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Ben E Lou
09-01-2009, 06:37 AM
The interview with Jim starts at the 19:44 mark. Some highlights include...<ul><li>"I think there's gonna be a minor maintenance update coming in the next month or so." (20:20) (This is referenced again at around 37:30.)
<li>Discussion of the Football Frontier ranking system and BCS computer rankings
<li>On the card game--"It was just a fun experiment, probably not something I'm gonna do again, but I enjoyed it." (32:43)
<li>Regarding delivery systems for games--"Certainly for the multiplayer community, web-based is absolutely the future." (33:38)
<li>"I know people are anxious. I have not taken another job in another field entirely. This is still my focus, so even though I haven't been actively working on Front Office Football, it's still the future." (50:08)</ul>

<a href="http://www.sportsgamerblog.com/2009/08/30/riding-the-pines-episode-32/">LINK</a>

Fritz
09-01-2009, 07:38 AM
•"For years I worked with that Bell jar stuck on my left hand. I called myself 'Jim Gindin - One Armed Coder' like the dude from Def Leppard. THEY ROCK!!! Then late one night I saw this add for a Jar Glove. That was a disapointing dead end. One day it, the Bell jar, just fell off and my pale clammy finger were free. This is my metaphore for life." (57:21)

Cringer
09-01-2009, 08:14 AM
Here comes the crying over no new game, again, with a comment like that above. I will see what the update does for the game I guess. Maybe is gets me to hold onto my last MP league for another year.

Nogram
09-01-2009, 09:46 AM
I hope Grey Dog and Wolverine are reading this. This is called a market opportunity, this is called a void in the marketplace. Get your game out this year and there is no competition.

I am just hoping for a new game at some point.

Nogram

headtrauma
09-01-2009, 09:52 AM
Yeah, if you're looking for anything major in the podcast, you'll be a little disappointed.

Ben E Lou
09-01-2009, 09:56 AM
I hope Grey Dog and Wolverine are reading this. This is called a market opportunity, this is called a void in the marketplace. Get your game out this year and there is no competition.Is there any indication that Grey Dog or Wolverine are anywhere near a new release? I haven't checked either board in a few weeks, but last I looked, everything I saw indicated that I shouldn't expect anything at all in 2009 out of either. Has something changed recently?

Chubby
09-01-2009, 11:25 AM
The interview with Jim starts at the 19:44 mark. Some highlights include...
"I think there's gonna be a minor maintenance update coming in the next month or so." (20:20) (This is referenced again at around 37:30.)

Discussion of the Football Frontier ranking system and BCS computer rankings

On the card game--"It was just a fun experiment, probably not something I'm gonna do again, but I enjoyed it." (32:43)

Regarding delivery systems for games--"Certainly for the multiplayer community, web-based is absolutely the future." (33:38)

"I know people are anxious. I have not taken another job in another field entirely. This is still my focus, so even though I haven't been actively working on Front Office Football, it's still the future." (50:08)

LINK (http://www.sportsgamerblog.com/2009/08/30/riding-the-pines-episode-32/)


Hello Front Office Curling!

3ric
09-01-2009, 11:41 AM
Well, that last statement doesn't rule out TCY2 completely, does it?

DaddyTorgo
09-01-2009, 12:00 PM
Well, that last statement doesn't rule out TCY2 completely, does it?

I'd focus more on "I have not taken another job in another job in another field ENTIRELY" if I was the sort to do that type of thing, and venture a guess that that means that Jim has returned to the workforce and thus the development cycle has slowed.

Which is fine by me. Gotta do what you gotta do. I came as a result of the FOF, but I've stuck around since then for other reasons.

Tim Tellean
09-01-2009, 01:02 PM
Is there any indication that Grey Dog or Wolverine are anywhere near a new release? I haven't checked either board in a few weeks, but last I looked, everything I saw indicated that I shouldn't expect anything at all in 2009 out of either. Has something changed recently?

We lost our coder a couple weeks back and have actively been looking for someone to grab the reins. We do have a possibility of one person but we'll wait to see. I've been trying to get this game done for 3 years so as much as people want it out, I want it MORE. :)
Hopefully we can make it by the draft next year.

Khorium
09-01-2009, 01:04 PM
The interview with Jim starts at the 19:44 mark. Some highlights include...
"I think there's gonna be a minor maintenance update coming in the next month or so." (20:20) (This is referenced again at around 37:30.)

Discussion of the Football Frontier ranking system and BCS computer rankings

On the card game--"It was just a fun experiment, probably not something I'm gonna do again, but I enjoyed it." (32:43)

Regarding delivery systems for games--"Certainly for the multiplayer community, web-based is absolutely the future." (33:38)

"I know people are anxious. I have not taken another job in another field entirely. This is still my focus, so even though I haven't been actively working on Front Office Football, it's still the future." (50:08)

LINK (http://www.sportsgamerblog.com/2009/08/30/riding-the-pines-episode-32/)

Translation: "You'll get a roster update this year and like it."

Gary Gorski
09-01-2009, 02:15 PM
Guess I might as well add to the fray here - just got finished talking it over with someone and we've got a new guy on the job! Hopefully he works out and helps get the FB game rolling for us.

TheMeat
09-01-2009, 02:19 PM
I have not taken another job in another field entirely. Translation: "I have taken another job in another field entirely. Also, I did not have sexual relations with that woman."

RomaGoth
09-01-2009, 02:28 PM
[/LIST] Translation: "I have taken another job in another field entirely. Also, I did not have sexual relations with that woman."

Wait, Monica Lewinsky was a woman? :eek:

molson
09-01-2009, 02:38 PM
So 4 years at least without a new game, that'll be the longest gap yet. I don't fault him, this seems like a dieing genre and maybe its not the best business project for real talent at this point.

It's nice though, to know not to expect something this fall. Not sure why that's a huge secret here, but not to sportsgamerblog.com, but its nice to know.

I also don't understand why it's apparently now considered poor form, even in the FOF subforum, to speculate about the future of this franchise.

DaddyTorgo
09-01-2009, 02:48 PM
So 4 years at least without a new game, that'll be the longest gap yet. I don't fault him, this seems like a dieing genre and maybe its not the best business project for real talent at this point.

It's nice though, to know not to expect something this fall. Not sure why that's a huge secret here, but not to sportsgamerblog.com, but its nice to know.

I also don't understand why it's apparently now considered poor form, even in the FOF subforum, to speculate about the future of this franchise.

because the OTDJ said so?

RomaGoth
09-01-2009, 02:52 PM
I would love to see a new FOF, or even a TCY2, but I am not holding my breath for it either. As DT said, I came here for FOF, but stayed for other reasons.

dawgfan
09-01-2009, 04:11 PM
Hmmm. Not exactly encouraging for those of us who are dying to see a TCY2.

I wonder if Jim has ever considered teaming up with Scout.com or Rivals.com to brand a new TCY as a means of expanding his market?

Sgran
09-01-2009, 04:20 PM
Guess I might as well add to the fray here - just got finished talking it over with someone and we've got a new guy on the job! Hopefully he works out and helps get the FB game rolling for us.

Can you tell us anything about the prospects of graphics? 2d? 3d match engine? straight text? depends on...

AlexB
09-01-2009, 05:10 PM
Huh, whaddyaknow - all the noob whining did actually have an effect in the end despite the advice of the vets!

Chubby
09-01-2009, 05:11 PM
Huh, whaddyaknow - all the noob whining did actually have an effect in the end despite the advice of the vets!

It did? He didn't actually tell us anything...

gstelmack
09-01-2009, 05:54 PM
I also don't understand why it's apparently now considered poor form, even in the FOF subforum, to speculate about the future of this franchise.

Nobody said it was poor form, did they? Most of the comments have been more along the lines of "why whine about the lack of info, he's done this for 11 years, why do you think he'd suddenly change?"

"Whining about lack of info" is not the same as "speculate about the future of this franchise".

molson
09-01-2009, 07:28 PM
Nobody said it was poor form, did they? Most of the comments have been more along the lines of "why whine about the lack of info, he's done this for 11 years, why do you think he'd suddenly change?"

"Whining about lack of info" is not the same as "speculate about the future of this franchise".

That's my point, if you speculate about the future of the franchise you're called a whiner. Or at least are mocked for beating a dead horse.

And yes, there's been plenty of threads on this, but it just seems like its weird to attack whatever interest remains in these games here.

Just my observation going through those threads today.

gstelmack
09-01-2009, 07:36 PM
You missed the point completely. It's the whining about Jim not talking about it that's mocked, not the whining about if there will ever be one.

Celeval
09-01-2009, 07:58 PM
Hmmm. Not exactly encouraging for those of us who are dying to see a TCY2.

I wonder if Jim has ever considered teaming up with Scout.com or Rivals.com to brand a new TCY as a means of expanding his market?

He already did, with TCY and Rivals.

dawgfan
09-01-2009, 08:44 PM
He already did, with TCY and Rivals.
Did he? Was there a tie-in to Rivals in his recruiting database or something? I don't recall there being much promotion (if any) of his game at Rivals, which was what I was suggesting - if he could get advertising on their sites (or Scout.com's) it could do wonders for expanding his TCY audience.

sidthelid
09-01-2009, 08:52 PM
Minor update, no new features, looking at other opportunities, no plans for anything............. great marketing Jim, but at least we got an answer.

Come on Grey Dog or Wolverine get your game out, something tells me you may a fair few new customers coming your way.

MalcPow
09-01-2009, 10:17 PM
I'm just throwing this out there, but if the dominant product in this market isn't profitable enough to cover Jim's opportunity cost every few years, well, maybe Grey Dog and Wolverine should take a cold shower and think things through. *ducks*

kcchief19
09-01-2009, 10:28 PM
I'm unabashed Jim Gindin homer, so take this fwiw. Personally, I can see the glass as being half-full for this reason.

Starting with the first version of FOF, each successive version was for better or for worse and "EA-style" update. Maybe a few new features here and there, some major tweaks under the engine there. I believe there was only one rewrite of the game from the ground up over all the years.

When Jim began working on 1997 he's often said he tried to forget everything he ever knew about football and tried to learn it from scratch. From reading Jim's writings on Football Frontier and here, it's clear to me that Jim's knowledge and understanding of the numbers of football are far greater than they were 10 years. The time he has taken away from FOF to me will lead to a good thing because I think when he returns to the game he will bring a different approach that he had in 2006. I'm frankly more excited about FOF 2011 than I would have been for an FOF 2008 and FOF 2009. Heck, Jim has essentially given us for free what EA charges us $60 for -- a roster upgrade and a few new bells and whistles.

I'm as anxious as the next person to see Jim's next game because I think it will be a winner. But I think the longer wait will lead to a bigger pay off down the road.

That said, I never discount a Solecismic release -- as a wise man once said, the next FOF release will come like a thief in the night. ;)

headtrauma
09-01-2009, 10:37 PM
I did learn from the podcast that I'd been mispronouncing "Solecismic" for years now.

JonInMiddleGA
09-01-2009, 11:29 PM
Did he? Was there a tie-in to Rivals in his recruiting database or something? I don't recall there being much promotion (if any) of his game at Rivals, which was what I was suggesting - if he could get advertising on their sites (or Scout.com's) it could do wonders for expanding his TCY audience.

Hard to make that pay off really.

Although Rivals doesn't seem to have their network rate card online, I found Purdue's site (goldandblack.com) rates listed at $800/month for a combo of a front page tile & spots on their four main msg boards. UTsports.com for Tennessee goes for $20 cpm & with their traffic you're going to need at least 20k impressions a month to make even a tiny impression, so that's $4000 per month for that site alone. That's a hell of a lot of games to sell to break even on the ad budget.

There are good reasons you don't see text sims running too many ads on major websites.

dawgfan
09-02-2009, 12:04 AM
Hard to make that pay off really.

Although Rivals doesn't seem to have their network rate card online, I found Purdue's site (goldandblack.com) rates listed at $800/month for a combo of a front page tile & spots on their four main msg boards. UTsports.com for Tennessee goes for $20 cpm & with their traffic you're going to need at least 20k impressions a month to make even a tiny impression, so that's $4000 per month for that site alone. That's a hell of a lot of games to sell to break even on the ad budget.

There are good reasons you don't see text sims running too many ads on major websites.
I guess my thinking was seeing whether Rivals.com or Scout.com would find any value in putting their name in the game, i.e. in exchange for some amount of free advertising of the game on their network.

NewIdentity
09-02-2009, 04:06 AM
Come on Grey Dog or Wolverine get your game out, something tells me you may a fair few new customers coming your way.
Football Mogul 2010 comes out Sept 9!

Samdari
09-02-2009, 08:14 AM
That's my point, if you speculate about the future of the franchise you're called a whiner. Or at least are mocked for beating a dead horse.

And yes, there's been plenty of threads on this, but it just seems like its weird to attack whatever interest remains in these games here.

Just my observation going through those threads today.

To suggest that speculation about the future of this franchise is allowed is disingenuous. Any speculation that suggests a negative outlook for the game and/or company is simply not tolerated.

That said, the statements:

"I have not taken another job in another field entirely."

and

"I haven't been actively working on Front Office Football"

Are very interesting. Sounds like there has been some other work. Not entirely would seem to indicate he has not taken a full time job elsewhere.

boberot
09-02-2009, 09:15 AM
Like I posted in the another "locked and forbidden" thread, I just think it's good business to tell your fan base [which now hangs out on your message boards for Alizee photos and trout humor] either A: Go home, losers, there's nothing to see here or B: Yeah, I'm working on an update for FOF/TCY but don't ask when it will be done I have no timetable. I'll update you on progress every three months.

Why the shroud of secrecy? Why the bashing from the FOFC "Elite" when somebody with a genuine interest in the product inquires about its future? This approach seems, at best, counter-productive and, at worst, like utter douchebaggery.

molson
09-02-2009, 09:37 AM
To suggest that speculation about the future of this franchise is allowed is disingenuous. Any speculation that suggests a negative outlook for the game and/or company is simply not tolerated.



That's true, I think that's what I was trying to hit on.

If you post about the inactivity of this company, the reponse is usually along the lines of "stop freaking out! (even if there's no freaking out). There's been less time since the last game then there was between the prior two!"

I think maybe they misinterpret commentary about the company's inactivity as personal criticism towards the company.

Ben E Lou
09-02-2009, 09:41 AM
Like I posted in the another "locked and forbidden" threadI locked the thread because what I and others had been pointing out as obvious was confirmed: Solecismic isn't dead. There was nothing more to be said about the original question asked. And it was time for the discussion to move into a new thread regarding the podcast.

I just think it's good business to tell your fan base [which now hangs out on your message boards...FOFC is not Jim's message board....for Alizee photos and trout humor] either A: Go home, losers, there's nothing to see here or B: Yeah, I'm working on an update for FOF/TCY but don't ask when it will be done I have no timetable. I'll update you on progress every three months....and Jim doesn't think it's good business. After all these years of people whining about what Jim has stated repeatedly is a conscious business decision, I've just grown tired of the same ol' whining. (And again, for the umpteen jillionth time, I don't particularly agree with the wisdom of said decision in many cases, but it ain't my business.) Plus, virtually every single time (as was true in the thread in question) these threads are filled with complete disinformation.

Why the shroud of secrecy?Answered in the podcast by Jim for, oh, the umpteen jillionth time.

Why the bashing from the FOFC "Elite" when somebody with a genuine interest in the product inquires about its future?Answered...
I've just grown tired of the same ol' whining.

Kodos
09-02-2009, 09:54 AM
Maybe we should sticky the closed thread in the FOF discussion subforum so people can readily see the latest update.

RomaGoth
09-02-2009, 10:09 AM
Football Mogul 2010 comes out Sept 9!

Doesn't even compare with FOF. Baseball Mogul has been decent, but Football Mogul has not impressed in many years. At least imho.

Samdari
09-02-2009, 10:18 AM
I locked the thread because what I and others had been pointing out as obvious was confirmed: Solecismic isn't dead. There was nothing more to be said about the original question asked. And it was time for the discussion to move into a new thread regarding the podcast.

To you (and others) it is obvious that Solecismic and FOF aren't dead from the podcast.

To me (and others) there is more reason than ever in that podcast to believe that it may be.

But, only one of those sides will be allowed to express their opinion.

And, I am in no way whining (about the delay, anyway) I have long since stopped playing FOF, so don't really care if there is another release or not. But, I find the conversation interesting. Sadly, it won't be allowed to happen.

MalcPow
09-02-2009, 11:09 AM
To you (and others) it is obvious that Solecismic and FOF aren't dead from the podcast.

To me (and others) there is more reason than ever in that podcast to believe that it may be.

But, only one of those sides will be allowed to express their opinion.

And, I am in no way whining (about the delay, anyway) I have long since stopped playing FOF, so don't really care if there is another release or not. But, I find the conversation interesting. Sadly, it won't be allowed to happen.

The only interesting thing to me about those threads is that they are started by people too new to have seen the same exact thread's cycle play out just a few months before. Which seems to imply FOF keeps drawing enough new people in, even at this stage, for there to be a sizable portion of posters showing up here that think Ben works for Jim, these are the official forums, and that there might be an annual new release.

As far as your other point, I'm not sure what you're looking for. You want to have a conversation that centers on your speculation that Solecismic is dead? I think this is your thread. My guess is Ben would rather have that discussion taking place where people could also listen to Jim's speculation on the company's future.

johneh
09-02-2009, 11:16 AM
Football Mogul 2010 comes out Sept 9!

I'm not sure why Clay hasn't put some serious resources into FBM because there is a lot less competition compated to BBM. But year after year FMB is a major disappointment.

molson
09-02-2009, 11:20 AM
The only interesting thing to me about those threads is that they are started by people too new to have seen the same exact thread's cycle play out just a few months before. Which seems to imply FOF keeps drawing enough new people in, even at this stage, for there to be a sizable portion of posters showing up here that think Ben works for Jim, these are the official forums, and that there might be an annual new release.



That's why I don't get the annoyance and frustration expressed at these posters.

I'd guess that we're not going to see another game from the company as it's currently structured. I could see a sale or some kind of joint venture. Hopefully someone else can surpass it and become "the" football sim franchise. But I'm thinking its still going to be the best football text sim out there 4-5 years from now.

It's a bad sign to be that text sims aren't really improving. Computer/video games genres pretty much always show dramatic improvement in a short period of time. It doesn't seem like we've advanced all that much in the last 5, even 10 years. Except adding "features".

Solecismic
09-02-2009, 12:14 PM
The truth of the matter is that I find Alizee overrated.

I plan a press conference later this week where I'll attempt to define the word "entirely."

Ben E Lou
09-02-2009, 12:16 PM
*chuckle*

Chubby
09-02-2009, 12:20 PM
The truth of the matter is that I find Alizee overrated.

I plan a press conference later this week where I'll attempt to define the word "entirely."

we'll hold you to that

molson
09-02-2009, 12:33 PM
Gotta love the smugness of the designer and board HNIC towards the fanbase.

Many of us have bought everything this company has ever put out. And there just seems to be this disdain towards us (But especially to new posters who have questions about the franchise).

Ben E Lou
09-02-2009, 12:43 PM
My chuckle there was not intended to be smug. Jim just cracks me up sometimes.

sidthelid
09-02-2009, 12:48 PM
The truth of the matter is that I find Alizee overrated.

I plan a press conference later this week where I'll attempt to define the word "entirely."

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panose-1:2 11 6 4 3 5 4 4 2 4; mso-font-charset:0; mso-generic-font-family:swiss; mso-font-pitch:variable; mso-font-signature:536871559 0 0 0 415 0;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]-->If I remember correctly you mentioned in the pod cast that us gamers don't understand and can't see some of the stuff that’s going on within the game engine and therefore don't or can't see the true depth of the game. I understand why you've done this but for us gamers it's almost pointless, so as it seems your not working on anything in-depth right now how about explaining some of these features in the 20 question thing you used to do with Ben, please. This would be a massive benefit to everyone out there and maybe spark a few more sales!!!

Is this something you feel you would be happy to resurrect?

kcchief19
09-02-2009, 01:33 PM
Gotta love the smugness of the designer and board HNIC towards the fanbase.
Welcome to Hollywood.

Nogram
09-02-2009, 03:56 PM
The truth of the matter is that I find Alizee overrated.

I plan a press conference later this week where I'll attempt to define the word "entirely."

If that doesn't scream "Thank you for supporting me all these years" I don't know what does.

I am disappointed in your post. Your disdain for the very people that have supported you all along is sad. All we have asked is an update. A yes, a no, that is all.

I.e. Will we get a new game this fall? No.

Here is a quote from your website
"...Solecismic Software has been a tremendously rewarding experience.

I'd like to encourage anyone who feels he or she has a creative side that's being suppressed by today's cubicle farms to take a chance like this just once in life. You may be pleasantly surprised."

Keep in mind that without the support of those on these boards you could still be in a cubicle farm. All I am asking for is a bit of respect, and ignoring us is not respect. And being sarcastic with us is not respect.

Nogram.

DaddyTorgo
09-02-2009, 04:01 PM
Eh - I an see both sides of the issue I suppose.

*shrugs*

HeatMan
09-02-2009, 04:42 PM
If that doesn't scream "Thank you for supporting me all these years" I don't know what does.

I am disappointed in your post. Your disdain for the very people that have supported you all along is sad. All we have asked is an update. A yes, a no, that is all.

I.e. Will we get a new game this fall? No.

Here is a quote from your website
"...Solecismic Software has been a tremendously rewarding experience.

I'd like to encourage anyone who feels he or she has a creative side that's being suppressed by today's cubicle farms to take a chance like this just once in life. You may be pleasantly surprised."

Keep in mind that without the support of those on these boards you could still be in a cubicle farm. All I am asking for is a bit of respect, and ignoring us is not respect. And being sarcastic with us is not respect.

Nogram.

What he said

Cringer
09-02-2009, 05:27 PM
Crap, I screwed up in my first post in this thread. I didn't mean crying over no new game this year, I meant crying over no 'proper' updates for us, the caretakers and providers of Jim Gindin. Maybe we should cut off his assistance checks and tasty FOFC cheese.

sidthelid
09-02-2009, 05:44 PM
I think a roster update is not what the MP community wanted

dawgfan
09-02-2009, 06:54 PM
If that doesn't scream "Thank you for supporting me all these years" I don't know what does.

I am disappointed in your post. Your disdain for the very people that have supported you all along is sad. All we have asked is an update. A yes, a no, that is all.

I.e. Will we get a new game this fall? No.

Here is a quote from your website
"...Solecismic Software has been a tremendously rewarding experience.

I'd like to encourage anyone who feels he or she has a creative side that's being suppressed by today's cubicle farms to take a chance like this just once in life. You may be pleasantly surprised."

Keep in mind that without the support of those on these boards you could still be in a cubicle farm. All I am asking for is a bit of respect, and ignoring us is not respect. And being sarcastic with us is not respect.

Nogram.
Wow, some of you people have amazing senses of entitlement.

You paid money for Jim's game(s) - you either did or did not get what you consider your money's worth for your purchase(s). If you did, you'll be interested in buying new products from him, if/when they come out. If you didn't, you probably won't. If you really feel like you were ripped off by your purchase(s), you can ask him for a refund if you explain why you feel ripped off. If the game doesn't run, you are owed some level of customer support to figure out why it doesn't run, or a refund.

Beyond that? You are owed nothing by Jim.

Jim chooses to stay quiet with regards to his upcoming projects based on his past experiences. You may disagree with that policy, but that's how he chooses to operate. It's his choice.

If you want to get all pissy because he hasn't told the community that he is working on a new game, and what that game may be, that's your prerogative. But I don't think he owes us anything beyond simply stating whether he's still planning to continue Solecismic software.

If you're holding off buying some other game because you want to know Jim's plans, don't. Jim's method of operation is to work on a game, and only announce it shortly before it's ready to be released. As Ben and others have pointed out, the gap in releases right now isn't historically large based on past Solecismic history, and Jim has said nothing that indicates he's closing up shop.

I can understand frustration about not knowing what Jim's plans are, but to read his response as "disdain" is highly subjective and implies a great deal of sense of entitlement on your part.

JonInMiddleGA
09-02-2009, 07:18 PM
but to read his response as "disdain" is highly subjective and implies a great deal of sense of entitlement on your part.

I'd have to disagree pretty strongly on that point. I picked up the disdain vibe pretty easily and I don't think he owes me jack, so the entitlement issue becomes moot pretty easily as far as I can see.

There's some people he rubs the wrong way, others seem to think he can do little to no wrong, such is life. But those general impressions certainly have to color how people would interpret his attitude toward fans and/or customers.

Schmidty
09-02-2009, 07:19 PM
I'd have to disagree pretty strongly on that point. I picked up the disdain vibe pretty easily and I don't think he owes me jack, so the entitlement issue becomes moot pretty easily as far as I can see.

There's some people he rubs the wrong way, others seem to think he can do little to no wrong, such is life. But those general impressions certainly have to color how people would interpret his attitude toward fans and/or customers.

+1

jeff061
09-02-2009, 07:31 PM
Jesus christ. I'd resent you whiny bastards as well.

Chubby
09-02-2009, 07:34 PM
Jesus christ. I'd resent you whiny bastards as well.

I'm sure the house he built doesn't resent us...

dawgfan
09-02-2009, 08:47 PM
I'd have to disagree pretty strongly on that point. I picked up the disdain vibe pretty easily and I don't think he owes me jack, so the entitlement issue becomes moot pretty easily as far as I can see.

There's some people he rubs the wrong way, others seem to think he can do little to no wrong, such is life. But those general impressions certainly have to color how people would interpret his attitude toward fans and/or customers.
Well, these reactions to his post are pretty clear examples of why Jim has been reluctant to post on these forums. Seemed to me his response was his attempt at being funny rather than disdain for us, but everyone has their own prism through which they view things.

Antmeister
09-02-2009, 09:16 PM
...Your disdain for the very people that have supported you all along is sad. All we have asked is an update. A yes, a no, that is all...

I don't quite understand your first sentence. If someone tells a joke, there is a disdain for the customer base? It still amazes me that we get free patches, at no charge, years from the after its actual release date. This doesn't appear to be the action of someone who looks at the customers with disgust.

As to your rest of the quote, I can understand the frustration, but from a different standpoint. Multiplayer is what actually keeps me playing the game and I know at some point the game may get stale for me if the community dwindles. I just don't want the product to die. But now that he mentioned that he is working on a patch and there may be an announcement, I am fine with that.

Because what is funny is that a number of text sim developers have taken the lead of not releasing any details until it is ready. The competitors to this product haven't released any more info than Jim in regards to when it will be finished and there doesn't seem to be a number of threads propagating about when their games are coming out either even though some of those games were announced one to three years ago and there is no sign of an alternative product yet.

Schmidty
09-02-2009, 09:18 PM
I don't quite understand your first sentence. If someone tells a joke, there is a disdain for the customer base? It still amazes me that we get free patches, at no charge, years from the after its actual release date. This doesn't appear to be the action of someone who looks at the customers with disgust.

Good point.

Nogram
09-02-2009, 09:31 PM
My point has been that Jim seems to appreciate the freedom that has come with Solecismic.

A company is only as successful as its customers allow it to be, and I feel as a customer that a company owes respect and appreciation.

I think we all appreciate Jim, we support his projects. I bought that stupid card game and played it for 5 minutes, never touched it again. I didn't mind because it was supporting him and hopefully funding his work on FOF. We appreciate what he has done for the text sim community.

Sure there is a sense of entitlement, I feel he owes his customers respect. I know that in my business if I ignore my customers if I mock their questions, I won't be in business very long at all. There is one key difference, Jim is the only game in town, my business has competition.

So I am here waiting for Jim, checking daily, because there is no competition, YET. I am optimistic that Grey Dog and Wolverine will realize the opportunity they have and shift some resources to Pro Football and expedite the development of their products.

Bad things happen to companies that operate in a monopolisitic environment when competition comes in. At that point, the competition usually has a better product, and if the existing company doesn't have customer loyalty, it is not good. How do you get the loyalty, by treating your customers with respect and communicating with them.

So to the point above, your right, I do feel entitled to a lot from Jim, just as he has received a lot from this community.

Nogram

dawgfan
09-02-2009, 10:59 PM
Totally different perspectives I guess - I don't view Jim making a joke as being "disdainful" of his customer base. Your mileage might vary.

As he has explained in the past, Jim operates the way he does in terms of pre-release information because of past experience - in his view, it's the lesser of two evils to keep a tight lid on game development info until shortly before release. Maybe he's right, maybe he's wrong, but it's not a strategy that he hasn't carefully considered, and it's not like there hasn't been a ton of people voicing their frustrations about it over the years, so obviously even in the face of that customer frustration, he still believes it to be his best course of action.

As Ben has said multiple times, do you really think you're going to change his mind about it?

DaddyTorgo
09-02-2009, 11:05 PM
he may not change Jim's mind, but he has every right to voice his opinion on it. if people don't want to read it they should just skip over it, but he's got a right to express his opinion.

shit, i think on some level it might be refreshing and positive for Jim to see that there are still people posting + caring + passionate about his game. that part of it has at least got to feel good.

Schmidty
09-02-2009, 11:23 PM
shit, i think on some level it might be refreshing and positive for Jim to see that there are still people posting + caring + passionate about his game. that part of it has at least got to feel good.

I concur.

I guess my only place in this thread is to agree with both sides.

Solecismic
09-03-2009, 12:02 AM
Didn't mean to upset anybody. Some people like my sense of humor, some don't.

The fact of the matter is that I detest hype. Even if it's as minor as "X is coming some day."

I hyped TCY a little, at least I said I was working on it and mentioned some of the features. Then EA asked me to do another FOF, and since they treated me very well and their checks didn't bounce, I felt that was a good business decision.

This delayed TCY a year, which in the meantime took on a life of its own. I felt the release was somewhat spoiled because during that extra year, the game became everything to everyone. There was even a review from a semi-large web site where the writer said he was personally disappointed by me. I've never seen anything like that in a review, before or since. Figuratively, that I had come into his home and kicked his dog.

A few months later, the game was getting as strong a positive response as anything I've ever done, but I can't help feeling the game would have been more successful had I not talked about anything before I was ready to release something. So I made a policy, and I've stuck with it. I think it's interesting, in this day and age, to have a company that can release a full product one day after announcing the product is in development. That means less sales on day one, but I think more in the long run.

Now I know some here (because I recognize the names from similar items in the past) feel quite strongly that this policy sucks.

I worried a little about this when I agreed to do the interview with Glen. I knew that some in the group would respond in this fashion. I hoped there was enough positive in there that it would be entertaining, at least, even if people weren't hearing what they wanted to hear.

By the way, Ben has assured me that no one has been kicked off this forum or suspended for criticizing me. So feel free. I just apologize in advance for the fact that it's not going to change this policy. If I had a bigger company, with an employee handling community relations, I would be happy to indulge in a little bit of hype here and there. But I feel it cannot come from me personally.

As for the "entirely" comment, I was making fun of myself. The sentence is a disaster syntactically. I have not taken a new job.

stevew
09-03-2009, 12:11 AM
I hate the fact that Jim makes games that I'm probably in the cents/hour played range.

Yeah, I'd love to see a new game at some point, but I appreciate that we get roster updates on a semi regular basis. As well as fixes. All of this costs zero dollars and zero cents extra.

Remember when EA rebadged the one game(would have been the Tomlinson/Vick rookie year) and basically it was not much more than a roster update. Or if it wasn't just EA, whatever, I'm not sure I know the total details. Regardless, that kind of sucked.

I'd much rather wait and see an FOF2k11(or 12) than see something along the lines of a Football Mogul type game where not much changes year to year. But you get the pleasure of paying 20 bucks for it.

Anyways, no manner of bitching is ever going to change that Jim is Jim, and he'll do what he wants. I respect him for doing things the way he wants to, and can't wait(but certainly will) for the next football sim he creates.

Nogram
09-03-2009, 12:12 AM
Fair enough.

For your sake I hope that no one comes out with a decent competing product.

For my sake, I hope they do.

Business practices that work today, don't always work tomorrow.


20 years from now Solecismic would make a very interesting MBA case study.

Nogram

stevew
09-03-2009, 12:22 AM
dola-

If you can look outside your window, see a van hit your garage, people drive by and ignore it..Welcome to Brighton!

Solecismic
09-03-2009, 12:28 AM
Fair enough.

For your sake I hope that no one comes out with a decent competing product.

For my sake, I hope they do.

Business practices that work today, don't always work tomorrow. 20 years from now Solecismic would make a very interesting MBA case study.

Nogram

OK. But explain to me why my admittedly-extreme no-hype policy changes your behavior as a loyal customer.

If Gary, for example, puts out a fantastic competing product, he deserves to gain customers. Why should people refuse to buy it just because I say I'm working on something new?

And if I put out a terrific new game, it's still going to be the same game released at the same time it would have been had I hyped it.

I understand why you're frustrated today. And frankly, I'm flattered by it.

But none of you have made a case for why it's a bad policy. A good product will sell well. A bad product won't.

Since I'm not going retail and I don't have to impress a board of directors, I don't need to make 90% of my sales in the first month or two the way a larger game development company does.

I think people feel better about the release when it finally does happen this way, then word of mouth builds. I think my sales numbers reflect this.

And if anyone still knows my name 20 years from now, I will be very happy indeed. Unless it's because I finally snapped and went on a 48-state killing spree.

SackAttack
09-03-2009, 12:54 AM
And if anyone still knows my name 20 years from now, I will be very happy indeed. Unless it's because I finally snapped and went on a 48-state killing spree.

So which two states are you sparing?

Big Fo
09-03-2009, 01:05 AM
I'd guess Alaska and Hawaii for convenience sake.

Nogram
09-03-2009, 01:08 AM
I drive a Infiniti G35, I like my car, lots. Mercedes and BMW also make nice cars, am I going to buy one this year, not likely at all. 5 years from now when I want a new car I will look at all the options, but my experience with my G35 could have a major impact on how I deal with my next purchase. How was my dealer experience, service experience, etc.

So why is it I don't want a new car? Because I have invested heavily in the car I have, primarily in $.

A football simulation is different, but in many ways similar. If Gary comes out with a great product in August next year and you have not released one, chances are I will buy it. (Even if it is not great, I will likely buy it, mostly because I am really really itching for a new football simulation.) If the product is good to great why would I buy yours? In the car example I have invested money. In the Football simulation world, I would invest something just as valuable, time. If I am mid career why would I switch products? And a much more dangerous situation for you would be, multiplayer leagues, if I and 30 friends (or people I meet through a forum) decide to start a new league on Gary's game, and I only have time for 1 or 2 leagues, why would I buy yours knowing I won't be using the product.

Why is it a bad policy? Using the above example, if I knew you were working on a FOF 2009, or 2010, I may wait to join that multiplayer league, to see your game first. To be honest you have a lot of loyalty in me and most on this board and I would like to see your product before committing to another game.

Can I personally afford both, yes, if you recall I was the guy willing to spend hundreds of dollars on your product if you simply added 2D representation (I understand this would require you to make major changes to the engine). So I would likely buy both anyways.

Don't be flattered by my frustration, I am not frustrated. I was insulted that in the face of your fanbase calling on you to provide ANY insight into the future, you chose to make a joke. It is like you sometimes ignore the 300 pound gorilla in the corner. I come hear and search under your user name to find insights into the game, understanding the mechanics, updates on your company, and I find American Idol commentary. As interesting as that is (and for some reason I do read it, even though I don't watch the show) it leaves me thirsty for substance on what I came here for, Front Office Football. --- I am in no way asking you not to post your thoughts on AI, but I am asking for more on FOF.

As to why it is a bad business practice to keep so quiet, it is a matter of opinion. My opinion is that it has worked for you as there has been no competition, so fans like myself are left here looking for the next release. HOWEVER, with competition the game changes drastically, again in my opinion. How does the game change, well there are many people that won't want to buy 2-3 games on the same topic, and why should they, football simulations take a lot of time and I can't imagine playing more than one at any given time. Also the best product doesn't always sell best, often it is first to the market (i-tunes), other times it is better marketing (VHS / Blu ray), other times it is packaging, etc etc. Again the more competition there is the more a company has to compete in all these areas.

You have lamented in the past that the market for Text Based Computer sims is not great, if that is the case and you know there is competition coming, why not examine what your doing as a business to make sure your a survivor? Would providing some updates hurt you that much?

Nogram

dawgfan
09-03-2009, 02:29 AM
he may not change Jim's mind, but he has every right to voice his opinion on it. if people don't want to read it they should just skip over it, but he's got a right to express his opinion.

shit, i think on some level it might be refreshing and positive for Jim to see that there are still people posting + caring + passionate about his game. that part of it has at least got to feel good.
Did I say he didn't have a right to express his opinion?

Do I not have a right to express my opinion that his reaction to Jim's joke was way too sensitive? Do I not have a right to point out to him that Jim's policy has been that way for a long time, is based on past experience and has been criticized by some on this board for a long time yet not changed?

It really amazes me sometimes how people on forums can get so upset when they post an opinion or make some assertion and someone else points out why they disagree or why they think the assertion is wrong.

MalcPow
09-03-2009, 03:05 AM
Jim has had competition for most of the FOF franchise's existence. A lot of us remember Total Pro Football, and Football Mogul's latest release is only days away(!). Bowl Bound is and obviously was a competitor to TCY. Madden is an oblique competitor to FOF. Goalline Blitz is a competitor with a different approach. Ditto a handful of other web-based, multi-player focused games that have sprouted up over the last few years. There's competition and there always has been, and FOF has pretty consistently answered the bell as a superior product.

If the Wolverine guys get a game out, a lot of folks will wait and see what happens. It's tough as a first generation product, and I have to say their approach to announcing things last year, building some sweet flash animations, talking up their plans, and then fading into Bolivian for awhile kind of validates Jim's approach. Their recent comments about a new coder make things sound pretty far from release, and it's going to be an uphill battle to produce a game that's better than a product with a decade of development under its belt. More power to them though.

As others have mentioned, you have a right to your opinion that you're being treated poorly in all this. For me, I've gotten incredible value out of the $35 I spent on Jim's game three years ago, probably to the point that it's a little shameful. The fact he's doing another free maintenance and roster update this year is almost ludicrous to me and far more bizarre than his communication policies. But, spoiled as I am by his track record, I also pretty much expected it. That's just how the man rolls. I feel downright doted upon, but others see it differently.

There are some frustrations with what Jim says or doesn't say about the game engine in your post as well. I really don't think there's much more that's going to be said on those fronts, and I trust that it's with good reason. We know a lot of things, there's still more unknown, but you're not gonna get the formulas for defensive pass coverage or the keys to life's other greatest mysteries. Them's the breaks. The game's still fun, and there's more than enough info in the strategy forum to get pretty dang good at it. Maybe it's worth asking any questions you have and seeing what happens. Those crotchety assholes in there are still occasionally helpful.

sidthelid
09-03-2009, 05:38 AM
Jim you ask “Why should people refuse to buy a different product just because I say I'm working on something new?”. The simple answer is if you have a long time SP game going or you have spent a lot of time building your MP team then you’re not going to come away from the game if you know there will be future development. If no future development is on horizon of course people with look for something else, that now seems very clearly to be the case.<o></o>
<o></o>
Support I think is an issue, the official website is never updated which makes people ask are Solesismic still around, that’s really not very good. People buy this game because of the complexity of it but we are not allowed to know any of the finer points of the game which frustrates everyone and leads to mistrust. I think people who play this type of game are reasonably intelligent and there for what to be intellectually challenged so they can solve the puzzle. To solve a puzzle you need some basics to build on and we have been given very few, so once again people get frustrated and mistrust the game. We are constantly told how intricate the game is but we don’t see it, all we have is the bad dice explanation to hide the supposed unknown’s of the game, is the game as intricate as we are told well I think people are slowly beginning to not believe this, in fact I hear this all the time across MP leagues. This needs to be addressed and only you Jim can do that by giving us more information. What I don’t understand is why write such a complex game if no one can see the complexity, that seems pointless unless it’s for your own benefit. You say you have 1000 lines for the 2 minute offence for instance but for all we know it could be 20.<o></o>>
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Marketing is non existent, in fact it’s terrible. Via this forum you have the ability to reach just about everyone of your customers, yet the majority of the time you choose not to. I do not believe you can not spare an hour a week let alone a month to answer some questions or do a little feature which would keep interest levels up which would in turn help sales. This again makes your customers feel you maybe don’t care and leads to mistrust. I am not saying you don’t care but that how it comes across to quite a few. To be quite frank I think that the lack of contact with us, your paying customers stinks.<o></o>
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The future of Solesismic, well yes newbies are coming on board but I also see many experienced GM’s leave, surely you want to have both, the only way to have both is to keep the veterans interested, some simple posts, a few explanations etc would massively help this.<o></o>
<o></o>
You also asked why it is bad policy, a good game will sell a bad one won’t. True a good game will sell but it won’t sell as much if the marketing, customer support and insight into the game is poor. A bad game won’t sell great numbers but it will sell more with good marketing etc. If you look at any companies web site they will say they listen and work with there customers etc, are you listening and reacting to those comments?
<o></o>
So in summary, a great game and I genuinely thank you for that but it could be so much more by helping us, your customers help you. I don’t expect anything to change from my post or anyone else’s but I wanted to express my opinion.<o></o>

DaddyTorgo
09-03-2009, 07:56 AM
Did I say he didn't have a right to express his opinion?

Do I not have a right to express my opinion that his reaction to Jim's joke was way too sensitive? Do I not have a right to point out to him that Jim's policy has been that way for a long time, is based on past experience and has been criticized by some on this board for a long time yet not changed?

It really amazes me sometimes how people on forums can get so upset when they post an opinion or make some assertion and someone else points out why they disagree or why they think the assertion is wrong.

of course you have that right. absolutely.

i'm also not sure my original post (even if it quoted yours or came right after it) was directed specifically at you - it was more of a general statement.

flere-imsaho
09-03-2009, 10:00 AM
I'd have to disagree pretty strongly on that point. I picked up the disdain vibe pretty easily and I don't think he owes me jack, so the entitlement issue becomes moot pretty easily as far as I can see.

There's some people he rubs the wrong way, others seem to think he can do little to no wrong, such is life. But those general impressions certainly have to color how people would interpret his attitude toward fans and/or customers.

:+1:

Although I'm not positive if its a "disdain" vibe, or just the way Jim comes across, but honestly it doesn't matter.

Gary Gorski
09-03-2009, 10:07 AM
If the Wolverine guys get a game out, a lot of folks will wait and see what happens. It's tough as a first generation product, and I have to say their approach to announcing things last year, building some sweet flash animations, talking up their plans, and then fading into Bolivian for awhile kind of validates Jim's approach. Their recent comments about a new coder make things sound pretty far from release, and it's going to be an uphill battle to produce a game that's better than a product with a decade of development under its belt. More power to them though.



I've clarified this a number of times on our forum but will do so as well here. Our approach to things changed because my situation changed. When we announced DDS: Pro Football I was working almost full time on game development and Wolverine Studios. I then realized I could either keep doing that and not pay my bills or go back to the real world. Believe it or not the basketball text sim market isn't quite as lucrative as the baseball or football ones :) Because my time in any given week for coding is totally random I don't feel confident in saying you can expect the game by x date - case in point with the new basketball game...things are going well, we have stable beta builds with most of the features turned on and we're finally getting to the point where I will release screens and talk up the game and get it into the full scale beta portion. But as long as I am doing this on a part-time basis we're going to keep things closer to the vest than before just because it takes a lot longer now. At the same time I can't go back and unring that bell of announcing the game and we're just doing the best we can to get it done.

With football it hasn't been for lack of trying - the reason I stopped fb development and switched to bkb was because it would be faster to get basketball done and our customers (who are basketball customers) could have something new that they have patiently waited a long time for rather than taking even longer to develop football. Basically I felt the company needed something new to keep it "alive" to the already existing customer base before trying to expand it.

The truth is that football is actually pretty well built - its just in pieces all over the place. We've tried two (and now hopefully the third time is the charm) different coders to take the engine, which is fully developed on paper, and turn it into code. The basic UI, the functionality of a career sim, logic for football activities...those all exist in code (with modifications that have already been determined yet to be made still). In doing the new basketball game I've also switched over to the .NET platform - this caused a learning curve for me as I'm not a programmer by trade so DDS: Pro Basketball 2 essentially had to be redone from scratch based on the old code - in doing so, much of the basic code or at least structure can be and will be used for DDS: Pro Football. The game engine and 2D engine (which are no small parts for sure) are really the only things that needed to be totally built from the ground up for football and as I have said, we've tried to get outside help there and are trying yet again in order to speed up the development.

When we are done (and that's when - not if) we will have a good product. Will it be on par with FOF? Certainly not in some aspects - Jim's put a decade into a fantastic game. In some other aspects I think it will be better or at the very least offer a different experience based on the work I've done with the basketball and golf games over the past few years. Our goal is not to take down the FOF empire - that would be a foolish attempt. We just want to put out a game that offers something a little different and hope that it appeals to a wide audience. I hope that when it happens that this community will give it a shot just as I hope they give all of our games and all other text sims a chance - this is a niche genre and I'm very appreciative of all the people who support it because it really takes the support of a large portion of the community to be successful.

Nogram
09-03-2009, 10:40 AM
Greg, I think that is the exact type of feedback we are looking for. Personally I think your CRAZY not to allocate as many resources as possible into your Pro Football product, given the market opportunity, but that is your business decision to make.

I am looking forward to buying your product the day it is released (provided it is before the FOF or Wolverine products).

Nogram

Ben E Lou
09-03-2009, 10:41 AM
Greg, I think that is the exact type of feedback we are looking for. Personally I think your CRAZY not to allocate as many resources as possible into your Pro Football product, given the market opportunity, but that is your business decision to make.

I am looking forward to buying your product the day it is released (provided it is before the FOF or Wolverine products).

Nogram

{scratches head}

gstelmack
09-03-2009, 10:51 AM
Greg, I think that is the exact type of feedback we are looking for. Personally I think your CRAZY not to allocate as many resources as possible into your Pro Football product, given the market opportunity, but that is your business decision to make.

I am looking forward to buying your product the day it is released (provided it is before the FOF or Wolverine products).

Nogram

Okay, I'm used to people who don't know I have a brother named "Gary" calling me "Gary", but I wonder how used Mr. Gorsky is to being called "Greg" (and no, he's not my brother Gary).

:D

Ben E Lou
09-03-2009, 10:53 AM
And Wolverine releasing their product before Wolverine would be a pretty neat trick, too.

ShaneTheMaster
09-03-2009, 10:56 AM
OK. But explain to me why my admittedly-extreme no-hype policy changes your behavior as a loyal customer.

How about keeping your existing customers interested in the game?? Having many people participate in multiplayer leagues is a benefit to you, right? (Albeit indirectly). At one time, I was in as many as 4 online leagues - now I am in ZERO - mainly because I became tired of the game, and I did not know if the game was ever going to be updated. It was not because the game is bad - it just been 3 years since a major revision.

Letting us know what is on the horizon will keep people interested and have more patience when the current version gets old.


If you're stranded on a boat for a week without food, you will fight harder to live if you can see land close by.

Had I known an update or new version was coming out, I guarantee I'd still be in at least 1 or 2 leagues.

I know I am not the only one that has quit leagues because of this.

DaddyTorgo
09-03-2009, 11:00 AM
be nice to the newb boys

DaddyTorgo
09-03-2009, 11:01 AM
thanks for the update Gary. Good to hear.

MrIllini
09-03-2009, 11:10 AM
Greg, I think that is the exact type of feedback we are looking for. Personally I think your CRAZY not to allocate as many resources as possible into your Pro Football product, given the market opportunity, but that is your business decision to make.

I am looking forward to buying your product the day it is released (provided it is before the FOF or Wolverine products).

Nogram

Will you sell me your Infiniti G35?

RomaGoth
09-03-2009, 11:37 AM
Greg, I think that is the exact type of feedback we are looking for. Personally I think your CRAZY not to allocate as many resources as possible into your Pro Football product, given the market opportunity, but that is your business decision to make.

I am looking forward to buying your product the day it is released (provided it is before the FOF or Wolverine products).

Nogram

Ummm, don't you mean Gary? And he is Wolverine products...

RomaGoth
09-03-2009, 11:44 AM
I really don't see anything wrong with how Jim does things. It is, after all, his business and he can operate it any way he sees fit. Should he promote it a little harder? Absolutely, at least imo. An occasional progress update would be nice too, but I don't expect these things. I don't feel entitled to anything as a paying customer of his any more than I would from any other company. In fact, one could argue his treatment of us is far superior than that of some other software companies (EA, you suck).

All I would ask of any text sim maker is for the games to not be infected with DRM. The game will speak for itself, whether good or bad.

Nogram
09-03-2009, 12:17 PM
Facepalm.....Gary AND Facepalm....Grey Dog.

Nogram

Nogram
09-03-2009, 12:19 PM
Will you sell me your Infiniti G35?


No....but I highly recommend them, I have a kid so I have the Sedan, if you don't, the Coupe is damn nice.

Find one a few years old, they are built great, so save the money.

Nogram

MrIllini
09-03-2009, 12:35 PM
No....but I highly recommend them, I have a kid so I have the Sedan, if you don't, the Coupe is damn nice.

Find one a few years old, they are built great, so save the money.

Nogram

I don't really like the Infiniti's, but yours sounds AWESOME

digamma
09-03-2009, 01:59 PM
Are we really comparing buying a thirty dollar video game with a thirty THOUSAND dollar car? Your kidding!

Cringer
09-03-2009, 03:12 PM
No....but I highly recommend them, I have a kid so I have the Sedan, if you don't, the Coupe is damn nice.

Find one a few years old, they are built great, so save the money.

Nogram

FOF 2007

rkmsuf
09-03-2009, 07:55 PM
I have no idea what's going on here but the fact that jim gindin is still being interviewed is a tribute to his genius.

Gallifrey
09-04-2009, 12:39 PM
OK. But explain to me why my admittedly-extreme no-hype policy changes your behavior as a loyal customer.

If Gary, for example, puts out a fantastic competing product, he deserves to gain customers. Why should people refuse to buy it just because I say I'm working on something new?

And if I put out a terrific new game, it's still going to be the same game released at the same time it would have been had I hyped it.

I understand why you're frustrated today. And frankly, I'm flattered by it.

But none of you have made a case for why it's a bad policy. A good product will sell well. A bad product won't.

Since I'm not going retail and I don't have to impress a board of directors, I don't need to make 90% of my sales in the first month or two the way a larger game development company does.

I think people feel better about the release when it finally does happen this way, then word of mouth builds. I think my sales numbers reflect this.

And if anyone still knows my name 20 years from now, I will be very happy indeed. Unless it's because I finally snapped and went on a 48-state killing spree.

I don't mind the no hype policy. I do the same with my records. Why say it will be out in 3 months? It generates more hype with those wondering and asking than if I just said when to expect it.

The bottom line is what is released, not how much we know before hand. I am waiting for Jim's next edition and will be right there when it is released just because he always made a product I really like, which no other developer big or small has done before. He is like the producer that can actually hear.

Khorium
09-04-2009, 01:35 PM
You guys are missing the point of this thread.

(And of the one that got locked by our despotic overlord).

Jim responded. We didn't get what we wanted, but we got a response.

The whiners got some satisfaction. The terrorists have won. :)

I would like to add a few things:

1. I don't think hype or delays hurt TCY. It was, and arguably remains, the gold standard for college football sims. Please don't let that one experience dictate a policy of zero communication. We're going to whine either way; you might as well earn some pre-sale hype for it.

2. To those of you gushing over free patches and roster updates: News Flash: Most other games provide this. Just because EA has adopted a model of charging 50 bucks for a minor update and roster changes every year doesn't mean everyone does. EA is a lousy example of a game company for any discussion.

3. It's OK for Jim to be funny, just not in the midst of a heated argument. Have you ever tried making a joke when you're arguing with your wife/girlfriend? It's not your best move.

4. If FOF isn't going to have some massive, fundamental change (web-based play, custom league configurations, single player point-of-view mode, or some other radical new feature), then I don't know if it's worth updating. I would personally rather see a new TCY.

RomaGoth
09-04-2009, 01:51 PM
You guys are missing the point of this thread.

(And of the one that got locked by our despotic overlord).

Jim responded. We didn't get what we wanted, but we got a response.

The whiners got some satisfaction. The terrorists have won. :)

Terrorists never win. And winning is half the battle.

I would like to add a few things:

1. I don't think hype or delays hurt TCY. It was, and arguably remains, the gold standard for college football sims. Please don't let that one experience dictate a policy of zero communication. We're going to whine either way; you might as well earn some pre-sale hype for it.

I see BBCF as slightly better from a gameplay perspective, but TCY is easier to use and has better recruiting mechanics, at least imho.

2. To those of you gushing over free patches and roster updates: News Flash: Most other games provide this. Just because EA has adopted a model of charging 50 bucks for a minor update and roster changes every year doesn't mean everyone does. EA is a lousy example of a game company for any discussion.

True, that. However, it is STILL nice to have a game supported with FREE roster updates, regardless of whether another douchebag company charges for them or not.

3. It's OK for Jim to be funny, just not in the midst of a heated argument. Have you ever tried making a joke when you're arguing with your wife/girlfriend? It's not your best move.

My wife laughs at my jokes when we fight, then we fight over the joke itself. *sigh*

4. If FOF isn't going to have some massive, fundamental change (web-based play, custom league configurations, single player point-of-view mode, or some other radical new feature), then I don't know if it's worth updating. I would personally rather see a new TCY.

I don't see a reason for a massive, fundamental change to FOF, but if it happens I won't argue with it unless said changes suck.

I am always up for a new TCY.

Draft Dodger
09-04-2009, 02:08 PM
Are we really comparing buying a thirty dollar video game with a thirty THOUSAND dollar car? Your kidding!

but this car requires batch files if there's more than one driver in the family, so it kind of works.

Jughead Spock
09-04-2009, 05:39 PM
How about keeping your existing customers interested in the game?? Having many people participate in multiplayer leagues is a benefit to you, right? (Albeit indirectly). At one time, I was in as many as 4 online leagues - now I am in ZERO - mainly because I became tired of the game, and I did not know if the game was ever going to be updated. It was not because the game is bad - it just been 3 years since a major revision.

Letting us know what is on the horizon will keep people interested and have more patience when the current version gets old.


If you're stranded on a boat for a week without food, you will fight harder to live if you can see land close by.

Had I known an update or new version was coming out, I guarantee I'd still be in at least 1 or 2 leagues.

I know I am not the only one that has quit leagues because of this.


THAT is my only concern over this particular business model. Quality multiplayer owners are dropping, the same ones that would probably hang on if there was any glimmer of something coming eventually. Every season, every owner has to make that decision if it's worth dealing with. Since that translates into 4-5 seasons a year in most leagues, that's a lot of opportunities for people to just say 'screw it, I'll give something else a shot'. If I want to play on a dead* product with a hardcore base, I'll dig out FPS 98.

* - I know FOF's not dead, just sayin' that's some people's perspective at times with the silence.

Hobbits
09-05-2009, 02:16 AM
Well, I'm glad Jim did the Podcast. For me, it was good to hear the franchise is moving forward and the reasoning behind Solecismic’s marketing strategy. Like most everyone on the board, I’m a fan of the series and share MacPlow’s sentiments that $35 was a bargain considering the amount of enjoyment I’ve gotten from the game.

Jim didn’t reveal much but some statements I found interesting:

(20:10) . . . Are you continuing work on the series [FoF]?

>> “It's been sporadic over the last couple of years.”

(32:52) . . . where do you see the future of sport simulations?

“For multi-player, community web-based is the future and I have to look into if I can bring Front Office to the web.”

(35:00) “. . . the question there being; is it possible to market a PC game today especially one that appeals to such a limited audience?”

(36:45) “There are so many things I would love to do the game that I just don't think would be a good business decision right now.”

(37:00) “I'm really looking into new opportunities right now. Hopefully I'll have some sort of announcement in the future.”

(41:40) “It's been a while since I've worked on TCY.”

(50:20) “Even though I haven't been actively working on Front Office Football it is still the future.”

My thoughts (conjecture). . .

TCY2 isn’t even a remote possibility.

It seems to me FoF is at a bit of a crossroads and Jim is trying to define what the future is. Perhaps Solecismic is considering some kind of partnership which brings FoF to the web. Jim spoke positively of the previous publishing arrangement with EA in the PodCast. And the web is such a different world from MFC programming that Jim would need outside resources to make that a reality.

In any event, his comments at the ~35:00 mark suggest to me that another stand-alone Windows application is unlikely or at least not optimal. Maybe the clients will remain Windows apps but the commissioner/draft components will be hosted on a web server. With all the web server issues my MP league has had that would probably be a welcome move.

~ Hobbits

Illinihopefull
09-05-2009, 07:26 AM
I wish a new game would come out tomorrow, but we really do not have much of a choice but wait for whatever comes our way.

Look at all these posts on this topic, I do not think Jim has anything to worry about. Looks like his game is all hyped up no matter when it comes out. To me by reading these posts he still has enough interests that he will not have to worry about sales.

It is like a drug, we are all waiting on the next hit.

sovereignstar
09-05-2009, 09:22 AM
Jim Gindin

http://www.solecismic.com/sole/jim.jpg

flere-imsaho
09-06-2009, 09:09 AM
It seems to me FoF is at a bit of a crossroads and Jim is trying to define what the future is. Perhaps Solecismic is considering some kind of partnership which brings FoF to the web. Jim spoke positively of the previous publishing arrangement with EA in the PodCast. And the web is such a different world from MFC programming that Jim would need outside resources to make that a reality.

In any event, his comments at the ~35:00 mark suggest to me that another stand-alone Windows application is unlikely or at least not optimal. Maybe the clients will remain Windows apps but the commissioner/draft components will be hosted on a web server. With all the web server issues my MP league has had that would probably be a welcome move.

Great post, IMO. This would be a great direction for the game to take, again IMO, but would obviously be challenging in a different way. I haven't checked in on the success of FM Live yet, but I know that was a ton of work to get off the ground and obviously SI have the benefit of a lot more people.

molson
09-07-2009, 03:49 PM
Jim Gindin

http://www.solecismic.com/sole/jim.jpg

Classic.

I still have no idea why this is funny, but it always is.

MizzouRah
09-11-2009, 10:40 PM
EA is lucky Jim hasn't released a new FOF, I finally picked up Madden this year. :p

MLA
10-16-2009, 10:38 AM
Well I'll keep on waiting. I haven't bought into FOF yet but when the next one comes out I'll be bringing my guys. Web based sounds fine but if that is a derivation of Goal Line Blitz (which lasted about a year for us before most got bored and wondered off) or the new product out of Cyanide with a pay as you go format then that would be a step back.

FOF with easier navigation, revised defense, toning down the impact of the QB & WR, and less predictability in player development and I'll bring my small contribution of 30 or so sales. We'd probably keep on waiting for it but each year it doesn't happen makes it a little harder to keep hoping.

red95vette
11-14-2009, 05:44 PM
It's funny as I've popped back in after a long hiatus to check on FOF after buying a cheap copy of Head Coach 09 from Walmart and having it consume more hours than I'd like to admit. EA came very close to hitting the mark with that title, it's too bad it seems as though they won't be releasing another version from what I gather.

Anyway, I like others was thirsty for some news of a possible FOF sequel (with 2d gameplay representation... one can always dream) but it seems like for now that thirst will go unquenched. Sigh... back to the caves I go for a few more years.

Chubby
12-14-2009, 12:04 PM
The interview with Jim starts at the 19:44 mark. Some highlights include...
"I think there's gonna be a minor maintenance update coming in the next month or so." (20:20) (This is referenced again at around 37:30.)

LINK (http://www.sportsgamerblog.com/2009/08/30/riding-the-pines-episode-32/)


"or so"... lol