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Subby
09-15-2009, 12:48 PM
FOFC Alliance

Basic Agreement - someone messes with one of the members of our alliance, we band together to destroy their property. Otherwise we refrain from placing hazards on opponents' property.

If someone needs help, just post in this thread with your screenie.
<table sizcache="3053" sizset="1"><tbody><tr class="first"><td>
</td><td class="name" _nickname="nodawgsallowed">
</td><td>
</td></tr></tbody></table>
<table class="players-streets" jquery1253284887794="90"><tbody><tr class="type0" _streetid="-767076678/372740292"><th>
</th><td>
</td></tr><tr class="type0 last" _streetid="-767395985/373399128"><th>
</th><td>
</td></tr></tbody></table>

headtrauma
09-15-2009, 12:56 PM
jacktacular fucksnort

~

MJ4H
09-15-2009, 01:04 PM
amen to that

JonInMiddleGA
09-15-2009, 01:16 PM
Neat interface.

DanGarion
09-15-2009, 04:55 PM
Would be awesome if I could actually buy a street someone didn't own...

JonInMiddleGA
09-15-2009, 04:57 PM
Would be awesome if I could actually buy a street someone didn't own...

Hopefully you aren't making the mistake I was making for a while. There do seem to be a lot of blue streets but at the same time, I figured I couldn't buy when clicking on a street (after buying my first one) failed to bring up the purchase menu. I forgot that after you search for a location, you have to click on one of the menu options in the bottom row in order to get pricing for purchases.

Probably not what you were doing but figured I'd throw it out there since someone would probably get frustrated by the same mistake at some point.

DanGarion
09-15-2009, 05:06 PM
Hopefully you aren't making the mistake I was making for a while. There do seem to be a lot of blue streets but at the same time, I figured I couldn't buy when clicking on a street (after buying my first one) failed to bring up the purchase menu. I forgot that after you search for a location, you have to click on one of the menu options in the bottom row in order to get pricing for purchases.

Probably not what you were doing but figured I'd throw it out there since someone would probably get frustrated by the same mistake at some point.

But ti seemed that the only streets listed are those that people already own...? Why can't I just click on a street that isn't blue and buy it, I have to look at a list... Weird...

JonInMiddleGA
09-15-2009, 05:16 PM
But ti seemed that the only streets listed are those that people already own...?

Possible if you're looking in a super hot area I guess but it sounds kind of like you're having problems deciphering the map correctly the same way I did.

You use the Search function to call up a map & zoom down to a level where the small streets are visible.
Then click on "Buy Streets" (the money stack icon at the bottom), followed by doubleclicking on the street you're interested in. What should happen then (although sometimes it does seem to be slow to react or you have to move the map around a little bit) is that a popup box will appear on the right, listing names & prices for all the buyable streets on that map screen. The ones other people own appear in blue, the ones unowned seem to be white or yellow.

THEN click on the name of the street in the box that you're interested in & that should bring up a deed (and a msg about anything in purple being available to buy).

Karlifornia
09-15-2009, 05:18 PM
This site just pwned my computer...Will try again later

Subby
09-16-2009, 01:35 PM
Decent overview of how to plan your pre re-launch strategy.

Game Reset Strategy (http://monopolyhq.com/2009/09/pre-launch-game-strategy/)

Passacaglia
09-16-2009, 03:14 PM
Looks neat -- I'm up for joining an FOFC alliance.

SnDvls
09-16-2009, 04:05 PM
Looks neat -- I'm up for joining an FOFC alliance.

so how would we go about setting up the alliance?

do we need to pick a place now before the "reset" tomorrow?

Galaxy
09-16-2009, 06:22 PM
I'm galaxy84.

Young Drachma
09-16-2009, 08:49 PM
I'm omnivore

Schmidty
09-16-2009, 08:53 PM
I'd play, but all it does is stick at "loading" whenever I try to buy a new street.

If I do ever get in, my name is msuspartanfan.

JeeberD
09-17-2009, 05:12 AM
Count me in if an alliance forms...

wade moore
09-17-2009, 06:50 AM
so how would we go about setting up the alliance?

do we need to pick a place now before the "reset" tomorrow?

I would think that's what we'd have to do.

Galaxy
09-17-2009, 10:59 AM
Sounds good.

By reseting, you start from the beginning, correct (no one owns any land, $3 million in the bank)?

What would be the key to setting an area?

Subby
09-17-2009, 11:07 AM
The key is to find a high concentration of 1 million dollar roads in non-populous areas.

CANADA.

Toddzilla
09-17-2009, 11:30 AM
Can someone scout out a good area so tomorrow when the game opens we can decend on said area and snap up the streets?

We'll need 10-15 $1M streets I guess

Passacaglia
09-17-2009, 11:42 AM
So do we all need to pick the same general area?

Galaxy
09-17-2009, 12:57 PM
The key is to find a high concentration of 1 million dollar roads in non-populous areas.

CANADA.

Toronto?

Galaxy
09-17-2009, 01:04 PM
Dola....

What time does it "open"?

Subby
09-17-2009, 01:09 PM
This just in:

Q: How does daily tax work?

A: There is only one certainty in MONOPOLY City Streets. Tax. Just like in real life, tax now plays an integral part of the game. Tax works as follows: The first 5 streets owned are not taxed. Thereafter the current tax rate is 3% PER STREET you own. For example, if you own 15 streets your tax will be 30% of your total rent collected every day. If you own 25 streets your tax will be 60%. Remember, at 38 streets you will effectively be taxed 100% and so won’t be making any profit and your bank balance won’t increase.

Subby
09-17-2009, 01:10 PM
Even more important that you add million dollar streets as quickly as you can, while staying away from the less productive roads.

Subby
09-17-2009, 01:14 PM
In retrospect we probably don't need to be near each other. Maybe down the road we can descend on a mutually agreed upon locale.

The main aim of the coalition should be protection. Basically, if someone Fs with someone in the group, we unleash Hell.

Galaxy
09-17-2009, 01:49 PM
In retrospect we probably don't need to be near each other. Maybe down the road we can descend on a mutually agreed upon locale.

The main aim of the coalition should be protection. Basically, if someone Fs with someone in the group, we unleash Hell.

I don't think we need to be in the same location.

But as you noted, it would be like a NATO alliance. Attack one in the group, the rest will respond. However, the alliance could have bigger benefits. Correct me if I'm wrong.

It would also allow us to do two things:
1) Trade/purchase. Say your in a city with a person who won't deal with you, maybe you can try to work something out with a FOFC partner (without your rival knowing who it is) to try to acquire that property (ies) for you, then turn around and trade it to you.

2) It gives us access to a larger pool of capital to work it. Even thought we each have $3 million to start with, we would have a lot more money between us. If one person has a chance to pick up a property that would be valuable and needed a loan, one of us could step up. Development money? Same thing. Or as I noted in the first fact, it gives a lot more trade value.

DaddyTorgo
09-17-2009, 01:53 PM
sounds like a cool game. will check it out later if there's a lil alliance-thang goin on.

BillyNYC
09-17-2009, 02:37 PM
Am in.

Last week, was exploring random places. The game is not just North America, so as far as finding $1M clusters there are more options. I had a $1M street in suburban Oslo for example (just for the hell of it; also had a small street in Guam because it's Guam).

If I understand the tax and other rules correctly, seems the starting strategy would be to buy two $1M streets and build on them (to get cards and more rent right away). Perhaps leave some money over so that the next day, you'd have money to buy another $1M street/improvements. I forget how much money you get each day.

For me, the tax rule takes away some of the fun. I liked having a tiny $100k bridge over a canal in Venice in my portfolio. Now that would count towards the tax, no real reason to purchase small streets.

JonInMiddleGA
09-17-2009, 02:40 PM
How does daily tax work? ... If you own 25 streets your tax will be 60%. Remember, at 38 streets you will effectively be taxed 100% and so won’t be making any profit and your bank balance won’t increase.

Eh, nice way to drain a lot of the fun I had playing around with it away. I had picked up several small streets that I had personal associations with but that weren't situated in a way that were going to be highly profitable given the way the money was structured. This seems to force players into finding the longest streets in the highest dollar locations & away from getting into the vast depth that the mapping provided.

Subby
09-17-2009, 03:25 PM
""Mr Monopoly said...

Wow the improvements are awesome. It limits 1 account per IP and you can only trade a property once a day.

Also, some of the longer streets are now worth $2m-$3m.

The new instant messaging feature is coool! Thanks for your hard work!"

So some of our earmarked super-streets will use up all our budget on day 1.."

JonInMiddleGA
09-17-2009, 03:28 PM
And now they kill families playing & competing with each other (first game ever that my wife & I both thought might be interesting).

They probably ought to just tinker with this enough to figure out how to turn it into a facebook game & set a five street limit on people (and remove the IP restriction) if they're going to kill it this way.

Galaxy
09-17-2009, 04:43 PM
Eh, nice way to drain a lot of the fun I had playing around with it away. I had picked up several small streets that I had personal associations with but that weren't situated in a way that were going to be highly profitable given the way the money was structured. This seems to force players into finding the longest streets in the highest dollar locations & away from getting into the vast depth that the mapping provided.

I agree. Seems like it's kill the concept of Monopoly. To build the largest, most valuable real estate empire.

I'm guessing they are doing to allow the most people to play. However, I think you could find a better way to do that.

wade moore
09-17-2009, 07:24 PM
Eh, nice way to drain a lot of the fun I had playing around with it away. I had picked up several small streets that I had personal associations with but that weren't situated in a way that were going to be highly profitable given the way the money was structured. This seems to force players into finding the longest streets in the highest dollar locations & away from getting into the vast depth that the mapping provided.

I agree. Seems like it's kill the concept of Monopoly. To build the largest, most valuable real estate empire.

I'm guessing they are doing to allow the most people to play. However, I think you could find a better way to do that.

Yeah - I'm going to try this out still, but this new tax is just stupid. There's no incentive to buy the smaller streets.

Galaxy
09-17-2009, 08:59 PM
I think a better way would be to introduce a system similar to the US income tax system.

JonInMiddleGA
09-18-2009, 02:19 AM
Y'know, this game is scheduled to last (according to the terms & conditions page) until sometime in December. It's free, it's not brain surgery, and the fate of the world does not rest on the property choices I make. Might as well enjoy myself, silly design decisions be damned.

So I now have $0 in the bank but own the following streets:
1) Spartan Lane in Athens, GA (where my son's school is located, nice long street too). $1 million+ cost

2) Volunteer Blvd in Knoxville, TN (which surrounds the UT campus on three sides. Decent length at $1 million+ cost.

3) Bobby Dodd Way NW in Atlanta (gee, guess what stadium this little street runs past?). $354k

4) Peyton Manning Pass in Knoxville, just 4 orange cones in size probably one of the smallest streets in the game anyone will ever buy. But for $139k in (literally) Monopoly money I've already gotten a chuckle out of owning it.

Stuck 4 houses & a bonus building (my second Chance card, the first was a 10% coupon code for hasbrotoyshop.com) on Spartan Lane and I'm finished for day one.

edit to add: I'm "NoDawgsAllowed" in-game after it told me my first name choice was inappropriate. Not sure what the robocensor didn't like about "BehindEnemyLines" which is the handle I've been using since shortly after moving to Athens.

Subby
09-18-2009, 08:38 AM
Definite change in game mechanics upon restart.

I'll add names and property owned in the first post.

DC was basically sold out when I logged in this morning, so I went to my neck of the woods and found a long street for about 1.44m. Building as many green houses on there as I can.

Game name: JoeShue

Subby
09-18-2009, 08:51 AM
Just finished building - bad luck.

Hit with two fines worth $370k total, which is seven less houses that I could build, which will cost close to 500k in revenue. Didn't get any bonus building chance cards at all, so now my street sits with 23 buildings and zero protection.

So my street (Old Chesterbrook Rd, McLean, VA) has 23 houses at 70k per day rent. When I log in tomorrow should have 2.6m waiting for me. As long as I don't get sabotaged.

wade moore
09-18-2009, 09:24 AM
Is there a tactical advantage to lots of small houses?

wade moore
09-18-2009, 09:26 AM
Is there a tactical advantage to lots of small houses?

Shit, I see..

building bulldozed.

Damn. Lots of money down the drain.

Castlerock
09-18-2009, 09:27 AM
Game name: castlerock

Coffee Warlord
09-18-2009, 09:27 AM
Jesus. Found a stretch of highway that goes for 12.5 mill.

wade moore
09-18-2009, 09:28 AM
Anyway:

International Blvd. (Should be Mooretown Rd., But the label is wrong) - Williamsburg, VA 1.712M
N. Boundary St. - Williamsburg, VA .773M - 6 City Centre Cottages

Coffee Warlord
09-18-2009, 09:28 AM
And I'm coffeewarlord (no spaces) in game. I shall commence my goal of taking over Galesburg (IL). If anyone has a hazard/demolish they wanna get rid of, feel free to destroy any competition in that town.

JonInMiddleGA
09-18-2009, 09:30 AM
Is there a tactical advantage to lots of small houses?

They also pay back in rent quicker (on a good street, 1 days rent on the house pays back your initial investment & with profit) which is important for acquisitions at this early stage. Long term they don't pay off as well as the bigger ones but right now every dollar seems pretty precious.

edit to add: It also appears that there's a random opportunity to get a Chance card with every purchase, so you should get more of them by buying a dozen $50k houses than from eight $75k houses.

Subby
09-18-2009, 09:30 AM
Is there a tactical advantage to lots of small houses?
Definitely.

The greenhouses (50k) have great ROI. If you look at the prices and rents, it's easy to see that 4 green houses will return more than the 200k building (additionally, bigger building take up more space, so not only do that not earn as much in relation to price, you can't build as many.)

The other advantage to small houses is that they fill up your street more quickly, making it more difficult for opponents to sabotage your property.

Subby
09-18-2009, 09:33 AM
If anyone has a hazard/demolish they wanna get rid of, feel free to destroy any competition in that town.
I am just clicking discard on all of my demolish cards right now. I want to fly under the radar and make money - no interest in making enemies at this point.

Gary Gorski
09-18-2009, 11:33 AM
I think a better way would be to introduce a system similar to the US income tax system.

This may be the only time these words have even been spoken/posted

wade moore
09-18-2009, 11:35 AM
Definitely.

The greenhouses (50k) have great ROI. If you look at the prices and rents, it's easy to see that 4 green houses will return more than the 200k building (additionally, bigger building take up more space, so not only do that not earn as much in relation to price, you can't build as many.)

The other advantage to small houses is that they fill up your street more quickly, making it more difficult for opponents to sabotage your property.

Yeah - tbh I really didn't think it through.

Lesson learned.

GoldenEagle
09-18-2009, 11:51 AM
If I discard a chance card, does that mean I save it for later or that I can never use it? I got a demolish card, but not sure if I want to use it right now.

tucker rocky
09-18-2009, 12:24 PM
I'm in as "tucker rocky"

Scouting around for a place to build.

Subby
09-18-2009, 12:25 PM
Good building types and strategy (http://monopo.ly/viewtopic.php?f=3&t=52) post + spreadsheet.

Subby
09-18-2009, 12:33 PM
Don't forget to log in each day!

Q: When do I receive my rent?
A: Rent is released once a day at 12am (midnight) GMT. But you MUST log on once a day to have the rent paid out into your bank.

Q: Do you only get rent on days when you log in or does it accrue?
A: Yes. You must log in to receive rent. It does not accrue.

Strategy-wise, I wonder if it might be better to take your turn as close to daily game turnover as possible. That way if you get a hazard during the day, you still have time to mitigate before the rent is due. If you take your turn early, then get sabotaged, you are going to be s.o.l. on rent for that day - and that could be really costly early on.

Galaxy
09-18-2009, 12:40 PM
GALAXY84.

Just picked up my first property. $1.107 million for University Drive in Niagara Falls/Lewiston, NY part of the Niagara University (my school) campus. Long and pretty much right now to the Niagara river.

Galaxy
09-18-2009, 12:45 PM
How do you get cards, bonuses?

Subby
09-18-2009, 12:46 PM
Chance cards pop up randomly as you build houses.

Galaxy
09-18-2009, 12:52 PM
Chance cards pop up randomly as you build houses.

29 houses and no cards.

Subby
09-18-2009, 12:57 PM
Bad dice rolls. :)

NewIdentity
09-18-2009, 01:08 PM
Good building types and strategy (http://monopo.ly/viewtopic.php?f=3&t=52) post + spreadsheet.
Doesn't this assume that property values and rent do not increase or decrease?

Is there no street and building value differences based on density or value?

I thought with every update you would see your value's going up or down. It would seem in areas where people are buying $500,000 places street values and rent would be going through the roof as opposed to areas where people are just build small $50,000 homes.

Subby
09-18-2009, 01:09 PM
Doesn't this assume that property values and rent do not increase or decrease?

Is there no street and building value differences based on density or value?

I thought with every update you would see your value's going up or down. It would seem in areas where people are buying $500,000 places street values and rent would be going through the roof as opposed to areas where people are just build small $50,000 homes.
It doesn't work that way. Rent is based on street length.

NewIdentity
09-18-2009, 01:13 PM
I am pretty much taking a defensive strategy on this one. Buying small street sections and immediately filling them to the brim.

I saw a guy who bought a huge highway in my city. Must have cost him a fortune. 1 big as street and 1 cottage. Scrath that, It now has 1 cottage and 1 factory. :)

BTW. I ended up getting with 1 factory, and 1 park. I put the factory on the previous mentioned land, but ended up waisting the park since all I had were small streets. I think the street I put it on has 4 buildings beside the park. Can you put a park on someone elses land like a factory and do you have to play that card immediately?

mrkilla22
09-18-2009, 01:19 PM
I'm in as w22allikrm.

Subby
09-18-2009, 01:19 PM
You don't have to play the factory and I would just discard it since it only leads to retaliation in most instances.

As for the park (or any bonus building) you have to play it immediately.

The problem with buying small streets is the ROI on the building is absolutely awful.

When you get streets that cost a million and up, the ROI is 100% for the less expensive buildings. Buying a one mill street and plugging in green houses is the best way to quickly build capital.

Small streets are almost useless (unless you are just in it for the novelty of owning particular streets).

JeeberD
09-18-2009, 01:38 PM
I'm Jeebs in the game and will be buying up street in NE El Paso for the time being. My one street at the moment is Titanic Ave($1.48m to buy, I believe), and it has 31 green houses on it and is just over halfway full. I got two or three demolish cards and a couple of factory cards, but no bonus buildings as of yet...

BillyNYC
09-18-2009, 02:05 PM
BillyChi in the game.

Bought a long street outside of Pocatello, Idaho (where I spent a summer). Cost around $1.4M. Put 36 buildings on it (a mix of green and city cottages; both same ROI and figured I'd run out of space if I did like 50 green, so might as well get a little more income).

Am thinking that at some point (once you approach getting taxed), you take the diminishing returns and build larger buildings, but I could be wrong. Unless I'm missing something, seems pointless right now to spend on bigger (and less ROI) buildings.

Got some hazard chance cards, which I discarded. Got a few extra $ cards. On my 2nd to last building, got a park bonus so I'm protected. (Does that protection last forever?)

My one street now has a value of $3.834M and rent value of $3.5M. Presumably will get $3.5M tomorrow and rinse and repeat what I did today. Will change strategy when I have 5-6 streets and the tax looms.

I can see this getting kind of boring, unless I'm missing the point of the game.

Subby
09-18-2009, 02:07 PM
Bonus building can be demolished, so it's a good idea to buffer your valuable street with several.

BillyNYC
09-18-2009, 02:13 PM
Yeah, just reread the rules on that.

Seems the idea of doing everything as close to re-set as possible makes sense then. That's a bit odd.

Galaxy
09-18-2009, 02:46 PM
I like that under the "local" scoreboard, you can whoever you like.

I put all FOFC guys in.

Do you guys try to buy one street at a time, build it up?

I have two (one was worth $1.07 million, long, and the other was a shorter one at $300k intersects).

The other street, which connects with the $300k street is worth $1.58 million and is insanely long. Should I buy this street ASAP once I have enough funds?

Is rent value of a street the amount of rent per day you'll receive?

JonInMiddleGA
09-18-2009, 03:11 PM
Galaxy, I'm thinking it becomes a matter of taste on how/what to buy. Seems that concentrating on building up one or two valuable properties is smarter for cash generation early but would depend upon how quickly similarly lucrative streets get bought off the market.

Karlifornia
09-18-2009, 03:19 PM
I'm in! Bought the street I live on currently...N. 21st St. in SJ. Put some greenhouses on it. Looking for some other streets to buy.

JonInMiddleGA
09-18-2009, 03:36 PM
I'm in! Bought the street I live on currently...N. 21st St. in SJ. Put some greenhouses on it. Looking for some other streets to buy.

If you want to stay in San Jose, Old Piedmont Rd has decent but not great length for $1.231 million (somebody already bought the $2.755m Piedmont Rd ). South Park Victoria Dr looks similar for $1.1m .

If you want to head east, United States Highway 19 (in Cumming, GA) is enormous but so is the $7.524m price tag. Similar would be Ashley River Rd in Charleston, SC for $7.737 million if you'd like to be truly bi-coastal. Upper River Rd in Aspen, Co ain't a bad mix of length & price IMO, $2.737 million. And Juniper Hill Rd in Brentwood, TN is one of the more interesting shaped roads I've seen with plenty of room for $3.247 million.

Yeah, you probably weren't looking for help or advice, I just thought it'd be a good chance for me to test my own target finding skills.

Galaxy
09-18-2009, 04:03 PM
Galaxy, I'm thinking it becomes a matter of taste on how/what to buy. Seems that concentrating on building up one or two valuable properties is smarter for cash generation early but would depend upon how quickly similarly lucrative streets get bought off the market.

The risk is getting a hazard by having such a small concentration (and they'll target your most valuable real estate).

If you get a chance, check out my profile.

Do property values increase or decrease (without the value of the buildings included) over time? Does buying streets that are next to each other help? Does the impact of what other people build next to you (or say they get a hazard and can't collect) impact your rents/values?

JonInMiddleGA
09-18-2009, 04:32 PM
The risk is getting a hazard by having such a small concentration (and they'll target your most valuable real estate).

Which is why (as far as I can figure out) you cram as many small properties as possible into large streets in order to maximize the number of Chance cards you get & in turn give yourself more bonus buildings to multi-protect your cash cows. Plus with the new whacked out tax system, it's pretty clear that you're only going to own a finite number of streets since eventually you end up with a 100% tax rate if you keep buying (pretty much screwed the game over as anything more than a novelty to me with that move)


Do property values increase or decrease (without the value of the buildings included) over time? Does buying streets that are next to each other help? Does the impact of what other people build next to you (or say they get a hazard and can't collect) impact your rents/values?

In order,
-- I believe they increase as you add buildings but based on a Subby comment earlier in the thread I'm not clear on whether your base rent payment for the street changes with them (I thought it did in v1, maybe not in v2 now?).
-- There was an early reference somewhere about bunching your streets together adding value but apparently that never happened/was removed.
-- Best I can tell, other people's streets have zero impact on yours.

And of course anyone has tinkered with it more than me or found something different, by all means let me know 'cause those are the beliefs I'm playing with.

Passacaglia
09-18-2009, 05:08 PM
I'm in as Passacaglia. Bought a 1.1 million street in Manistique, MI (the Upper Peninsula). I bought two green houses, and am getting ready to fill it up with as many as I can buy with the rest of my money.

Passacaglia
09-18-2009, 05:08 PM
Also, can you place green houses on a bridge? Is it any different than any other part of the road?

GoldenEagle
09-18-2009, 05:10 PM
Also, can you place green houses on a bridge? Is it any different than any other part of the road?

Yes, I placed houses on a bridge.

I saw where you can buy some interstates, but not others. It also appears that you buy sections of highways.

Galaxy
09-18-2009, 05:29 PM
This may be the only time these words have even been spoken/posted

I'm as shocked as you are.

However, I think in this case, it would be best (or at least a big upgrade).

Galaxy
09-18-2009, 05:30 PM
Do the bonuses/hazards take place at the next turn and not right away (and if so, would you still collect rent for that day)? Would you see them right as soon as you/they place them or would it wait until the next turn?

JonInMiddleGA
09-18-2009, 05:32 PM
Would you see them right as soon as you/they place them or would it wait until the next turn?

In v1. they physically appeared when you placed them just like your bonus buildings

PineTar
09-18-2009, 07:19 PM
In.

username: PTPTPT

Passacaglia
09-18-2009, 07:58 PM
All right, so I made another 3 mil in rent. Should I buy another street, or keep building houses on the street I have?

Ben E Lou
09-18-2009, 08:20 PM
benelou

BillyNYC
09-18-2009, 08:31 PM
Been sabotaged. Feel free to use any unneeded hazards on TOLARN. :)

Hmmm...the leaderboard is odd. When I logged in, I was only person on local board. Figured "cool...no one will bother me". An hour later, 5 people are on the board (all with enough streets/houses to have definitely played yesterday). I guess maybe it only registers when people log in?

Also, the total value on the leaderboard, even though it says it updates daily, seems to have my value AFTER my day 2 "turns" rather than it reset. All the more reason to do your "turns" late in the game day, not early. Am at top of local leaderboard and likely will be a target the rest of today. Granted, not too many people in Pocatello, Idaho anyway, but already been sabotaged.

Bonuses seem rare. Bought a road and put 41 buildings on it. No bonus.

Galaxy
09-18-2009, 08:34 PM
All right, so I made another 3 mil in rent. Should I buy another street, or keep building houses on the street I have?

Made another 3 million? Did it start a new day already?

Galaxy
09-18-2009, 08:35 PM
Been sabotaged. Feel free to use any unneeded hazards on TOLARN. :)

Hmmm...the leaderboard is odd. When I logged in, I was only person on local board. Figured "cool...no one will bother me". An hour later, 5 people are on the board (all with enough streets/houses to have definitely played yesterday). I guess maybe it only registers when people log in?

Also, the total value on the leaderboard, even though it says it updates daily, seems to have my value AFTER my day 2 "turns" rather than it reset. All the more reason to do your "turns" late in the game day, not early. Am at top of local leaderboard and likely will be a target the rest of today. Granted, not too many people in Pocatello, Idaho anyway, but already been sabotaged.

Bonuses seem rare. Bought a road and put 41 buildings on it. No bonus.


What happen with the a-hole?

I just got a demolish card....I will send TOLARN revenge. Of course, he already has two "hazards".

BillyNYC
09-18-2009, 08:39 PM
Eh it makes sense. Since am at top of local leaderboard, dude sabotaged me. I had a hazard card around (seems like you "keep" the last card you discard? When I logged in, the hazard card was there), so I sabotaged him back. Looks like someone else had already sabotaged a 2nd of his roads.

I think I've gotten like 7-8 hazard cards and only 1 bonus card. If that's the case, seems like will be alot about "hey, let's be nice and gang up on others" localwise. Not sure if that's good or bad.

Galaxy
09-18-2009, 08:43 PM
BillyNYC,

I took out one of his city cottages. Nothing special, but it's $36k rent per day.

Galaxy
09-18-2009, 08:44 PM
I just picked up a long, long road for $1.681 million.

Galaxy
09-18-2009, 08:53 PM
Eh it makes sense. Since am at top of local leaderboard, dude sabotaged me. I had a hazard card around (seems like you "keep" the last card you discard? When I logged in, the hazard card was there), so I sabotaged him back. Looks like someone else had already sabotaged a 2nd of his roads.

I think I've gotten like 7-8 hazard cards and only 1 bonus card. If that's the case, seems like will be alot about "hey, let's be nice and gang up on others" localwise. Not sure if that's good or bad.

I placed a second factory on his highest valued property. I take it that you can't place hazards on roads in which they already have homes (kept getting the no space comment).

Subby
09-18-2009, 09:33 PM
Just took my second turn and more bad luck.

Not a single demolition card to help out BillyNC and I got another fine.

Good news was I finally got a bonus building, the 50th and final building on my first street (Old Chesterbrook Rd.). Rent value on Old Chesterbrook is now 3.672m.

Bought my second road, over in Arlington - N.Utah St.. Million dollar roads were already real hard to find, but came up with this one after some digging. Built 4 green houses before I ran out of money. Rent a paltry 348k.

Assuming no hazards I'll have 5m for Day 3. Will fill out N. Utah and then look to acquire another road with what I have left.

Passacaglia
09-18-2009, 10:16 PM
I just hit up TOLARN with a factory on one of his streets. But it already had a factory -- does that mean it earned no rent before? If so, I guess we should wait until he buys a new streets, and factorize that one.

Toddzilla
09-18-2009, 10:29 PM
I still can't figure out how to put a hazardon someone else's roads

Subby
09-18-2009, 10:32 PM
I just hit up TOLARN with a factory on one of his streets. But it already had a factory -- does that mean it earned no rent before? If so, I guess we should wait until he buys a new streets, and factorize that one.
Multiple hazards are good...

Galaxy
09-18-2009, 10:35 PM
Wow....

So Passacaglia and I put two factories on one's guys empire. TOLARN already had two of his three streets with hazards before I got to him.

Not to mention I did demo one of his cottages on his one-hazard free street.

Toddzilla
09-18-2009, 10:51 PM
for you NoVa players:

Fairfax County Parkway $5.8M
and Telegraph Road $7.4M

are available

Wolfpack
09-18-2009, 11:06 PM
Interesting. Certain streets in the game are impossible to obtain. Check out Broadway or Pennsylvania Ave. The values are astronomical on those roads, but they're already owned. The owner of Pennsylvania Ave ("Mr Monopoly") also seems to have ownership of several high-profile roads elsewhere in the world, as well. If it's the game owners doing this, I'm not sure what the motivation is. It's not like anyone playing the game can make some kind of statement by defacing these streets somehow.

Galaxy
09-18-2009, 11:09 PM
Interesting. Certain streets in the game are impossible to obtain. Check out Broadway or Pennsylvania Ave. The values are astronomical on those roads, but they're already owned. The owner of Pennsylvania Ave ("Mr Monopoly") also seems to have ownership of several high-profile roads elsewhere in the world, as well. If it's the game owners doing this, I'm not sure what the motivation is. It's not like anyone playing the game can make some kind of statement by defacing these streets somehow.

I've read some place that they will sell those properties at some point.

Passacaglia
09-19-2009, 12:23 AM
Site acting wonky for anyone else? I put as many houses as I could on my street, and want to buy another, but whenever I search for one, it never loads.

QuikSand
09-19-2009, 07:46 AM
I'm finding that streets seem to exist at a single point in their database, somewhere along their length, likely near their geographic center. So, if there's a street partially on your visible page but it doesn't come up on your list of ones to buy, try moving your view toward its center, and it likely will come up at another point. (I found this confusing at first, too)

QuikSand
09-19-2009, 07:47 AM
Given the reset just a day or two ago, I don't understand how some people have monstrous empires already. Either they are IP spoofers and cheating, or else they are insiders getting an unfair advantage. To the extent this is a contest (which it doesn't really feel like) that really makes it feel pretty empty.

NewIdentity
09-19-2009, 08:17 AM
Yeah, I am scratching my head wondering what happened the first day.

The guy in first place has $2,210,803,000 and owns 777 streets?

QuikSand
09-19-2009, 08:26 AM
I pulled a bulldozer card, and am waiting...anyone hit with a hazard?

QuikSand
09-19-2009, 08:31 AM
...guess you can't do that, only on your own roads, it seems.

Galaxy
09-19-2009, 10:17 AM
Given the reset just a day or two ago, I don't understand how some people have monstrous empires already. Either they are IP spoofers and cheating, or else they are insiders getting an unfair advantage. To the extent this is a contest (which it doesn't really feel like) that really makes it feel pretty empty.

I was wondering the same thing.

Ben E Lou
09-19-2009, 10:26 AM
The reset was not a full reset. There was definitely leftover data from the game's last state before the reset. Some streets kept their last value before the reset, for example. I had built up the Columbus-Manchester Expressway in Columbus, GA from $1M to being a $16M road. And sure enough, it costs over $16M to buy in the "reset" version of the game. If some streets retained data from before the reset, it's not hard to believe that some players retained data from before the reset.

(And of course it's fully possible that it could be simply cheating or untoward "help"...)

Ben E Lou
09-19-2009, 10:32 AM
Dola:

But to be clear, this didn't happen to every street. It looks to me like 3 of my 8 streets from my pre-reset gaming kept something close to their final values, while the other 5 appear to have reverted to their original purchase prices. *shurg*

GoldenEagle
09-19-2009, 10:47 AM
I bought a smaller street, not thinking, and plopped some houses down so the ROI will not be as good.

But I got two chance cards where I got an extra 1mil to build with.

QuikSand
09-19-2009, 01:11 PM
So now my main income-earning street is surrounded by owned streets, including at least one of these megabucks owners who already has a gazillion points and monstrous earning potential. Not sure what i can do if one of these JFs decide to attack me (I haven't had the good fortune to get one of the protection buildings yet, so all my income producing property is totally unguarded).

I'm intrigued by the game overall, but not sure what to think about this "head start" business in what seems to have the potential to devolve into combat.

GoldenEagle
09-19-2009, 02:01 PM
Is it possible to sell streets? I could see some douche creating multiple accounts and selling himself all of streets on the cheap.

NewIdentity
09-19-2009, 02:08 PM
Yeah, I am scratching my head wondering what happened the first day.

The guy in first place has $2,210,803,000 and owns 777 streets?
I still don't understand how the player with 777 streets made money last turn? Shouldn't the tax rate have killed him with that many streets.

I know he cheated to get the $2 Billion in net worth, but how did he show a profit with 777 streets?

Tax
There is only one certainty in MONOPOLY City Streets. Tax. Just like in real life, tax now plays an integral part of the game. The first 5 streets that you own are tax-free. The current tax rate is 3% per street. For example, if you own 15 streets your tax will be 30% of your total rent collected every day. If you own 25 streets your tax will be 60%, etc.
How does 777 streets work into this equation? It does not say anything about a maximum rate so shouldn;t this player have actually lost money and ended up with a Negative number in his account?

QuikSand
09-19-2009, 03:15 PM
Do we think this game is being botted? There are some nonsensical "players" around me geographically - making me wonder if maybe that's what's going on.

JonInMiddleGA
09-19-2009, 03:23 PM
If anyone gets a hazard card they don't have a use for, feel free to stick it to "DesertSnake" who dropped one on me rather randomly.

Galaxy
09-19-2009, 03:24 PM
Did they hire EA Sports to develop and manage this?

Galaxy
09-19-2009, 03:25 PM
What time is does the game advance?

Ben E Lou
09-19-2009, 03:51 PM
The reset was not a full reset. There was definitely leftover data from the game's last state before the reset. Some streets kept their last value before the reset, for example. I had built up the Columbus-Manchester Expressway in Columbus, GA from $1M to being a $16M road. And sure enough, it costs over $16M to buy in the "reset" version of the game. If some streets retained data from before the reset, it's not hard to believe that some players retained data from before the reset.

(And of course it's fully possible that it could be simply cheating or untoward "help"...)

So...has anyone else seen this at work, or is it just me?

QuikSand
09-19-2009, 06:34 PM
Ben, I don't really understand what you're suggesting (I didn't play pre-reset). Do you think the now $16m road was still furnished with all the buildings that had been on it, when someone purchased it?

I'm pretty baffled by the massive discrepancies in the game post-reset. Not sure why, it's not like any of this really has much effect on me, I don't think. I don't expect any of these kajillionaire fucksnorts might give a rat's ass about me and my interest in snapping up scattered modest roadways that have some empty connection to my own life and travels. But it still pisses me off that I've done nearly everything I could to rack up 6 million points, and some other JFS has something like $2 billion already. Meh.

Young Drachma
09-19-2009, 06:40 PM
Sounds like guys aren't having nearly the fun with this the 2nd time around. I haven't even re-registered, but I found it kinda annoying the first time too...until I managed to get a few streets I wanted and then that was all I did and I dunno.

Seems a bit intense.

Young Drachma
09-19-2009, 06:41 PM
The reset was not a full reset. There was definitely leftover data from the game's last state before the reset. Some streets kept their last value before the reset, for example. I had built up the Columbus-Manchester Expressway in Columbus, GA from $1M to being a $16M road. And sure enough, it costs over $16M to buy in the "reset" version of the game. If some streets retained data from before the reset, it's not hard to believe that some players retained data from before the reset.

(And of course it's fully possible that it could be simply cheating or untoward "help"...)

That makes sense. I guess not surprising, but disappointing.

JonInMiddleGA
09-19-2009, 06:42 PM
The taxation for anything over 5 streets largely killed any hardcore interest for me, there had to be a better way to handle that. Combined with the bizarro high scores situation, this looks like it took a big step backwards with the restart.

Ben E Lou
09-19-2009, 06:42 PM
Ben, I don't really understand what you're suggesting (I didn't play pre-reset). Do you think the now $16m road was still furnished with all the buildings that had been on it, when someone purchased it?No. No one had purchased it. It was sitting there costing either very nearly or (probably) exactly what it would have cost to purchase it from me when I had a bunch of buildings on it.

I'm using the past tense in the above paragraph because I just checked it again, and as of now the Columbus-Manchester Expressway is down to $7,029,000 to purchase, still unbought. Very weird stuff. I wonder if it will continue to go down in cost.

JonInMiddleGA
09-19-2009, 06:52 PM
The game is pretty much toast after looking at the blog. The devs have issued a mild warning about cheating but let's face it, when a player has over $2 billion dollars after a couple of days, they couldn't find their asses with both hands, a bloodhound, and several fancy maps. I'm starting to think they should have called this Maxmium Mnooplyp.

Awfully nice idea, horrendous implementation.

Galaxy
09-19-2009, 09:50 PM
The taxation for anything over 5 streets largely killed any hardcore interest for me, there had to be a better way to handle that. Combined with the bizarro high scores situation, this looks like it took a big step backwards with the restart.

I agree, but I'll still play it. How you do a tax system?

One the problems is you could just buy any street and load it up with green houses (no incentive to build up bigger properties).

I wonder how you would fix the cheating.

Toddzilla
09-19-2009, 11:09 PM
Seems its pretty simple, using a single competitive account, to

create a dummy account
buy $3M worth of streets
Accept an offer from your competitive account for $1.00
rinse and repeat

Passacaglia
09-19-2009, 11:22 PM
If anyone gets a hazard card they don't have a use for, feel free to stick it to "DesertSnake" who dropped one on me rather randomly.

I gave him a couple.

Passacaglia
09-19-2009, 11:23 PM
Been sabotaged. Feel free to use any unneeded hazards on TOLARN. :)

Hmmm...the leaderboard is odd. When I logged in, I was only person on local board. Figured "cool...no one will bother me". An hour later, 5 people are on the board (all with enough streets/houses to have definitely played yesterday). I guess maybe it only registers when people log in?

Also, the total value on the leaderboard, even though it says it updates daily, seems to have my value AFTER my day 2 "turns" rather than it reset. All the more reason to do your "turns" late in the game day, not early. Am at top of local leaderboard and likely will be a target the rest of today. Granted, not too many people in Pocatello, Idaho anyway, but already been sabotaged.

Bonuses seem rare. Bought a road and put 41 buildings on it. No bonus.

Looks like TOLARN put up a stadium, which protects the street from hazards. So I demolished it.

BillyNYC
09-19-2009, 11:52 PM
Looks like lots of competition in Pocatello, Idaho. As long as I'm near the top of the local leaderboard, people will come for me I guess.

Furyus1 (who is just below me on leaderboard) tore down my park.

Got rent for my non-sabotaged property. Bulldozed my hazard. Still have $3M left. Will take those "turns" closer to the end of the day. If someone sabotages me, I want to have $3M to buy houses to get chance cards to tear it down (or to get revenge).

Looks like defense is important, especially in a smaller marker where local leaderboard is competitive and those below try to tear you down (literally and figuratively). Not buying a 3rd street until I can "fortify" my first 2 with bonuses.

Also, notably the #1 guy on the local board now is shown as having just one very small street and no money. Possible (likely?) he sold to a friend/multi for really cheap.

Subby
09-20-2009, 12:01 AM
If anyone gets a hazard card they don't have a use for, feel free to stick it to "DesertSnake" who dropped one on me rather randomly.
done

Subby
09-20-2009, 12:26 AM
Furyus1 (who is just below me on leaderboard) tore down my park.
Demolished one of his Photat bldgs.

JonInMiddleGA
09-20-2009, 12:30 AM
Thanks to those who hazarded the arsehole who hazarded me earlier.

Question about hazards & bonus buildings though. If there's an existing hazard placed on your street & you subsequently place a bonus building on the same street without bulldozing the hazard, does the bonus bldg wipe out the rent loss? I thought the answer was no but if the info my deeds showed after doing that was correct then answer is actually yes.

Passacaglia
09-20-2009, 07:54 AM
Thanks to those who hazarded the arsehole who hazarded me earlier.

Question about hazards & bonus buildings though. If there's an existing hazard placed on your street & you subsequently place a bonus building on the same street without bulldozing the hazard, does the bonus bldg wipe out the rent loss? I thought the answer was no but if the info my deeds showed after doing that was correct then answer is actually yes.

I think the answer is yes also -- TOLARN built a stadium after the hazards, and the two hazards were still there, and the street was collecting rent. Then when I demolished his stadium, it stopped collecting rent again.

Ben E Lou
09-20-2009, 09:03 AM
I'm not getting how even multi accounts can bring in that much money. There is a minimum that you can purchase a street from someone else for, and it appears to be right around the value of the street, plus the buildings. It seems like you'd have to create several hundred accounts to get the kind of money these guys are seeing, unless I'm really missing something.

NewIdentity
09-20-2009, 09:24 AM
Looks like they fixed the cheating. After 2 days the guy in 1st place has 15 Billion followed closely by the guy in second at $14 Billion.:lol:


There is no value in real life streets? Yesterday, I followed the advice here and picked up a long county road in the middle of nowhere, and now it is my best property. Before I was buying what I thought was valueable property, Downtown or near a private country club.

I think if I just continue to buy these county roads in the middle of nowhere it should limit my chances for sabotage. But, how fun is this knowing that no matter what I do I will never get on the leader board.

Ben E Lou
09-20-2009, 09:28 AM
No. No one had purchased it. It was sitting there costing either very nearly or (probably) exactly what it would have cost to purchase it from me when I had a bunch of buildings on it.

I'm using the past tense in the above paragraph because I just checked it again, and as of now the Columbus-Manchester Expressway is down to $7,029,000 to purchase, still unbought. Very weird stuff. I wonder if it will continue to go down in cost....and this morning, the Expressway is still unpurchased, but back up to $16.438M to buy.

JonInMiddleGA
09-20-2009, 10:19 AM
I'm not getting how even multi accounts can bring in that much money. There is a minimum that you can purchase a street from someone else for, and it appears to be right around the value of the street, plus the buildings. It seems like you'd have to create several hundred accounts to get the kind of money these guys are seeing, unless I'm really missing something.

The blog had an example someone found of what was pretty obviously a bot (Name01, Name02, up to some silly number I forget) creating accounts, buying streets, even placing hazards. Get several of those working, then one more to handle the trades & it seems like you could almost hands-free manage an absurd number of accounts.

NewIdentity
09-20-2009, 12:53 PM
...and this morning, the Expressway is still unpurchased, but back up to $16.438M to buy.
Hmm..,. So, if you would have bought that property yesterday for $7mil yesterday, could you have sold it today for $16mil?

GoldenEagle
09-20-2009, 04:41 PM
LOW B HOI put a factory on one of my streets, if anyone wants to make him pay.

GoldenEagle
09-20-2009, 04:55 PM
Does anyone know how I use demolish card on one of my own properties? Can't seem to figure it out.

PineTar
09-20-2009, 07:23 PM
Just dropped a sewage plant on one of LOW B HOI's streets.

Buccaneer
09-20-2009, 08:01 PM
Awfully nice idea, horrendous implementation.

From the looks of it, I agree with both statements.

Is there a way to develop a web-based game (of this nature) that is secure (using whatever definition you want)?

Coffee Warlord
09-20-2009, 08:20 PM
From the looks of it, I agree with both statements.

Is there a way to develop a web-based game (of this nature) that is secure (using whatever definition you want)?

Like anything computer related, there's no such thing as completely secure. You can make it Really Hard to cheat/hack/whatever (which it looks like these guys didn't even cover the basics), but that's about it.

Denial Of Freedom
09-20-2009, 08:30 PM
The rent on high dollar streets is insane. I just bought an $11M road and a $75K house gets me $820K in rent.

Ben E Lou
09-20-2009, 08:48 PM
The rent on high dollar streets is insane. I just bought an $11M road and a $75K house gets me $820K in rent.Yeah...the one thing I can say for the new tax set-up is that it does encourage building more expensive structures. Otherwise, I'd still be building nothing but $50K houses and collecting a 7:1 ratio of rent. Five roads is too few, but at least it does create an incentive to build something larger.

QuikSand
09-20-2009, 08:54 PM
Back to more banal stuff...I have not been reading any strategy blogs, etc, but I may have stumbled upon a nice profit-maximizing approach. If you place two of the second-smallest units at the closest possible interval, you can then go back and squeeze in a green house in between them. I think that pushes more rent into the space than you'd get from just green houses. Not sure if the spreadsheet Subby posted had taken this into account. For lower-tier players just getting rolling, this seems better then just placing all green houses (I guess the Chance card is the drawback, though I personally still haven't seen a Chance card offering me a special building).

Subby
09-20-2009, 08:57 PM
Just dropped a sewage plant on one of LOW B HOI's streets.
Ditto

Coffee Warlord
09-20-2009, 08:57 PM
Soulcry just demolished one of my bonus buildings. Make him pay if you wish.

GoldenEagle
09-20-2009, 09:14 PM
Does anyone know how I use demolish card on one of my own properties? Can't seem to figure it out.

I still can't figure this out. I want to get rid of the hazard on my property. I have a bulldozing card, but I can't figure out how to destroy the hazard.

GoldenEagle
09-20-2009, 09:14 PM
Ditto

Thanks guys.

Subby
09-20-2009, 09:15 PM
I still can't figure this out. I want to get rid of the hazard on my property. I have a bulldozing card, but I can't figure out how to destroy the hazard.
Click the plus next to the building and click Demolish when the building card comes up.

Subby
09-20-2009, 09:18 PM
Soulcry just demolished one of my bonus buildings. Make him pay if you wish.
Demolished one of his grid buildings.

Ben E Lou
09-20-2009, 09:19 PM
Soulcry just demolished one of my bonus buildings. Make him pay if you wish.I just demolished a building of his that was earning over $1M per day.

Galaxy
09-20-2009, 10:04 PM
I just demolished a building of his that was earning over $1M per day.

Took out a $1.2 million rent per day building.


Check out this guy? Elayne? Is this person cheating? He's the local leader, but it doesn't look right for some reason.

Coffee Warlord
09-20-2009, 10:12 PM
Thanks guys.

Galesburg is MINE! ALL MINE! :)

GoldenEagle
09-20-2009, 10:35 PM
Click the plus next to the building and click Demolish when the building card comes up.

Got it. Thanks.

The Eggman also demolished one of my buildings. That is not as bad as building hazard property, but if anyone has anything extra, throw it his way.

I also plan to return the favors. I should be doing a lot of building today.

QuikSand
09-21-2009, 07:21 AM
Check out this guy? Elayne? Is this person cheating? He's the local leader, but it doesn't look right for some reason.

Must be super-cheater... he's in my area, also (Norfolk, VA) with a lot of stupid properties that wouldn't be worth the time to click on. Tiny roads only one or two blocks long, each with one massive property on them.

Subby
09-21-2009, 08:23 AM
I took a different approach on my 4th turn. Previous three days had similar pattern - buy 1m road, load up with green houses, profit. After three days I had three roads (Old Chesterbrook Rd, N Lexington St., N Utah St.) packed with greens and earning about 3.3m average in rent.

When I logged in today I was surprised to see two local long roads still available. The first one was over 2m (Great Falls St.) and I was surprised it was still around - so I immediately scooped it. Was going to just pack it with houses when I found another local road (N. Glebe) also available for a tad over 4m. So I bought it too, even though it meant I wouldn't have enough money to fill up either road with houses on this turn. Passing on maybe 4-5m in rental income this turn could hurt, but what if Glebe wasn't available next turn?

I made a tactical mistake by then building 62 greenhouses and 2 bonus buildings on Great Falls Street - they would have earned much more rent on N. Glebe.

Lesson learned there. I'll have 18m coming in next turn, however. Keeping my fingers crossed that I can find a double digit property for sale.

QuikSand
09-21-2009, 08:25 AM
Just big picture here... while it's fun to grab roads that are contiguous and/or familiar, it simply can't be so that there's a shortage of "good long" roads out there to buy, right? If, a bit later, I have $20m lying around (seems likely) isn't there still going to be some 24-mile road in Montana or Mongolia somewhere that I can go buy for a gob of cash?

Subby
09-21-2009, 08:37 AM
Just big picture here... while it's fun to grab roads that are contiguous and/or familiar, it simply can't be so that there's a shortage of "good long" roads out there to buy, right? If, a bit later, I have $20m lying around (seems likely) isn't there still going to be some 24-mile road in Montana or Mongolia somewhere that I can go buy for a gob of cash?
That seems logical - I am probably being way too provincial.

Toddzilla
09-21-2009, 08:54 AM
I took a different approach on my 4th turn. Previous three days had similar pattern - buy 1m road, load up with green houses, profit. After three days I had three roads (Old Chesterbrook Rd, N Lexington St., N Utah St.) packed with greens and earning about 3.3m average in rent.

When I logged in today I was surprised to see two local long roads still available. The first one was over 2m (Great Falls St.) and I was surprised it was still around - so I immediately scooped it. Was going to just pack it with houses when I found another local road (N. Glebe) also available for a tad over 4m. So I bought it too, even though it meant I wouldn't have enough money to fill up either road with houses on this turn. Passing on maybe 4-5m in rental income this turn could hurt, but what if Glebe wasn't available next turn?

I made a tactical mistake by then building 62 greenhouses and 2 bonus buildings on Great Falls Street - they would have earned much more rent on N. Glebe.

Lesson learned there. I'll have 18m coming in next turn, however. Keeping my fingers crossed that I can find a double digit property for sale.

I'm saving up for the Greenway ($20M) if it stays available....

Subby
09-21-2009, 09:00 AM
I'm saving up for the Greenway ($20M) if it stays available....
Hmmm. I could probably buy it on my next turn if I sold some stuff.

GOOD FIND :thumbsup:

Coffee Warlord
09-21-2009, 09:40 AM
My coworker is sitting on a demolish card. If anyone needs a bonus building crushed to clear the way for hazards, let me know.

GoldenEagle
09-21-2009, 10:59 AM
It looks like they are doing something about cheaters. The leaderboard now says Cheater # 1, etc.

Toddzilla
09-21-2009, 11:03 AM
Hmmm. I could probably buy it on my next turn if I sold some stuff.

GOOD FIND :thumbsup:If you snag that out from under me, I'm gonna fill it with nuclear power plants from here to Leesburg. ;)

GoldenEagle
09-21-2009, 11:06 AM
Is the site going really slow for anyone else?

Coffee Warlord
09-21-2009, 11:21 AM
It's been slow for the last day+

BillyNYC
09-21-2009, 11:48 AM
Battle for Idaho is underway. Woke up and found INKOM4LIFE had taken down my park, some of my buildings, and sabotaged my 2 main roads.

Fortunately, I had about $4M left, so have been doing green houses to try to get cards. Desabotaged one of my roads, sabotaged his minor road. Still have $3M, but it's going to take 10 days to spend it all with how slow the site is.

He has 6 bonus buildings on his main road (?? I've gotten 3 total in the 4 days this has been going), so if anyone has no enemies and some bulldozers to spare...

Losing interest overall. Doesn't seem like that much to do.

GoldenEagle
09-21-2009, 11:58 AM
So I have been pulling chance cards at about a 50% clip. I am not sure how that is, but since the game is so slow, I have been flipping to another tab and then flipping back. I am not sure if that does anything, but my chance cards have increased.

By the way, that might not be ethical.

GoldenEagle
09-21-2009, 12:07 PM
Battle for Idaho is underway. Woke up and found INKOM4LIFE had taken down my park, some of my buildings, and sabotaged my 2 main roads.

Fortunately, I had about $4M left, so have been doing green houses to try to get cards. Desabotaged one of my roads, sabotaged his minor road. Still have $3M, but it's going to take 10 days to spend it all with how slow the site is.

He has 6 bonus buildings on his main road (?? I've gotten 3 total in the 4 days this has been going), so if anyone has no enemies and some bulldozers to spare...

Losing interest overall. Doesn't seem like that much to do.

I just took out a park, stadium, and school.

Edit to add I took out a school. This guy is really not going to like me.

Edit edit - another stadium.

GoldenEagle
09-21-2009, 12:18 PM
At what point should I start looking to build bigger buildings that green houses/city centers? I have a road where a cane top will earn $477,000 a day in rent. That seems like a pretty good investment.

Subby
09-21-2009, 01:02 PM
The bigger buildings take up more space - so where you can build a two cane tops you might be able to build 4 green houses and make more money.

One other issue with the bigger buildings is that it hurts when your 1m Phoket building (or whatever its called) gets bulldozed but losing a green house probably isn't a big deal.

I posted a link a ways back about building ROI - I do think that *eventually* you are going to max on road ownership and have to do something with your money. I think the 500K grid buildings might be my next buildings at that point - their ROI seems solid.

GoldenEagle
09-21-2009, 01:06 PM
Soulcry just demolished one of my bonus buildings. Make him pay if you wish.

This guy sucks. He has a park on a road with nothing else. I will let him build up a bit before I attack him.

GoldenEagle
09-21-2009, 01:11 PM
I have been hit with about $2m in fines today. Crap.

Coffee Warlord
09-21-2009, 01:21 PM
This guy sucks. He has a park on a road with nothing else. I will let him build up a bit before I attack him.

He's got that one unprotected road with a buttload of houses, other than that, he's really not impressive. But he dared interfere with the master plan of Caffeinated Galesburgian Hegemony.

GoldenEagle
09-21-2009, 01:22 PM
If I get another hazard, I will drop it on there. But I have been pulling mostly demolish and fine cards today.

GoldenEagle
09-21-2009, 01:28 PM
I just took out a park, stadium, and school.

Edit to add I took out a school. This guy is really not going to like me.

Edit edit - another stadium.

It says he has two bonus buildings left on North Fork Rd., but I can't find them.

Subby
09-21-2009, 01:35 PM
I destroyed a stadium on N Fork Rd.

INKOM4LIFE CAN SUCK IT

GoldenEagle
09-21-2009, 01:40 PM
I destroyed a stadium on N Fork Rd.

INKOM4LIFE CAN SUCK IT

Hopefully someone can drop a hazard on his street where he earns no income form that long road.

Subby
09-21-2009, 01:40 PM
I just sold one of my bonus buildings and my tote board is freaking out - it just keeps spinning.

GoldenEagle
09-21-2009, 01:47 PM
Out of cash for the day, but should have about $30mil in the bank tomorrow.

Subby
09-21-2009, 01:58 PM
N Fork Road has been cleared of Bonus Buildings

Proceed to lay waste.

GoldenEagle
09-21-2009, 02:00 PM
N Fork Road has been cleared of Bonus Buildings

Proceed to lay waste.

He responded by demolishing one of my stadiums.

He must suffer.

Subby
09-21-2009, 02:09 PM
Hazard has been placed on N Fork.

Per the leaderboard feed - he is selling like mad and building to try and generate Chance cards.

JonInMiddleGA
09-21-2009, 02:13 PM
The chance cards do seem pretty erratic. I've got (IIRC) six bonus buildings, three fines, 3 cash rewards, and 0 hazards or bulldozers.

Subby
09-21-2009, 02:18 PM
INKOM4LIFE just demolished one of my parks.

UNLEASH HELL

GoldenEagle
09-21-2009, 02:31 PM
INKOM4LIFE just demolished one of my parks.

UNLEASH HELL

This guy is screwed. Instead of demolishing the hazards on his $14mil road, he chooses to attack those who have attacked him.

Of course, he could be a part of message board bigger than FOFC, then we are all screwed. ;)

Subby
09-21-2009, 02:33 PM
He is multi-accounting. According to the feed, he just bought Grant Avenue and then immediately accepted an offer on it.

Tasan
09-21-2009, 02:39 PM
I'm finding some real good sites in Northeast Alabama, around the Anniston area. Lots of roads and not many people there yet at all.

Subby
09-21-2009, 02:41 PM
Consolidation time.

I just sold three of my roads and their houses and finished development on N Glebe Road.

144 houses, 3 bonus buildings - rent is 29.638m.

BillyNYC
09-21-2009, 02:46 PM
It's going slow enough to be virtually unplayable for me. Takes a few mins to build one house. (Granted, have other things running and am using IE)

Subby
09-21-2009, 02:55 PM
INKOM4LIFE has bought and sold three roads in the past 15 minutes. Pretty much guaranteeing he is going to have enough money to get constant revenge.

BillyNYC
09-21-2009, 03:02 PM
I guess it's easy to have "Inkom" for life if you have multiple accounts.

GoldenEagle
09-21-2009, 03:24 PM
INKOM4LIFE has bought and sold three roads in the past 15 minutes. Pretty much guaranteeing he is going to have enough money to get constant revenge.

He has not done anything yet to my property. I have a couple of local "battles" that I am fighting that hopefully don't get in the way of destroying this guy.

GoldenEagle
09-21-2009, 03:44 PM
INKOM4LIFE has bought and sold three roads in the past 15 minutes. Pretty much guaranteeing he is going to have enough money to get constant revenge.

Does it say how much he bought those streets for?

Denial Of Freedom
09-21-2009, 06:12 PM
Awesome, they just reduced all the rents so they no longer make more than 1x the amount the building cost with no prior warning. I'm glad I didn't sell my streets yet to build houses on my new $10M highway, but by looking at the blog this hurt many people.

Subby
09-21-2009, 06:48 PM
Awesome I spent all day consolidating my F-ing properties, too.

QuikSand
09-21-2009, 06:53 PM
Hmmmm, so now what is the advantage of longer roads? Just more building slots? *yawn*

I appreciate the great concept behind the game, but it seems like they just don't know what to do with it yet.

GoldenEagle
09-21-2009, 07:14 PM
One of my streets was suppose to have a rent income of $28mil and now has a rent income of just $6mil.

JonInMiddleGA
09-21-2009, 08:18 PM
The longer this goes, the worse it seems to get. I really wondering if we aren't watching one of the larger epic fail viral marketing efforts, at least by a major name. For something that was meant to push a new board game product, they're doing a pretty good job of pissing off (or at least annoying) a hell of a lot of people. Maxmium Monpooly indeed.

Passacaglia
09-21-2009, 08:27 PM
I'm out. I tried to do stuff earlier today before rent was collected, but I couldn't zoom in and out, and the site hung so much that I just couldn't shop around for a good street.

Ben E Lou
09-21-2009, 08:52 PM
SOULCRY just sabotaged one of my streets.

PineTar
09-21-2009, 09:17 PM
this server response is brutal

PineTar
09-21-2009, 09:22 PM
and so far, I've chalked up $4.5MM in fines (about 1/3 of the way through my turn, though at this rate maybe closer to 2/3)

Toddzilla
09-21-2009, 09:35 PM
I'd hope that - in the spirit of Monopoly - you'd get some kind of bonus multiplier when you bought streets that were next to each other...or at least streets that were the same color.

QuikSand
09-21-2009, 09:43 PM
This game is in real need of a reworking (and not on the fly). I'd like to think that you could make for a pretty interesting game based on something like trip generation -- making the more-traveled streets more valuable for that purpose.

I'm personally not all that wedded to the original Monopoly and connecting this game to that, but in general, the idea of playing some sort of buy-and-build game on a real world map is brilliant, and I wish the execution could live up to its vast promise.

Subby
09-21-2009, 09:47 PM
3.8m in fines pretty much killed my turn. \

I was able to buy a 4m road (W&OD Bike Trail) and add 91 houses, but missing out on 76 potential houses is going to cost us.

Should get 17m for my next payment. Didn't get a single hazard card tonight.

JonInMiddleGA
09-21-2009, 10:17 PM
... in general, the idea of playing some sort of buy-and-build game on a real world map is brilliant, and I wish the execution could live up to its vast promise.

Huge +1 from me.

BillyNYC
09-21-2009, 10:17 PM
Sudden rule change hurt me, as yesterday bought an interstate for 8M and put 131 (yes, 131) houses on it. Mostly green. Was supposed to have like 80M rent, instead got 18M. Big difference. Of course, with slow server speed, I still had $3M left from yesterday and don't see much way of spending $21M (besides putting a few of the most expensive buildings up...which makes no sense).

If server speed doesn't increase much soon, I'm done also. Can't even look for roads, much less do anything.

PineTar
09-21-2009, 10:22 PM
SOULCRY just sabotaged one of my streets.

Just dropped a sewage plant on his highway.

NewIdentity
09-22-2009, 02:32 AM
Sudden rule change hurt me, as yesterday bought an interstate for 8M and put 131 (yes, 131) houses on it.

Shit, how long did that take you?

I finally gave up and started building $300,000 houses just so I could spend all my money and not be there forever. Still, I spent over 2 hours yesterday playing. And, that was not a fun filled 2 hours!

Subby
09-22-2009, 07:48 AM
SOULCRY is in full destruction mode. Can't tell if he is multi-accounting or not.

Ben E Lou
09-22-2009, 07:58 AM
SOULCRY is in full destruction mode. Can't tell if he is multi-accounting or not.On my very last build in this turn, I got a prison card. I'm holding it right now. If someone can knock down his protection buildings, I'll gladly put it on his street.

PineTar
09-22-2009, 08:11 AM
I can do it Ben - hop on to the FOxL lounge to coordinate

Coffee Warlord
09-22-2009, 08:13 AM
Grr.

PineTar
09-22-2009, 08:15 AM
SOULCRY's park on North Street has been demolished

Ben E Lou
09-22-2009, 08:15 AM
I can do it Ben - hop on to the FOxL lounge to coordinate

All:

We just tried to coordinate, and I think we learned that a prison takes up more room than a park.

Oops. There isn't enough space for this building on the street. Try a smaller one.

Coffee Warlord
09-22-2009, 08:22 AM
Got a prison waiting for him as well. :)

Coffee Warlord
09-22-2009, 08:25 AM
Got my 2 coworkers who play here trying to get demolishes as well.

Coffee Warlord
09-22-2009, 08:28 AM
Nuked one of his houses, still no room for the prison.

Ben E Lou
09-22-2009, 08:28 AM
It would be kinda fun if one of us stumbles onto an alliance of similar size, causing a massive hazard and demolition war to develop. Otherwise, I don't see me continuing in this for much longer...

Coffee Warlord
09-22-2009, 08:33 AM
If the server was faster / had a more sane interface / had less stupidity / had less cheating, it might be different. I'm sorta in agreement with you.

Castlerock
09-22-2009, 08:47 AM
demo'd one of SOULCRY's houses and he now has a nice prison.

JonInMiddleGA
09-22-2009, 09:06 AM
Scratch another SOULCRY house

Subby
09-22-2009, 09:51 AM
Anyone seeing higher rent again for your longer streets?

NewIdentity
09-22-2009, 09:53 AM
Anyone seeing higher rent again for your longer streets?
I think the multiplier for streets over $1 million is gone. At least that is what someone was complaining about in the blog.

Subby
09-22-2009, 09:58 AM
Right but now my property cards are showing higher rent again...

JeeberD
09-22-2009, 10:24 AM
I've also got a prison available if anyone has a place for me to put it...

Subby
09-22-2009, 10:34 AM
Allegedly you can sell your street with all of its property and get paid for the buildings, too.

Then you can buy the street back and all of the properties will still be there but any hazards will be gone.

Not going to try it, but just another gaping hole there.

Subby
09-22-2009, 10:35 AM
Also - very helpful script:

Released MCSTOOLS v0.4 - Monopoly City Street TOOLS:
- calculating building ROI pic (http://bit.ly/cCJ1C)
- streets panel filter (all, owned, free), sort (M, abc) pic (http://bit.ly/CHVks)
MCSTOOLS v0.4 (http://mcsclans.com/) (Bookmarklet for all browser!!!)

BLOG (http://mcsclans.blogspot.com/) | @TWITTER (http://twitter.com/mcsclans) | FACEBOOK (http://bit.ly/MonopolyClansFacebook) | YOUTUBE (http://www.youtube.com/user/MCSClans) | TUMBLR (http://mcsclans.tumblr.com/)
Find alliance / clan / friends: Monopoly City Street Clans (http://mcsclans.com/) - Coming SOON!!!

Subby
09-22-2009, 12:01 PM
Not looking good for ol' MCS support (someone hacked the email account and got this screenshot):

http://img59.imageshack.us/img59/7783/screenshot010.jpg

GoldenEagle
09-22-2009, 12:02 PM
Allegedly you can sell your street with all of its property and get paid for the buildings, too.

Then you can buy the street back and all of the properties will still be there but any hazards will be gone.

Not going to try it, but just another gaping hole there.

If that is true, I am done. No way you should be able to do that.

GoldenEagle
09-22-2009, 12:02 PM
Right but now my property cards are showing higher rent again...

Did they revert back to what they were yesterday? Mine are still showing new values.

Subby
09-22-2009, 12:08 PM
Mine are back to the lower value

BTW - I have a hazard card ready if anyone needs it.

Galaxy
09-22-2009, 02:08 PM
If that is true, I am done. No way you should be able to do that.

I thought you get half of the value back.


I need to declare war on JHOR, the local leader. If you got an extra card, destory his bonus buildings. :)

Subby
09-22-2009, 02:17 PM
I thought you get half of the value back.


I need to declare war on JHOR, the local leader. If you got an extra card, destory his bonus buildings. :)
That would be suicide - the guy has 8m in excess cash sitting around :)

Coffee Warlord
09-22-2009, 09:48 PM
Allegedly you can sell your street with all of its property and get paid for the buildings, too.

Then you can buy the street back and all of the properties will still be there but any hazards will be gone.

Not going to try it, but just another gaping hole there.

I didn't test it with any property on it, but I just sold a street of mine with 4 hazards, re-bought it, and bam. Insta clear of hazards.

Lame.

Subby
09-22-2009, 10:23 PM
I didn't test it with any property on it, but I just sold a street of mine with 4 hazards, re-bought it, and bam. Insta clear of hazards.

Lame.
Well I don't have a problem with that as much since it does cost money to do that.

JonInMiddleGA
09-23-2009, 10:10 AM
From the main page
Maintenance

The site will be going down for maintenance at approximately 10AM eastern time today, for approximately 3 hours. When it comes back up, we will have implemented procedures to start dealing with the cheating that has been widely reported.

Thank you for your continued patience as we work to improve the game.

Toddzilla
09-23-2009, 11:07 AM
Changing usernames to Cheater#1337 != dealing with cheating

Subby
09-23-2009, 12:15 PM
Changing usernames to Cheater#1337 != dealing with cheating
The admin didn't do that - those accounts signed up like that.

Bestcheater and his Blog (http://bestcheater.wordpress.com/)

NewIdentity
09-23-2009, 12:44 PM
Funny stuff, I agree that their site is good for more laughs than I have had playing the game.
http://i35.tinypic.com/2b16cl.jpg

Ben E Lou
09-23-2009, 04:05 PM
TIMZIMBOOM just bulldozed one of my buildings. Li'l help pls k thx.

Ben E Lou
09-23-2009, 04:06 PM
Dola, and it was a pretty dumb move. He hit my best road, where I had three bonus buildings. He only took out one.

Coffee Warlord
09-23-2009, 04:14 PM
TIMZIMBOOM just bulldozed one of my buildings. Li'l help pls k thx.

He's got a quaint little sewer.

GoldenEagle
09-23-2009, 04:20 PM
I just messed up one of his parks.

GoldenEagle
09-23-2009, 04:26 PM
I also just took out two of his buildings which were getting him $1.6mil in rent.

Get your requests in now, because I am pulling demo cards left and right.

JonInMiddleGA
09-23-2009, 04:32 PM
TIMZIMBOOM now has a lovely factory in the middle of his best revenue generating property (the $3.35m valued Psalmond Road)

GoldenEagle
09-23-2009, 04:34 PM
TIMZIMBOOM now has a lovely factory in the middle of his best revenue generating property (the $3.35m valued Psalmond Road)

That was before I demolished $2mil worth of rent income :)

Ben E Lou
09-23-2009, 04:44 PM
Wow. You guys are mean.

THAT'S WHY I LUV U!!!11

GoldenEagle
09-23-2009, 04:47 PM
Anyone have a hazard they need demolished? INKOM4LIFE, SOULCRY, and TIMZIMBOOM have nothing worth blowing up.

Toddzilla
09-23-2009, 07:39 PM
I cannot stand the fact that you SEE a street but cannot BUY the street. I know the street is there, but no matter how many times I try, I can't get it to come up in the list of streets I can buy. Even searching for it doesn't help. The links that come up take you to the street, but it still won't let you buy it.

:mad:

JonInMiddleGA
09-23-2009, 07:50 PM
Toddzilla - I had the same problem with a road last night. It seems to be a quirky thing about where the road begins best I can figure, it's as though there are some that simply don't have a designated starting point & therefore don't get picked up.