM
That's the oddest looking porn I've ever seen...

That's just the camouflage.

Chief Rum
08-05-2008, 09:59 PM
The new title I would like to see is the "Brett Favre: Will I play or won't I play this year" Football 2005-2011.

Strangely enough, the game time on this title is about a month, but it feels like it lasts forever.

Eaglesfan27
08-06-2008, 08:18 AM
Okay, excellent. I was eating a hamburger that was kind of messy, so "why" was about all I could get out. I didn't want to forget about it, so I just threw it out there.

Are there any features that you're excited about? Or just that he's putting it out there?


Right now, there isn't any particular feature that I'm excited about. I just have a good feeling that he will produce a great game.

Capital
08-06-2008, 08:36 AM
It's been 2 years since a release from solecismic so I would expect to see one this year. Leaning pro football but the college offering is possible.

Buccaneer
08-09-2008, 12:41 PM
If I was around to vote, I would definitely want to see EBM's (Todd's) game. The rest I don't care about - Todd is the only one whose design of a football sim matches what I would want for SP. So not knowing what will come out first, I will be content to wait for Todd's game whenever.

MJ4H
08-09-2008, 12:45 PM
I don't care about any of them until I get a 2d display like FM has.

Dutch
08-09-2008, 01:13 PM
If I was around to vote, I would definitely want to see EBM's (Todd's) game. The rest I don't care about - Todd is the only one whose design of a football sim matches what I would want for SP. So not knowing what will come out first, I will be content to wait for Todd's game whenever.

I hope he finds the time to continue this, seems very, very promising.

Ben E Lou
08-10-2008, 12:56 PM
I just realized that I completely forgot about Football Mogul.

And not only did I forget about it, but no one bothered to mention it. I guess that pretty much sums it up. Does anyone here play it?

Ben E Lou
08-10-2008, 12:57 PM
Dola:

Specifically I was wondering if anyone played a fairly recent version.

JPhillips
08-10-2008, 01:30 PM
I picked up FM07 last year for 3.99 at Big Lots. It was a disaster.

DaddyTorgo
08-10-2008, 01:31 PM
I picked up FM07 last year for 3.99 at Big Lots. It was a disaster.

lol

Dutch
08-10-2008, 01:33 PM
I just realized that I completely forgot about Football Mogul.

And not only did I forget about it, but no one bothered to mention it. I guess that pretty much sums it up. Does anyone here play it?

I've never ever seen anybody say something good about this game. I think it's probably a good one to have forgotten. :)

astrosfan64
08-10-2008, 05:26 PM
BBPF is far from scrapped and he is working on the game.

Ben E Lou
08-10-2008, 09:11 PM
Thanks for your participation and comments. The OS article is finished (pending final editing), and will be published this week.

Arles
08-10-2008, 10:52 PM
Yeah, BBPF's still under development. My issue isn't so much that I need a ton of feedback, I just need more time to get the design I have mapped out into fruition. Things have been going very well in my "real" job, and while that's good for me in some ways, it's cutting a bit into my dev time. I also have made spending time with my (soon to be) 3-year old a major priority.

That said, I am plugging along and will get people updates when I think the time is right. While that may frustrate some and lead to a "lack of buzz", my concern right now is just on making a quality pro football game. Once I get that completed, I think the other stuff will start to fall into place.

Ben E Lou
08-12-2008, 03:33 PM
Article is up. There's nothing terribly new from what was said in the two poll threads (other than my personal predictions), but if you want to take it look, it's at the front page:

Operation Sports - Madden 09 - NCAA Football 09 - FIFA 09 – Tiger Woods PGA Tour – NBA 2K9 (http://www.operationsports.com/)

Mr. Olympia
09-01-2008, 03:27 AM
I would have bet the farm that we would have a new football text sim by labor day this year. :(

Ben E Lou
09-01-2008, 03:35 AM
Direct-link to the OS article (http://www.operationsports.com/feature.php?id=635)

Based on comments by Clay at Sports Mogul, it appears that Football Mogul will be released at some point this week. Based on past history, there's not much reason to believe that said release will be particularly playable.

Ben E Lou
09-05-2008, 05:35 PM
Football Mogul 2009 Release Date Announced. - Operation Sports (http://www.operationsports.com/newspost.php?id=267244)

Vegas Vic
09-05-2008, 06:11 PM
Based on comments by Clay at Sports Mogul, it appears that Football Mogul will be released at some point this week. Based on past history, there's not much reason to believe that said release will be particularly playable.

Is this a single player only game, or does it have multi-player capability?

Ben E Lou
09-05-2008, 06:14 PM
I believe it's single player only, but I'm not certain.

Features (http://www.operationsports.com/fofc/)


Ratings for over 2200 players
Updated career stats for every player
Includes rookies from the 2008 draft
NFL schedule for the 2008-2009 season
Play-by-play describes each play as it happens
Realistic player development and aging
Play up to 100 seasons into the future
Detailed playbook editor
Create your own 'Football Mogul Encyclopedia'
and more...
New Features


Detailed playbook editor (you can even redesign plays during a game)
Improved roster AI
Improved playcalling AI
60% Faster Simulation

Ben E Lou
09-05-2008, 06:17 PM
Let me rephrase: the last version I played around with ('07) was SP only. I don't see anything in the feature sets from '08 or '09 to indicate that it was added.

Izulde
09-05-2008, 07:00 PM
Meh. In my opinion, they should stick to improving Baseball Mogul. Given how grognardy OOTP has become, I think a real niche potential has opened up if they concentrate more on the BM product and forgetting about the Football Mogul series, which seems to be universally derided.

Comey
09-05-2008, 10:45 PM
I thought different developers worked on the Mogul stuff, like that Season Ticket series was OOTP and then someone else made the awful football version.

Am I wrong about that? Does Clay make Football Mogul too? I really couldn't see how, considering BM was a lot of fun, once upon a time (1999).*




*I have heard it is fun now, but for me, it was just the gateway into the text sim world. OOTP and PureSim are my baseball games of choice now.

Ben E Lou
09-06-2008, 09:14 AM
I haven't released anything new outside of the fact the game is still in development and moving along..

Ben E Lou
09-06-2008, 09:17 AM
Gary posted in the DDSPB forum under 2008 version question that he will have an update on all things Wolverine in a few days.
I can tell you quite a bit is going on behind the scenes..

Dutch
09-06-2008, 10:35 AM
And what about Solecismic? How can we be sure he's not just sitting around drinking scotch and doing NYT crossword puzzles all day?

Ben E Lou
09-06-2008, 10:36 AM
Direct-link to the OS article (http://www.operationsports.com/feature.php?id=635)

Based on comments by Clay at Sports Mogul, it appears that Football Mogul will be released at some point this week. Based on past history, there's not much reason to believe that said release will be particularly playable.I have my hands on a beta preview of the game, and I must admit that I have to retract this statement. It may or may not be what one is looking for in a football game, but it is definitely playable. I should have a full preview up at OS before the weekend is over. First impression is that this version might be a fit for people looking for a completely different career football game from FOF. You're either a Head Coach (design your playbooks down to the detail of what type of pass route every receiver runs, and who is the primary receiver, and call every play) or a GM (very minimal control over what you do on offense and defense if you sim..."run more" or "pass more" on offense and 4-3 vs. 3-4 on defense...that's it). There's an *extremely* wide gap between the two ways of playing, though, so if you're looking for a SP game with moderate game planning control, this probably isn't going to be the game for you. A full preview will be up

Comey
09-06-2008, 10:41 AM
Do you mean playable from a "this game will load and, technically, you can get from one step to the next without the game killing your computer", or do you mean playable from a "I'm Ben and I think I will play this game"?

The context of your "definitely playable" is most important here.

Ben E Lou
09-06-2008, 10:56 AM
And what about Solecismic? How can we be sure he's not just sitting around drinking scotch and doing NYT crossword puzzles all day?Have we ever been able to know that until after the fact? ;)

In all seriousness, lack of information about what's coming next from Solecismic shouldn't come as any surprise or be any real cause for concern at this point. Based on what we've seen in the past, would it be all that shocking if Jim announced and released FOF7 or TCY2 ten minutes from now,even??? I say that because the announce-to-release cycles have grown shorter and shorter from FOF4 to FOF5 to FOF6. FOF6 was announced one day, and released the next. It certainly wouldn't be out of the realm of possibility for FOF7 or TCY2 to have no pre-release announcement at all. I have no idea if that's Jim's intention for the next game, just pointing out that "no news from Ann Arbor" doesn't necessarily mean "no game from Solecismic."

Ben E Lou
09-06-2008, 11:40 AM
Do you mean playable from a "this game will load and, technically, you can get from one step to the next without the game killing your computer", or do you mean playable from a "I'm Ben and I think I will play this game"?

The context of your "definitely playable" is most important here.Something in between. The best statement I can make at this point is this: I've played the game for 2-3 hours now, made it through two seasons, and haven't seen any bizarre stats (Remember the crazy ones posted here from the last version we talked about? I'll try to find them....), have had zero crashes, and haven't discovered any major bugs.

Now, as you well know, the problem with text sims is that any very early review isn't likely to be all that helpful to gamers, especially when you factor early patches into the mix. (That's why I've heavily resisted the practice of reviewing text sims the first week that they're out.) And even early patches and public playing don't always uncover some pretty major stuff. The best example I can think of is FOF2K7. It was released and being played both SP and MP for six months and NO ONE noticed that it was *never* using our nickel and dime game plan settings, beyond the auto-usage in 4-WR and 5-WR formations. Was this a huge, game-changing, showstopping-once-you-realized-it bug? Yes. Did anyone know about it? Nope.

This week's "unplayable mess" can always be next week's "solid game." My intention with this preview (and every preview I do at OS) will be to go through the feature list and explain how things work in the game, and not even really try to get into how well they work. For example, if I'm going to create a short pass play in Football Mogul, I can choose from 22 formations, 4 pass types (standard, rollout, bootleg, screen), 5 primary receivers, and each receiver has 42 different routes he can run; that's over 18,000 permutations just of short passes. I can tell you in the preview what formations are usable, and how easy and intuitive the interface for creating plays is ((it's very good...Clay usually gets high marks for interface), but there's no way I can spend the time to find out if the potential obvious issues are there:

Does this wide level of control allow for the creation of "unstoppable" plays?
Do the players actually do what they plays say that they're doing?
Is the primary receiver more often than not the one who is usually targeted?
Do the ratings of the QB get used properly in determining whether to throw to the #1 receiver, or use one of the checkdown options.I could go on and on...and that's just one portion of the game. For the simmers, I really don't have time to play out five seasons and try things out like focusing on building mega run-blockers on the o-line to see if a RB will rush for 2,500 yards and 6.5 ypc if I sell out to that strat. At this point (as with *any* text sim) it's fully possible that there are massive imbalances just waiting to be found and exploited, or horrid AI just waiting to screw up computer-run teams, or piss-poor player development algorithms just waiting to screw up stats 15 seasons from now. But on the surface, it has passed what's always my first sniff test: "Is it even worth my time to spend a couple of hours finding out if this thing is any good?"

Mr. Olympia
09-08-2008, 03:52 AM
Let me rephrase: the last version I played around with ('07) was SP only. I don't see anything in the feature sets from '08 or '09 to indicate that it was added.
I count at least 2 multiplayer Fottball Mogul leagues forming in this thread alone.

09 Release Date - Sports Mogul Forums (http://www.sportsmogul.com/vbulletin2/showthread.php?t=186725)

Ben E Lou
09-08-2008, 04:14 AM
I count at least 2 multiplayer Fottball Mogul leagues forming in this thread alone.

09 Release Date - Sports Mogul Forums (http://www.sportsmogul.com/vbulletin2/showthread.php?t=186725)I've gone through every option in the game, and unless I'm overlooking something, there's no way to export roster changes or free agent bids, for example. Sure, it's possible to set up an out-of-game free agent system, and send a list of what cuts and signings you want to make, and how you want your depth chart set up to a commish. Technically, you could run a MP league with it, but from the looks of things, every single stage of the game would have to be run manually by the commish. I guess the better way of saying it is that multiplayer isn't supported by Football Mogul. I just posted a question in that thread you mentioned making sure I'm not really, really, really missing something.

I also just found a comment from one of the leagues that makes me think my assessment is correct:

http://www.forummagic.com/fml/forums/index.php?showtopic=3

Welcome to Football Moguls (aka Football Mogul League). This is a football simulation that uses Football Mogul 2008 (http://www.sportsmogul.com/games/football2k8.html), currently it is not required for you to play as a General Manager (GM).
So yeah, if the game isn't required to play MP, that's a pretty strong indicator that MP isn't supported by the game itself.

Ben E Lou
09-08-2008, 10:29 AM
Operation Sports - Football Mogul 2009 Preview - PC (http://www.operationsports.com/preview.php?id=52)

LastWhiteSoxFanStanding
09-08-2008, 01:46 PM
Thank you for the hard work on the preview.

Based on the feature set of football mogul, am I right in assuming it won't go past 100 years?

Ben E Lou
09-08-2008, 02:03 PM
Thank you for the hard work on the preview.

Based on the feature set of football mogul, am I right in assuming it won't go past 100 years?It certainly looks that way. I didn't sim it 100 years to test that, because it actually sims fairly slowly, at least compared to Baseball Mogul and FOF. The good news is that it's football, so there aren't many games. It took around 20 seconds to sim a week on my machine, and right at 9 minutes per season in a multi-season sim. The 50-season sim that I referenced was run overnight. 100 seasons would take 11+ hours.

Mr. Olympia
09-09-2008, 06:15 AM
Sure, it's possible to set up an out-of-game free agent system, and send a list of what cuts and signings you want to make, and how you want your depth chart set up to a commish. Technically, you could run a MP league with it,

How? Can you control more than 1 team under single player?

Those forums over there are very barren.



Looks like there is a new update on Bowl Bound Pro Football comming this week.<TABLE class=tborder id=post492257 cellSpacing=1 cellPadding=6 width="100%" align=center border=0><TBODY><TR><TD class=thead> #4 (http://67.19.230.90/~arles/forum/showpost.php?p=492257&postcount=4)
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Ben E Lou
09-09-2008, 06:27 AM
How? Can you control more than 1 team under single player?Yes. You can control all 32 teams in SP. So yeah, technically you could run a MP league with it, but the most obvious problem is that the league would be completely dependent on a commish willing to do everything for as many teams as are in the league.

Mr. Olympia
09-09-2008, 06:46 AM
Yes. You can control all 32 teams in SP.

Cool. Forget the 32 team online multi player game, but this means that me and the other 2 guys at work will be able to play a 3 team / player universe.

Taur
09-12-2008, 04:36 PM
And, we have a winner. Football Mogul 2009 is now available.

Football Mogul 2009 (http://www.sportsmogul.com/games/football2k9.html)

Cringer
09-12-2008, 04:45 PM
Winner is a bit of a strong word to use isn't it?

duckman
09-13-2008, 09:27 AM
Nobody wins.

Galaril
09-14-2008, 01:21 AM
Any user reviews on this? How especially is the draft?

TazFTW
09-16-2008, 01:19 AM
Arles posted an update yesterday.

Grey Dog Software - View Single Post - BBPF developer diary (http://67.19.230.90/~arles/forum/showpost.php?p=494570&postcount=5)

Cringer
09-16-2008, 09:03 AM
Arles posted an update yesterday.

Grey Dog Software - View Single Post - BBPF developer diary (http://67.19.230.90/~arles/forum/showpost.php?p=494570&postcount=5)

Sounds like a game on pace to be ready next year.

Taur
09-16-2008, 01:52 PM
Any user reviews on this? How especially is the draft?

Shouldn't be long now the Demo is out.

QuikSand
09-20-2008, 10:06 PM
For some reason, I bought FM09 today. In early play (admittedly without exploring the play-creation and playbook-building stuff at all yet) this is an awful lot like the original Football Mogul to me.

QuikSand
09-22-2008, 08:23 AM
I sense a bit of vicious circle with the latest FM. Without getting into the play-design stuff, this is really just the same old crappy FM, with pretty much all the same warts from the version of, oh I don't know, 2000?

So... does it make any sense to invest the time into the new "feature" to create some kind of custom gameplan, etc... only to be forced to run it in a league and environment that is fraught with stupid crap? I don't think so. So, my sense is that this ends up being just another round of the same old Football Mogul... it's like text sim for dummies.

wade moore
09-22-2008, 08:31 AM
How do you really feel Quik?

Ben E Lou
09-22-2008, 08:39 AM
I get the impression that Football Mogul isn't designed with the QuikSand types in mind at all. From what I'm seeing, it pretty much hits the intended target this year. But what I want in a football sim isn't anywhere near that target.

fantastic flying froggies
09-22-2008, 02:20 PM
So the target is obviously not the FOFC crowd, but well, then, what exactly is the intended target? Do you know Ben?

cartman
09-22-2008, 02:37 PM
So the target is obviously not the FOFC crowd, but well, then, what exactly is the intended target? Do you know Ben?

I think it the target is more along the lines of the SportsDigs crowd.

:)

boberot
09-22-2008, 05:08 PM
Maybe going for the vacuum created by Maximum Football?

Ben E Lou
09-22-2008, 06:32 PM
An update on Draft Day Sports: Pro Football was posted today. The game will not be released in 2008, it appears.

Wolverine Studios - View Single Post - Update on all Wolverine Studios games (http://www.wolverinestudios.com/forum/showpost.php?p=37941&postcount=1)

DDS: Pro Football: The biggest reason we don't give release dates and sometimes not even general time frames is that we don't want to dissapoint customers. I know many have hoped for this game to be out soon but it will not be released this football season. If we hustled and crammed we could throw it out there probably towards the end of the season but to me, that's not a good plan. This game is too important to just "finish" it - we want it done right and there's just no reason to rush. I know that this game is immediately going to be compared to and held to the standards of a game like FOF even though it will only be a first version for us. That bar is just too high to just throw something out there.

A big hinderance on the football front (other than starting from the ground up on a new game) has been my ability to move to a new programming language. It was time to move away from VB6 as it is no longer supported by Microsoft and I am learning .NET because I felt it would be the easiest transition. I found that while some things were basically the same some of the biggest functionality I had relied on in the past was thrown out the window for some reason. I'm continuing to learn the language and making better progress now but there are still things I'm learning as well. The biggest thing I found helpful was eventually to start bringing over my DDSPB code to .NET, seeing how it works there and then converting that to code for DDSPF. I guess because I taught myself to program that I have my own style that I work with and I need to see the visual output of the code to know I'm going in the right direction which is why seeing some of the DDSPB code work in .NET made it easier to see how it would work for DDSPF. In the end I'll be happy with the move to .NET and I'm sorry that I couldn't learn it quicker but like I said, I want the football game to be a truly special game so we're going to take the time to do it right. We do have screens and things like that we could release and maybe we will in a little bit but for right now just know that the game a) is being worked on b) will not be released for this football season and c) we are very much looking at the suggestions and comments and finding ways to work some of those into the game plan for the game.

BishopMVP
09-22-2008, 07:58 PM
Any word from VPI on EBM? I don't read the IHOF forums, so I don't know if he's been posting over there.

Buccaneer
09-22-2008, 08:39 PM
Any word from VPI on EBM? I don't read the IHOF forums, so I don't know if he's been posting over there.

Still on hiatus, I believe. This is the only football game I am interested in and will wait patiently.

VPI97
09-23-2008, 09:29 AM
Still on hiatus, I believe. This is the only football game I am interested in and will wait patiently.
Thanks for the kind words. The product has changed since we talked about it many months ago, though. Instead of a SP desktop application, I've spent the last six months working on a web-based MP game that pretty much combines the presentation of the IHOF site with the functionality that comes from the typical desktop football game.

Why the change? Because coding AI for finances kicked my ass harder than that of a sim engine. I'm happy where the sim engine is now, but the financial decision making AI was something I could never get myself to be satisfied with, regardless of how much I put into it. By starting off with an MP game, at least I could get the sim engine out there and work on any tweaks/fixes/bugs that may come about from public use.

My hopes right now are that the game will be in beta-testing by the end of the year (8-12 guys from FOFC or whatnot), I'll then spend some time working on fixing the issues they encounter, and when I'm happy with how things look, I'll make it public.

RedKingGold
09-23-2008, 09:43 AM
Thanks for the kind words. The product has changed since we talked about it many months ago, though. Instead of a SP desktop application, I've spent the last six months working on a web-based MP game that pretty much combines the presentation of the IHOF site with the functionality that comes from the typical desktop football game.

Why the change? Because coding AI for finances kicked my ass harder than that of a sim engine. I'm happy where the sim engine is now, but the financial decision making AI was something I could never get myself to be satisfied with, regardless of how much I put into it. By starting off with an MP game, at least I could get the sim engine out there and work on any tweaks/fixes/bugs that may come about from public use.

My hopes right now are that the game will be in beta-testing by the end of the year (8-12 guys from FOFC or whatnot), I'll then spend some time working on fixing the issues they encounter, and when I'm happy with how things look, I'll make it public.

Great news. Also, I think that web-based MP is the future of the text-sim biz. Nice decision there.

lordscarlet
09-23-2008, 09:59 AM
Finally. I have been saying this for years.

wade moore
09-23-2008, 10:01 AM
Good to hear things are moving along VPI, very interested to see how it turns out. I think Web-based is the business of the future, but I also think it is a challenge to do it right and make a "good game".

Buccaneer
09-23-2008, 05:51 PM
Thanks Todd, that is very interesting and exciting news.

lordscarlet
09-23-2008, 06:35 PM
Are you looking to Deeproute and Goal Line Blitz for any guidance/inspiration/warning?

Northwood_DK
09-24-2008, 03:04 AM
That is excellent news Todd.

Ben E Lou
09-24-2008, 05:19 AM
Yes, good news for the genre as a whole. It sounds like early 2009 will be an interesting time for football text sims.

fantastic flying froggies
09-24-2008, 03:44 PM
Excellent news, Todd, you may possibly want to post a blurb on your site about it. I visit it regularly, eagerly waiting from some news and could very well have missed this if I hadn't read this thread.

Also good news from Wolverine. I really like the "we don't want to release a rushed ame out there because we know it will be compared to FOF" approach, it is very reassuring.

Capital
09-24-2008, 09:30 PM
Thanks Gary for the update...I couldn't agree more with that decision. Arguably, the best part, he let his customer base know...

Raiders Army
11-22-2008, 02:50 PM
I get the feeling we will not see DDSPF or BBPF in 2009. It's unfortunate that no real football sim was released this year. This may sound harsh, but without competition there's no incentive for Jim to produce a new version of FOF.

At least we can always depend on a new Madden and NCAA Football every year. :rolleyes:

Dutch
11-22-2008, 04:14 PM
I get the feeling we will not see DDSPF or BBPF in 2009. It's unfortunate that no real football sim was released this year. This may sound harsh, but without competition there's no incentive for Jim to produce a new version of FOF.

At least we can always depend on a new Madden and NCAA Football every year. :rolleyes:

I put the over/under for a Solecismic new-release at about 6 months.

JimboJ
11-23-2008, 08:36 AM
Yeah this update doesn't sound very encouraging...

any chance of a bone? - Wolverine Studios (http://www.wolverinestudios.com/forum/showthread.php?t=6342)